?login_element?

Subversion Repositories NedoOS

Rev

Blame | Last modification | View Log | Download

  1. /*
  2. ** $Id: ltablib.c,v 1.93.1.1 2017/04/19 17:20:42 roberto Exp $
  3. ** Library for Table Manipulation
  4. ** See Copyright Notice in lua.h
  5. */
  6.  
  7. #define ltablib_c
  8. #define LUA_LIB
  9.  
  10. #include "lprefix.h"
  11.  
  12.  
  13. #include <limits.h>
  14. #include <stddef.h>
  15. #include <string.h>
  16.  
  17. #include "lua.h"
  18.  
  19. #include "lauxlib.h"
  20. #include "lualib.h"
  21.  
  22.  
  23. /*
  24. ** Operations that an object must define to mimic a table
  25. ** (some functions only need some of them)
  26. */
  27. #define TAB_R   1                       /* read */
  28. #define TAB_W   2                       /* write */
  29. #define TAB_L   4                       /* length */
  30. #define TAB_RW  (TAB_R | TAB_W)         /* read/write */
  31.  
  32.  
  33. #define aux_getn(L,n,w) (checktab(L, n, (w) | TAB_L), luaL_len(L, n))
  34.  
  35.  
  36. static int checkfield (lua_State *L, const char *key, int n) {
  37.   lua_pushstring(L, key);
  38.   return (lua_rawget(L, -n) != LUA_TNIL);
  39. }
  40.  
  41.  
  42. /*
  43. ** Check that 'arg' either is a table or can behave like one (that is,
  44. ** has a metatable with the required metamethods)
  45. */
  46. static void checktab (lua_State *L, int arg, int what) {
  47.   if (lua_type(L, arg) != LUA_TTABLE) {  /* is it not a table? */
  48.     int n = 1;  /* number of elements to pop */
  49.     if (lua_getmetatable(L, arg) &&  /* must have metatable */
  50.         (!(what & TAB_R) || checkfield(L, "__index", ++n)) &&
  51.         (!(what & TAB_W) || checkfield(L, "__newindex", ++n)) &&
  52.         (!(what & TAB_L) || checkfield(L, "__len", ++n))) {
  53.       lua_pop(L, n);  /* pop metatable and tested metamethods */
  54.     }
  55.     else
  56.       luaL_checktype(L, arg, LUA_TTABLE);  /* force an error */
  57.   }
  58. }
  59.  
  60.  
  61. #if defined(LUA_COMPAT_MAXN)
  62. static int maxn (lua_State *L) {
  63.   lua_Number max = 0;
  64.   luaL_checktype(L, 1, LUA_TTABLE);
  65.   lua_pushnil(L);  /* first key */
  66.   while (lua_next(L, 1)) {
  67.     lua_pop(L, 1);  /* remove value */
  68.     if (lua_type(L, -1) == LUA_TNUMBER) {
  69.       lua_Number v = lua_tonumber(L, -1);
  70.       if (v > max) max = v;
  71.     }
  72.   }
  73.   lua_pushnumber(L, max);
  74.   return 1;
  75. }
  76. #endif
  77.  
  78.  
  79. static int tinsert (lua_State *L) {
  80.   lua_Integer e = aux_getn(L, 1, TAB_RW) + 1;  /* first empty element */
  81.   lua_Integer pos;  /* where to insert new element */
  82.   switch (lua_gettop(L)) {
  83.     case 2: {  /* called with only 2 arguments */
  84.       pos = e;  /* insert new element at the end */
  85.       break;
  86.     }
  87.     case 3: {
  88.       lua_Integer i;
  89.       pos = luaL_checkinteger(L, 2);  /* 2nd argument is the position */
  90.       luaL_argcheck(L, 1 <= pos && pos <= e, 2, "position out of bounds");
  91.       for (i = e; i > pos; i--) {  /* move up elements */
  92.         lua_geti(L, 1, i - 1);
  93.         lua_seti(L, 1, i);  /* t[i] = t[i - 1] */
  94.       }
  95.       break;
  96.     }
  97.     default: {
  98.       return luaL_error(L, "wrong number of arguments to 'insert'");
  99.     }
  100.   }
  101.   lua_seti(L, 1, pos);  /* t[pos] = v */
  102.   return 0;
  103. }
  104.  
