if "
%settedpath%"==""
call ../../_sdk/setpath.bat
set installdir=nedogame
if not exist touhou-zero
mkdir touhou-zero
echo db "touhou-zero"
> _temp_\sets.asm
rem ╨╕╨╝╤П SCL ╤Д╨░╨╣╨╗╨░
set output=xnx.scl
rem ╤Б╨╛╨╛╨▒╤Й╨╡╨╜╨╕╨╡, ╨║╨╛╤В╨╛╤А╨╛╨╡ ╨╛╤В╨╛╨▒╤А╨░╨╢╨░╨╡╤В╤Б╤П ╨┐╤А╨╕ ╨╖╨░╨│╤А╤Г╨╖╨║╨╡
rem 32 ╤Б╨╕╨╝╨▓╨╛╨╗╨░, ╤Б╤В╨░╨╜╨┤╨░╤А╤В╨╜╤Л╨╣ ╤И╤А╨╕╤Д╤В
set title="Girls are praying..."
rem ╤Б╨┐╨╕╤Б╨╛╨║ ╨╕╨╖╨╛╨▒╤А╨░╨╢╨╡╨╜╨╕╨╣, ╨╛╤В╨║╤Г╨┤╨░ ╨▒╤А╨░╤В╤М ╨┐╨░╨╗╨╕╤В╤А╤Л
rem ╨▓ ╨┐╤А╨╛╨│╤А╨░╨╝╨╝╨╡ ╨╛╨╜╨╕ ╨▓╤Л╨╖╤Л╨▓╨░╤О╤В╤Б╤П ╨┐╨╛ ╨░╨▓╤В╨╛╨╝╨░╤В╨╕╤З╨╡╤Б╨║╨╕ ╨│╨╡╨╜╨╡╤А╨╕╤А╤Г╨╡╨╝╤Л╨╝
rem ╨╕╨┤╨╡╨╜╤В╨╕╤Д╨╕╨║╨░╤В╨╛╤А╨░╨╝ ╨▓ ╤Д╨░╨╣╨╗╨╡ resources.h
rem ╨╜╤Г╨╝╨╡╤А╨░╤Ж╨╕╤П ╨┐╨╛╤Б╨╗╨╡ ╤В╨╛╤З╨║╨╕ ╨┤╨╛╨╗╨╢╨╜╨░ ╨▒╤Л╤В╤М ╨▓╨╛╨╖╤А╨░╤Б╤В╨░╤О╤Й╨╡╨╣
set palette.0=gfx\font-16.bmp
set palette.1=gfx\title-16.bmp
set palette.2=gfx\final-16.bmp
set palette.3=gfx\sprites-16.bmp
set palette.4=gfx\bg1-16.bmp
set palette.5=gfx\bg2-16.bmp
set palette.6=gfx\bg3-16.bmp
set palette.7=gfx\bg4-16.bmp
set palette.8=gfx\bg5-16.bmp
set palette.9=gfx\bg6-16.bmp
set palette.10=gfx\bg7-16.bmp
set palette.11=gfx\bg8-16.bmp
rem ╤Б╨┐╨╕╤Б╨╛╨║ ╨╕╨╖╨╛╨▒╤А╨░╨╢╨╡╨╜╨╕╨╣, ╨╛╤В╨║╤Г╨┤╨░ ╨▒╤А╨░╤В╤М ╨│╤А╨░╤Д╨╕╨║╤Г
set image.0=gfx\font-16.bmp
rem set image.1=gfx\title-16.bmp
rem set image.2=gfx\final-16.bmp
rem set image.3=gfx\bg1-16.bmp
rem set image.4=gfx\bg2-16.bmp
rem set image.5=gfx\bg3-16.bmp
rem set image.6=gfx\bg4-16.bmp
rem set image.7=gfx\bg5-16.bmp
rem set image.8=gfx\bg6-16.bmp
rem set image.9=gfx\bg7-16.bmp
rem set image.10=gfx\bg8-16.bmp
rem ╤Б╨┐╤А╨░╨╣╤В╤Л
set sprite.0=gfx\sprites-16.bmp
rem ╨╜╨░╨▒╨╛╤А ╨╖╨▓╤Г╨║╨╛╨▓╤Л╤Е ╤Н╤Д╤Д╨╡╨║╤В╨╛╨▓, ╨╡╤Б╨╗╨╕ ╨╜╤Г╨╢╨╡╨╜
rem ╨╛╨╜ ╨╝╨╛╨╢╨╡╤В ╨▒╤Л╤В╤М ╤В╨╛╨╗╤М╨║╨╛ ╨╛╨┤╨╕╨╜
set soundfx=music\sfx.afb
rem ╨╝╤Г╨╖╤Л╨║╨░, ╨╜╤Г╨╢╨╜╨╛╨╡ ╤З╨╕╤Б╨╗╨╛ ╤В╤А╨╡╨║╨╛╨▓
set music.0=music\th0ea1.pt3
set music.1=music\nwz.pt3
set music.2=music\ea2.pt3
set music.3=music\cirno.pt3
set music.4=music\sisters.pt3
set music.5=music\glassed.pt3
set music.6=music\hard.pt3
set music.7=music\zonk.pt3
set music.8=music\th0pn.pt3
set music.9=music\win.pt3
rem ╤Б╤Н╨╝╨┐╨╗╤Л
set sample.0=
rem echo %PATH%
rem echo %CD%
call ..\_sdk\_compile_nedoos.bat
rem echo %PATH%
rem echo -3----------------------------
rem echo %CD%
copy _temp_\*.bin touhou-zero
> del
copy gfx\bg1-16.bmp touhou-zero
> del
copy gfx\bg2-16.bmp touhou-zero
> del
copy gfx\bg3-16.bmp touhou-zero
> del
copy gfx\bg4-16.bmp touhou-zero
> del
copy gfx\bg5-16.bmp touhou-zero
> del
copy gfx\bg6-16.bmp touhou-zero
> del
copy gfx\bg7-16.bmp touhou-zero
> del
copy gfx\bg8-16.bmp touhou-zero
> del
copy gfx\final-16.bmp touhou-zero
> del
copy gfx\title-16.bmp touhou-zero
> del
copy nedoload.com touhou-zero.com
> del
del nedoload.com
> del
rem echo %PATH%
rem echo -4----------------------------
rem echo %CD%
SET releasedir2=../../../release/
if "
%currentdir%"==""
(
FOR %%j IN (*.com
) DO (
"../../../tools/dmimg.exe" ../../../us/sd_nedo.vhd put
%%j /nedogame/
%%j
move "*.com" "
%releasedir2%nedogame"
> nul
IF EXIST %%~nj xcopy /Y "
%%~nj" "
%releasedir2%nedogame\
%%~nj\"
> nul
)
cd ../../../src/
call ..\tools\chkimg.bat sd
rem pause
rem if "%makeall%"=="" ..\..\..\us\emul.exe
if "
%makeall%"=="" ..\us\emul.exe
)