- /* 
- ** $Id: lstate.c,v 2.133.1.1 2017/04/19 17:39:34 roberto Exp $ 
- ** Global State 
- ** See Copyright Notice in lua.h 
- */ 
-   
- #define lstate_c 
- #define LUA_CORE 
-   
- #include "lprefix.h" 
-   
-   
- #include <stddef.h> 
- #include <string.h> 
-   
- #include "lua.h" 
-   
- #include "lapi.h" 
- #include "ldebug.h" 
- #include "ldo.h" 
- #include "lfunc.h" 
- #include "lgc.h" 
- #include "llex.h" 
- #include "lmem.h" 
- #include "lstate.h" 
- #include "lstring.h" 
- #include "ltable.h" 
- #include "ltm.h" 
-   
-   
- #if !defined(LUAI_GCPAUSE) 
- #define LUAI_GCPAUSE    200  /* 200% */ 
- #endif 
-   
- #if !defined(LUAI_GCMUL) 
- #define LUAI_GCMUL      200 /* GC runs 'twice the speed' of memory allocation */ 
- #endif 
-   
-   
- /* 
- ** a macro to help the creation of a unique random seed when a state is 
- ** created; the seed is used to randomize hashes. 
- */ 
- #if !defined(luai_makeseed) 
- #include <time.h> 
- #define luai_makeseed()         cast(unsigned int, time(NULL)) 
- #endif 
-   
-   
-   
- /* 
- ** thread state + extra space 
- */ 
- typedef struct LX { 
-   lu_byte extra_[LUA_EXTRASPACE]; 
-   lua_State l; 
- } LX; 
-   
-   
- /* 
- ** Main thread combines a thread state and the global state 
- */ 
- typedef struct LG { 
-   LX l; 
-   global_State g; 
- } LG; 
-   
-   
-   
- #define fromstate(L)    (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l))) 
-   
-   
- /* 
- ** Compute an initial seed as random as possible. Rely on Address Space 
- ** Layout Randomization (if present) to increase randomness.. 
- */ 
- #define addbuff(b,p,e) \ 
-   { size_t t = cast(size_t, e); \ 
-     memcpy(b + p, &t, sizeof(t)); p += sizeof(t); } 
-   
- static unsigned int makeseed (lua_State *L) { 
-   char buff[4 * sizeof(size_t)]; 
-   unsigned int h = luai_makeseed(); 
-   int p = 0; 
-   addbuff(buff, p, L);  /* heap variable */ 
-   addbuff(buff, p, &h);  /* local variable */ 
-   addbuff(buff, p, luaO_nilobject);  /* global variable */ 
-   addbuff(buff, p, &lua_newstate);  /* public function */ 
-   lua_assert(p == sizeof(buff)); 
-   return luaS_hash(buff, p, h); 
- } 
-   
-   
- /* 
- ** set GCdebt to a new value keeping the value (totalbytes + GCdebt) 
- ** invariant (and avoiding underflows in 'totalbytes') 
- */ 
- void luaE_setdebt (global_State *g, l_mem debt) { 
-   l_mem tb = gettotalbytes(g); 
-   lua_assert(tb > 0); 
-   if (debt < tb - MAX_LMEM) 
-     debt = tb - MAX_LMEM;  /* will make 'totalbytes == MAX_LMEM' */ 
-   g->totalbytes = tb - debt; 
-   g->GCdebt = debt; 
- } 
-   
-   
- CallInfo *luaE_extendCI (lua_State *L) { 
-   CallInfo *ci = luaM_new(L, CallInfo); 
-   lua_assert(L->ci->next == NULL); 
-   L->ci->next = ci; 
-   ci->previous = L->ci; 
-   ci->next = NULL; 
-   L->nci++; 
-   return ci; 
- } 
-   
-   
- /* 
- ** free all CallInfo structures not in use by a thread 
- */ 
- void luaE_freeCI (lua_State *L) { 
-   CallInfo *ci = L->ci; 
-   CallInfo *next = ci->next; 
-   ci->next = NULL; 
-   while ((ci = next) != NULL) { 
-     next = ci->next; 
-     luaM_free(L, ci); 
-     L->nci--; 
-   } 
- } 
-   
-   
- /* 
- ** free half of the CallInfo structures not in use by a thread 
- */ 
