- /* 
- ** $Id: lstate.c,v 2.99.1.2 2013/11/08 17:45:31 roberto Exp $ 
- ** Global State 
- ** See Copyright Notice in lua.h 
- */ 
-   
-   
- #include <stddef.h> 
- #include <string.h> 
-   
- #define lstate_c 
- #define LUA_CORE 
-   
- #include "lua.h" 
-   
- #include "lapi.h" 
- #include "ldebug.h" 
- #include "ldo.h" 
- #include "lfunc.h" 
- #include "lgc.h" 
- #include "llex.h" 
- #include "lmem.h" 
- #include "lstate.h" 
- #include "lstring.h" 
- #include "ltable.h" 
- #include "ltm.h" 
-   
-   
- #if !defined(LUAI_GCPAUSE) 
- #define LUAI_GCPAUSE    200  /* 200% */ 
- #endif 
-   
- #if !defined(LUAI_GCMAJOR) 
- #define LUAI_GCMAJOR    200  /* 200% */ 
- #endif 
-   
- #if !defined(LUAI_GCMUL) 
- #define LUAI_GCMUL      200 /* GC runs 'twice the speed' of memory allocation */ 
- #endif 
-   
-   
- #define MEMERRMSG       "not enough memory" 
-   
-   
- /* 
- ** a macro to help the creation of a unique random seed when a state is 
- ** created; the seed is used to randomize hashes. 
- */ 
- #if !defined(luai_makeseed) 
- #include <time.h> 
- #define luai_makeseed()         cast(unsigned int, time(NULL)) 
- #endif 
-   
-   
-   
- /* 
- ** thread state + extra space 
- */ 
- typedef struct LX { 
- #if defined(LUAI_EXTRASPACE) 
-   char buff[LUAI_EXTRASPACE]; 
- #endif 
-   lua_State l; 
- } LX; 
-   
-   
- /* 
- ** Main thread combines a thread state and the global state 
- */ 
- typedef struct LG { 
-   LX l; 
-   global_State g; 
- } LG; 
-   
-   
-   
- #define fromstate(L)    (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l))) 
-   
-   
- /* 
- ** Compute an initial seed as random as possible. In ANSI, rely on 
- ** Address Space Layout Randomization (if present) to increase 
- ** randomness.. 
- */ 
- #define addbuff(b,p,e) \ 
-   { size_t t = cast(size_t, e); \ 
-     memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); } 
-   
- static unsigned int makeseed (lua_State *L) { 
-   char buff[4 * sizeof(size_t)]; 
-   unsigned int h = luai_makeseed(); 
-   int p = 0; 
-   addbuff(buff, p, L);  /* heap variable */ 
-   addbuff(buff, p, &h);  /* local variable */ 
-   addbuff(buff, p, luaO_nilobject);  /* global variable */ 
-   addbuff(buff, p, &lua_newstate);  /* public function */ 
-   lua_assert(p == sizeof(buff)); 
-   return luaS_hash(buff, p, h); 
- } 
-   
-   
- /* 
- ** set GCdebt to a new value keeping the value (totalbytes + GCdebt) 
- ** invariant 
- */ 
- void luaE_setdebt (global_State *g, l_mem debt) { 
-   g->totalbytes -= (debt - g->GCdebt); 
-   g->GCdebt = debt; 
- } 
-   
-   
- CallInfo *luaE_extendCI (lua_State *L) { 
-   CallInfo *ci = luaM_new(L, CallInfo); 
-   lua_assert(L->ci->next == NULL); 
-   L->ci->next = ci; 
-   ci->previous = L->ci; 
-   ci->next = NULL; 
-   return ci; 
- } 
-   
-   
- void luaE_freeCI (lua_State *L) { 
-   CallInfo *ci = L->ci; 
-   CallInfo *next = ci->next; 
-   ci->next = NULL; 
-   while ((ci = next) != NULL) { 
-     next = ci->next; 
-     luaM_free(L, ci); 
-   } 
- } 
-   
-   
- static void stack_init (lua_State *L1, lua_State *L) { 
-   int i; CallInfo *ci; 
-   /* initialize stack array */ 
-   L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue); 
-   L1->stacksize = BASIC_STACK_SIZE; 
-   for (i = 0; i < BASIC_STACK_SIZE; i++) 
-     setnilvalue(L1->stack + i);  /* erase new stack */ 
-   L1->top = L1->stack; 
-   L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK; 
-   /* initialize first ci */ 
-   ci = &L1->base_ci; 
-   ci->next = ci->previous = NULL; 
-   ci->callstatus = 0; 
-   ci->func = L1->top; 
-   setnilvalue(L1->top++);  /* 'function' entry for this 'ci' */ 
-   ci->top = L1->top + LUA_MINSTACK; 
-   L1->ci = ci; 
- } 
-   
-   
- static void freestack (lua_State *L) { 
-   if (L->stack == NULL) 
-     return;  /* stack not completely built yet */ 
-   L->ci = &L->base_ci;  /* free the entire 'ci' list */ 
-   luaE_freeCI(L); 
-   luaM_freearray(L, L->stack, L->stacksize);  /* free stack array */ 
- } 
-   
-   
- /* 
- ** Create registry table and its predefined values 
- */ 
- static void init_registry (lua_State *L, global_State *g) { 
-   TValue mt; 
-   /* create registry */ 
-   Table *registry = luaH_new(L); 
-   sethvalue(L, &g->l_registry, registry); 
-   luaH_resize(L, registry, LUA_RIDX_LAST, 0); 
-   /* registry[LUA_RIDX_MAINTHREAD] = L */ 
-   setthvalue(L, &mt, L); 
-   luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &mt); 
