- /* 
- ** $Id: ltable.c,v 2.32.1.2 2007/12/28 15:32:23 roberto Exp $ 
- ** Lua tables (hash) 
- ** See Copyright Notice in lua.h 
- */ 
-   
-   
- /* 
- ** Implementation of tables (aka arrays, objects, or hash tables). 
- ** Tables keep its elements in two parts: an array part and a hash part. 
- ** Non-negative integer keys are all candidates to be kept in the array 
- ** part. The actual size of the array is the largest `n' such that at 
- ** least half the slots between 0 and n are in use. 
- ** Hash uses a mix of chained scatter table with Brent's variation. 
- ** A main invariant of these tables is that, if an element is not 
- ** in its main position (i.e. the `original' position that its hash gives 
- ** to it), then the colliding element is in its own main position. 
- ** Hence even when the load factor reaches 100%, performance remains good. 
- */ 
-   
- #include <math.h> 
- #include <string.h> 
-   
- #define ltable_c 
- #define LUA_CORE 
-   
- #include "lua.h" 
-   
- #include "ldebug.h" 
- #include "ldo.h" 
- #include "lgc.h" 
- #include "lmem.h" 
- #include "lobject.h" 
- #include "lstate.h" 
- #include "ltable.h" 
-   
-   
- /* 
- ** max size of array part is 2^MAXBITS 
- */ 
- #if LUAI_BITSINT > 26 
- #define MAXBITS         26 
- #else 
- #define MAXBITS         (LUAI_BITSINT-2) 
- #endif 
-   
- #define MAXASIZE        (1 << MAXBITS) 
-   
-   
- #define hashpow2(t,n)      (gnode(t, lmod((n), sizenode(t)))) 
-    
- #define hashstr(t,str)  hashpow2(t, (str)->tsv.hash) 
- #define hashboolean(t,p)        hashpow2(t, p) 
-   
-   
- /* 
- ** for some types, it is better to avoid modulus by power of 2, as 
- ** they tend to have many 2 factors. 
- */ 
- #define hashmod(t,n)    (gnode(t, ((n) % ((sizenode(t)-1)|1)))) 
-   
-   
- #define hashpointer(t,p)        hashmod(t, IntPoint(p)) 
-   
-   
- /* 
- ** number of ints inside a lua_Number 
- */ 
- #define numints         cast_int(sizeof(lua_Number)/sizeof(int)) 
-   
-   
-   
- #define dummynode               (&dummynode_) 
-   
- static const Node dummynode_ = { 
-   {{NULL}, LUA_TNIL},  /* value */ 
-   {{{NULL}, LUA_TNIL, NULL}}  /* key */ 
- }; 
-   
-   
- /* 
- ** hash for lua_Numbers 
- */ 
- static Node *hashnum (const Table *t, lua_Number n) { 
-   unsigned int a[numints]; 
-   int i; 
-   if (luai_numeq(n, 0))  /* avoid problems with -0 */ 
-     return gnode(t, 0); 
-   for (i = 1; i < numints; i++) a[0] += a[i]; 
-   return hashmod(t, a[0]); 
- } 
-   
-   
-   
- /* 
- ** returns the `main' position of an element in a table (that is, the index 
- ** of its hash value) 
- */ 
- static Node *mainposition (const Table *t, const TValue *key) { 
-   switch (ttype(key)) { 
-     case LUA_TNUMBER: 
-       return hashnum(t, nvalue(key)); 
-     case LUA_TSTRING: 
-       return hashstr(t, rawtsvalue(key)); 
-     case LUA_TBOOLEAN: 
-       return hashboolean(t, bvalue(key)); 
-     case LUA_TLIGHTUSERDATA: 
-       return hashpointer(t, pvalue(key)); 
-     default: 
-       return hashpointer(t, gcvalue(key)); 
-   } 
- } 
-   
-   
- /* 
- ** returns the index for `key' if `key' is an appropriate key to live in 
- ** the array part of the table, -1 otherwise. 
- */ 
- static int arrayindex (const TValue *key) { 
-   if (ttisnumber(key)) { 
-     lua_Number n = nvalue(key); 
-     int k; 
-     lua_number2int(k, n); 
-     if (luai_numeq(cast_num(k), n)) 
-       return k; 
-   } 
-   return -1;  /* `key' did not match some condition */ 
- } 
-   
-   
- /* 
- ** returns the index of a `key' for table traversals. First goes all 
- ** elements in the array part, then elements in the hash part. The 
- ** beginning of a traversal is signalled by -1. 
