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Rev Author Line No. Line
122 alone 1
[*]
2
; unreal speccy configuration file
3
 
4
UNREAL=0.39.0   ; make sure you don't have old INI version
5
 
6
 
7
[MISC]
8
; give idle timeslices to other applications
9
ShareCPU=1      ; 1 - only for fast CPUs (incompatible with SoundDrv=none)
10
;
11
HighPriority=1  ; boost process priority, disabled on ShareCPU=0
12
;
180 demige 13
SyncMode=sound;tsc ; video synchronization method: sound, tsc, video
122 alone 14
;
15
HighResolutionTimer=0 ; 1 - set system timer resolution to 1ms, 0 - default timer resolution (~15ms)
16
;
17
; high memory: PENTAGON, SCORPION, PROFSCORP, PROFI, ATM450, ATM710, ATM3, KAY, PLUS3, QUORUM
18
HIMEM=ATM3
19
; memory size, KB. pentagon,atm2: 128/256/512/1024, scorp,kay: 256/1024,
20
; ATM450: 512/1024, profi: 1024 only, quorum: 128/1024
21
RAMSize=4096
22
; Lock memory above 128k when loading sna128 (pentagon only)
23
Sna128Lock=1
24
; intercept rom tape loader for faster loading
25
TapeTraps=1
26
; start tape on ROM load routine
27
TapeAutoStart=1
28
; cmos on DFF7/BFF7: none, DALLAS (pc chip), or 512Bu1 (russian chip)
29
CMOS=DALLAS
30
; cache size: 16,32 or 0 - disabled. no effect for ATM-4.50 model
31
Cache=0
32
; bits, that can't be updated by Z80 and cleared by RESET (decimal value)
33
; ex: mask=3 - disable HWMC and 512x192, mask=255 - disable all additional hardware
34
EFF7mask=0      ; EFF7mask=0 - all pentagon features on
35
;
36
SMUC=0          ; enable/disable NVRAM + CMOS RTC
37
;
38
RESET=MENU       ; may be: BASIC,DOS,MENU,SYS
39
;
40
ZC=1             ; enable/disable Z-Controller
41
;
42
HideConsole=1   ; for gui freaks, who annoyed by main console window, set to 1
43
;
44
ConfirmExit=0   ; 1 for exit confirmation message
45
;
46
; help filename
47
Help=help_eng.html
48
 
49
; directory with zx-files
50
DIR=.
51
 
52
; Kondrat'yev ISA modem emulated through windows modem on COM-port
53
; if you own internal PCI modem, use "settings/input" dialog to find out port
54
Modem=NONE      ; NONE or COM1-COM255
55
 
56
ColdRAM=00FF00FF
57
 
58
[AUTOLOAD]
59
; disk images and snapshot, loaded at startup
60
; file may be compressed, but only one file in archive is allowed
61
;c:\zx\us032atm\atmmm4.trd
62
;c:\zx\sys.trd
63
diskA=
64
diskB=
65
diskC=
66
diskD=
67
;snapshot=demo1.sna
68
DefaultDrive=Auto ; Auto, A, B, C, D
69
 
70
 
71
[INPUT]
72
; default/bk08/quorum
73
ZXKeyMap=default
74
; you can define own layout, naming section in this INI file [ZX.KEYS.myname]
75
; create layouts for xas/storm/zxasm/alasm/zxword/sts/etc yourself, i'm bored
76
KeybLayout=default
77
KeybPCMode=0    ; when enabled, using pc defaults, ex: SHIFT+7 => &
78
Mouse=KEMPSTON  ; mouse type: NONE/KEMPSTON/AY
79
Wheel=KEMPSTON  ; mouse wheel: NONE/KEMPSTON/KEYBOARD
80
JoyMouse=0      ; emulate kempston joystick on mouse
81
MouseScale=0    ; logarithmic scale: ZX_mouse=PC_mouse*2^(Scale), valid: [-3;3]
82
SwapMouse=0     ; swap left and right mouse buttons
83
KJoystick=1     ; emulate kempston joystick on keyboard and/or gameport
84
Matrix=1        ; emulate keymatrix effect
85
Fire=KFIRE      ; autofire key -> kempston
86
FireRate=1      ; autofire button up/down delay (INTs)
87
AltLock=1       ; does not update ZX-SPECTRUM keyboard while ALT pressed
88
ATMKBD=0        ; ATM PC/XT keyboard controller
89
Joy=0           ; Joystick id (0, 1, ...)
90
 
91
; clipboad paste delays
92
HoldDelay=2
93
ReleaseDelay=5
94
NewlineDelay=20
95
 
96
 
97
[ULA]
98
Frame=71680      ; t-states in frame
99
Paper=17989      ; t-states before paper
100
Line=224         ; t-states in line
101
int=50           ; int freq
102
intlen=32        ; int length in t-states
103
EvenM1=0         ; align M1 cycle to even T-state (for scorpion)
104
4TBorder=0       ; update border every 4T states (for scorpion)
105
FloatBus=0       ; unstable data bus
106
FloatDOS=0       ; unstable data bus in TR-DOS mode
107
PortFF=0         ; enable/disable port FF
108
mcx_small=320    ; visible multicolor area width (small border)
109
mcy_small=240    ; visible multicolor area height (small border)
110
b_top_small=24   ; top border height (small border)
111
b_left_small=32  ; left border width (small border)
112
mcx_full=384     ; visible multicolor area width (full border)  
113
mcy_full=288     ; visible multicolor area height (full border) 
114
b_top_full=48    ; top border height (full border)              
115
b_left_full=64   ; left border width (full border)              
116
 
117
Preset=PENTAGON     ; don't use above settings and load preset
118
 
119
; PRESET.NAME=FRAME,PAPER,LINE,INT,INTLEN,EvenM1,4TBorder,floatBus,floatDOS,PortFF,
120
; mcx_small,mcy_small,b_top_small,b_left_small,mcx_full,mcy_full,b_top_full,b_left_full
121
PRESET.PENTAGON=200000,17989,224,50,32,0,0,0,0,0,320,240,24,32,384,288,48,64
122
PRESET.SCORPION=69888,14344,224,50,32,1,1,0,0,1,320,240,24,32,384,288,48,64 ; thanks to Faster
123
PRESET.SCORPION_TURBO+=70784,14344,224,50,32,0,1,0,0,1,320,240,24,32,384,288,48,64 ; thanks to Faster
124
PRESET.ATM1_2_3.5MHz=69888,14395,224,50,32,0,0,0,0,1,320,240,24,32,384,288,48,64 ; thanks to DDp
125
PRESET.ATM1_2_7.0MHz=99880,17989,224,50,32,0,0,0,0,1,320,240,24,32,384,288,48,64
126
PRESET.PROFI=69888,12580,224,50,28,0,0,0,0,0,320,240,24,32,384,288,48,64 ; thanks to DDp
127
PRESET.KAY1024=69887,16132,224,50,32,0,1,0,0,0,320,240,24,32,384,296,56,64 ; (  kay_demo)
128
 
129
; ATM 7.10 hi-res video modes swap RAM/CPU address bus A5-A7<=>A8-A10
130
AtmMemSwap=0
131
; reprogram color DACs with ATM palette. with this option
132
; noflic filter works only in fullscreen 16/32-bit,
133
; colors of system leds are also affected
134
UsePalette=1
135
ProfiMonochrome=0
136
 
137
[VIDEO]
138
 
139
VSync=0       ; enable for slower, but less jerky screen repaint.
140
              ; uses backbuffer - requires twice more video memory
141
              ; WARNING: eats a lot of cpu time!
142
 
