Details | Last modification | View Log
Rev | Author | Line No. | Line |
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496 | alone | 1 | ; Number required for registered version of MapWin32 Pro, |
2 | ; see mapwin32pro.html for details |
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3 | ; 00000000=MappyWin32 full version |
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4 | ; 00000001=MapWin32 Pro demo version (no save, some exports disabled) |
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5 | ; ????????=MapWin32 Pro full version (valid numbers only) |
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6 | ; |
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7 | ; Enter registration number on the next line: |
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8 | proregnumber=00000000 |
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9 | ; |
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10 | ; |
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11 | ; Starting width and height of editor in pixels |
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12 | ; It is best to leave this at 640x480 and use the maximize button |
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13 | ; to the left of the 'X' close gadget to fill the screen |
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14 | ; |
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15 | width=640 |
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16 | height=480 |
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17 | ; |
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18 | ; |
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19 | ; graphicsmem: |
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20 | ; Amount of memory (in mb) to use for graphics tiles, should be higher than |
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21 | ; the amount listed in Map Properties for Graphics/1mb |
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22 | ; |
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23 | graphicsmem=8 |
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24 | ; |
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25 | ; |
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26 | ; folder: |
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27 | ; Folder used for file requests on first use |
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28 | ; . is the current folder |
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29 | ; blank (folder=) is the windows default (My Documents or last folder) |
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30 | ; otherwise, a normal path like: folder=c:\maps |
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31 | ; |
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32 | folder=. |
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33 | ; |
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34 | ; |
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35 | ; backups: |
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36 | ; 0 = no backups are made when saving |
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37 | ; 1 = existing map with same name is renamed to *.BAK when saving |
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38 | ; |
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39 | backups=0 |
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40 | ; |
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41 | ; |
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42 | ; wlayout: |
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43 | ; -1=Windows are not resized when MappyWin32 is minimized, resized etc |
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44 | ; 0=Map window on left, block window on right |
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45 | ; 1=Block window on left, map window on right |
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46 | ; |
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47 | wlayout=0 |
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48 | ; |
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49 | ; |
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50 | ; panelpro: (MapWin32 Pro only) |
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51 | ; 0 = No panel (right click block window to change panel) |
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52 | ; 1 = Cluster style panel (default) |
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53 | ; 2 = Bar style panel |
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54 | ; |
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55 | panelpro=1 |
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56 | ; |
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57 | prographbg=1 |
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58 | sortobjects=0 |
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59 | ; |
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60 | ; |
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61 | ; |
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62 | ; panelzoom: |
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63 | ; 0 = Zoom in Block window always x1 |
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64 | ; 1 = Zoom in Block window same as map window |
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65 | ; |
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66 | panelzoom=1 |
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67 | ; |
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68 | ; |
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69 | ; luafilemenu: |
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70 | ; 0=disabled |
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71 | ; 1=enabled, file menu options are replaced with luascripts, |
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72 | ; for example: File: New map would run luascr/luafilenewmap.lua, |
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73 | ; File: Open would run luascr/luafileopen.lua etc (if they exist). |
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74 | ; |
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75 | luafilemenu=0 |
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76 | ; |
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77 | ; |
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78 | ; lua scripts |
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79 | ; these are files in the luascr folder, they are textfiles that allow |
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80 | ; custom functions to be written (see www.lua.org for language details) |
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81 | ; to add them list them here preceded by lua01 to lua16, they appear |
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82 | ; in the Custom menu. You can also drag and drop .lua scripts onto the editor |
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83 | ; |
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84 | lua01=Export Flash actionscript.lua |
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85 | lua02=Export binary file.lua |
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86 | lua03=Set palette index.lua |
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87 | lua04=Swap palette indexes.lua |
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88 | lua05=Solid rectangle.lua |
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89 | lua06=Autofringe.lua |
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90 | lua07=Read textfile.lua |
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91 | lua08=Export GBA 16x16 table.lua |
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92 | lua09=Tile graphic test.lua |
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93 | lua10=Random distribution.lua |
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94 | lua11=Merge layers.lua |
