// https://github.com/vinniefalco/LuaBridge
// Copyright 2020, Dmitry Tarakanov
// SPDX-License-Identifier: MIT
#pragma once
#include <LuaBridge/detail/Stack.h>
#include <list>
namespace luabridge {
template<class T>
struct Stack<std::list<T>>
{
static void push(lua_State* L, std::list<T> const& list)
{
lua_createtable(L, static_cast<int>(list.size()), 0);
typename std::list<T>::const_iterator item = list.begin();
for (std::size_t i = 1; i <= list.size(); ++i)
{
lua_pushinteger(L, static_cast<lua_Integer>(i));
Stack<T>::push(L, *item);
lua_settable(L, -3);
++item;
}
}
static std::list<T> get(lua_State* L, int index)
{
if (!lua_istable(L, index))
{
luaL_error(L, "#%d argument must be a table", index);
}
std::list<T> list;
int const absindex = lua_absindex(L, index);
lua_pushnil(L);
while (lua_next(L, absindex) != 0)
{
list.push_back(Stack<T>::get(L, -1));
lua_pop(L, 1);
}
return list;
}
static bool isInstance(lua_State* L, int index) { return lua_istable(L, index); }
};
} // namespace luabridge