- */ 
- static int findindex (lua_State *L, Table *t, StkId key) { 
-   int i; 
-   if (ttisnil(key)) return -1;  /* first iteration */ 
-   i = arrayindex(key); 
-   if (0 < i && i <= t->sizearray)  /* is `key' inside array part? */ 
-     return i-1;  /* yes; that's the index (corrected to C) */ 
-   else { 
-     Node *n = mainposition(t, key); 
-     do {  /* check whether `key' is somewhere in the chain */ 
-       /* key may be dead already, but it is ok to use it in `next' */ 
-       if (luaO_rawequalObj(key2tval(n), key) || 
-             (ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) && 
-              gcvalue(gkey(n)) == gcvalue(key))) { 
-         i = cast_int(n - gnode(t, 0));  /* key index in hash table */ 
-         /* hash elements are numbered after array ones */ 
-         return i + t->sizearray; 
-       } 
-       else n = gnext(n); 
-     } while (n); 
-     luaG_runerror(L, "invalid key to " LUA_QL("next"));  /* key not found */ 
-     return 0;  /* to avoid warnings */ 
-   } 
- } 
-   
-   
- int luaH_next (lua_State *L, Table *t, StkId key) { 
-   int i = findindex(L, t, key);  /* find original element */ 
-   for (i++; i < t->sizearray; i++) {  /* try first array part */ 
-     if (!ttisnil(&t->array[i])) {  /* a non-nil value? */ 
-       setnvalue(key, cast_num(i+1)); 
-       setobj2s(L, key+1, &t->array[i]); 
-       return 1; 
-     } 
-   } 
-   for (i -= t->sizearray; i < sizenode(t); i++) {  /* then hash part */ 
-     if (!ttisnil(gval(gnode(t, i)))) {  /* a non-nil value? */ 
-       setobj2s(L, key, key2tval(gnode(t, i))); 
-       setobj2s(L, key+1, gval(gnode(t, i))); 
-       return 1; 
-     } 
-   } 
-   return 0;  /* no more elements */ 
- } 
-   
-   
- /* 
- ** {============================================================= 
- ** Rehash 
- ** ============================================================== 
- */ 
-   
-   
- static int computesizes (int nums[], int *narray) { 
-   int i; 
-   int twotoi;  /* 2^i */ 
-   int a = 0;  /* number of elements smaller than 2^i */ 
-   int na = 0;  /* number of elements to go to array part */ 
-   int n = 0;  /* optimal size for array part */ 
-   for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) { 
-     if (nums[i] > 0) { 
-       a += nums[i]; 
-       if (a > twotoi/2) {  /* more than half elements present? */ 
-         n = twotoi;  /* optimal size (till now) */ 
-         na = a;  /* all elements smaller than n will go to array part */ 
-       } 
-     } 
-     if (a == *narray) break;  /* all elements already counted */ 
-   } 
-   *narray = n; 
-   lua_assert(*narray/2 <= na && na <= *narray); 
-   return na; 
- } 
-   
-   
- static int countint (const TValue *key, int *nums) { 
-   int k = arrayindex(key); 
-   if (0 < k && k <= MAXASIZE) {  /* is `key' an appropriate array index? */ 
-     nums[ceillog2(k)]++;  /* count as such */ 
-     return 1; 
-   } 
-   else 
-     return 0; 
- } 
-   
-   
- static int numusearray (const Table *t, int *nums) { 
-   int lg; 
-   int ttlg;  /* 2^lg */ 
-   int ause = 0;  /* summation of `nums' */ 
-   int i = 1;  /* count to traverse all array keys */ 
-   for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) {  /* for each slice */ 
-     int lc = 0;  /* counter */ 
-     int lim = ttlg; 
-     if (lim > t->sizearray) { 
-       lim = t->sizearray;  /* adjust upper limit */ 
-       if (i > lim) 
-         break;  /* no more elements to count */ 
-     } 
-     /* count elements in range (2^(lg-1), 2^lg] */ 
-     for (; i <= lim; i++) { 
-       if (!ttisnil(&t->array[i-1])) 
-         lc++; 
