?login_element?

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# Supported environments:
#   GNU/Linux
#   Windows NT

include ../../_sdk/common.mk

# no trailing "/"
INSTALLDIR      := $(INSTALLDIR)nedogame

.PHONY: all install clean

all: q1.com q1_1.com q1_2.com

q1.com: main.asm \
 ../../_sdk/sys_h.asm \
 ../../_sdk/sysdefs.asm \
 Fontlr.bin \
 MAPS.bin \
 Quake1_2.asm \
 Quake1_3.asm \
 QuakeSPR.bin
        $(AS) $(AFLAGS) $<

q1_1.com: main.asm \
 ../../_sdk/sys_h.asm \
 ../../_sdk/sysdefs.asm \
 Fontlr.bin \
 MAPS.bin \
 Quake1_2.asm \
 Quake1_3.asm \
 QuakeSPR.bin
        $(AS) $(AFLAGS) -DCLIENT=1 $<

q1_2.com: main.asm \
 ../../_sdk/sys_h.asm \
 ../../_sdk/sysdefs.asm \
 Fontlr.bin \
 MAPS.bin \
 Quake1_2.asm \
 Quake1_3.asm \
 QuakeSPR.bin
        $(AS) $(AFLAGS) -DCLIENT=0 $<

install: \
 $(INSTALLDIR) \
 $(INSTALLDIR)/q1.com \
 $(INSTALLDIR)/q1_1.com \
 $(INSTALLDIR)/q1_2.com

$(INSTALLDIR):
        $(MKDIR) $@

$(INSTALLDIR)/q1.com: q1.com
        $(CP) $< $@

$(INSTALLDIR)/q1_1.com: q1_1.com
        $(CP) $< $@

$(INSTALLDIR)/q1_2.com: q1_2.com
        $(CP) $< $@

clean:
        $(RM) q1.com q1_1.com q1_2.com