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;x,y,wid,hgt,defaultcolor(0..15 that will be used as ink in empty chr$);6912: color 0 in bmp is for mask;16c: color 16 in bmp is for mask;formats:;[b: b/w tiles: wid, hgt, data];B: colour tiles: wid, hgt, data;s: b/w sprites: wid8, hgt, (antimask, antipixels, ...);[S: colour sprites: wid8, hgt, (antimask, antipixels, ...)];T: colour tilepic 28xN (size 0xN00 bytes);x: 16c sprite: wid/2,hgt,(column:and,or...),(0x4000-((hgt-1)*40))...,prsprqwid;L: 16c 16x16 tiles (N of tiles in "defaultcolor"): N of tile for each square;i: 16c image;human0=x,0,0,16,16;doska=B,112,0,32,8,7;beton=B,80,0,32,8,7;cherry=s,176,0,16,13,7;tilepic=T,0,0,224,64,15bar=i,192,0,64,192,7