143
FullScr=0     ; start at full-screen. windowed mode can be used only for
144
              ; GDI, Blitter or Overlay video filter / driver
145
 
146
Refresh=0     ; monitor refresh rate in fullscreen mode (0-default).
147
              ; for video=resampler, the more - the better
148
 
149
Border=small  ; border size:            none / small / wide
150
NoFlic=0      ; apply noflic filter
151
AltNoFlic=0   ; use interlaced algorithm for video=double
152
FlashColor=0  ;
153
 
154
MinRes=480    ; minimal screen y-resolution in fullscreen mode
155
              ; use 480 or higher to avoid switching mode when entering monitor
156
              ; use 1024 to force 1280x1024 on LCD instead of 1280x960
157
 
158
 
159
ChunkSize=auto  ; 2,4, or auto-detect (only for ch* videofilters)
160
PixelScroll=0   ; detect per-pixel scrolling for video=text
161
 
162
 
163
; frame resampler options:
164
rsm.frames=4  ; frames to mix (2-8)
165
 
166
; fir interpolation mode:
167
; 2C - 12hz cut-off (gigascreen), 3C - 8hz cut-off (3-color)
168
; FULL - full details (scrollers), SIMPLE - average of last 2 frames
169
rsm.mode=2C
170
 
171
 
172
; scale factor for 'video=advmame'. accepted values: 2,3,4
173
; 4x scale requires 1280x960 pixels. use border=none, if your monitor displays only 1024x768
174
scale=2
175
 
176
; window scale factor (for hardware stretching)
177
winscale=1
178
 
179
; video filter/renderer
180
 
181
video=normal
182
 
183
; values for video filter:
184
;  normal - fastest, but supports only standart spectrum screen, noflic, flash-color and HWMC
185
;  double - slower, but offers better quality and works in: pentagon 512x192, profi 512x240, ...
186
;  triple - 3x picture scale
187
;  quad - 4x picture scale, designed to use in LCD with 1280x1024 to avoid hardware stretching
188
;         use with minres=1024 to avoid 1280x960 mode
189
;  text - converts 4x8 fonts to 8x8 or 8x16 (for reading e-zines)
190
;  resampler - converts spectrum 50hz-int into 60/75/80/... hz display refresh
191
;  bilinear - color interpolation (MMX)
192
;  scale - fake 'vector' scaling
193
;  advmame - 2x,3x,4x scaling algorithm from AdvanceMAME project
194
;  tv - color TV emulation, windowed mode
195
;  ch_ov - chunky (fast), windowed mode (overlay, 16bit)
196
;  ch_hw - chunky (fast), windowed mode (hardware accel, 32bit)
197
;  ch_bl - chunky (filtered,320x240x16)
198
;  ch_b  - chunky (filtered,640x480x16)
199
;  ch4true - 32bit 4x4 chunky, full color precision (slow, but no special hardware reqd)
200
 
201
; driver for video=normal/double/triple/quad/text
202
 
180 demige 203
driver=gdi;d3d
122 alone 204
 
205
; video driver:
206
;   ddraw - direct access to video memory, fullscreen only, fastest
207
;   ddrawh, ddrawt - fullscreen 16- and 32-bit modes
208
;   gdi   - standart windows driver (slowest, but most compatible)
209
;   blt   - hardware blitter. recommended for accelerated cards (geforce4/etc)
210
;   ovr   - video overlay. recommended in windowed mode for slow video cards
211
;   d3d   - hardware scaling via direct 3d surface (dx9 required)
212
;   d3de  - hardware scaling via direct 3d surface (dx9 required) fullscreen only
213
 
214
fastlines=0 ; for video=double - draw twice faster in expense of visual quality
215
            ; for video=anti64 - 4x8->8x8, else 4x8->8x16
216
 
217
; use overlay is faster, but you'll get wrong colors if videocard can't
218
; use RGB555/RGB565 pixels formats for overlay (such as all nVidia cards)
219
; some video cards do interpolation in overlay mode,
220
; even if we don't requested it
221
 
222
ScanIntens=100;45  ; (%) bright for scan lines when video=double,fastlines=0
223
               ; only for true-color and high-color modes
224
               ; 8-bit modes use palette values ZN,ZB
225
 
226
; ignore these filters
227
Hide= ;ch_bl,ch_ov,ch4true
228
 
229
; update border for CPU expensive filters
230
Update=1
231
; how much frames to skip before displaying frame (for PCI video set to 2)
232
SkipFrame=0
233
; don't wastetime on drawing when running on max speed
234
SkipFrameMaxSpeed=64
235
; screenshot format: SCR, BMP, PNG
236
ScrShot=PNG
237
; directory for screenshots (without '\' at end)
238
ScrShotDir=.
239
; when enabled, displays videocard vendor id, device id, card name
240
; (warning: sometimes uses driver database at http://crl.microsoft.com !!!)
241
; when disabled, faster startup but no additional information
242
DetectModel=0
243
 
244
; apply filter for 1x2 Atari chunks. situable for games, converted from XL,
245
; like SpyVsSpy, Flying Shark. presets for games defined in [COLORS] section
246
; (for now, filter works in 8-bit and 16-bit-normal /not-double/ modes)
247
;AtariPreset=fl_shark_red_palette
248
AtariPreset=none
249
 
250
 
251
; ffmpeg settings
252
; exec:       path and name of ffmpeg executable (without quotes)
253
; newconsole: 1 - open new console for ffmpeg output,
254
;             0 - print ffmpeg output into emul's console (useful for debug)
255
; parm:       encoding settings (see ffmpeg doc)
256
; vout:       output video file name (use '#' sign for sequence number substitution)
257
ffmpeg.exec=ffmpeg.exe
258
ffmpeg.newconsole=1
259
 
260
; ffmpeg encoding options
261
; -ss 00:00:00.500   - skip first 500 ms (skip 25 frames with status line)
262
; -af volume=3.0     - gain sound volume by 3
263
; -vf "..."          - apply video filter
264
; -r 25              - set 25 fps
265
; -c:a ...           - set audio codec ("copy" for uncompressed wav)
266
; -c:v ...           - set video codec ("copy" for uncompressed rgb24)
267
; -b:a 320k          - set bitrate for audio
268
; -b:v 2800k         - set bitrate for video
269
 
270
;# mp3:320kbps, x264:baseline,10
271
ffmpeg.parm=-c:a libmp3lame -b:a 320k -af volume=3.000000 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -ss 00:00:00.500
272
ffmpeg.vout=video#.avi
273
 
274
;# mp3:320kbps, x264:lossless
275
;ffmpeg.parm=-c:a libmp3lame -b:a 320k -af volume=3.000000 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -crf 0 -ss 00:00:00.500
276
;ffmpeg.vout=video#.avi
277
 
278
;# wav, x264:lossless
279
;ffmpeg.parm=-c:a copy -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -crf 0 -ss 00:00:00.500
280
;ffmpeg.vout=video#.avi
281
 
282
;# uncompressed
283
;ffmpeg.parm=-c:a copy -c:v copy -ss 00:00:00.500
284
;ffmpeg.vout=video#.avi
285
 
286
;# Image sequence: PNG
287
;ffmpeg.parm=
288
;ffmpeg.vout=video#_%06d.png
289
 
290
;# PAL DVD video
291
;  MUST use picture size greater than 720x576 (for example, DOUBLE SIZE and COMPLETE border)!
292
;ffmpeg.parm=-af volume=3.000000 -bf 2 -vf "crop=720:576,tinterlace=mode=interlacex2" -aspect 4:3 -target pal-dvd -r 25 -b:v 2800k -ss 00:00:00.500
293
;ffmpeg.vout=video#.mpg
294
 