- void luaE_shrinkCI (lua_State *L) { 
-   CallInfo *ci = L->ci; 
-   CallInfo *next2;  /* next's next */ 
-   /* while there are two nexts */ 
-   while (ci->next != NULL && (next2 = ci->next->next) != NULL) { 
-     luaM_free(L, ci->next);  /* free next */ 
-     L->nci--; 
-     ci->next = next2;  /* remove 'next' from the list */ 
-     next2->previous = ci; 
-     ci = next2;  /* keep next's next */ 
-   } 
- } 
-   
-   
- static void stack_init (lua_State *L1, lua_State *L) { 
-   int i; CallInfo *ci; 
-   /* initialize stack array */ 
-   L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue); 
-   L1->stacksize = BASIC_STACK_SIZE; 
-   for (i = 0; i < BASIC_STACK_SIZE; i++) 
-     setnilvalue(L1->stack + i);  /* erase new stack */ 
-   L1->top = L1->stack; 
-   L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK; 
-   /* initialize first ci */ 
-   ci = &L1->base_ci; 
-   ci->next = ci->previous = NULL; 
-   ci->callstatus = 0; 
-   ci->func = L1->top; 
-   setnilvalue(L1->top++);  /* 'function' entry for this 'ci' */ 
-   ci->top = L1->top + LUA_MINSTACK; 
-   L1->ci = ci; 
- } 
-   
-   
- static void freestack (lua_State *L) { 
-   if (L->stack == NULL) 
-     return;  /* stack not completely built yet */ 
-   L->ci = &L->base_ci;  /* free the entire 'ci' list */ 
-   luaE_freeCI(L); 
-   lua_assert(L->nci == 0); 
-   luaM_freearray(L, L->stack, L->stacksize);  /* free stack array */ 
- } 
-   
-   
- /* 
- ** Create registry table and its predefined values 
- */ 
- static void init_registry (lua_State *L, global_State *g) { 
-   TValue temp; 
-   /* create registry */ 
-   Table *registry = luaH_new(L); 
-   sethvalue(L, &g->l_registry, registry); 
-   luaH_resize(L, registry, LUA_RIDX_LAST, 0); 
-   /* registry[LUA_RIDX_MAINTHREAD] = L */ 
-   setthvalue(L, &temp, L);  /* temp = L */ 
-   luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &temp); 
-   /* registry[LUA_RIDX_GLOBALS] = table of globals */ 
-   sethvalue(L, &temp, luaH_new(L));  /* temp = new table (global table) */ 
-   luaH_setint(L, registry, LUA_RIDX_GLOBALS, &temp); 
- } 
-   
-   
- /* 
- ** open parts of the state that may cause memory-allocation errors. 
- ** ('g->version' != NULL flags that the state was completely build) 
- */ 
- static void f_luaopen (lua_State *L, void *ud) { 
-   global_State *g = G(L); 
-   UNUSED(ud); 
-   stack_init(L, L);  /* init stack */ 
-   init_registry(L, g); 
-   luaS_init(L); 
-   luaT_init(L); 
-   luaX_init(L); 
-   g->gcrunning = 1;  /* allow gc */ 
-   g->version = lua_version(NULL); 
-   luai_userstateopen(L); 
- } 
-   
-   
- /* 
- ** preinitialize a thread with consistent values without allocating 
- ** any memory (to avoid errors) 
- */ 
- static void preinit_thread (lua_State *L, global_State *g) { 
-   G(L) = g; 
-   L->stack = NULL; 
-   L->ci = NULL; 
-   L->nci = 0; 
-   L->stacksize = 0; 
-   L->twups = L;  /* thread has no upvalues */ 
-   L->errorJmp = NULL; 
-   L->nCcalls = 0; 
-   L->hook = NULL; 
-   L->hookmask = 0; 
-   L->basehookcount = 0; 
-   L->allowhook = 1; 
-   resethookcount(L); 
-   L->openupval = NULL; 
-   L->nny = 1; 
-   L->status = LUA_OK; 
-   L->errfunc = 0; 
- } 
-   
-   
- static void close_state (lua_State *L) { 