-     } 
-     nums[lg] += lc; 
-     ause += lc; 
-   } 
-   return ause; 
- } 
-   
-   
- static int numusehash (const Table *t, int *nums, int *pnasize) { 
-   int totaluse = 0;  /* total number of elements */ 
-   int ause = 0;  /* summation of `nums' */ 
-   int i = sizenode(t); 
-   while (i--) { 
-     Node *n = &t->node[i]; 
-     if (!ttisnil(gval(n))) { 
-       ause += countint(key2tval(n), nums); 
-       totaluse++; 
-     } 
-   } 
-   *pnasize += ause; 
-   return totaluse; 
- } 
-   
-   
- static void setarrayvector (lua_State *L, Table *t, int size) { 
-   int i; 
-   luaM_reallocvector(L, t->array, t->sizearray, size, TValue); 
-   for (i=t->sizearray; i<size; i++) 
-      setnilvalue(&t->array[i]); 
-   t->sizearray = size; 
- } 
-   
-   
- static void setnodevector (lua_State *L, Table *t, int size) { 
-   int lsize; 
-   if (size == 0) {  /* no elements to hash part? */ 
-     t->node = cast(Node *, dummynode);  /* use common `dummynode' */ 
-     lsize = 0; 
-   } 
-   else { 
-     int i; 
-     lsize = ceillog2(size); 
-     if (lsize > MAXBITS) 
-       luaG_runerror(L, "table overflow"); 
-     size = twoto(lsize); 
-     t->node = luaM_newvector(L, size, Node); 
-     for (i=0; i<size; i++) { 
-       Node *n = gnode(t, i); 
-       gnext(n) = NULL; 
-       setnilvalue(gkey(n)); 
-       setnilvalue(gval(n)); 
-     } 
-   } 
-   t->lsizenode = cast_byte(lsize); 
-   t->lastfree = gnode(t, size);  /* all positions are free */ 
- } 
-   
-   
- static void resize (lua_State *L, Table *t, int nasize, int nhsize) { 
-   int i; 
-   int oldasize = t->sizearray; 
-   int oldhsize = t->lsizenode; 
-   Node *nold = t->node;  /* save old hash ... */ 
-   if (nasize > oldasize)  /* array part must grow? */ 
-     setarrayvector(L, t, nasize); 
-   /* create new hash part with appropriate size */ 
-   setnodevector(L, t, nhsize);   
-   if (nasize < oldasize) {  /* array part must shrink? */ 
-     t->sizearray = nasize; 
-     /* re-insert elements from vanishing slice */ 
-     for (i=nasize; i<oldasize; i++) { 
-       if (!ttisnil(&t->array[i])) 
-         setobjt2t(L, luaH_setnum(L, t, i+1), &t->array[i]); 
-     } 
-     /* shrink array */ 
-     luaM_reallocvector(L, t->array, oldasize, nasize, TValue); 
-   } 
-   /* re-insert elements from hash part */ 
-   for (i = twoto(oldhsize) - 1; i >= 0; i--) { 
-     Node *old = nold+i; 
-     if (!ttisnil(gval(old))) 
-       setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old)); 
-   } 
-   if (nold != dummynode) 
-     luaM_freearray(L, nold, twoto(oldhsize), Node);  /* free old array */ 
- } 
-   
-   
- void luaH_resizearray (lua_State *L, Table *t, int nasize) { 
-   int nsize = (t->node == dummynode) ? 0 : sizenode(t); 
-   resize(L, t, nasize, nsize); 
- } 
-   
-   
- static void rehash (lua_State *L, Table *t, const TValue *ek) { 
-   int nasize, na; 
-   int nums[MAXBITS+1];  /* nums[i] = number of keys between 2^(i-1) and 2^i */ 
-   int i; 
-   int totaluse; 
-   for (i=0; i<=MAXBITS; i++) nums[i] = 0;  /* reset counts */ 
-   nasize = numusearray(t, nums);  /* count keys in array part */ 
-   totaluse = nasize;  /* all those keys are integer keys */ 
-   totaluse += numusehash(t, nums, &nasize);  /* count keys in hash part */ 
-   /* count extra key */ 
-   nasize += countint(ek, nums); 
-   totaluse++; 
-   /* compute new size for array part */ 
-   na = computesizes(nums, &nasize); 
-   /* resize the table to new computed sizes */ 
-   resize(L, t, nasize, totaluse - na); 
- } 
-   
-   
-   
- /* 
- ** }============================================================= 