295
;# PAL DVD video
296
;  MUST use picture size lower than 720x576 (and DOUBLE SIZE for correct interlace)!
297
;ffmpeg.parm=-af volume=3.000000 -bf 2 -vf "pad=720:576:(ow-iw)/2:(oh-ih)/2,tinterlace=mode=interlacex2" -aspect 4:3 -target pal-dvd -r 25 -b:v 2800k -ss 00:00:00.500
298
;ffmpeg.vout=video#.mpg
299
 
300
;# RTMP streaming: justin.tv
301
;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -f flv 
302
;ffmpeg.vout=rtmp://live.justin.tv/app/live_74829844_mfrdpoeg034tn03gn03ring3f0rngc
303
 
304
;# RTMP streaming: own3d.tv
305
;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -f flv 
306
;ffmpeg.vout=rtmp://live.eu.own3d.tv/live/b8493921_949585_kjhb5632l3l1
307
 
308
;# RTMP streaming: twitch.tv
309
;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -bufsize 1835k -f flv
310
;ffmpeg.vout=rtmp://live.justin.tv/app/live_sub_5b8ed4fae83fe83e920227337beab7e73b7a3ba3
311
 
312
 
313
 
314
[BETA128]
315
Beta128=1
316
Noise=1 ; seek noise
208 dimkam 317
Traps=0 ; intercept sector save/load routines in TR-DOS ROM for faster loading
318
Fast=0  ; disable all FDD/FDC delays. some programs will not work
122 alone 319
IL=1    ; sector interleave (1=1:1, 2=2:1, 3=3:1) applied when loading TRD/SCL
320
        ; if you prefer fast=0, set to 2 for 3d13 loaders, to 1 for turbo-loaders
321
BOOT=boot6.$b
322
 
323
;Activates the substitution of RAM for i/o in FDD.
324
RamPageFddIO=0 ;RAM page. Comment out this line if you do not need it.
325
 
326
[USBZXNET]
327
WizNet=1
328
 
329
[SOUND]
330
SoundFilter=0   ; lowpass filter (good for beeper)
331
SoundDrv=ds     ; wave, ds or none
332
RejectDC=1      ; reject DC component of output sound
333
 
334
; sound buffer size for SoundDrv=wave
335
; the more buffer, the more delay before sound playing...
336
; if sound is jerky, try SoundBuffer=16
337
; for really fast computers with windows 2000, try SoundBuffer=4
338
SoundBuffer=auto;10  ; only for SoundDrv=wave
339
 
340
DSPrimary=0;1     ; use primary buffer for DSound. no sound in background.
341
                ; useful only for troubleshooting
342
 
343
 
344
; when [SOUND] Enabled=0, emulator runs on maximum speed
345
Enabled=1
346
 
347
Fq=44100        ; check maximum sampling rate in your soundcard manual
348
                ; setting freq not supported by hardware
349
                ; will cause resampling and degrade quality and performance
350
 
351
GSType=none     ; BASS, Z80 or NONE
352
GSReset=0       ; reinit GS on reset
353
 
354
SD=0            ; enable/disable soundrive
355
CovoxFB=1       ; enable/disable pentagon covox
356
CovoxDD=0       ; enable/disable scorpion covox
1817 galstaff 357
MoonSound=1     ; enable/disable moonsound
122 alone 358
 
359
Saa1099=TFMpro       ; NONE, ZXM, TFMpro
360
 
361
; max sound volume is 8192. set to 0 to completely disable sound device
362
BeeperVol=8192     ; most popular sound device
363
MicOutVol=1000     ; tape saving
364
MicInVol=1000      ; tape loading
365
AYVol=8192         ; volume of each channel
366
CovoxFBVol=8192    ; pentagon covox
367
CovoxDDVol=6000    ; scorpion covox
368
SDVol=4000         ; soundrive
369
GSVol=8000         ; general sound (for both high- and low- level emulation modes)
370
BASSVol=8000       ; MOD-player of BASS.DLL
1817 galstaff 371
MoonSoundVol=8000  ; ZXM-MoonSound
122 alone 372
 
373
[NGS]           ; neo gs settings
374
RamSize=2048    ; ngs ram size 2048, 4096
375
; sdcard image
376
SDCARD=
377
 
378
[SAA1099]
379
FQ=8000000
380
 
381
[AY]
382
Chip=YM2203                     ; bus reaction (none/AY/YM/YM2203)
383
FQ=1774400                      ; chip clock fq
384
Stereo=ABC                      ; AY stereo mode - any of STEREO.*
385
VolTab=default.YM               ; volume table - any of VOLTAB.*
386
UseSamples=0                    ; 0 - square tones, 1 - digital samples (low quality)
387
; double-AY scheme:
388
;   none    - no soundchip
389
;   default - single AY/YM
390
;   PSEUDO  - pseudo-turbo (one port for two devices + some phase shift)
391
;   QUADRO  - pentagon 2nd AY on #AFFD,#EFFD
392
;   POS     - power of sound turbo-AY (bit 0 of port #1F)
393
;   CHRV    - NedoPC turbo-sound (switch chip on selection reg #FE/FF)
394
Scheme=CHRV;CHRV;default
395
 
396
 
397
; STEREO.PRESET_NAME=A_left,A_right,B_left,B_right,C_left,C_right
398
; (you can define your custom presets, all numbers are from [0; 100])
399
STEREO.ABC=100,10,66,66,10,100
400
STEREO.ACB=100,10,10,100,66,66
401
STEREO.BAC=66,66,100,10,10,100
402
STEREO.mono=66,66,66,66,66,66
403
STEREO.unreal=90,20,66,66,20,90
404
 
