- /*------------------------------------------------------------------------- 
-    _fsmul.c - Floating point library in optimized assembly for 8051 
-   
-    Copyright (c) 2004, Paul Stoffregen, paul@pjrc.com 
-   
-    This library is free software; you can redistribute it and/or modify it 
-    under the terms of the GNU General Public License as published by the 
-    Free Software Foundation; either version 2, or (at your option) any 
-    later version. 
-   
-    This library is distributed in the hope that it will be useful, 
-    but WITHOUT ANY WARRANTY; without even the implied warranty of 
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
-    GNU General Public License for more details. 
-   
-    You should have received a copy of the GNU General Public License  
-    along with this library; see the file COPYING. If not, write to the 
-    Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, 
-    MA 02110-1301, USA. 
-   
-    As a special exception, if you link this library with other files, 
-    some of which are compiled with SDCC, to produce an executable, 
-    this library does not by itself cause the resulting executable to 
-    be covered by the GNU General Public License. This exception does 
-    not however invalidate any other reasons why the executable file 
-    might be covered by the GNU General Public License. 
- -------------------------------------------------------------------------*/ 
-   
-   
- #define __SDCC_FLOAT_LIB 
- #include <float.h> 
-   
-   
- #ifdef FLOAT_ASM_MCS51 
-   
- // float __fsmul (float a, float b) __reentrant 
- static void dummy(void) __naked 
- { 
-         __asm 
-         .globl  ___fsmul 
- ___fsmul: 
-         // extract the two inputs, placing them into: 
-         //      sign     exponent   mantissa 
-         //      ----     --------   -------- 
-         //  a:  sign_a   exp_a      r4/r3/r2 
-         //  b:  sign_b   exp_b      r7/r6/r5 
-   
-         lcall   fsgetargs 
-   
-         // first check if either input is zero 
-         cjne    r4, #0, 00002$ 
- 00001$: 
-         ljmp    fs_return_zero 
-   
- 00002$: 
-         mov     a, r7 
-         jz      00001$ 
-   
-         // compute final sign bit 
-         jnb     sign_b, 00003$ 
-         cpl     sign_a 
- 00003$: 
-   
-         // check if either input is infinity 
-         mov     a, exp_b 
-         cjne    a, #0xFF, 00004$ 
-         ljmp    fs_return_inf 
- 00004$: 
-         mov     a, exp_a 
-         cjne    a, #0xFF, 00005$ 
-         ljmp    fs_return_inf 
- 00005$: 
-   
-         // add the exponents 
-         add     a, exp_b 
-         // if carry then no underflow 
-         jc      00006$ 
-         add     a, #130 
-         jc      00007$ 
-         ljmp    fs_return_zero 
-   
- 00006$: 
-         add     a, #131 
-         dec     a 
-         jnc     00007$ 
-         ljmp    fs_return_inf 
-   
- 00007$: 
-         mov     exp_a, a 
-   
-         // now we need to multipy r4/r3/r2 * r7/r6/r5 
-         // ------------------------------------------ 
-         //                              r2 * r5         << 0 
-         //                  r3 * r5  +  r2 * r6         << 8 
-         //      r4 * r5  +  r3 * r6  +  r2 * r7         << 16 
-         //      r4 * r6  +  r3 * r7                     << 24 
-         //      r4 * r7                                 << 32 
-         // 
-         // This adds quite a bit of code, but it is a LOT faster 
-         // than three calls to __mululong... 