- */ 
-   
-   
- Table *luaH_new (lua_State *L, int narray, int nhash) { 
-   Table *t = luaM_new(L, Table); 
-   luaC_link(L, obj2gco(t), LUA_TTABLE); 
-   t->metatable = NULL; 
-   t->flags = cast_byte(~0); 
-   /* temporary values (kept only if some malloc fails) */ 
-   t->array = NULL; 
-   t->sizearray = 0; 
-   t->lsizenode = 0; 
-   t->node = cast(Node *, dummynode); 
-   setarrayvector(L, t, narray); 
-   setnodevector(L, t, nhash); 
-   return t; 
- } 
-   
-   
- void luaH_free (lua_State *L, Table *t) { 
-   if (t->node != dummynode) 
-     luaM_freearray(L, t->node, sizenode(t), Node); 
-   luaM_freearray(L, t->array, t->sizearray, TValue); 
-   luaM_free(L, t); 
- } 
-   
-   
- static Node *getfreepos (Table *t) { 
-   while (t->lastfree-- > t->node) { 
-     if (ttisnil(gkey(t->lastfree))) 
-       return t->lastfree; 
-   } 
-   return NULL;  /* could not find a free place */ 
- } 
-   
-   
-   
- /* 
- ** inserts a new key into a hash table; first, check whether key's main  
- ** position is free. If not, check whether colliding node is in its main  
- ** position or not: if it is not, move colliding node to an empty place and  
- ** put new key in its main position; otherwise (colliding node is in its main  
- ** position), new key goes to an empty position.  
- */ 
- static TValue *newkey (lua_State *L, Table *t, const TValue *key) { 
-   Node *mp = mainposition(t, key); 
-   if (!ttisnil(gval(mp)) || mp == dummynode) { 
-     Node *othern; 
-     Node *n = getfreepos(t);  /* get a free place */ 
-     if (n == NULL) {  /* cannot find a free place? */ 
-       rehash(L, t, key);  /* grow table */ 
-       return luaH_set(L, t, key);  /* re-insert key into grown table */ 
-     } 
-     lua_assert(n != dummynode); 
-     othern = mainposition(t, key2tval(mp)); 
-     if (othern != mp) {  /* is colliding node out of its main position? */ 
-       /* yes; move colliding node into free position */ 
-       while (gnext(othern) != mp) othern = gnext(othern);  /* find previous */ 
-       gnext(othern) = n;  /* redo the chain with `n' in place of `mp' */ 
-       *n = *mp;  /* copy colliding node into free pos. (mp->next also goes) */ 
-       gnext(mp) = NULL;  /* now `mp' is free */ 
-       setnilvalue(gval(mp)); 
-     } 
-     else {  /* colliding node is in its own main position */ 
-       /* new node will go into free position */ 
-       gnext(n) = gnext(mp);  /* chain new position */ 
-       gnext(mp) = n; 
-       mp = n; 
-     } 
-   } 
-   gkey(mp)->value = key->value; gkey(mp)->tt = key->tt; 
-   luaC_barriert(L, t, key); 
-   lua_assert(ttisnil(gval(mp))); 
-   return gval(mp); 
- } 
-   
-   
- /* 
- ** search function for integers 
- */ 
- const TValue *luaH_getnum (Table *t, int key) { 
-   /* (1 <= key && key <= t->sizearray) */ 
-   if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray)) 
-     return &t->array[key-1]; 
-   else { 
-     lua_Number nk = cast_num(key); 
-     Node *n = hashnum(t, nk); 
-     do {  /* check whether `key' is somewhere in the chain */ 
-       if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk)) 
-         return gval(n);  /* that's it */ 
-       else n = gnext(n); 
-     } while (n); 
-     return luaO_nilobject; 
-   } 
- } 
-   
-   
- /* 
- ** search function for strings 
- */ 
- const TValue *luaH_getstr (Table *t, TString *key) { 
-   Node *n = hashstr(t, key); 
-   do {  /* check whether `key' is somewhere in the chain */ 
-     if (ttisstring(gkey(n)) && rawtsvalue(gkey(n)) == key) 
-       return gval(n);  /* that's it */ 