405
; volume tables
406
VOLTAB.default.AY=0000,0340,04C0,06F2,0A44,0F13,1510,227E,289F,414E,5B21,7258,905E,B550,D7A0,FFFF
407
VOLTAB.default.YM=0000,0000,00EF,01D0,0290,032A,03EE,04D2,0611,0782,0912,0A36,0C31,0EB6,1130,13A0,1751,1BF5,20E2,2594,2CA1,357F,3E45,475E,5502,6620,7730,8844,A1D2,C102,E0A2,FFFF
408
VOLTAB.BULBA_OPEN.AY=0000,1111,2222,3333,4444,5555,6666,7777,8888,9999,AAAA,BBBB,CCCC,DDDD,EEEE,FFFF
409
VOLTAB.BULBA_OPEN.YM=0000,0000,041A,08D4,11A8,1A7B,234F,2C23,34F7,3DCB,469F,4F72,5846,611A,69EE,72C2,7B96,8469,8D3D,9611,9EE5,A7B9,B08D,B960,C234,CB08,D3DB,DCB0,E584,EE57,F72B,FFFF
410
VOLTAB.DELPHISPEC=0136,0170,01B5,0208,026A,02DF,0369,040E,04D2,05BB,06CF,0818,099F,0B6F,0D97,1026,1332,16D0,1B1D,203A,264D,2D85,361A,404D,4C6C,5AD4,6BF3,804D,987C,B53B,D764,FFFF
411
VOLTAB.X128=0000,0200,0500,0700,0A00,0C00,1200,1600,1D00,2200,2600,2C00,3F00,3F00,3F00,FF00
412
VOLTAB.YASE=0000,0200,0500,0700,0A00,0C00,1200,1600,1D00,2200,2600,2C00,3F00,3F00,3F00,FF00
413
VOLTAB.ZXMAK=0000,0000,00F8,01C2,029E,033A,03F2,04D7,0610,077F,090A,0A42,0C3B,0EC2,1137,13A7,1750,1BF9,20DF,2596,2C9D,3579,3E55,4768,54FF,6624,773B,883F,A1DA,C0FC,E094,FFFF
414
;original Lion17.YM=0000,0156,0228,033A,0502,086F,0CD4,17B9,1AF0,2E8D,4047,4F47,6528,7B19,92E1,AAAA
415
;original Lion17.AY=0000,0014,007F,00BF,00FA,0139,0175,01BB,0241,02F1,03F2,04B2,05DE,076B,08BA,0A0F
416
VOLTAB.Lion17.YM=0000,0201,033C,04D7,0783,0CA6,133E,2395,2868,45D3,606A,76EA,97BC,B8A5,DC51,FFFF
417
VOLTAB.Lion17.AY=0000,01FD,0CA0,12FD,18DA,1F1E,2515,2C0A,395C,4ADC,6468,777F,9552,BCCA,DE18,FFFF
418
;original Vaggelis Kapartzianis=00,03,04,05,06,07,08,0A,0C,0E,11,15,19,1D,23,2A
419
VOLTAB.Vaggelis Kapartzianis=0000,1249,1861,1E79,2492,2AAA,30C2,3CF3,4924,5555,679E,7FFF,9860,B0C2,D554,FFFF
420
VOLTAB.RAMSOFT.AY=0000,0364,0500,0700,0A80,1000,1600,2300,2A00,4300,5C00,7300,9180,B400,D800,FFFF
421
VOLTAB.RAMSOFT.YM=0000,0000,00F8,01C2,029E,033A,03F2,04D7,0610,077F,090A,0A42,0C3B,0EC2,1137,13A7,1750,1BF9,20DF,2596,2C9D,3579,3E55,4768,54FF,6624,773B,883F,A1DA,C0FC,E094,FFFF
422
VOLTAB.R80=0000,0201,033C,04D7,0783,0CA6,133E,2396,2868,45D4,606A,76EA,97BC,B8A6,DC52,FFFF
423
 
424
[COLORS]
425
color=alone     ; default
426
 
427
; palette format:
428
; name=ZZ,ZN,NN,NB,BB,ZB:R11,R12,R13;R21;R22;R23;R31;R32;R33
429
; where ZZ,NN,BB - bright levels for black,normal,and bright colors
430
; ZN,NB,ZB - bright levels for zero+normal, normal+bright, zero+bright
431
;            for GIGASCREEN and FLASH-COLORS
432
; Rnn - matrix for post-processing:
433
;  real_Red    = (Red*R11 + Green*R12 + Blue*R13) / 0x100
434
;  real_Green  = (Red*R21 + Green*R22 + Blue*R23) / 0x100
435
;  real_Blue   = (Red*R31 + Green*R32 + Blue*R33) / 0x100
436
;
437
; note: emulator uses 8-bit precision for color components,
438
; 8-bit filters: use 6 bit precision (VGA palette limitation)
439
; overlay & hi-color: truncates results to 5 bit
440
; true color: no quality loss
441
;
442
; R, G, B - 0..0xFF
443
; R11..R33 - 0..0x100
444
; palette settings does not affect chunky modes
445
;
446
; default=00,80,C0,E0,FF,C8:100,00,00;00,100,00;00,00,100
447
 
448
Mars=00,80,C0,E0,FF,C8:100,00,00;40,C0,00;00,40,C0
449
Ocean=20,80,A0,C0,E0,A8:D0,00,30;00,D0,30;00,00,100
450
Grey=00,80,C0,E0,FF,C8:49,92,24;49,92,24;49,92,24
1463 alone 451
alone=00,60,AA,E0,FF,AA:100,00,00;00,100,00;00,00,100
122 alone 452
pulsar=00,76,CD,E9,FF,9F:100,00,00;00,100,00;00,00,100
1463 alone 453
ATM=00,55,AA,E0,FF,AA:100,00,00;00,100,00;00,00,100
122 alone 454
 
455
; presets for atari-like mode
456
; format: <PAPER><INK>:<COL1><COL2><COL3><COL4> [ , <PAPER><INK>:<COL1><COL2><COL3><COL4> ]*
457
; color is a mix of 2 pure spectrum colors, e.g. 11=red+red=red, 47=green+white=light-green, etc...
458
atari.fl_shark_red_palette=06:EE666600
459
atari.test=70:00132177,0F:001199FF,34:33119944
460
 
461
 
462
[HDD]
463
Scheme=NEMO-DIVIDE     ; interface type: NONE/ATM/NEMO/NEMO-A8/NEMO-DIVIDE/SMUC/PROFI/DIVIDE
464
SkipReal=1;1  ; disable work with physical drives. faster startup when
465
            ; you have no connected spectrum drive(s)
466
 
467
CDROM=SPTI ;ASPI;SPTI  ; SPTI (native WinNT) or ASPI (use 3rd-party library wnaspi32.dll)
468
 
469
; for image file, specify filename with full path, else it'll not work
470
 
471
; master device. specify image filename or <MODEL,SERIAL> to use real drive
123 DimkaM 472
Image0=hdd_nedo.vhd
122 alone 473
;D:\CPM.HDD
474
CHS0=609/16/63  ; max size, accessible through CHS. not used for real drive
475
LBA0=614400    ; max size, accessible through LBA. not used for real drive
476
HD0RO=0         ; read only flag
477
CD0=0           ; 1 if image is cdrom
478
; slave device. empty filename used for disconnected device
479
Image1=
480
;<SAMSUNG CD-ROM SC-140F,>
481
;<_NEC CD-RW NR-7800B>
482
;<SONY DVD RW DRU-710A,May26,2005>
483
CHS1=0/0/0
484
LBA1=0
485
HD1RO=0
486
CD1=0            ; 1 if image is cdrom
487
 
488
[ZC]            ; Z-Controller settings
489
; sdcard image
490
SDCARD=sd_nedo.vhd
491
SDDelay=1500    ; delay before data token, T-states
492
 
493
[ROM]
494
; general sound firmware
495
GS=bootgs.rom
496
 
497
; 64/128/512/1024K ROM images (single file)
498
 
499
ATM1=atm103rs.rom
500
 
501
;ATM2=Xbios103.rom
502
ATM2=bios_1_07_13.rom
503
;ATM2=glukatm.rom
504
 
505
ATM3=zxevo.rom
506
 
507
; standard PROFI 64K rom
508
PROFI=profi.rom
509
 
510
; standard scorpion 64K rom
511
SCORP=scorp295.rom
512
 
513
; for SMUC 512k ROM, use file.rom:0 and file.rom:1 to select active bank
514
PROFROM=scorp_prof401.rom:0
515
 
516
; standard +3 64K rom
517
PLUS3=plus341.rom
518
 
519
; standard quorum 64K rom
520
QUORUM=qu7v42.rom
521
 
1817 galstaff 522
; moonsound wavetable
523
MOONSOUND=yrw801.rom
122 alone 524
 
525
 
526
; you can create own 64K-ROMSET, naming ini section [ROM.my_own_set]
527
; for empty ROMSET, single-file large ROM used (accordingly to memory model)
528
ROMSET=
529
 
530
[ROM.default]
531
title=Separate ROMs set
532
; service rom [optional]
533
sys=glukpen.rom
534
; basic48 - high 16K of sinclair rom [required!]
535
sos=2006.rom
536
; tr-dos [optional]
537
dos=dos6_10e.rom
538
; basic128 - low 16K of sinclair rom [optional]
539
128=qc_3_05.rom
540
 
