// https://github.com/vinniefalco/LuaBridge
// Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
// Copyright 2007, Nathan Reed
// SPDX-License-Identifier: MIT
#pragma once
#include <cassert>
namespace luabridge {
// These are for Lua versions prior to 5.2.0.
//
#if LUA_VERSION_NUM < 502
inline int lua_absindex(lua_State* L, int idx)
{
if (idx > LUA_REGISTRYINDEX && idx < 0)
return lua_gettop(L) + idx + 1;
else
return idx;
}
inline void lua_rawgetp(lua_State* L, int idx, void const* p)
{
idx = lua_absindex(L, idx);
lua_pushlightuserdata(L, const_cast<void*>(p));
lua_rawget(L, idx);
}
inline void lua_rawsetp(lua_State* L, int idx, void const* p)
{
idx = lua_absindex(L, idx);
lua_pushlightuserdata(L, const_cast<void*>(p));
// put key behind value
lua_insert(L, -2);
lua_rawset(L, idx);
}
#define LUA_OPEQ 1
#define LUA_OPLT 2
#define LUA_OPLE 3
inline int lua_compare(lua_State* L, int idx1, int idx2, int op)
{
switch (op)
{
case LUA_OPEQ:
return lua_equal(L, idx1, idx2);
break;
case LUA_OPLT:
return lua_lessthan(L, idx1, idx2);
break;
case LUA_OPLE:
return lua_equal(L, idx1, idx2) || lua_lessthan(L, idx1, idx2);
break;
default:
return 0;
};
}
inline int get_length(lua_State* L, int idx)
{
return int(lua_objlen(L, idx));
}
#else
inline int get_length(lua_State* L, int idx)
{
lua_len(L, idx);
int len = int(luaL_checknumber(L, -1));
lua_pop(L, 1);
return len;
}
#endif
#ifndef LUA_OK
#define LUABRIDGE_LUA_OK 0
#else
#define LUABRIDGE_LUA_OK LUA_OK
#endif
/** Get a table value, bypassing metamethods.
*/
inline void rawgetfield(lua_State* L, int index, char const* key)
{
assert(lua_istable(L, index));
index = lua_absindex(L, index);
lua_pushstring(L, key);
lua_rawget(L, index);
}
/** Set a table value, bypassing metamethods.
*/
inline void rawsetfield(lua_State* L, int index, char const* key)
{
assert(lua_istable(L, index));
index = lua_absindex(L, index);
lua_pushstring(L, key);
lua_insert(L, -2);
lua_rawset(L, index);
}
/** Returns true if the value is a full userdata (not light).
*/
inline bool isfulluserdata(lua_State* L, int index)
{
return lua_isuserdata(L, index) && !lua_islightuserdata(L, index);
}
/** Test lua_State objects for global equality.
This can determine if two different lua_State objects really point
to the same global state, such as when using coroutines.
@note This is used for assertions.
*/
inline bool equalstates(lua_State* L1, lua_State* L2)
{
return lua_topointer(L1, LUA_REGISTRYINDEX) == lua_topointer(L2, LUA_REGISTRYINDEX);
}
} // namespace luabridge