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;x,y,wid,hgt,defaultcolor
;formats:
;[b: b/w tiles: wid, hgt, data]
;B: colour tiles: wid, hgt, data
;s: b/w sprites: wid8, hgt, (antimask, antipixels, ...)
;[S: colour sprites: wid8, hgt, (antimask, antipixels, ...)]
;T: colour tilepic 28xN (size 0xN00 bytes)
tank_u_go1=s,0,0,16,16,7
tank_u_go2=s,16,0,16,16,7
tank_r_go1=s,0,16,16,16,7
tank_r_go2=s,16,16,16,16,7
tank_d_go1=s,0,32,16,16,7
tank_d_go2=s,16,32,16,16,7
tank_l_go1=s,0,48,16,16,7
tank_l_go2=s,16,48,16,16,7
tank_u_shoot1=s,32,0,16,16,7
tank_u_shoot2=s,48,0,16,16,7
tank_r_shoot1=s,32,16,16,16,7
tank_r_shoot2=s,48,16,16,16,7
tank_d_shoot1=s,32,32,16,16,7
tank_d_shoot2=s,48,32,16,16,7
tank_l_shoot1=s,32,48,16,16,7
tank_l_shoot2=s,48,48,16,16,7
tanke_u_go1=s,0,64,16,16,7
tanke_u_go2=s,16,64,16,16,7
tanke_r_go1=s,0,80,16,16,7
tanke_r_go2=s,16,80,16,16,7
tanke_d_go1=s,0,96,16,16,7
tanke_d_go2=s,16,96,16,16,7
tanke_l_go1=s,0,112,16,16,7
tanke_l_go2=s,16,112,16,16,7
tanke_u_shoot1=s,32,64,16,16,7
tanke_u_shoot2=s,48,64,16,16,7
tanke_r_shoot1=s,32,80,16,16,7
tanke_r_shoot2=s,48,80,16,16,7
tanke_d_shoot1=s,32,96,16,16,7
tanke_d_shoot2=s,48,96,16,16,7
tanke_l_shoot1=s,32,112,16,16,7
tanke_l_shoot2=s,48,112,16,16,7