541
[ROM.pentagon]
542
title=Pentagon-128 (32K) + TR-DOS
543
128=pentagon.rom:0
544
sos=pentagon.rom:1
545
dos=trd504tm.rom
546
sys=trd504tm.rom
547
 
548
[ROM.GLUK]
549
title=Mr Gluk Reset Service
550
128=qc_3_05.rom
551
sos=2006.rom
552
dos=dos6_10e.rom
553
sys=glukpen.rom
554
 
555
[ROM.scorpion]
556
title=Scorpion (64K,v2.95)
557
128=scorp295.rom:0
558
sos=scorp295.rom:1
559
sys=scorp295.rom:2
560
dos=scorp295.rom:3
561
 
562
[ROM.profi]
563
title=PROFI (64k)
564
sys=profi.rom:0
565
dos=profi.rom:1
566
128=profi.rom:2
567
sos=profi.rom:3
568
 
569
[ROM.KAY1]
570
title=KAY (64K,JV Kramis 0.3)
571
128=kay1024.rom:0
572
sos=kay1024.rom:1
573
dos=kay1024.rom:2
574
sys=kay1024.rom:3
575
 
576
[ROM.KAY2]
577
title=KAY (64K,JV Kramis 0.2)
578
sys=kay1024b.rom:0
579
dos=kay1024b.rom:1
580
128=kay1024b.rom:2
581
sos=kay1024b.rom:3
582
 
583
[ROM.48K]
584
title=ZX-Spectrum 48K
585
sos=48.rom
586
 
587
[ROM.48KTRDOS]
588
title=ZX-Spectrum 48K + TR-DOS
589
sos=48.rom
590
dos=trd504tm.rom
591
 
592
[ROM.128K]
593
title=ZX-Spectrum 128K
594
128=128.rom:0
595
sos=128.rom:1
596
 
597
[ROM.ATM2]
598
Title=BIOS1.07.13 for ATM2
599
sos=bios_1_07_13.rom:0
600
dos=bios_1_07_13.rom:1
601
128=bios_1_07_13.rom:2
602
sys=bios_1_07_13.rom:3
603
 
604
[ROM.PLUS3]
605
title=ZX-Spectrum +3
606
128=plus341.rom:0
607
sys=plus341.rom:1
608
dos=plus341.rom:2
609
sos=plus341.rom:3
610
 
611
 
612
[LEDS]
613
; enable leds
614
leds=1
615
; ay amplitude peaks on keyboard leds
616
KBD_AY=0
617
 
618
; led coordinates in pixels. comment out, if you don't want some led
619
; negative coordinates are offset from bottom and right
620
; WARNING! if you choose coordinates outside visible screen area
621
; emulator will crash
622
 
623
; AY volumes. color indicates noise, envelope or digital sound use
624
AY=1:1,1
625
; show Z80 t-states between HALTs and PC framerate
626
Perf=1:1,-11
627
PerfShowT=0             ; display used CPU t-states
628
 
629
; GS/TRDOS/TAPE read/write
630
LOAD=1:-24,1
631
; active input devices: keyboard, mouse, kempston
632
Input=1:20,1
633
; local time
634
Time=1:-32,-10
635
; on-screen watches (debugger)
636
OSW=0:-50,26
637
; zx-spectrum memory in dynamic: read/write/execute
638
MemBand=0:60,3
639
; bytes per pixel in memory band (allowed 64,128,256,512)
640
BandBpp=256
641
 
642
[ARC]
643
; these files are ignored
644
SkipFiles=*.nfo;*.txt;*.diz;*.inf;files.bbs;descript.ion
645
 
646
; you may add your own archivers!
647
 
648
; command line to extract all files without pathnames and without
649
; queries on overwrite, use %s to indicate archive filename;
650
; use archivers, that understand long filenames!
651
CAB=extrac32 /E /Y "%s"
652
ZIP=pkzip25 -extract=all -overwrite=all "%s"
653
ZIP=pkunzip -o -Jahrs %s
654
ZIP=pkunzip -o %s
655
ZIP=pkunzip %s
656
RAR=rar32 e -y "%s"
657
RAR=unrar e -y "%s"
658
7Z=7z e -y  "%s"
659
 
660
[SYSTEM.KEYS]
661
 
662
; pc keyboard:
663
;
664
;  ESC  F1  F2  F3  F4     F5  F6  F7  F8    F9  F10 F11 F12          PRSCR SCLOCK PAUSE
665
;  TIL   1   2   3   4   5   6   7   8   9   0 MINUS PLUS  BACK         INS HOME PGUP     NUMLOCK GRDIV GRMUL GRSUB
666
;  TAB   Q   W   E   R   T   Y   U   I   O   P   LB    RB               DEL END  PGDN        N7    N8    N9   GRADD
667
;  CAPS  A   S   D   F   G   H   J   K   L   COL QUOTE ENTER                                 N4    N5    N6
668
;  LSHIFT Z  X   C   V   B   N   M COMMA POINT SLASH RSHIFT BACKSL           UP              N1    N2    N3   GRENTER
669
;  LCONTROL LALT              SPACE                  RALT RCONTROL     LEFT DOWN RIGHT       N0          NP
670
 
671
; LMB,RMB,MMB - mouse buttons
672
; MWU,MWD - mouse wheel up/down
673
; JLEFT,JRIGHT,JUP,JDOWN,JFIRE - joystick/gamepad
674
; JB0..JB31 - joystick/gamepad buttons
675
 
676
; mouse & joystick "keys" can't be bound to commands, only to spectrum keys
677
 
678
; p.s.
679
;      CONTROL = LCONTROL or RCONTROL
680
;      ALT     = LALT or RALT
681
;      SHIFT   = LSHIFT or RSHIFT
682
; numlock must be on for N0-N9 and NP
683
 
