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  1. /*
  2. ** $Id: lua.c,v 1.230.1.1 2017/04/19 17:29:57 roberto Exp $
  3. ** Lua stand-alone interpreter
  4. ** See Copyright Notice in lua.h
  5. */
  6.  
  7. #define lua_c
  8.  
  9. #include "lprefix.h"
  10.  
  11.  
  12. #include <signal.h>
  13. #include <stdio.h>
  14. #include <stdlib.h>
  15. #include <string.h>
  16.  
  17. #include "lua.h"
  18.  
  19. #include "lauxlib.h"
  20. #include "lualib.h"
  21.  
  22.  
  23.  
  24. #if !defined(LUA_PROMPT)
  25. #define LUA_PROMPT              "> "
  26. #define LUA_PROMPT2             ">> "
  27. #endif
  28.  
  29. #if !defined(LUA_PROGNAME)
  30. #define LUA_PROGNAME            "lua"
  31. #endif
  32.  
  33. #if !defined(LUA_MAXINPUT)
  34. #define LUA_MAXINPUT            512
  35. #endif
  36.  
  37. #if !defined(LUA_INIT_VAR)
  38. #define LUA_INIT_VAR            "LUA_INIT"
  39. #endif
  40.  
  41. #define LUA_INITVARVERSION      LUA_INIT_VAR LUA_VERSUFFIX
  42.  
  43.  
  44. /*
  45. ** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
  46. ** is, whether we're running lua interactively).
  47. */
  48. #if !defined(lua_stdin_is_tty)  /* { */
  49.  
  50. #if defined(LUA_USE_POSIX)      /* { */
  51.  
  52. #include <unistd.h>
  53. #define lua_stdin_is_tty()      isatty(0)
  54.  
  55. #elif defined(LUA_USE_WINDOWS)  /* }{ */
  56.  
  57. #include <io.h>
  58. #include <windows.h>
  59.  
  60. #define lua_stdin_is_tty()      _isatty(_fileno(stdin))
  61.  
  62. #else                           /* }{ */
  63.  
  64. /* ISO C definition */
  65. #define lua_stdin_is_tty()      1  /* assume stdin is a tty */
  66.  
  67. #endif                          /* } */
  68.  
  69. #endif                          /* } */
  70.  
  71.  
  72. /*
  73. ** lua_readline defines how to show a prompt and then read a line from
  74. ** the standard input.
  75. ** lua_saveline defines how to "save" a read line in a "history".
  76. ** lua_freeline defines how to free a line read by lua_readline.
  77. */
  78. #if !defined(lua_readline)      /* { */
  79.  
  80. #if defined(LUA_USE_READLINE)   /* { */
  81.  
  82. #include <readline/readline.h>
  83. #include <readline/history.h>
  84. #define lua_readline(L,b,p)     ((void)L, ((b)=readline(p)) != NULL)
  85. #define lua_saveline(L,line)    ((void)L, add_history(line))
  86. #define lua_freeline(L,b)       ((void)L, free(b))
  87.  
  88. #else                           /* }{ */
  89.  
  90. #define lua_readline(L,b,p) \
  91.         ((void)L, fputs(p, stdout), fflush(stdout),  /* show prompt */ \
  92.         fgets(b, LUA_MAXINPUT, stdin) != NULL)  /* get line */
  93. #define lua_saveline(L,line)    { (void)L; (void)line; }
  94. #define lua_freeline(L,b)       { (void)L; (void)b; }
  95.  
  96. #endif                          /* } */
  97.  
  98. #endif                          /* } */
  99.  
  100.  
  101.  
  102.  
  103. static lua_State *globalL = NULL;
  104.  
  105. static const char *progname = LUA_PROGNAME;
  106.  
  107.  
  108. /*
  109. ** Hook set by signal function to stop the interpreter.
  110. */
  111. static void lstop (lua_State *L, lua_Debug *ar) {
  112.   (void)ar;  /* unused arg. */
  113.   lua_sethook(L, NULL, 0, 0);  /* reset hook */
  114.   luaL_error(L, "interrupted!");
  115. }
  116.  
  117.  
  118. /*
  119. ** Function to be called at a C signal. Because a C signal cannot
  120. ** just change a Lua state (as there is no proper synchronization),
  121. ** this function only sets a hook that, when called, will stop the
  122. ** interpreter.
