- /*------------------------------------------------------------------------- 
-    _fslt.c - Floating point library in optimized assembly for 8051 
-   
-    Copyright (c) 2004, Paul Stoffregen, paul@pjrc.com 
-   
-    This library is free software; you can redistribute it and/or modify it 
-    under the terms of the GNU General Public License as published by the 
-    Free Software Foundation; either version 2, or (at your option) any 
-    later version. 
-   
-    This library is distributed in the hope that it will be useful, 
-    but WITHOUT ANY WARRANTY; without even the implied warranty of 
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
-    GNU General Public License for more details. 
-   
-    You should have received a copy of the GNU General Public License  
-    along with this library; see the file COPYING. If not, write to the 
-    Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, 
-    MA 02110-1301, USA. 
-   
-    As a special exception, if you link this library with other files, 
-    some of which are compiled with SDCC, to produce an executable, 
-    this library does not by itself cause the resulting executable to 
-    be covered by the GNU General Public License. This exception does 
-    not however invalidate any other reasons why the executable file 
-    might be covered by the GNU General Public License. 
- -------------------------------------------------------------------------*/ 
-   
-   
- #define __SDCC_FLOAT_LIB 
- #include <float.h> 
-   
-   
- #ifdef FLOAT_ASM_MCS51 
-   
- // char __fslt (float a, float b) 
- static void dummy(void) __naked 
- { 
-         __asm 
-         .globl  ___fslt 
- ___fslt: 
-         mov     r7, a 
-         mov     r0, sp 
-         dec     r0 
-         dec     r0 
-         lcall   fs_check_negative_zeros 
-         setb    sign_a 
-         rlc     a 
-         mov     a, @r0 
-         jc      a_negative 
- a_positive: 
-         jnb     acc.7, ab_positive 
-         // a is positive and b is negative, so a > b 
-         mov     dpl, #0 
-         ret 
- a_negative: 
-         jb      acc.7, ab_negative 
-         // a is negative and b is positive, so a < b 
-         mov     dpl, #1 
-         ret 
- ab_positive: 
-         clr     sign_a 
- ab_negative: 
-         lcall   fs_compare_uint32 
-         mov     a, r1 
-         jnz     ab_different 
-         // a and b are equal 
-         mov     dpl, a 
-         ret 
- ab_different: 
-         jb      sign_a, skip_invert 
-         cpl     c 
- skip_invert: 
-         clr     a 
-         rlc     a 
-         mov     dpl, a 
-         ret 
-         __endasm; 
- } 
-   
- #else 
-   
- /* 
- ** libgcc support for software floating point. 
- ** Copyright (C) 1991 by Pipeline Associates, Inc.  All rights reserved. 
- ** Permission is granted to do *anything* you want with this file, 
- ** commercial or otherwise, provided this message remains intact.  So there! 
- ** I would appreciate receiving any updates/patches/changes that anyone 
- ** makes, and am willing to be the repository for said changes (am I 
- ** making a big mistake?). 
- ** 
- ** Pat Wood 
- ** Pipeline Associates, Inc. 
- ** pipeline!phw@motown.com or 
- ** sun!pipeline!phw or 
- ** uunet!motown!pipeline!phw 
- */ 
-   
- /* (c)2000/2001: hacked a little by johan.knol@iduna.nl for sdcc */ 
-   
- union float_long 
-   { 
-     float f; 
-     long l; 
-   }; 
-   
- /* compare two floats */ 
- char __fslt (float a1, float a2) 
- { 
-   volatile union float_long fl1, fl2; 
-   
-   fl1.f = a1; 
-   fl2.f = a2; 
-   
-   if (((fl1.l | fl2.l) & 0x7FFFFFFF) == 0) 
-     return (0); 
-   
-   if (fl1.l<0 && fl2.l<0) { 
-     if (fl2.l < fl1.l) 
-       return (1); 
-     return (0); 
-   } 
-   
-   if (fl1.l < fl2.l) 
-     return (1); 
-   return (0); 
- } 
-   
- #endif 
-