684
; system commands:
685
; command=key1 [key2 [key3 [key4]]]
686
 
687
; keys active in emulation mode
688
 
689
main.exit=ALT F4           ; why do this?
690
main.lockmouse=MMB         ; read kempston mouse in windowed mode
232 dimkam 691
main.monitor=CONTROL F1           ; for hackers only
692
main.selectfilter=CONTROL F4       ; select video filter
122 alone 693
main.selectdriver=SHIFT F4 ; select video driver for some filters
694
main.fullscreen=ALT ENTER  ; toggle full-screen on/off
695
main.pause=PAUSE           ; pause
696
main.selectfix=GRMUL       ; select video parameter
697
main.selectsnd=ALT GRMUL   ; select soundchip parameter or palette
698
main.incfix=SHIFT GRADD    ; fine tuneup
699
main.decfix=SHIFT GRSUB    ; fine tuneup
700
main.incfix10=GRADD        ; tuneup
701
main.decfix10=GRSUB        ; tuneup
702
main.leds=GRDIV            ; leds on/off
703
main.maxspeed=NUMLOCK      ; max speed on/off
232 dimkam 704
main.pokedialog=CONTROL F6         ; enter poke(s)
705
main.starttape=CONTROL F7          ; start/stop tape
122 alone 706
main.tapebrowser=SHIFT F7  ; tape browser
707
main.screenshot=ALT F8     ; screenshot
708
main.savevideo=CONTROL F8  ; save video
709
main.reset=F12             ; reset to [MISC]Reset=DOS/BASIC/MENU/SYS
710
main.reset128=CONTROL SHIFT F12 ; reset to basic 128
711
main.resetsys=ALT F12      ; reset to service ROM
712
main.reset48=ALT SHIFT F12 ; reset to basic 48 with locked 128k memory
713
main.resetbasic=SHIFT F12  ; reset to basic 48 with unlocked 128k memory
714
main.resetdos=CONTROL F12  ; reset to TR-DOS
715
main.resetcache=ALT CONTROL F12    ; reset to cache
716
main.nmi=ALT SHIFT F11     ; NMI without ROM switching
717
main.nmidos=CONTROL F11    ; TR-DOS magic
718
main.nmicache=ALT F11      ; NMI in cache
232 dimkam 719
main.help=               ; show keys
122 alone 720
main.settings=Alt F1       ; emulation settings (GUI)
232 dimkam 721
main.save=               ; save disk/snapshot
722
main.load=               ; load disk/tape/snapshot
122 alone 723
main.savesound=F5          ; save WAV/VTX
724
main.qsave1=ALT F2         ; quick save to qsave1.sna
725
main.qsave2=CONTROL F2     ; quick save to qsave2.sna
726
main.qsave3=SHIFT F2       ; quick save to qsave3.sna
727
main.qload1=ALT F3         ; quick load from qsave1.sna
728
main.qload2=CONTROL F3     ; quick load from qsave2.sna
729
main.qload3=SHIFT F3       ; quick load from qsave3.sna
730
main.keystick=SCLOCK       ; toggle keystick mode
731
main.autofire=ALT NUMLOCK  ; toggle autofire mode
232 dimkam 732
main.saveall=CONTROL F9            ; quick save cmos and disks
122 alone 733
main.xtkbd=ALT CONTROL Z   ; enable/disable ATM XT keyboard (emulation controls blocked!)
734
main.pastetext=ALT SHIFT INS ; copy text from clipboard to keyboard buffer
735
main.size1=ALT 1           ; set normal window size (in windowed mode)
736
main.size2=ALT 2           ; set double window size (in windowed mode)
737
main.sizem=ALT 3           ; maximize window (in windowed mode)
738
main.memsearch=ALT F6      ; search in memory for changed values (cheats, etc)
739
main.border_none=ALT 4     ; set empty border
740
main.border_small=ALT 5    ; set small border
741
main.border_full=ALT 6     ; set full border
742
 
743
; keys in all monitor windows
744
 
745
mon.exit=ALT F4           ;
232 dimkam 746
mon.emul=CONTROL F1          ; back to emulation
122 alone 747
mon.bpdialog=ALT C        ; conditional breakpoints dialog
748
mon.gs=ALT G              ; gs status dialog
749
mon.pokedialog=ALT P      ; enter poke(s) F6 is already used
750
mon.tapebrowser=SHIFT F7  ; tape browser
751
mon.reset=F12             ; reset to [MISC]Reset=DOS/BASIC/MENU/SYS
752
mon.reset128=CONTROL SHIFT F12 ; reset to basic 128
753
mon.resetsys=ALT F12      ; reset to service ROM
754
mon.reset48=ALT SHIFT F12 ; reset to basic 48 with locked 128k memory
755
mon.resetbasic=SHIFT F12  ; reset to basic 48 with unlocked 128k memory
756
mon.resetdos=CONTROL F12  ; reset to TR-DOS
757
mon.resetcache=ALT CONTROL F12    ; reset to cache
758
mon.nmi=ALT SHIFT F11     ; NMI without ROM switching
759
mon.nmidos=CONTROL F11    ; TR-DOS magic
760
mon.nmicache=ALT F11      ; NMI in cache
761
mon.help=F1               ; show keys
762
mon.settings=ALT F1       ; emulation settings (GUI)
763
mon.save=F2               ; save disk/snapshot
764
mon.load=F3               ; load disk/tape/snapshot
765
mon.savesound=F5          ; save WAV/VTX
766
mon.qsave1=ALT F2         ; quick save to qsave1.sna
767
mon.qsave2=CONTROL F2     ; quick save to qsave2.sna
768
mon.qsave3=SHIFT F2       ; quick save to qsave3.sna
769
mon.qload1=ALT F3         ; quick load from qsave1.sna
770
mon.qload2=CONTROL F3     ; quick load from qsave2.sna
771
mon.qload3=SHIFT F3       ; quick load from qsave3.sna
772
mon.setrange=F6           ; set range of breakpoints
773
mon.resetrange=SHIFT F6   ; reset range of breakpoints
774
mon.screen=F9             ; show screen, as it present in video memory
775
mon.altscreen=SHIFT F9    ; show inactive screen
776
mon.rayscreen=ALT F9      ; show painted screen area until crt-ray (with MC, border & 2-scr effects)
777
mon.step=F7               ; single step
778
mon.stepover=F8           ; step over loops and calls
779
mon.exitsub=F11           ; trace until (sp)
780
mon.loadblock=ALT R       ; load memory block
781
mon.saveblock=ALT W       ; save memory block
782
mon.fillblock=ALT F       ; fill memory block with pattern
783
mon.setbank=ALT B         ; write to #7FFD
784
mon.sethimem=ALT M        ; write to model-specific extended memory port
785
mon.next=TAB              ; next window
786
mon.prev=SHIFT TAB        ; prev window
787
mon.dump=ALT D            ; toggle dump
788
mon.rip=ALT T             ; ripper's tool
789
mon.osw=ALT O             ; setup on-screen watches
790
mon.scrshot=ALT S         ; toggle screenshot/scrdump/watches
791
mon.setwatch=CONTROL U    ; set user-defined watch address
792
mon.switchay=ALT Y        ; switch active AY (turbo-sound)
793
mon.labels=CONTROL J      ; goto label
794
mon.memsearch=ALT F6      ; search in memory for changed values (cheats, etc)
795
mon.cpu=CONTROL TIL       ; switch to next cpu
796
mon.switchdump=CONTROL D  ; switch dump mode (mem/cmos/nvram)
797
; keys in registers window
798
 
799
reg.left=LEFT           ; select register
800
reg.right=RIGHT         ; select register
801
reg.up=UP               ; select register
802
reg.down=DOWN           ; select register
803
reg.edit=ENTER          ; edit current register
804
reg.a=CONTROL A         ; edit A
805
reg.f=CONTROL F         ; edit flags
806
reg.bc=CONTROL B        ; edit BC
807
reg.de=CONTROL D        ; edit DE
808
reg.hl=H                ; edit HL
809
reg.pc=P                ; edit PC
810
reg.sp=S                ; edit SP
811
reg.ix=X                ; edit IX
812
reg.iy=Y                ; edit IY
813
reg.i=I                 ; edit i
814
reg.r=R                 ; edit R
815
reg.im=M                ; edit im
816
reg.iff1=CONTROL 1      ; edit iff1
817
reg.iff2=CONTROL 2      ; edit iff2
818
reg.SF=ALT S            ; toggle SF
819
reg.ZF=ALT Z            ; toggle ZF
820
reg.F5=ALT 5            ; toggle F5
821
reg.HF=ALT H            ; toggle HF
822
reg.F3=ALT 3            ; toggle F3
823
reg.PF=ALT P            ; toggle PF/PV
824
reg.NF=ALT N            ; toggle NF
825
reg.CF=ALT C            ; toggle CF
826
reg.codejump=QUOTE      ; goto address in code window under cursor
827
reg.datajump=COL        ; goto address in data window under cursor
828
 