  123. */
  124. static void laction (int i) {
  125.   signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
  126.   lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
  127. }
  128.  
  129.  
  130. static void print_usage (const char *badoption) {
  131.   lua_writestringerror("%s: ", progname);
  132.   if (badoption[1] == 'e' || badoption[1] == 'l')
  133.     lua_writestringerror("'%s' needs argument\n", badoption);
  134.   else
  135.     lua_writestringerror("unrecognized option '%s'\n", badoption);
  136.   lua_writestringerror(
  137.   "usage: %s [options] [script [args]]\n"
  138.   "Available options are:\n"
  139.   "  -e stat  execute string 'stat'\n"
  140.   "  -i       enter interactive mode after executing 'script'\n"
  141.   "  -l name  require library 'name' into global 'name'\n"
  142.   "  -v       show version information\n"
  143.   "  -E       ignore environment variables\n"
  144.   "  --       stop handling options\n"
  145.   "  -        stop handling options and execute stdin\n"
  146.   ,
  147.   progname);
  148. }
  149.  
  150.  
  151. /*
  152. ** Prints an error message, adding the program name in front of it
  153. ** (if present)
  154. */
  155. static void l_message (const char *pname, const char *msg) {
  156.   if (pname) lua_writestringerror("%s: ", pname);
  157.   lua_writestringerror("%s\n", msg);
  158. }
  159.  
  160.  
  161. /*
  162. ** Check whether 'status' is not OK and, if so, prints the error
  163. ** message on the top of the stack. It assumes that the error object
  164. ** is a string, as it was either generated by Lua or by 'msghandler'.
  165. */
  166. static int report (lua_State *L, int status) {
  167.   if (status != LUA_OK) {
  168.     const char *msg = lua_tostring(L, -1);
  169.     l_message(progname, msg);
  170.     lua_pop(L, 1);  /* remove message */
  171.   }
  172.   return status;
  173. }
  174.  
  175.  
  176. /*
  177. ** Message handler used to run all chunks
  178. */
  179. static int msghandler (lua_State *L) {
  180.   const char *msg = lua_tostring(L, 1);
  181.   if (msg == NULL) {  /* is error object not a string? */
  182.     if (luaL_callmeta(L, 1, "__tostring") &&  /* does it have a metamethod */
  183.         lua_type(L, -1) == LUA_TSTRING)  /* that produces a string? */
  184.       return 1;  /* that is the message */
  185.     else
  186.       msg = lua_pushfstring(L, "(error object is a %s value)",
  187.                                luaL_typename(L, 1));
  188.   }
  189.   luaL_traceback(L, L, msg, 1);  /* append a standard traceback */
  190.   return 1;  /* return the traceback */
  191. }
  192.  
  193.  
  194. /*
  195. ** Interface to 'lua_pcall', which sets appropriate message function
  196. ** and C-signal handler. Used to run all chunks.
  197. */
  198. static int docall (lua_State *L, int narg, int nres) {
  199.   int status;
  200.   int base = lua_gettop(L) - narg;  /* function index */
  201.   lua_pushcfunction(L, msghandler);  /* push message handler */
  202.   lua_insert(L, base);  /* put it under function and args */
  203.   globalL = L;  /* to be available to 'laction' */
  204.   signal(SIGINT, laction);  /* set C-signal handler */
  205.   status = lua_pcall(L, narg, nres, base);
  206.   signal(SIGINT, SIG_DFL); /* reset C-signal handler */
  207.   lua_remove(L, base);  /* remove message handler from the stack */
  208.   return status;
  209. }
  210.  
  211.  
  212. static void print_version (void) {
  213.   lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
  214.   lua_writeline();
  215. }
  216.  
  217.  
  218. /*
  219. ** Create the 'arg' table, which stores all arguments from the
  220. ** command line ('argv'). It should be aligned so that, at index 0,
  221. ** it has 'argv[script]', which is the script name. The arguments
  222. ** to the script (everything after 'script') go to positive indices;
  223. ** other arguments (before the script name) go to negative indices.
  224. ** If there is no script name, assume interpreter's name as base.
  225. */
  226. static void createargtable (lua_State *L, char **argv, int argc, int script) {
  227.   int i, narg;
  228.   if (script == argc) script = 0;  /* no script name? */
  229.   narg = argc - (script + 1);  /* number of positive indices */
  230.   lua_createtable(L, narg, script + 1);
  231.   for (i = 0; i < argc; i++) {
  232.     lua_pushstring(L, argv[i]);
  233.     lua_rawseti(L, -2, i - script);
  234.   }
  235.   lua_setglobal(L, "arg");
  236. }
  237.  
