/*
 
** $Id: linit.c,v 1.32.1.1 2013/04/12 18:48:47 roberto Exp $
 
** Initialization of libraries for lua.c and other clients
 
** See Copyright Notice in lua.h
 
*/
 
 
 
 
 
/*
 
** If you embed Lua in your program and need to open the standard
 
** libraries, call luaL_openlibs in your program. If you need a
 
** different set of libraries, copy this file to your project and edit
 
** it to suit your needs.
 
*/
 
 
 
 
 
#define linit_c
 
#define LUA_LIB
 
 
 
#include "lua.h"
 
 
 
#include "lualib.h"
 
#include "lauxlib.h"
 
 
 
 
 
/*
 
** these libs are loaded by lua.c and are readily available to any Lua
 
** program
 
*/
 
static const luaL_Reg loadedlibs[] = {
 
  {"_G", luaopen_base},
 
  {LUA_LOADLIBNAME, luaopen_package},
 
  {LUA_COLIBNAME, luaopen_coroutine},
 
  {LUA_TABLIBNAME, luaopen_table},
 
  {LUA_IOLIBNAME, luaopen_io},
 
  {LUA_OSLIBNAME, luaopen_os},
 
  {LUA_STRLIBNAME, luaopen_string},
 
  {LUA_BITLIBNAME, luaopen_bit32},
 
  {LUA_MATHLIBNAME, luaopen_math},
 
  {LUA_DBLIBNAME, luaopen_debug},
 
  {NULL, NULL}
 
};
 
 
 
 
 
/*
 
** these libs are preloaded and must be required before used
 
*/
 
static const luaL_Reg preloadedlibs[] = {
 
  {NULL, NULL}
 
};
 
 
 
 
 
LUALIB_API void luaL_openlibs (lua_State *L) {
 
  const luaL_Reg *lib;
 
  /* call open functions from 'loadedlibs' and set results to global table */
 
  for (lib = loadedlibs; lib->func; lib++) {
 
    luaL_requiref(L, lib->name, lib->func, 1);
 
    lua_pop(L, 1);  /* remove lib */
 
  }
 
  /* add open functions from 'preloadedlibs' into 'package.preload' table */
 
  luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
 
  for (lib = preloadedlibs; lib->func; lib++) {
 
    lua_pushcfunction(L, lib->func);
 
    lua_setfield(L, -2, lib->name);
 
  }
 
  lua_pop(L, 1);  /* remove _PRELOAD table */
 
}