829
; keys in cpu window
830
 
831
cpu.findpc=HOME         ; set cursor at PC
832
cpu.here=F4             ; trace to cursor
833
cpu.findtext=ALT F7     ; find string
834
cpu.findcode=CONTROL F7 ; find code with mask
835
cpu.goto=G              ; goto address
836
cpu.bpx=SPACE           ; breakpoint under cursor
837
cpu.asm=ENTER           ; edit instruction
838
cpu.setpc=Z             ; set PC to cursor
839
cpu.up=UP               ; move cursor up
840
;cpu.up=MWU             ; move cursor up
841
cpu.down=DOWN           ; move cursor down
842
;cpu.down=MWD           ; move cursor down
843
cpu.left=LEFT           ; move cursor left
844
cpu.right=RIGHT         ; move cursor right
845
cpu.pgdn=PGDN           ; next page
846
cpu.pgup=PGUP           ; prev page
847
cpu.save1=CONTROL 1     ; save cursor position to slot 1
848
cpu.save2=CONTROL 2
849
cpu.save3=CONTROL 3
850
cpu.save4=CONTROL 4
851
cpu.save5=CONTROL 5
852
cpu.save6=CONTROL 6
853
cpu.save7=CONTROL 7
854
cpu.save8=CONTROL 8
855
cpu.rest1=1             ; save cursor position to jumpstack, load from slot 1
856
cpu.rest2=2
857
cpu.rest3=3
858
cpu.rest4=4
859
cpu.rest5=5
860
cpu.rest6=6
861
cpu.rest7=7
862
cpu.rest8=8
863
cpu.back=BACK           ; pop cursor position from jumpstack
864
cpu.context=QUOTE       ; push cursor position and goto instruction operand
865
cpu.datajump=COL        ; jump to instruction operand in data window
866
cpu.labels=CONTROL L    ; show labels on/off
867
cpu.importl=CONTROL A   ; menu for importing labels from XAS/ALASM
868
 
869
; keys in memory dump window
870
 
871
mem.left=LEFT           ; cursor left
872
mem.right=RIGHT         ; cursor right
873
mem.up=UP               ; cursor up
874
mem.down=DOWN           ; cursor down
875
mem.pgup=PGUP           ; page up
876
mem.pgdn=PGDN           ; page down
877
mem.switch=CONTROL TAB  ; move to hex/ascii
878
mem.stline=HOME         ; start of line
879
mem.endline=END         ; end of line
880
mem.findtext=ALT F7     ; find text in memory / disk track
881
mem.findcode=CONTROL F7 ; find code with mask in memory / disk track
882
mem.goto=CONTROL G      ; goto address
883
mem.mem=CONTROL M       ; select memory editor
884
mem.diskphys=CONTROL V  ; select disk editor (physical track)
885
mem.disklog=CONTROL O   ; select disk editor (logical sectors)
886
mem.diskgo=CONTROL T    ; select drive/track/sector in diskeditor
887
mem.pc=CONTROL P        ; goto PC
888
mem.sp=CONTROL S        ; goto SP
889
mem.bc=CONTROL B        ; goto BC
890
mem.de=CONTROL D        ; goto DE
891
mem.hl=CONTROL H        ; goto HL
892
mem.ix=CONTROL X        ; goto IX
893
mem.iy=CONTROL Y        ; goto IY
894
 
895
 
896
 
897
[ZX.KEYS.default]
898
 
899
Name=unreal default
900
 
901
;               ZX keyboard layout:
902
;
903
;  1    2    3    4    5    6    7    8    9    0
904
;  Q    W    E    R    T    Y    U    I    O    P
905
;  A    S    D    F    G    H    J    K    L   ENT
906
; CAP   Z    X    C    V    B    N    M   SYM  SPC
907
 
908
; KLEFT,KRIGHT,KUP,KDOWN,KFIRE        - kempston joystick
909
 
910
; format:
911
; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
912
 
913
1=1
914
2=2
915
3=3
916
4=4
917
5=5
918
6=6
919
7=7
920
8=8
921
9=9
922
0=0
923
Q=Q
924
W=W
925
E=E
926
R=R
927
T=T
928
Y=Y
929
U=U
930
I=I
931
O=O
932
P=P
933
A=A
934
S=S
935
D=D
936
F=F
937
G=G
938
H=H
939
J=J
940
K=K
941
L=L
942
Z=Z
943
X=X
944
C=C
945
V=V
946
B=B
947
N=N
948
M=M
949
TIL=CAP 1
950
CAPS=CAP 2
951
PGUP=CAP 3
952
PGDN=CAP 4
953
LEFT=CAP 5
954
DOWN=CAP 6
955
UP=CAP 7
956
RIGHT=CAP 8
957
DEL=CAP 9
958
BACK=CAP 0
959
MINUS=SYM J
960
PLUS=SYM K
961
COMMA=SYM N
962
POINT=SYM M
963
ENTER=ENT
964
SPACE=SPC
965
LB=SYM 8
966
RB=SYM 9
967
COL=SYM Z
968
TAB=CAP SPC             ; break
969
INS=SYM W
970
HOME=SYM Q
971
END=SYM E
972
QUOTE=SYM P
973
SLASH=SYM C
974
BACKSL=SYM CAP
975
 
976
LSHIFT=CAP
977
RSHIFT=SYM
978
 
979
N4=KLEFT
980
N6=KRIGHT
981
N8=KUP
982
N2=KDOWN
983
N5=KFIRE
984
N1=KLEFT KDOWN
985
N3=KRIGHT KDOWN
986
N7=KUP KLEFT
987
N9=KUP KRIGHT
988
 
989
MWU=CAP 7
990
MWD=CAP 6
991
 
992
JLEFT=KLEFT
993
JRIGHT=KRIGHT
994
JUP=KUP
995
JDOWN=KDOWN
996
JFIRE=KFIRE
997
 
998
JB1=1
999
JB2=2
1000
JB3=3
1001
JB4=4
1002
JB5=5
1003
JB6=6
1004
JB7=7
1005
JB8=8
1006
 
1007
[ZX.KEYS.XAS]
1008
 
1009
Name=XAS 7.xx (incomplete)
1010
 
1011
1=1
1012
2=2
1013
3=3
1014
4=4
1015
5=5
1016
6=6
1017
7=7
1018
8=8
1019
9=9
1020
0=0
1021
Q=Q
1022
W=W
1023
E=E
1024
R=R
1025
T=T
1026
Y=Y
1027
U=U
1028
I=I
1029
O=O
1030
P=P
1031
A=A
1032
S=S
1033
D=D
1034
F=F
1035
G=G
1036
H=H
1037
J=J
1038
K=K
1039
L=L
1040
Z=Z
1041
X=X
1042
C=C
1043
V=V
1044
B=B
1045
N=N
1046
M=M
1047
SHIFT=CAP
1048
CONTROL=SYM
1049
 
1050
[ZX.KEYS.ACEDIT]
1051
 
1052
; layout created by Alone Coder
1053
 
1054
Name=ACEdit
1055
 
1056
1=1
1057
2=2
1058
3=3
1059
4=4
1060
5=5
1061
6=6
1062
7=7
1063
8=8
1064
9=9
1065
0=0
1066
Q=Q
1067
W=W
1068
E=E
1069
R=R
1070
T=T
1071
Y=Y
1072
U=U
1073
I=I
1074
O=O
1075
P=P
1076
A=A
1077
S=S
1078
D=D
1079
F=F
1080
G=G
1081
H=H
1082
J=J
1083
K=K
1084
L=L
1085
Z=Z
1086
X=X
1087
C=C
1088
V=V
1089
B=B
1090
N=N
1091
M=M
1092
TIL=CAP 1
1093
CAPS=CAP 2
1094
PGUP=CAP 3
1095
PGDN=CAP 4
1096
LEFT=CAP 5
1097
DOWN=CAP 6
1098
UP=CAP 7
1099
RIGHT=CAP 8
1100
DEL=CAP 9
1101
BACK=CAP 0
1102
MINUS=SYM J
1103
PLUS=SYM L
1104
COMMA=SYM N
1105
POINT=SYM M
1106
ENTER=ENT
1107
SPACE=SPC
1108
LB=SYM 8
1109
RB=SYM 9
1110
COL=SYM O
1111
TAB=SYM CAP
1112
;ESC=CAP SPC
1113
INS=SYM W
1114
HOME=SYM Q
1115
END=SYM E
1116
QUOTE=SYM P
1117
SLASH=SYM C
1118
BACKSL=SYM Z
1119
 