  238.  
  239. static int dochunk (lua_State *L, int status) {
  240.   if (status == LUA_OK) status = docall(L, 0, 0);
  241.   return report(L, status);
  242. }
  243.  
  244.  
  245. static int dofile (lua_State *L, const char *name) {
  246.   return dochunk(L, luaL_loadfile(L, name));
  247. }
  248.  
  249.  
  250. static int dostring (lua_State *L, const char *s, const char *name) {
  251.   return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
  252. }
  253.  
  254.  
  255. /*
  256. ** Calls 'require(name)' and stores the result in a global variable
  257. ** with the given name.
  258. */
  259. static int dolibrary (lua_State *L, const char *name) {
  260.   int status;
  261.   lua_getglobal(L, "require");
  262.   lua_pushstring(L, name);
  263.   status = docall(L, 1, 1);  /* call 'require(name)' */
  264.   if (status == LUA_OK)
  265.     lua_setglobal(L, name);  /* global[name] = require return */
  266.   return report(L, status);
  267. }
  268.  
  269.  
  270. /*
  271. ** Returns the string to be used as a prompt by the interpreter.
  272. */
  273. static const char *get_prompt (lua_State *L, int firstline) {
  274.   const char *p;
  275.   lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
  276.   p = lua_tostring(L, -1);
  277.   if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
  278.   return p;
  279. }
  280.  
  281. /* mark in error messages for incomplete statements */
  282. #define EOFMARK         "<eof>"
  283. #define marklen         (sizeof(EOFMARK)/sizeof(char) - 1)
  284.  
  285.  
  286. /*
  287. ** Check whether 'status' signals a syntax error and the error
  288. ** message at the top of the stack ends with the above mark for
  289. ** incomplete statements.
  290. */
  291. static int incomplete (lua_State *L, int status) {
  292.   if (status == LUA_ERRSYNTAX) {
  293.     size_t lmsg;
  294.     const char *msg = lua_tolstring(L, -1, &lmsg);
  295.     if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
  296.       lua_pop(L, 1);
  297.       return 1;
  298.     }
  299.   }
  300.   return 0;  /* else... */
  301. }
  302.  
  303.  
  304. /*
  305. ** Prompt the user, read a line, and push it into the Lua stack.
  306. */
  307. static int pushline (lua_State *L, int firstline) {
  308.   char buffer[LUA_MAXINPUT];
  309.   char *b = buffer;
  310.   size_t l;
  311.   const char *prmt = get_prompt(L, firstline);
  312.   int readstatus = lua_readline(L, b, prmt);
  313.   if (readstatus == 0)
  314.     return 0;  /* no input (prompt will be popped by caller) */
  315.   lua_pop(L, 1);  /* remove prompt */
  316.   l = strlen(b);
  317.   if (l > 0 && b[l-1] == '\n')  /* line ends with newline? */
  318.     b[--l] = '\0';  /* remove it */
  319.   if (firstline && b[0] == '=')  /* for compatibility with 5.2, ... */
  320.     lua_pushfstring(L, "return %s", b + 1);  /* change '=' to 'return' */
  321.   else
  322.     lua_pushlstring(L, b, l);
  323.   lua_freeline(L, b);
  324.   return 1;
  325. }
  326.  
  327.  
  328. /*
  329. ** Try to compile line on the stack as 'return <line>;'; on return, stack
  330. ** has either compiled chunk or original line (if compilation failed).
  331. */
  332. static int addreturn (lua_State *L) {
  333.   const char *line = lua_tostring(L, -1);  /* original line */
  334.   const char *retline = lua_pushfstring(L, "return %s;", line);
  335.   int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
  336.   if (status == LUA_OK) {
  337.     lua_remove(L, -2);  /* remove modified line */
  338.     if (line[0] != '\0')  /* non empty? */
  339.       lua_saveline(L, line);  /* keep history */
  340.   }
  341.   else
  342.     lua_pop(L, 2);  /* pop result from 'luaL_loadbuffer' and modified line */
  343.   return status;
  344. }
  345.  
  346.  