  105.  
  106. static int tremove (lua_State *L) {
  107.   lua_Integer size = aux_getn(L, 1, TAB_RW);
  108.   lua_Integer pos = luaL_optinteger(L, 2, size);
  109.   if (pos != size)  /* validate 'pos' if given */
  110.     luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds");
  111.   lua_geti(L, 1, pos);  /* result = t[pos] */
  112.   for ( ; pos < size; pos++) {
  113.     lua_geti(L, 1, pos + 1);
  114.     lua_seti(L, 1, pos);  /* t[pos] = t[pos + 1] */
  115.   }
  116.   lua_pushnil(L);
  117.   lua_seti(L, 1, pos);  /* t[pos] = nil */
  118.   return 1;
  119. }
  120.  
  121.  
  122. /*
  123. ** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever
  124. ** possible, copy in increasing order, which is better for rehashing.
  125. ** "possible" means destination after original range, or smaller
  126. ** than origin, or copying to another table.
  127. */
  128. static int tmove (lua_State *L) {
  129.   lua_Integer f = luaL_checkinteger(L, 2);
  130.   lua_Integer e = luaL_checkinteger(L, 3);
  131.   lua_Integer t = luaL_checkinteger(L, 4);
  132.   int tt = !lua_isnoneornil(L, 5) ? 5 : 1;  /* destination table */
  133.   checktab(L, 1, TAB_R);
  134.   checktab(L, tt, TAB_W);
  135.   if (e >= f) {  /* otherwise, nothing to move */
  136.     lua_Integer n, i;
  137.     luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
  138.                   "too many elements to move");
  139.     n = e - f + 1;  /* number of elements to move */
  140.     luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
  141.                   "destination wrap around");
  142.     if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) {
  143.       for (i = 0; i < n; i++) {
  144.         lua_geti(L, 1, f + i);
  145.         lua_seti(L, tt, t + i);
  146.       }
  147.     }
  148.     else {
  149.       for (i = n - 1; i >= 0; i--) {
  150.         lua_geti(L, 1, f + i);
  151.         lua_seti(L, tt, t + i);
  152.       }
  153.     }
  154.   }
  155.   lua_pushvalue(L, tt);  /* return destination table */
  156.   return 1;
  157. }
  158.  
  159.  
  160. static void addfield (lua_State *L, luaL_Buffer *b, lua_Integer i) {
  161.   lua_geti(L, 1, i);
  162.   if (!lua_isstring(L, -1))
  163.     luaL_error(L, "invalid value (%s) at index %d in table for 'concat'",
  164.                   luaL_typename(L, -1), i);
  165.   luaL_addvalue(b);
  166. }
  167.  
  168.  
  169. static int tconcat (lua_State *L) {
  170.   luaL_Buffer b;
  171.   lua_Integer last = aux_getn(L, 1, TAB_R);
  172.   size_t lsep;
  173.   const char *sep = luaL_optlstring(L, 2, "", &lsep);
  174.   lua_Integer i = luaL_optinteger(L, 3, 1);
  175.   last = luaL_optinteger(L, 4, last);
  176.   luaL_buffinit(L, &b);
  177.   for (; i < last; i++) {
  178.     addfield(L, &b, i);
  179.     luaL_addlstring(&b, sep, lsep);
  180.   }
  181.   if (i == last)  /* add last value (if interval was not empty) */
  182.     addfield(L, &b, i);
  183.   luaL_pushresult(&b);
  184.   return 1;
  185. }
  186.  
  187.  
  188. /*
  189. ** {======================================================
  190. ** Pack/unpack
  191. ** =======================================================
  192. */
  193.  
