- /*------------------------------------------------------------------------- 
-    asincosf.c - Computes asin or acos of a 32-bit float as outlined in [1] 
-   
-    Copyright (C) 2001, 2002, Jesus Calvino-Fraga, jesusc@ieee.org 
-   
-    This library is free software; you can redistribute it and/or modify it 
-    under the terms of the GNU General Public License as published by the 
-    Free Software Foundation; either version 2, or (at your option) any 
-    later version. 
-   
-    This library is distributed in the hope that it will be useful, 
-    but WITHOUT ANY WARRANTY; without even the implied warranty of 
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
-    GNU General Public License for more details. 
-   
-    You should have received a copy of the GNU General Public License 
-    along with this library; see the file COPYING. If not, write to the 
-    Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, 
-    MA 02110-1301, USA. 
-   
-    As a special exception, if you link this library with other files, 
-    some of which are compiled with SDCC, to produce an executable, 
-    this library does not by itself cause the resulting executable to 
-    be covered by the GNU General Public License. This exception does 
-    not however invalidate any other reasons why the executable file 
-    might be covered by the GNU General Public License. 
- -------------------------------------------------------------------------*/ 
-   
- /* [1] William James Cody and W.  M.  Waite.  _Software manual for the 
-    elementary functions_, Englewood Cliffs, N.J.:Prentice-Hall, 1980. */ 
-   
- /* Version 1.0 - Initial release */ 
-   
- #include <math.h> 
- #include <errno.h> 
- #include <stdbool.h> 
-   
- #define P1  0.933935835E+0 
- #define P2 -0.504400557E+0 
- #define Q0  0.560363004E+1 
- #define Q1 -0.554846723E+1 
- #define Q2  0.100000000E+1 
-   
- #define P(g) (P2 * g + P1) 
- #define Q(g) ((Q2 * g + Q1) * g + Q0) 
-   
- float asincosf(float x, bool isacos) 
- { 
-     float y, g, r; 
-     unsigned char i; 
-     bool quartPI = isacos; 
-   
-     static const float a[2] = { 0.0, QUART_PI }; 
-     static const float b[2] = { HALF_PI, QUART_PI }; 
-   
-     y = fabsf(x); 
-     if (y < EPS) 
-     { 
-         r = y; 
-     } 
-     else 
-     { 
-         if (y > 0.5) 
-         { 
-             quartPI = !isacos; 
-             if (y > 1.0) 
-             { 
-                 errno = EDOM; 
-                 return 0.0; 
-             } 
-             g = (0.5 - y) + 0.5; 
-             g = ldexpf(g, -1); 
-             y = sqrtf(g); 
-             y = -(y + y); 
-         } 
-         else 
-         { 
-             g = y * y; 
-         } 
-         r = y + y * ((P(g) * g) / Q(g)); 
-     } 
-     i = quartPI; 
-     if (isacos) 
-     { 
-         if (x < 0.0) 
-             r = (b[i] + r) + b[i]; 
-         else 
-             r = (a[i] - r) + a[i]; 
-     } 
-     else 
-     { 
-         r = (a[i] + r) + a[i]; 
-         if (x < 0.0) 
-             r = -r; 
-     } 
-     return r; 
- } 
-