  347. /*
  348. ** Read multiple lines until a complete Lua statement
  349. */
  350. static int multiline (lua_State *L) {
  351.   for (;;) {  /* repeat until gets a complete statement */
  352.     size_t len;
  353.     const char *line = lua_tolstring(L, 1, &len);  /* get what it has */
  354.     int status = luaL_loadbuffer(L, line, len, "=stdin");  /* try it */
  355.     if (!incomplete(L, status) || !pushline(L, 0)) {
  356.       lua_saveline(L, line);  /* keep history */
  357.       return status;  /* cannot or should not try to add continuation line */
  358.     }
  359.     lua_pushliteral(L, "\n");  /* add newline... */
  360.     lua_insert(L, -2);  /* ...between the two lines */
  361.     lua_concat(L, 3);  /* join them */
  362.   }
  363. }
  364.  
  365.  
  366. /*
  367. ** Read a line and try to load (compile) it first as an expression (by
  368. ** adding "return " in front of it) and second as a statement. Return
  369. ** the final status of load/call with the resulting function (if any)
  370. ** in the top of the stack.
  371. */
  372. static int loadline (lua_State *L) {
  373.   int status;
  374.   lua_settop(L, 0);
  375.   if (!pushline(L, 1))
  376.     return -1;  /* no input */
  377.   if ((status = addreturn(L)) != LUA_OK)  /* 'return ...' did not work? */
  378.     status = multiline(L);  /* try as command, maybe with continuation lines */
  379.   lua_remove(L, 1);  /* remove line from the stack */
  380.   lua_assert(lua_gettop(L) == 1);
  381.   return status;
  382. }
  383.  
  384.  
  385. /*
  386. ** Prints (calling the Lua 'print' function) any values on the stack
  387. */
  388. static void l_print (lua_State *L) {
  389.   int n = lua_gettop(L);
  390.   if (n > 0) {  /* any result to be printed? */
  391.     luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
  392.     lua_getglobal(L, "print");
  393.     lua_insert(L, 1);
  394.     if (lua_pcall(L, n, 0, 0) != LUA_OK)
  395.       l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
  396.                                              lua_tostring(L, -1)));
  397.   }
  398. }
  399.  
  400.  
  401. /*
  402. ** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
  403. ** print any results.
  404. */
  405. static void doREPL (lua_State *L) {
  406.   int status;
  407.   const char *oldprogname = progname;
  408.   progname = NULL;  /* no 'progname' on errors in interactive mode */
  409.   while ((status = loadline(L)) != -1) {
  410.     if (status == LUA_OK)
  411.       status = docall(L, 0, LUA_MULTRET);
  412.     if (status == LUA_OK) l_print(L);
  413.     else report(L, status);
  414.   }
  415.   lua_settop(L, 0);  /* clear stack */
  416.   lua_writeline();
  417.   progname = oldprogname;
  418. }
  419.  
  420.  
  421. /*
  422. ** Push on the stack the contents of table 'arg' from 1 to #arg
  423. */
  424. static int pushargs (lua_State *L) {
  425.   int i, n;
  426.   if (lua_getglobal(L, "arg") != LUA_TTABLE)
  427.     luaL_error(L, "'arg' is not a table");
  428.   n = (int)luaL_len(L, -1);
  429.   luaL_checkstack(L, n + 3, "too many arguments to script");
  430.   for (i = 1; i <= n; i++)
  431.     lua_rawgeti(L, -i, i);
  432.   lua_remove(L, -i);  /* remove table from the stack */
  433.   return n;
  434. }
  435.  
  436.  
  437. static int handle_script (lua_State *L, char **argv) {
  438.   int status;
  439.   const char *fname = argv[0];
  440.   if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
  441.     fname = NULL;  /* stdin */
  442.   status = luaL_loadfile(L, fname);
  443.   if (status == LUA_OK) {
  444.     int n = pushargs(L);  /* push arguments to script */
  445.     status = docall(L, n, LUA_MULTRET);
  446.   }
  447.   return report(L, status);
  448. }
  449.  
  450.  
  451.  
  452. /* bits of various argument indicators in 'args' */
  453. #define has_error       1       /* bad option */
  454. #define has_i           2       /* -i */
  455. #define has_v           4       /* -v */
  456. #define has_e           8       /* -e */
  457. #define has_E           16      /* -E */
  458.  
