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  1. /*
  2. ** $Id: lundump.h,v 1.37.1.1 2007/12/27 13:02:25 roberto Exp $
  3. ** load precompiled Lua chunks
  4. ** See Copyright Notice in lua.h
  5. */
  6.  
  7. #ifndef lundump_h
  8. #define lundump_h
  9.  
  10. #include "lobject.h"
  11. #include "lzio.h"
  12.  
  13. /* load one chunk; from lundump.c */
  14. LUAI_FUNC Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
  15.  
  16. /* make header; from lundump.c */
  17. LUAI_FUNC void luaU_header (char* h);
  18.  
  19. /* dump one chunk; from ldump.c */
  20. LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
  21.  
  22. #ifdef luac_c
  23. /* print one chunk; from print.c */
  24. LUAI_FUNC void luaU_print (const Proto* f, int full);
  25. #endif
  26.  
  27. /* for header of binary files -- this is Lua 5.1 */
  28. #define LUAC_VERSION            0x51
  29.  
  30. /* for header of binary files -- this is the official format */
  31. #define LUAC_FORMAT             0
  32.  
  33. /* size of header of binary files */
  34. #define LUAC_HEADERSIZE         12
  35.  
  36. #endif
  37.