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  1. /*
  2. ** $Id: lparser.h,v 1.76.1.1 2017/04/19 17:20:42 roberto Exp $
  3. ** Lua Parser
  4. ** See Copyright Notice in lua.h
  5. */
  6.  
  7. #ifndef lparser_h
  8. #define lparser_h
  9.  
  10. #include "llimits.h"
  11. #include "lobject.h"
  12. #include "lzio.h"
  13.  
  14.  
  15. /*
  16. ** Expression and variable descriptor.
  17. ** Code generation for variables and expressions can be delayed to allow
  18. ** optimizations; An 'expdesc' structure describes a potentially-delayed
  19. ** variable/expression. It has a description of its "main" value plus a
  20. ** list of conditional jumps that can also produce its value (generated
  21. ** by short-circuit operators 'and'/'or').
  22. */
  23.  
  24. /* kinds of variables/expressions */
  25. typedef enum {
  26.   VVOID,  /* when 'expdesc' describes the last expression a list,
  27.              this kind means an empty list (so, no expression) */
  28.   VNIL,  /* constant nil */
  29.   VTRUE,  /* constant true */
  30.   VFALSE,  /* constant false */
  31.   VK,  /* constant in 'k'; info = index of constant in 'k' */
  32.   VKFLT,  /* floating constant; nval = numerical float value */
  33.   VKINT,  /* integer constant; nval = numerical integer value */
  34.   VNONRELOC,  /* expression has its value in a fixed register;
  35.                  info = result register */
  36.   VLOCAL,  /* local variable; info = local register */
  37.   VUPVAL,  /* upvalue variable; info = index of upvalue in 'upvalues' */
  38.   VINDEXED,  /* indexed variable;
  39.                 ind.vt = whether 't' is register or upvalue;
  40.                 ind.t = table register or upvalue;
  41.                 ind.idx = key's R/K index */
  42.   VJMP,  /* expression is a test/comparison;
  43.             info = pc of corresponding jump instruction */
  44.   VRELOCABLE,  /* expression can put result in any register;
  45.                   info = instruction pc */
  46.   VCALL,  /* expression is a function call; info = instruction pc */
  47.   VVARARG  /* vararg expression; info = instruction pc */
  48. } expkind;
  49.  
  50.  
  51. #define vkisvar(k)      (VLOCAL <= (k) && (k) <= VINDEXED)
  52. #define vkisinreg(k)    ((k) == VNONRELOC || (k) == VLOCAL)
  53.  
  54. typedef struct expdesc {
  55.   expkind k;
  56.   union {
  57.     lua_Integer ival;    /* for VKINT */
  58.     lua_Number nval;  /* for VKFLT */
  59.     int info;  /* for generic use */
  60.     struct {  /* for indexed variables (VINDEXED) */
  61.       short idx;  /* index (R/K) */
  62.       lu_byte t;  /* table (register or upvalue) */
  63.       lu_byte vt;  /* whether 't' is register (VLOCAL) or upvalue (VUPVAL) */
  64.     } ind;
  65.   } u;
  66.   int t;  /* patch list of 'exit when true' */
  67.   int f;  /* patch list of 'exit when false' */
  68. } expdesc;
  69.  
  70.  
  71. /* description of active local variable */
  72. typedef struct Vardesc {
  73.   short idx;  /* variable index in stack */
  74. } Vardesc;
  75.  
  76.  
  77. /* description of pending goto statements and label statements */
  78. typedef struct Labeldesc {
  79.   TString *name;  /* label identifier */
  80.   int pc;  /* position in code */
  81.   int line;  /* line where it appeared */
  82.   lu_byte nactvar;  /* local level where it appears in current block */
  83. } Labeldesc;
  84.  
  85.  
  86. /* list of labels or gotos */
  87. typedef struct Labellist {
  88.   Labeldesc *arr;  /* array */
  89.   int n;  /* number of entries in use */
  90.   int size;  /* array size */
  91. } Labellist;
  92.  
  93.  
  94. /* dynamic structures used by the parser */
  95. typedef struct Dyndata {
  96.   struct {  /* list of active local variables */
  97.     Vardesc *arr;
  98.     int n;
  99.     int size;
  100.   } actvar;
  101.   Labellist gt;  /* list of pending gotos */
  102.   Labellist label;   /* list of active labels */
  103. } Dyndata;
  104.  
  105.  
  106. /* control of blocks */
  107. struct BlockCnt;  /* defined in lparser.c */
  108.  
  109.  
  110. /* state needed to generate code for a given function */
  111. typedef struct FuncState {
  112.   Proto *f;  /* current function header */
  113.   struct FuncState *prev;  /* enclosing function */
  114.   struct LexState *ls;  /* lexical state */
  115.   struct BlockCnt *bl;  /* chain of current blocks */
  116.   int pc;  /* next position to code (equivalent to 'ncode') */
  117.   int lasttarget;   /* 'label' of last 'jump label' */
  118.   int jpc;  /* list of pending jumps to 'pc' */
  119.   int nk;  /* number of elements in 'k' */
  120.   int np;  /* number of elements in 'p' */
  121.   int firstlocal;  /* index of first local var (in Dyndata array) */
  122.   short nlocvars;  /* number of elements in 'f->locvars' */
  123.   lu_byte nactvar;  /* number of active local variables */
  124.   lu_byte nups;  /* number of upvalues */
  125.   lu_byte freereg;  /* first free register */
  126. } FuncState;
  127.  
  128.  
  129. LUAI_FUNC LClosure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
  130.                                  Dyndata *dyd, const char *name, int firstchar);
  131.  
  132.  
  133. #endif
  134.