Rev 902 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | Download
;x,y,wid,hgt,defaultcolor(0..15 that will be used as ink in empty chr$);6912: color 0 in bmp is for mask;16c: color 16 in bmp is for mask;formats:;[b: b/w tiles: wid, hgt, data];B: colour tiles: wid, hgt, data;s: b/w sprites: wid8, hgt, (antimask, antipixels, ...);[S: colour sprites: wid8, hgt, (antimask, antipixels, ...)];T: colour tilepic 28xN (size 0xN00 bytes);x: 16c sprite: wid/2,hgt,(column:and,or...),(0x4000-((hgt-1)*40))...,prsprqwid;L: 16c 16x16 tiles (N of tiles in "defaultcolor"): N of tile for each square;i: 16c image;P: DDp palettehud=i,192,0,64,192,7hudmsg=i,0,128,192,64,7hudspr=x,200,136,48,32,7hudarrnext0=i,0,96,8,8,7hudarrnext1=i,8,96,8,8,7bagarr0=i,216,24,16,8,7bagarr1=i,64,112,16,8,7menuline0=i,200,176,48,8,7menuline1=i,0,112,48,8,7