  194. static int pack (lua_State *L) {
  195.   int i;
  196.   int n = lua_gettop(L);  /* number of elements to pack */
  197.   lua_createtable(L, n, 1);  /* create result table */
  198.   lua_insert(L, 1);  /* put it at index 1 */
  199.   for (i = n; i >= 1; i--)  /* assign elements */
  200.     lua_seti(L, 1, i);
  201.   lua_pushinteger(L, n);
  202.   lua_setfield(L, 1, "n");  /* t.n = number of elements */
  203.   return 1;  /* return table */
  204. }
  205.  
  206.  
  207. static int unpack (lua_State *L) {
  208.   lua_Unsigned n;
  209.   lua_Integer i = luaL_optinteger(L, 2, 1);
  210.   lua_Integer e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
  211.   if (i > e) return 0;  /* empty range */
  212.   n = (lua_Unsigned)e - i;  /* number of elements minus 1 (avoid overflows) */
  213.   if (n >= (unsigned int)INT_MAX  || !lua_checkstack(L, (int)(++n)))
  214.     return luaL_error(L, "too many results to unpack");
  215.   for (; i < e; i++) {  /* push arg[i..e - 1] (to avoid overflows) */
  216.     lua_geti(L, 1, i);
  217.   }
  218.   lua_geti(L, 1, e);  /* push last element */
  219.   return (int)n;
  220. }
  221.  
  222. /* }====================================================== */
  223.  
  224.  
  225.  
  226. /*
  227. ** {======================================================
  228. ** Quicksort
  229. ** (based on 'Algorithms in MODULA-3', Robert Sedgewick;
  230. **  Addison-Wesley, 1993.)
  231. ** =======================================================
  232. */
  233.  
  234.  
  235. /* type for array indices */
  236. typedef unsigned int IdxT;
  237.  
  238.  
  239. /*
  240. ** Produce a "random" 'unsigned int' to randomize pivot choice. This
  241. ** macro is used only when 'sort' detects a big imbalance in the result
  242. ** of a partition. (If you don't want/need this "randomness", ~0 is a
  243. ** good choice.)
  244. */
  245. #if !defined(l_randomizePivot)          /* { */
  246.  
  247. #include <time.h>
  248.  
  249. /* size of 'e' measured in number of 'unsigned int's */
  250. #define sof(e)          (sizeof(e) / sizeof(unsigned int))
  251.  
  252. /*
  253. ** Use 'time' and 'clock' as sources of "randomness". Because we don't
  254. ** know the types 'clock_t' and 'time_t', we cannot cast them to
  255. ** anything without risking overflows. A safe way to use their values
  256. ** is to copy them to an array of a known type and use the array values.
  257. */
  258. static unsigned int l_randomizePivot (void) {
  259.   clock_t c = clock();
  260.   time_t t = time(NULL);
  261.   unsigned int buff[sof(c) + sof(t)];
  262.   unsigned int i, rnd = 0;
  263.   memcpy(buff, &c, sof(c) * sizeof(unsigned int));
  264.   memcpy(buff + sof(c), &t, sof(t) * sizeof(unsigned int));
  265.   for (i = 0; i < sof(buff); i++)
  266.     rnd += buff[i];
  267.   return rnd;
  268. }
  269.  
  270. #endif                                  /* } */
  271.  
  272.  
  273. /* arrays larger than 'RANLIMIT' may use randomized pivots */
  274. #define RANLIMIT        100u
  275.  
  276.  
  277. static void set2 (lua_State *L, IdxT i, IdxT j) {
  278.   lua_seti(L, 1, i);
  279.   lua_seti(L, 1, j);
  280. }
  281.  
  282.  
  283. /*
  284. ** Return true iff value at stack index 'a' is less than the value at
  285. ** index 'b' (according to the order of the sort).