-   
-         // output goes into r4/r3/r2/r1/r0/xx 
-   
-         mov     a, r2 
-         mov     b, r5 
-         mul     ab                      // r2 * r5 
-         // discard lowest 8 bits 
-         mov     r0, b 
-         // range 0-FE 
-   
-         mov     a, r2 
-         mov     b, r6 
-         mul     ab                      // r2 * r6 
-         add     a, r0 
-         mov     r0, a 
-         clr     a 
-         addc    a, b 
-         mov     r1, a 
-         // range 0-FEFF 
-   
-         mov     a, r3 
-         mov     b, r5 
-         mul     ab                      // r3 * r5 
-         add     a, r0 
-         // discard lowest 8 bits 
-         mov     a, r1 
-         addc    a, b 
-         mov     r1, a 
-         clr     a 
-         rlc     a 
-         xch     a, r2 
-         // range 0-1FD 
-   
-         mov     b, r7 
-         mul     ab                      // r2 * r7 
-         add     a, r1 
-         mov     r1, a 
-         mov     a, r2 
-         addc    a, b 
-         mov     r2, a 
-         // range 0-FFFE 
-   
-         mov     a, r3 
-         mov     r0, a 
-         mov     b, r6 
-         mul     ab                      // r3 * r6 
-         add     a, r1 
-         mov     r1, a 
-         mov     a, r2 
-         addc    a, b 
-         mov     r2, a 
-         clr     a 
-         rlc     a 
-         mov     r3, a 
-         // range 0-1FDFF 
-   
-         mov     a, r4 
-         mov     b, r5 
-         mul     ab                      // r4 * r5 
-         add     a, r1 
-         mov     r1, a 
-         mov     a, r2 
-         addc    a, b 
-         mov     r2, a 
-         clr     a 
-         addc    a, r3 
-         mov     r3, a 
-         // range 0-2FC00 
-   
-         mov     a, r0 // r3 
-         mov     b, r7 
-         mul     ab                      // r3 * r7 
-         add     a, r2 
-         mov     r2, a 
-         mov     a, r3 
-         addc    a, b 
-         mov     r3, a 
-         clr     a 
-         rlc     a 
-         xch     a, r4 
-         // range 0-100FD00 
-   
-         mov     r5, a 
-         mov     b, r6 
-         mul     ab                      // r4 * r6 
-         add     a, r2 
-         mov     r2, a 
-         mov     a, r3 
-         addc    a, b 
-         mov     r3, a 
-         clr     a 
-         addc    a, r4 
-         mov     r4, a 
-         // range 0-1FEFE00 
-   
-         mov     a, r5 // r4 
-         mov     b, r7 
-         mul     ab                      // r4 * r7 
-         add     a, r3 
-         mov     r3, a 
-         mov     a, r4 
-         addc    a, b 
-         mov     r4, a 
-         // range 40000000-FFFFFE00 
-   
-         jb      acc.7, 00010$ 
-         lcall   fs_normalize_a 
-   
- 00010$: 
-         ljmp    fs_round_and_return 
-         __endasm; 
- } 
-   
- #else 
-   
- /* 
- ** libgcc support for software floating point. 
- ** Copyright (C) 1991 by Pipeline Associates, Inc.  All rights reserved. 
- ** Permission is granted to do *anything* you want with this file, 
- ** commercial or otherwise, provided this message remains intact.  So there! 
- ** I would appreciate receiving any updates/patches/changes that anyone 
- ** makes, and am willing to be the repository for said changes (am I 
- ** making a big mistake?). 
- ** 
- ** Pat Wood 
- ** Pipeline Associates, Inc. 
- ** pipeline!phw@motown.com or 
- ** sun!pipeline!phw or 
- ** uunet!motown!pipeline!phw 
- */ 
-   
- /* (c)2000/2001: hacked a little by johan.knol@iduna.nl for sdcc */ 
-   
- union float_long 
-   { 
-     float f; 
-     unsigned long l; 
-   }; 
-   
- /* multiply two floats */ 
- float __fsmul (float a1, float a2) { 
-   volatile union float_long fl1, fl2; 
-   volatile unsigned long result; 
-   char sign; 
-   
-   fl1.f = a1; 
-   fl2.f = a2; 
-   
-   if (!fl1.l || !fl2.l) 
-     return (0); 
-   
-   /* compute sign and exponent */ 
-   sign = SIGN (fl1.l) ^ SIGN (fl2.l); 
-   exp =-  EXP  (- fl1. l) --  EXCESS ;
 
-   
-   fl1.l = MANT (fl1.l); 
-   fl2.l = MANT (fl2.l); 
-   
-   /* the multiply is done as one 16x16 multiply and two 16x8 multiplies */ 
-   result = (unsigned long)((unsigned short)(fl1.l >> 8)) * (unsigned short)(fl2.l >> 8); 
-   result += ((unsigned long)((unsigned short)(fl1.l & 0xff)) * (unsigned short)(fl2.l >> 8)) >> 8; 
-   result += ((unsigned long)((unsigned short)(fl2.l & 0xff)) * (unsigned short)(fl1.l >> 8)) >> 8; 
-   
-   /* round, phase 1 */ 
-   result += 0x40; 
-   
-   if (result & SIGNBIT) 
-     { 
-       /* round, phase 2 */ 
-       result += 0x40; 
-       result >>= 8; 
-     } 
-   else 
-     { 
-       result >>= 7; 
-       exp--; 
-     } 
-   
-   result &= ~HIDDEN; 
-   
-   /* pack up and go home */ 
-     fl1.l = (sign ? SIGNBIT : 0) | __INFINITY; 
-     fl1.l = 0; 
-   else 
-     fl1. l =-  PACK  (- sign  ?-  SIGNBIT  : 0 , exp,-  result );
-   return (fl1.f); 
- } 
-   
- #endif 
-