-     else n = gnext(n); 
-   } while (n); 
-   return luaO_nilobject; 
- } 
-   
-   
- /* 
- ** main search function 
- */ 
- const TValue *luaH_get (Table *t, const TValue *key) { 
-   switch (ttype(key)) { 
-     case LUA_TNIL: return luaO_nilobject; 
-     case LUA_TSTRING: return luaH_getstr(t, rawtsvalue(key)); 
-     case LUA_TNUMBER: { 
-       int k; 
-       lua_Number n = nvalue(key); 
-       lua_number2int(k, n); 
-       if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */ 
-         return luaH_getnum(t, k);  /* use specialized version */ 
-       /* else go through */ 
-     } 
-     default: { 
-       Node *n = mainposition(t, key); 
-       do {  /* check whether `key' is somewhere in the chain */ 
-         if (luaO_rawequalObj(key2tval(n), key)) 
-           return gval(n);  /* that's it */ 
-         else n = gnext(n); 
-       } while (n); 
-       return luaO_nilobject; 
-     } 
-   } 
- } 
-   
-   
- TValue *luaH_set (lua_State *L, Table *t, const TValue *key) { 
-   const TValue *p = luaH_get(t, key); 
-   t->flags = 0; 
-   if (p != luaO_nilobject) 
-     return cast(TValue *, p); 
-   else { 
-     if (ttisnil(key)) luaG_runerror(L, "table index is nil"); 
-     else if (ttisnumber(key) && luai_numisnan(nvalue(key))) 
-       luaG_runerror(L, "table index is NaN"); 
-     return newkey(L, t, key); 
-   } 
- } 
-   
-   
- TValue *luaH_setnum (lua_State *L, Table *t, int key) { 
-   const TValue *p = luaH_getnum(t, key); 
-   if (p != luaO_nilobject) 
-     return cast(TValue *, p); 
-   else { 
-     TValue k; 
-     setnvalue(&k, cast_num(key)); 
-     return newkey(L, t, &k); 
-   } 
- } 
-   
-   
- TValue *luaH_setstr (lua_State *L, Table *t, TString *key) { 
-   const TValue *p = luaH_getstr(t, key); 
-   if (p != luaO_nilobject) 
-     return cast(TValue *, p); 
-   else { 
-     TValue k; 
-     setsvalue(L, &k, key); 
-     return newkey(L, t, &k); 
-   } 
- } 
-   
-   
- static int unbound_search (Table *t, unsigned int j) { 
-   unsigned int i = j;  /* i is zero or a present index */ 
-   j++; 
-   /* find `i' and `j' such that i is present and j is not */ 
-   while (!ttisnil(luaH_getnum(t, j))) { 
-     i = j; 
-     j *= 2; 
-     if (j > cast(unsigned int, MAX_INT)) {  /* overflow? */ 
-       /* table was built with bad purposes: resort to linear search */ 
-       i = 1; 
-       while (!ttisnil(luaH_getnum(t, i))) i++; 
-       return i - 1; 
-     } 
-   } 
-   /* now do a binary search between them */ 
-   while (j - i > 1) { 
-     unsigned int m = (i+j)/2; 
-     if (ttisnil(luaH_getnum(t, m))) j = m; 
-     else i = m; 
-   } 
-   return i; 
- } 
-   
-   
- /* 
- ** Try to find a boundary in table `t'. A `boundary' is an integer index 
- ** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil). 
- */ 
- int luaH_getn (Table *t) { 
-   unsigned int j = t->sizearray; 
-   if (j > 0 && ttisnil(&t->array[j - 1])) { 
-     /* there is a boundary in the array part: (binary) search for it */ 
-     unsigned int i = 0; 
-     while (j - i > 1) { 
-       unsigned int m = (i+j)/2; 
-       if (ttisnil(&t->array[m - 1])) j = m; 
-       else i = m; 
-     } 
-     return i; 
-   } 
-   /* else must find a boundary in hash part */ 
-   else if (t->node == dummynode)  /* hash part is empty? */ 
-     return j;  /* that is easy... */ 
-   else return unbound_search(t, j); 
- } 
-   
-   
-   
- #if defined(LUA_DEBUG) 
-   
- Node *luaH_mainposition (const Table *t, const TValue *key) { 
-   return mainposition(t, key); 
- } 
-   
- int luaH_isdummy (Node *n) { return n == dummynode; } 
-   
- #endif 
-