;------------------------
gfx_modes
dw m_ddp
dw m_16c
dw m_atm
m_ddp db "ddp/",0
m_16c db "16c/",0
m_atm db "atm/",0
;------------------------
loc_modes
dw l_eng10
dw l_eng11
dw l_rus
l_eng10 db "eng10/",0
l_eng11 db "eng11/",0
l_rus db "rus/",0
;----
loc_main_menu:
dw menu_main_eng
dw menu_main_eng
dw menu_main_rus
loc_load_menu:
dw menu_load_eng
dw menu_load_eng
dw menu_load_rus
loc_m1_menu:
dw menu_m1_eng
dw menu_m1_eng
dw menu_m1_rus
loc_m2_menu:
dw menu_m2_eng
dw menu_m2_eng
dw menu_m2_rus
loc_load_menu_ingame:
dw menu_load_eng+2
dw menu_load_eng+2
dw menu_load_rus+2
loc_save_menu_ingame:
dw menu_save_eng
dw menu_save_eng
dw menu_save_rus
;------------------------
loc_hero_name:
dw heroname_eng
dw heroname_eng
dw heroname_rus
heroname_eng DB "Koichi",0
heroname_rus DB "╩юшЄш",0
;------------------------
mus_modes
dw s_aym
dw s_s98
s_aym: db "aym",0
s_s98: db "s98",0
;==
plr_ext
dw e_aym
dw e_s98
e_aym db "PT3",0
e_s98 db "s98",0
mus_plr_path db "_plr.bin",0
;------------------------
menu_main_eng:
db 6,2 ;max len in CHR (symbols x2) , num strings in menu - 1
DB " START GAME ",1
DB " LOAD ",1
DB " QUIT ",0
menu_main_rus:
db 6,2 ;max len, num strings in menu - 1
DB " ╤эрўрыр ",1
DB " ╧ЁюфюыцшЄ№ ",1
DB " ┬√щЄш ",0
menu_main_action:
dw _newgame
dw _loadgame
dw _gamequit
menu_load_eng:
db 4,4 ;max len, num strings in menu - 1
DB " LOAD 1 ",1
DB " LOAD 2 ",1
DB " LOAD 3 ",1
DB " LOAD 4 ",1
DB " LOAD 5 ",0
menu_load_rus:
db 6,4 ;max len, num strings in menu - 1
DB " ╟└├╨╙╟╚╥▄ 1",1
DB " ╟└├╨╙╟╚╥▄ 2",1
DB " ╟└├╨╙╟╚╥▄ 3",1
DB " ╟└├╨╙╟╚╥▄ 4",1
DB " ╟└├╨╙╟╚╥▄ 5",0
menu_load_action:
dw _load_slot1
dw _load_slot2
dw _load_slot3
dw _load_slot4
dw _load_slot5
;---
menu_save_eng:
DB " SAVE 1",1
DB " SAVE 2",1
DB " SAVE 3",1
DB " SAVE 4",1
DB " SAVE 5",0
menu_save_rus:
DB " ╤╬╒╨└═╚╥▄ 1",1
DB " ╤╬╒╨└═╚╥▄ 2",1
DB " ╤╬╒╨└═╚╥▄ 3",1
DB " ╤╬╒╨└═╚╥▄ 4",1
DB " ╤╬╒╨└═╚╥▄ 5",0
menu_m1_eng:
DB "SAVE",1
DB "LOAD",1
DB "QUIT",0
menu_m1_rus:
DB "╤╬╒╨└═╚╥▄",1
DB "╟└├╨╙╟╚╥▄",1
DB "┬█╒╬─",0
menu_m1_action:
dw _ram_save
dw _ram_load
dw _confirm_quit
menu_m2_eng:
DB "CONTINUE ",1
DB "QUIT ",0
menu_m2_rus:
DB "┬┼╨═╙╥▄╤▀ ",1
DB "┬█╒╬─ ",0
menu_m2_action:
dw TO_MENU_ESC
dw begin
loc_save_menu_ingame_action:
dw _save_slot_1
dw _save_slot_2
dw _save_slot_3
dw _save_slot_4
dw _save_slot_5
loc_load_menu_ingame_action:
dw _load_slot_1
dw _load_slot_2
dw _load_slot_3
dw _load_slot_4
dw _load_slot_5