-   global_State *g = G(L); 
-   luaF_close(L, L->stack);  /* close all upvalues for this thread */ 
-   luaC_freeallobjects(L);  /* collect all objects */ 
-   if (g->version)  /* closing a fully built state? */ 
-     luai_userstateclose(L); 
-   luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size); 
-   freestack(L); 
-   lua_assert(gettotalbytes(g) == sizeof(LG)); 
-   (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0);  /* free main block */ 
- } 
-   
-   
- LUA_API lua_State *lua_newthread (lua_State *L) { 
-   global_State *g = G(L); 
-   lua_State *L1; 
-   lua_lock(L); 
-   luaC_checkGC(L); 
-   /* create new thread */ 
-   L1 = &cast(LX *, luaM_newobject(L, LUA_TTHREAD, sizeof(LX)))->l; 
-   L1->marked = luaC_white(g); 
-   L1->tt = LUA_TTHREAD; 
-   /* link it on list 'allgc' */ 
-   L1->next = g->allgc; 
-   g->allgc = obj2gco(L1); 
-   /* anchor it on L stack */ 
-   setthvalue(L, L->top, L1); 
-   api_incr_top(L); 
-   preinit_thread(L1, g); 
-   L1->hookmask = L->hookmask; 
-   L1->basehookcount = L->basehookcount; 
-   L1->hook = L->hook; 
-   resethookcount(L1); 
-   /* initialize L1 extra space */ 
-   memcpy(- lua_getextraspace (- L1 ),-  lua_getextraspace (- g ->- mainthread ),
 
-          LUA_EXTRASPACE); 
-   luai_userstatethread(L, L1); 
-   stack_init(L1, L);  /* init stack */ 
-   lua_unlock(L); 
-   return L1; 
- } 
-   
-   
- void luaE_freethread (lua_State *L, lua_State *L1) { 
-   LX *l = fromstate(L1); 
-   luaF_close(L1, L1->stack);  /* close all upvalues for this thread */ 
-   lua_assert(L1->openupval == NULL); 
-   luai_userstatefree(L, L1); 
-   freestack(L1); 
-   luaM_free(L, l); 
- } 
-   
-   
- LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) { 
-   int i; 
-   lua_State *L; 
-   global_State *g; 
-   LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG))); 
-   if (l == NULL) return NULL; 
-   L = &l->l.l; 
-   g = &l->g; 
-   L->next = NULL; 
-   L->tt = LUA_TTHREAD; 
-   g->currentwhite = bitmask(WHITE0BIT); 
-   L->marked = luaC_white(g); 
-   preinit_thread(L, g); 
-   g->frealloc = f; 
-   g->ud = ud; 
-   g->mainthread = L; 
-   g->seed = makeseed(L); 
-   g->gcrunning = 0;  /* no GC while building state */ 
-   g->GCestimate = 0; 
-   g->strt.size = g->strt.nuse = 0; 
-   g->strt.hash = NULL; 
-   setnilvalue(&g->l_registry); 
-   g->panic = NULL; 
-   g->version = NULL; 
-   g->gcstate = GCSpause; 
-   g->gckind = KGC_NORMAL; 
-   g->allgc = g->finobj = g->tobefnz = g->fixedgc = NULL; 
-   g->sweepgc = NULL; 
-   g->gray = g->grayagain = NULL; 
-   g->weak = g->ephemeron = g->allweak = NULL; 
-   g->twups = NULL; 
-   g->totalbytes = sizeof(LG); 
-   g->GCdebt = 0; 
-   g->gcfinnum = 0; 
-   g->gcpause = LUAI_GCPAUSE; 
-   g->gcstepmul = LUAI_GCMUL; 
-   for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL; 
-   if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) { 
-     /* memory allocation error: free partial state */ 
-     close_state(L); 
-     L = NULL; 
-   } 
-   return L; 
- } 
-   
-   
- LUA_API void lua_close (lua_State *L) { 
-   L = G(L)->mainthread;  /* only the main thread can be closed */ 
-   lua_lock(L); 
-   close_state(L); 
- } 
-   
-   
-