- /* 
- ** $Id: lmem.c,v 1.70.1.1 2007/12/27 13:02:25 roberto Exp $ 
- ** Interface to Memory Manager 
- ** See Copyright Notice in lua.h 
- */ 
-   
-   
- #include <stddef.h> 
-   
- #define lmem_c 
- #define LUA_CORE 
-   
- #include "lua.h" 
-   
- #include "ldebug.h" 
- #include "ldo.h" 
- #include "lmem.h" 
- #include "lobject.h" 
- #include "lstate.h" 
-   
-   
-   
- /* 
- ** About the realloc function: 
- ** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize); 
- ** (`osize' is the old size, `nsize' is the new size) 
- ** 
- ** Lua ensures that (ptr == NULL) iff (osize == 0). 
- ** 
- ** * frealloc(ud, NULL, 0, x) creates a new block of size `x' 
- ** 
- ** * frealloc(ud, p, x, 0) frees the block `p' 
- ** (in this specific case, frealloc must return NULL). 
- ** particularly, frealloc(ud, NULL, 0, 0) does nothing 
- ** (which is equivalent to free(NULL) in ANSI C) 
- ** 
- ** frealloc returns NULL if it cannot create or reallocate the area 
- ** (any reallocation to an equal or smaller size cannot fail!) 
- */ 
-   
-   
-   
- #define MINSIZEARRAY    4 
-   
-   
- void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems, 
-                      int limit, const char *errormsg) { 
-   void *newblock; 
-   int newsize; 
-   if (*size >= limit/2) {  /* cannot double it? */ 
-     if (*size >= limit)  /* cannot grow even a little? */ 
-       luaG_runerror(L, errormsg); 
-     newsize = limit;  /* still have at least one free place */ 
-   } 
-   else { 
-     newsize = (*size)*2; 
-     if (newsize < MINSIZEARRAY) 
-       newsize = MINSIZEARRAY;  /* minimum size */ 
-   } 
-   newblock = luaM_reallocv(L, block, *size, newsize, size_elems); 
-   *size = newsize;  /* update only when everything else is OK */ 
-   return newblock; 
- } 
-   
-   
- void *luaM_toobig (lua_State *L) { 
-   luaG_runerror(L, "memory allocation error: block too big"); 
-   return NULL;  /* to avoid warnings */ 
- } 
-   
-   
-   
- /* 
- ** generic allocation routine. 
- */ 
- void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) { 
-   global_State *g = G(L); 
-   lua_assert((osize == 0) == (block == NULL)); 
-   block = (*g->frealloc)(g->ud, block, osize, nsize); 
-   if (block == NULL && nsize > 0) 
-     luaD_throw(L, LUA_ERRMEM); 
-   lua_assert((nsize == 0) == (block == NULL)); 
-   g->totalbytes = (g->totalbytes - osize) + nsize; 
-   return block; 
- } 
-   
-