?login_element?

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  1. /*
  2. ** $Id: lstring.h,v 1.43.1.1 2007/12/27 13:02:25 roberto Exp $
  3. ** String table (keep all strings handled by Lua)
  4. ** See Copyright Notice in lua.h
  5. */
  6.  
  7. #ifndef lstring_h
  8. #define lstring_h
  9.  
  10.  
  11. #include "lgc.h"
  12. #include "lobject.h"
  13. #include "lstate.h"
  14.  
  15.  
  16. #define sizestring(s)   (sizeof(union TString)+((s)->len+1)*sizeof(char))
  17.  
  18. #define sizeudata(u)    (sizeof(union Udata)+(u)->len)
  19.  
  20. #define luaS_new(L, s)  (luaS_newlstr(L, s, strlen(s)))
  21. #define luaS_newliteral(L, s)   (luaS_newlstr(L, "" s, \
  22.                                  (sizeof(s)/sizeof(char))-1))
  23.  
  24. #define luaS_fix(s)     l_setbit((s)->tsv.marked, FIXEDBIT)
  25.  
  26. LUAI_FUNC void luaS_resize (lua_State *L, int newsize);
  27. LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s, Table *e);
  28. LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
  29.  
  30.  
  31. #endif
  32.