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95 | lua12=Show mouse coords.lua |
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96 | lua13=Find block in map.lua |
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97 | lua14=Set colourkey transparency.lua |
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98 | lua15=Set Text Strings.lua |
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99 | ; |
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100 | ; |
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101 | ; function keys |
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102 | ; you can set function keys F1 to F10 to any CM_ function, with the |
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103 | ; corresponding CM_ number (ie: help is 119). See mapwin.htm 'shortcuts' |
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104 | ; |
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105 | keyF1=119 |
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106 | ; |
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107 | ; |
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108 | ; numeric keys (main keyboard) |
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109 | ; can be defined to CM_ functions like function keys |
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110 | ; |
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111 | key1=123 |
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112 | key2=124 |
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113 | key3=125 |
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114 | ; |
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115 | ; |
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116 | ; mousebuttons: |
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117 | ; use lbutton, mbutton, rbutton, xbutton1 etc |
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118 | ; values 0 to 10 are from the list in custom:mousebuttons |
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119 | ; values 100 on are commands (like with keys), example: |
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120 | ; lbutton=400 runs lua script 1 on click |
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121 | ; |
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122 | ; |
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123 | ; thumbtrack: |
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124 | ; 0 = map display does not update when scrollbars are being dragged |
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125 | ; 1 = map display updates when scrollbars are being dragged |
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126 | ; |
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127 | thumbtrack=1 |
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128 | ; |
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129 | ; |
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130 | ; mwheelstyle: |
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131 | ; 0 = mousewheel scrolls map over map window, blocks over block window |
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132 | ; 1 = mousewheel scroll block window anywhere (hold wheelbutton to select blocks) |
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133 | ; |
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134 | mwheelstyle=0 |
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135 | ; |
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136 | ; |
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137 | ; mwheelblks: |
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138 | ; mwheelblks=amount of blocks to scroll |
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139 | ; |
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140 | mwheelblks=2 |
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141 | ; |
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142 | ; |
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143 | ; showuser (also in MapTools menu): |
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144 | ; 0=off |
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145 | ; 1 to 7 = show a user field (1 to 7) on top of the blocks if not 0 |
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146 | ; 8 = show flags over blocks |
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147 | ; |
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148 | showuser=0 |
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149 | ; |
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150 | ; |
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151 | ; wnesmode: |
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152 | ; 0=off, 1 = on. For 3D libraries like MappyGL shows red lines for vertical walls |
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153 | ; |
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154 | wnesmode=0 |
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155 | ; |
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156 | ; |
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157 | ; tbarname: |
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158 | ; 0=off (Titlebar shows 'Mappy - Win32') |
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159 | ; 1=on (shows map name then 'MappyWin32') |
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160 | ; |
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161 | tbarname=1 |
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162 | ; |
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163 | ; |
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164 | ; tbarinfo: |
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165 | ; 0=Map window has 'Map Editor' in titlebar at all times |
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166 | ; 1=Map window has current 'X #/#, Y #/#, Block/Anim #' |
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167 | ; 2=Map window has current 'X #/#, Y #/#, Block/Anim # (blockdetails)' |
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168 | ; 3=Map window has current 'X #/#, Y #/#, Layer #/#, Block/Anim #' |
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169 | ; 4=Map window has current 'X #/#, Y #/#, Layer #/#, Block/Anim # (blockdetails)' |
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170 | ; 5=Map window has current 'X #/#, Y #/#, Layer #/#, Block/Anim # [TextString]' |
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171 | ; 6=Map window has current 'X #/#, Y #/#, [Layer name] #/#, Block/Anim # [TextString]' |
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172 | ; |
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173 | tbarinfo=6 |
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174 | ; |
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175 | ; |
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176 | ; grid: |
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177 | ; 0=No grid |
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178 | ; 1=Block under mousepointer is highlighted in Map window |
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179 | ; 2=Block under mousepointer is highlighted in Map window and tiles |
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180 | ; in Block editor have a border |
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181 | ; |
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182 | grid=1 |
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183 | ; |
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184 | ; |
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185 | ; zoom: |
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186 | ; -4=Blocks are displayed 1/4 actual size |
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187 | ; -2=Blocks are displayed half actual size |
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188 | ; 1=Blocks are displayed actual size |
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189 | ; 2=Blocks are displayed 2x actual size |