1120
SHIFT=CAP
1121
CONTROL=SYM
1122
 
1123
N4=KLEFT
1124
N6=KRIGHT
1125
N8=KUP
1126
N2=KDOWN
1127
N5=KFIRE
1128
N1=KLEFT KDOWN
1129
N3=KRIGHT KDOWN
1130
N7=KUP KLEFT
1131
N9=KUP KRIGHT
1132
GRSUB=SYM J
1133
GRADD=SYM K
1134
GRMUL=SYM B
1135
GRDIV=SYM V
1136
 
1137
[ZX.KEYS.Z80Stealth]
1138
 
1139
Name=Z80Stealth default
1140
 
1141
;               ZX keyboard layout:
1142
;
1143
;  1    2    3    4    5    6    7    8    9    0
1144
;  Q    W    E    R    T    Y    U    I    O    P
1145
;  A    S    D    F    G    H    J    K    L   ENT
1146
; CAP   Z    X    C    V    B    N    M   SYM  SPC
1147
 
1148
; KLEFT,KRIGHT,KUP,KDOWN,KFIRE        - kempston joystick
1149
 
1150
; format:
1151
; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
1152
 
1153
1=1
1154
2=2
1155
3=3
1156
4=4
1157
5=5
1158
6=6
1159
7=7
1160
8=8
1161
9=9
1162
0=0
1163
Q=Q
1164
W=W
1165
E=E
1166
R=R
1167
T=T
1168
Y=Y
1169
U=U
1170
I=I
1171
O=O
1172
P=P
1173
A=A
1174
S=S
1175
D=D
1176
F=F
1177
G=G
1178
H=H
1179
J=J
1180
K=K
1181
L=L
1182
Z=Z
1183
X=X
1184
C=C
1185
V=V
1186
B=B
1187
N=N
1188
M=M
1189
TIL=CAP 1
1190
CAPS=CAP 2
1191
PGUP=CAP 3
1192
PGDN=CAP 4
1193
LEFT=CAP 5
1194
DOWN=CAP 6
1195
UP=CAP 7
1196
RIGHT=CAP 8
1197
DEL=CAP 9
1198
BACK=CAP 0
1199
MINUS=SYM J
1200
PLUS=SYM K
1201
COMMA=SYM N
1202
POINT=SYM M
1203
ENTER=ENT
1204
SPACE=SPC
1205
LB=SYM 8
1206
RB=SYM 9
1207
COL=SYM Z
1208
TAB=CAP SPC             ; break
1209
INS=SYM W
1210
HOME=SYM Q
1211
END=SYM E
1212
QUOTE=SYM P
1213
SLASH=SYM C
1214
BACKSL=SYM CAP
1215
 
1216
RALT=SYM
1217
LSHIFT=CAP
1218
RSHIFT=CAP
1219
RCONTROL=CAP SYM
1220
 
1221
N4=KLEFT
1222
N6=KRIGHT
1223
N8=KUP
1224
N2=KDOWN
1225
N5=KFIRE
1226
N1=KLEFT KDOWN
1227
N3=KRIGHT KDOWN
1228
N7=KUP KLEFT
1229
N9=KUP KRIGHT
1230
 
1231
MWU=CAP 7
1232
MWD=CAP 6
1233
 
1234
JLEFT=KLEFT
1235
JRIGHT=KRIGHT
1236
JUP=KUP
1237
JDOWN=KDOWN
1238
JFIRE=KFIRE
1239
 
1240
[ZX.KEYS.quorum]
1241
Name=Quorum
1242
 
1243
;               Quorum keyboard layout:
1244
;
1245
; F1 F2 F3 F4 F5      [G]  NMI  INV   [< RES
1246
; [E] 1 2 3 4 5 6 7 8 9 0 - + BS DEL                        NSLASH NSTAR NMINUS
1247
; TAB  Q  W  E  R  T  Y  U  I  O  P  [  ]  \                  N7    N8     N9
1248
; CAPS  A  S  D  F  G  H  J  K  L  ;  '  ~  ENT               N4    N5     N6
1249
; RUS LAT Z X C V B N M , . /  UP                             N1    N2     N3
1250
; CAP FIRE   SPC       SYM LT  DN  RT                         N0  NPOINT NPLUS
1251
;
1252
; FIRE,LT,DN,RT,UP=0,5,6,8,7
1253
; NMI,RES=F11,F12(see main.*)
1254
; INV,[< - NOT emulated
1255
; KLEFT,KRIGHT,KUP,KDOWN,KFIRE        - kempston joystick
1256
; (JLEFT,JRIGHT,JUP,JDOWN,JFIRE  reserved for joystick)
1257
; format:
1258
; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
1259
1=1
1260
2=2
1261
3=3
1262
4=4
1263
5=5
1264
6=6
1265
7=7
1266
8=8
1267
9=9
1268
0=0
1269
Q=Q
1270
W=W
1271
E=E
1272
R=R
1273
T=T
1274
Y=Y
1275
U=U
1276
I=I
1277
O=O
1278
P=P
1279
A=A
1280
S=S
1281
D=D
1282
F=F
1283
G=G
1284
H=H
1285
J=J
1286
K=K
1287
L=L
1288
Z=Z
1289
X=X
1290
C=C
1291
V=V
1292
B=B
1293
N=N
1294
M=M
1295
ESC=EBOX
1296
DEL=BS
1297
TIL=TILDA
1298
CAPS=CAPS
1299
LEFT=5
1300
DOWN=6
1301
UP=7
1302
RIGHT=8
1303
BACK=DEL
1304
MINUS=-
1305
PLUS=+
1306
COMMA=,
1307
POINT=.
1308
ENTER=ENT
1309
SPACE=SPC
1310
LB=[
1311
RB=]
1312
COL=COLON
1313
TAB=TAB
1314
;HOME=N7
1315
;END=N1
1316
;PGUP=N8
1317
;PGDN=N2
1318
N1=N1
1319
N2=N2
1320
N3=N3
1321
N4=N4
1322
N5=N5
1323
N6=N6
1324
N7=N7
1325
N8=N8
1326
N9=N9
1327
N0=N0
1328
NP=NPOINT
1329
QUOTE=QUOTE
1330
SLASH=/
1331
BACKSL=\
1332
F1=F1
1333
F2=F2
1334
F3=F3
1335
F4=F4
1336
F5=F5
1337
F6=GBOX
1338
GRDIV=NSLASH
1339
GRMUL=NSTAR
1340
GRSUB=NMINUS
1341
GRADD=NPLUS
1342
PGUP=RUS
1343
PGDN=LAT
1344
 
1345
LSHIFT=CAP
1346
RSHIFT=SYM
1347
 
1348
;N4=KLEFT
1349
;N6=KRIGHT
1350
;N8=KUP
1351
;N2=KDOWN
1352
;N5=KFIRE
1353
;N1=KLEFT KDOWN
1354
;N3=KRIGHT KDOWN
1355
;N7=KUP KLEFT
1356
;N9=KUP KRIGHT