-   /* registry[LUA_RIDX_GLOBALS] = table of globals */ 
-   sethvalue(L, &mt, luaH_new(L)); 
-   luaH_setint(L, registry, LUA_RIDX_GLOBALS, &mt); 
- } 
-   
-   
- /* 
- ** open parts of the state that may cause memory-allocation errors 
- */ 
- static void f_luaopen (lua_State *L, void *ud) { 
-   global_State *g = G(L); 
-   UNUSED(ud); 
-   stack_init(L, L);  /* init stack */ 
-   init_registry(L, g); 
-   luaS_resize(L, MINSTRTABSIZE);  /* initial size of string table */ 
-   luaT_init(L); 
-   luaX_init(L); 
-   /* pre-create memory-error message */ 
-   g->memerrmsg = luaS_newliteral(L, MEMERRMSG); 
-   luaS_fix(g->memerrmsg);  /* it should never be collected */ 
-   g->gcrunning = 1;  /* allow gc */ 
-   g->version = lua_version(NULL); 
-   luai_userstateopen(L); 
- } 
-   
-   
- /* 
- ** preinitialize a state with consistent values without allocating 
- ** any memory (to avoid errors) 
- */ 
- static void preinit_state (lua_State *L, global_State *g) { 
-   G(L) = g; 
-   L->stack = NULL; 
-   L->ci = NULL; 
-   L->stacksize = 0; 
-   L->errorJmp = NULL; 
-   L->nCcalls = 0; 
-   L->hook = NULL; 
-   L->hookmask = 0; 
-   L->basehookcount = 0; 
-   L->allowhook = 1; 
-   resethookcount(L); 
-   L->openupval = NULL; 
-   L->nny = 1; 
-   L->status = LUA_OK; 
-   L->errfunc = 0; 
- } 
-   
-   
- static void close_state (lua_State *L) { 
-   global_State *g = G(L); 
-   luaF_close(L, L->stack);  /* close all upvalues for this thread */ 
-   luaC_freeallobjects(L);  /* collect all objects */ 
-   if (g->version)  /* closing a fully built state? */ 
-     luai_userstateclose(L); 
-   luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size); 
-   luaZ_freebuffer(L, &g->buff); 
-   freestack(L); 
-   lua_assert(gettotalbytes(g) == sizeof(LG)); 
-   (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0);  /* free main block */ 
- } 
-   
-   
- LUA_API lua_State *lua_newthread (lua_State *L) { 
-   lua_State *L1; 
-   lua_lock(L); 
-   luaC_checkGC(L); 
-   L1  = &- luaC_newobj (- L ,-  LUA_TTHREAD , sizeof(- LX ),-  NULL , offsetof(- LX ,-  l ))->- th ;
-   setthvalue(L, L->top, L1); 
-   api_incr_top(L); 
-   preinit_state(L1, G(L)); 
-   L1->hookmask = L->hookmask; 
-   L1->basehookcount = L->basehookcount; 
-   L1->hook = L->hook; 
-   resethookcount(L1); 
-   luai_userstatethread(L, L1); 
-   stack_init(L1, L);  /* init stack */ 
-   lua_unlock(L); 
-   return L1; 
- } 
-   
-   
- void luaE_freethread (lua_State *L, lua_State *L1) { 
-   LX *l = fromstate(L1); 
-   luaF_close(L1, L1->stack);  /* close all upvalues for this thread */ 
-   lua_assert(L1->openupval == NULL); 
-   luai_userstatefree(L, L1); 
-   freestack(L1); 
-   luaM_free(L, l); 
- } 
-   
-   
- LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) { 
-   int i; 
-   lua_State *L; 
-   global_State *g; 
-   LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG))); 
-   if (l == NULL) return NULL; 
-   L = &l->l.l; 
-   g = &l->g; 
-   L->next = NULL; 
-   L->tt = LUA_TTHREAD; 
-   g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT); 
-   L->marked = luaC_white(g); 
-   g->gckind = KGC_NORMAL; 
-   preinit_state(L, g); 
-   g->frealloc = f; 
-   g->ud = ud; 
-   g->mainthread = L; 
-   g->seed = makeseed(L); 
-   g->uvhead.u.l.prev = &g->uvhead; 
-   g->uvhead.u.l.next = &g->uvhead; 
-   g->gcrunning = 0;  /* no GC while building state */ 
-   g->GCestimate = 0; 
-   g->strt.size = 0; 
-   g->strt.nuse = 0; 
-   g->strt.hash = NULL; 
-   setnilvalue(&g->l_registry); 
-   luaZ_initbuffer(L, &g->buff); 
-   g->panic = NULL; 
-   g->version = NULL; 
-   g->gcstate = GCSpause; 
-   g->allgc = NULL; 
-   g->finobj = NULL; 
-   g->tobefnz = NULL; 
-   g->sweepgc = g->sweepfin = NULL; 
-   g->gray = g->grayagain = NULL; 
-   g->weak = g->ephemeron = g->allweak = NULL; 
-   g->totalbytes = sizeof(LG); 
-   g->GCdebt = 0; 
-   g->gcpause = LUAI_GCPAUSE; 
-   g->gcmajorinc = LUAI_GCMAJOR; 
-   g->gcstepmul = LUAI_GCMUL; 
-   for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL; 
-   if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) { 
-     /* memory allocation error: free partial state */ 
-     close_state(L); 
-     L = NULL; 
-   } 
-   return L; 
- } 
-   
-   
- LUA_API void lua_close (lua_State *L) { 
-   L = G(L)->mainthread;  /* only the main thread can be closed */ 
-   lua_lock(L); 
-   close_state(L); 
- } 
-   
-   
-