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190 | ; 4=Blocks are displayed 4x actual size |
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191 | ; |
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192 | zoom=1 |
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193 | ; |
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194 | ; |
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195 | ; zmstyle: (zoom style) |
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196 | ; 0=software (experimental) |
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197 | ; 1=hardware |
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198 | ; |
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199 | zmstyle=0 |
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200 | ; |
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201 | ; |
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202 | ; picklayer: |
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203 | ; #=Layer to toggle with 'o' key |
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204 | ; |
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205 | picklayer=1 |
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206 | ; |
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207 | ; |
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208 | ; flippedtiles: (recommended only for GBA, disables iso split pillars) |
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209 | ; 0=flipping of tiles disabled |
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210 | ; 1=flipping of tiles enabled (last 2 boxes in other block properties) |
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211 | ; |
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212 | flippedtiles=0 |
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213 | ; |
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214 | ; |
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215 | ; rotatedtiles: (recommended only for MappyGL, disables iso split pillars) |
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216 | ; 0=rotating of tiles disabled |
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217 | ; 1=rotating of tiles enabled (user7 box = 1, 2 or 3 in block properties) |
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218 | ; |
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219 | rotatedtiles=0 |
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220 | ; |
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221 | ; |
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222 | ; trans...: |
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223 | ; transparency colours (all values 0 to 255) |
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224 | ; |
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225 | transred=255 |
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226 | transgreen=0 |
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227 | transblue=255 |
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228 | trans8bit=0 |
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229 | ; |
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230 | ; |
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231 | ; apmode: (anim preview default mode) |
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232 | ; string must be exactly as in preview setup |
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233 | ; |
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234 | apmode="640*480 8bpp ?hz" |
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235 | ; |
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236 | ; |
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237 | ; importskip: |
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238 | ; 0=all blocks imported (recommended for .MAP files) |
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239 | ; 1=all blocks except entirely black blocks are imported |
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240 | ; 2=first block imported if not black, all other blocks imported, until |
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241 | ; all further blocks are black (recommended for .FMP files) |
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242 | ; |
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243 | importskip=2 |
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244 | ; |
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245 | ; |
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246 | ; simpleimport: |
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247 | ; 0=off Questions are asked about how to import block graphics |
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248 | ; 1=on MappyWin32 calculates how to import block graphics |
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249 | ; |
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250 | simpleimport=1 |
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251 | ; |
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252 | ; |
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253 | ; textexportopts: |
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254 | ; These correspond to the checkboxes in the export as text dialogue |
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255 | ; CONST,CMAP,ANIBLKSTR,MAPARRAY,BLKGFX,MA2D,MA1D,MAALL,MASINGLE, |
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256 | ; MERGEFLIP,16COL,CMAPRGB,CMAPGBA,ANIBLKSTRCUT,UNUSED,RESOLVEBG, |
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257 | ; GBA8X816,USEPREFIX,OBJSTR,OBJSTRCUT,AREASTR,0,0,0,0 |
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258 | ; default: textexportopts=110101010000100111000000 |
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259 | ; |
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260 | textexportopts=110101010000100111000000 |
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261 | ; |
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262 | ; |
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263 | ; csvadjust: |
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264 | ; #=adjustment value for map arrays when exporting .CSV and .TXT |
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265 | ; |
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266 | csvadjust=0 |
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267 | ; |
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268 | ; |
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269 | ; csvusebg: |
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270 | ; 0=use block structure number in array when exporting .CSV |
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271 | ; 1=use BG field in array when exporting .CSV |
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272 | ; |
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273 | csvusebg=1 |
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274 | ; |
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275 | ; |
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276 | ; .MAP format values |
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277 | ; see docs 'The MAP file format' |
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278 | ; |
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279 | maptype="LW4H4A4-1" |
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280 | mapdefw=100 |
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281 | mapdefh=100 |
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282 | mapdefbw=0 |
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283 | mapdefbh=32 |
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284 | mapdefBMP="nodefault.bmp" |
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285 | mapstaggerx=0 |
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286 | mapstaggery=0 |
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287 | mapclickmask=0 |