  286. */
  287. static int sort_comp (lua_State *L, int a, int b) {
  288.   if (lua_isnil(L, 2))  /* no function? */
  289.     return lua_compare(L, a, b, LUA_OPLT);  /* a < b */
  290.   else {  /* function */
  291.     int res;
  292.     lua_pushvalue(L, 2);    /* push function */
  293.     lua_pushvalue(L, a-1);  /* -1 to compensate function */
  294.     lua_pushvalue(L, b-2);  /* -2 to compensate function and 'a' */
  295.     lua_call(L, 2, 1);      /* call function */
  296.     res = lua_toboolean(L, -1);  /* get result */
  297.     lua_pop(L, 1);          /* pop result */
  298.     return res;
  299.   }
  300. }
  301.  
  302.  
  303. /*
  304. ** Does the partition: Pivot P is at the top of the stack.
  305. ** precondition: a[lo] <= P == a[up-1] <= a[up],
  306. ** so it only needs to do the partition from lo + 1 to up - 2.
  307. ** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up]
  308. ** returns 'i'.
  309. */
  310. static IdxT partition (lua_State *L, IdxT lo, IdxT up) {
  311.   IdxT i = lo;  /* will be incremented before first use */
  312.   IdxT j = up - 1;  /* will be decremented before first use */
  313.   /* loop invariant: a[lo .. i] <= P <= a[j .. up] */
  314.   for (;;) {
  315.     /* next loop: repeat ++i while a[i] < P */
  316.     while (lua_geti(L, 1, ++i), sort_comp(L, -1, -2)) {
  317.       if (i == up - 1)  /* a[i] < P  but a[up - 1] == P  ?? */
  318.         luaL_error(L, "invalid order function for sorting");
  319.       lua_pop(L, 1);  /* remove a[i] */
  320.     }
  321.     /* after the loop, a[i] >= P and a[lo .. i - 1] < P */
  322.     /* next loop: repeat --j while P < a[j] */
  323.     while (lua_geti(L, 1, --j), sort_comp(L, -3, -1)) {
  324.       if (j < i)  /* j < i  but  a[j] > P ?? */
  325.         luaL_error(L, "invalid order function for sorting");
  326.       lua_pop(L, 1);  /* remove a[j] */
  327.     }
  328.     /* after the loop, a[j] <= P and a[j + 1 .. up] >= P */
  329.     if (j < i) {  /* no elements out of place? */
  330.       /* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */
  331.       lua_pop(L, 1);  /* pop a[j] */
  332.       /* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */
  333.       set2(L, up - 1, i);
  334.       return i;
  335.     }
  336.     /* otherwise, swap a[i] - a[j] to restore invariant and repeat */
  337.     set2(L, i, j);
  338.   }
  339. }
  340.  
  341.  
  342. /*
  343. ** Choose an element in the middle (2nd-3th quarters) of [lo,up]
  344. ** "randomized" by 'rnd'
  345. */
  346. static IdxT choosePivot (IdxT lo, IdxT up, unsigned int rnd) {
  347.   IdxT r4 = (up - lo) / 4;  /* range/4 */
  348.   IdxT p = rnd % (r4 * 2) + (lo + r4);
  349.   lua_assert(lo + r4 <= p && p <= up - r4);
  350.   return p;
  351. }
  352.  
  353.  
