?login_element?

Subversion Repositories NedoOS

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  1. if "%settedpath%"=="" call ../../_sdk/setpath.bat
  2. set installdir=nedogame
  3. if not exist sprexamp mkdir sprexamp
  4. "../../_sdk/nedores.exe" images/tiles1.bmp images/tiles.dat tiles.ast
  5. "../../_sdk/nedores.exe" images/WBAR.bmp images/WBAR.dat WBAR.ast
  6. "../../_sdk/nedores.exe" images/WHUM1.bmp images/WHUM1.dat WHUM1.ast
  7. "../../_sdk/nedores.exe" images/WHUM1.bmp images/pal.dat pal.ast
  8. copy images\bg*.bmp sprexamp
  9. rem copy images\tiles*.bmp sprexamp
  10. copy map1.map sprexamp
  11. copy map1.enm sprexamp
  12. copy tiles1.bmp sprexamp
  13. sjasmplus --nologo --msg=war --msg=war WBAR.ast --raw=sprexamp/WBAR.bin
  14. sjasmplus --nologo --msg=war --msg=war tiles.ast --raw=sprexamp/tiles.bin
  15. sjasmplus --nologo --msg=war --msg=war WHUM1.asm
  16. sjasmplus --nologo --msg=war --msg=war music.asm
  17. sjasmplus --nologo --msg=war --msg=war sfx.asm
  18. sjasmplus --nologo --msg=war --msg=war main.asm
  19.  
  20. @SET releasedir2=../../../release/
  21. @if "%currentdir%"=="" (
  22.   @FOR %%j IN (*.com) DO (
  23.   @"../../../tools/dmimg.exe" ../../../us/sd_nedo.vhd put %%j /nedogame/%%j
  24.   @move "*.com" "%releasedir2%nedogame" > nul
  25.   @IF EXIST %%~nj xcopy /Y "%%~nj" "%releasedir2%nedogame\%%~nj\" > nul
  26.   )
  27. @cd ../../../src/
  28. @call ..\tools\chkimg.bat sd
  29. rem pause
  30. rem  if "%makeall%"=="" ..\..\..\us\emul.exe
  31.  @if "%makeall%"=="" ..\us\emul.exe
  32. )