  354. /*
  355. ** QuickSort algorithm (recursive function)
  356. */
  357. static void auxsort (lua_State *L, IdxT lo, IdxT up,
  358.                                    unsigned int rnd) {
  359.   while (lo < up) {  /* loop for tail recursion */
  360.     IdxT p;  /* Pivot index */
  361.     IdxT n;  /* to be used later */
  362.     /* sort elements 'lo', 'p', and 'up' */
  363.     lua_geti(L, 1, lo);
  364.     lua_geti(L, 1, up);
  365.     if (sort_comp(L, -1, -2))  /* a[up] < a[lo]? */
  366.       set2(L, lo, up);  /* swap a[lo] - a[up] */
  367.     else
  368.       lua_pop(L, 2);  /* remove both values */
  369.     if (up - lo == 1)  /* only 2 elements? */
  370.       return;  /* already sorted */
  371.     if (up - lo < RANLIMIT || rnd == 0)  /* small interval or no randomize? */
  372.       p = (lo + up)/2;  /* middle element is a good pivot */
  373.     else  /* for larger intervals, it is worth a random pivot */
  374.       p = choosePivot(lo, up, rnd);
  375.     lua_geti(L, 1, p);
  376.     lua_geti(L, 1, lo);
  377.     if (sort_comp(L, -2, -1))  /* a[p] < a[lo]? */
  378.       set2(L, p, lo);  /* swap a[p] - a[lo] */
  379.     else {
  380.       lua_pop(L, 1);  /* remove a[lo] */
  381.       lua_geti(L, 1, up);
  382.       if (sort_comp(L, -1, -2))  /* a[up] < a[p]? */
  383.         set2(L, p, up);  /* swap a[up] - a[p] */
  384.       else
  385.         lua_pop(L, 2);
  386.     }
  387.     if (up - lo == 2)  /* only 3 elements? */
  388.       return;  /* already sorted */
  389.     lua_geti(L, 1, p);  /* get middle element (Pivot) */
  390.     lua_pushvalue(L, -1);  /* push Pivot */
  391.     lua_geti(L, 1, up - 1);  /* push a[up - 1] */
  392.     set2(L, p, up - 1);  /* swap Pivot (a[p]) with a[up - 1] */
  393.     p = partition(L, lo, up);
  394.     /* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */
  395.     if (p - lo < up - p) {  /* lower interval is smaller? */
  396.       auxsort(L, lo, p - 1, rnd);  /* call recursively for lower interval */
  397.       n = p - lo;  /* size of smaller interval */
  398.       lo = p + 1;  /* tail call for [p + 1 .. up] (upper interval) */
  399.     }
  400.     else {
  401.       auxsort(L, p + 1, up, rnd);  /* call recursively for upper interval */
  402.       n = up - p;  /* size of smaller interval */
  403.       up = p - 1;  /* tail call for [lo .. p - 1]  (lower interval) */
  404.     }
  405.     if ((up - lo) / 128 > n) /* partition too imbalanced? */
  406.       rnd = l_randomizePivot();  /* try a new randomization */
  407.   }  /* tail call auxsort(L, lo, up, rnd) */
  408. }
  409.  
  410.  
  411. static int sort (lua_State *L) {
  412.   lua_Integer n = aux_getn(L, 1, TAB_RW);
  413.   if (n > 1) {  /* non-trivial interval? */
  414.     luaL_argcheck(L, n < INT_MAX, 1, "array too big");
  415.     if (!lua_isnoneornil(L, 2))  /* is there a 2nd argument? */
  416.       luaL_checktype(L, 2, LUA_TFUNCTION);  /* must be a function */
  417.     lua_settop(L, 2);  /* make sure there are two arguments */
  418.     auxsort(L, 1, (IdxT)n, 0);
  419.   }
  420.   return 0;
  421. }
  422.  
  423. /* }====================================================== */
  424.  
  425.  
  426. static const luaL_Reg tab_funcs[] = {
  427.   {"concat", tconcat},
  428. #if defined(LUA_COMPAT_MAXN)
  429.   {"maxn", maxn},
  430. #endif
  431.   {"insert", tinsert},
  432.   {"pack", pack},
  433.   {"unpack", unpack},
  434.   {"remove", tremove},
  435.   {"move", tmove},
  436.   {"sort", sort},
  437.   {NULL, NULL}
  438. };
  439.  
  440.  
  441. LUAMOD_API int luaopen_table (lua_State *L) {
  442.   luaL_newlib(L, tab_funcs);
  443. #if defined(LUA_COMPAT_UNPACK)
  444.   /* _G.unpack = table.unpack */
  445.   lua_getfield(L, -1, "unpack");
  446.   lua_setglobal(L, "unpack");
  447. #endif
  448.   return 1;
  449. }
  450.  
  451.