  459. /*
  460. ** Traverses all arguments from 'argv', returning a mask with those
  461. ** needed before running any Lua code (or an error code if it finds
  462. ** any invalid argument). 'first' returns the first not-handled argument
  463. ** (either the script name or a bad argument in case of error).
  464. */
  465. static int collectargs (char **argv, int *first) {
  466.   int args = 0;
  467.   int i;
  468.   for (i = 1; argv[i] != NULL; i++) {
  469.     *first = i;
  470.     if (argv[i][0] != '-')  /* not an option? */
  471.         return args;  /* stop handling options */
  472.     switch (argv[i][1]) {  /* else check option */
  473.       case '-':  /* '--' */
  474.         if (argv[i][2] != '\0')  /* extra characters after '--'? */
  475.           return has_error;  /* invalid option */
  476.         *first = i + 1;
  477.         return args;
  478.       case '\0':  /* '-' */
  479.         return args;  /* script "name" is '-' */
  480.       case 'E':
  481.         if (argv[i][2] != '\0')  /* extra characters after 1st? */
  482.           return has_error;  /* invalid option */
  483.         args |= has_E;
  484.         break;
  485.       case 'i':
  486.         args |= has_i;  /* (-i implies -v) *//* FALLTHROUGH */
  487.       case 'v':
  488.         if (argv[i][2] != '\0')  /* extra characters after 1st? */
  489.           return has_error;  /* invalid option */
  490.         args |= has_v;
  491.         break;
  492.       case 'e':
  493.         args |= has_e;  /* FALLTHROUGH */
  494.       case 'l':  /* both options need an argument */
  495.         if (argv[i][2] == '\0') {  /* no concatenated argument? */
  496.           i++;  /* try next 'argv' */
  497.           if (argv[i] == NULL || argv[i][0] == '-')
  498.             return has_error;  /* no next argument or it is another option */
  499.         }
  500.         break;
  501.       default:  /* invalid option */
  502.         return has_error;
  503.     }
  504.   }
  505.   *first = i;  /* no script name */
  506.   return args;
  507. }
  508.  
  509.  
  510. /*
  511. ** Processes options 'e' and 'l', which involve running Lua code.
  512. ** Returns 0 if some code raises an error.
  513. */
  514. static int runargs (lua_State *L, char **argv, int n) {
  515.   int i;
  516.   for (i = 1; i < n; i++) {
  517.     int option = argv[i][1];
  518.     lua_assert(argv[i][0] == '-');  /* already checked */
  519.     if (option == 'e' || option == 'l') {
  520.       int status;
  521.       const char *extra = argv[i] + 2;  /* both options need an argument */
  522.       if (*extra == '\0') extra = argv[++i];
  523.       lua_assert(extra != NULL);
  524.       status = (option == 'e')
  525.                ? dostring(L, extra, "=(command line)")
  526.                : dolibrary(L, extra);
  527.       if (status != LUA_OK) return 0;
  528.     }
  529.   }
  530.   return 1;
  531. }
  532.  
  533.  
  534.  
  535. static int handle_luainit (lua_State *L) {
  536.   const char *name = "=" LUA_INITVARVERSION;
  537.   const char *init = getenv(name + 1);
  538.   if (init == NULL) {
  539.     name = "=" LUA_INIT_VAR;
  540.     init = getenv(name + 1);  /* try alternative name */
  541.   }
  542.   if (init == NULL) return LUA_OK;
  543.   else if (init[0] == '@')
  544.     return dofile(L, init+1);
  545.   else
  546.     return dostring(L, init, name);
  547. }
  548.  
  549.  
  550. /*
  551. ** Main body of stand-alone interpreter (to be called in protected mode).
  552. ** Reads the options and handles them all.
  553. */
  554. static int pmain (lua_State *L) {
  555.   int argc = (int)lua_tointeger(L, 1);
  556.   char **argv = (char **)lua_touserdata(L, 2);
  557.   int script;
  558.   int args = collectargs(argv, &script);
  559.   luaL_checkversion(L);  /* check that interpreter has correct version */
  560.   if (argv[0] && argv[0][0]) progname = argv[0];
  561.   if (args == has_error) {  /* bad arg? */
  562.     print_usage(argv[script]);  /* 'script' has index of bad arg. */
  563.     return 0;
  564.   }
  565.   if (args & has_v)  /* option '-v'? */
  566.     print_version();
  567.   if (args & has_E) {  /* option '-E'? */
  568.     lua_pushboolean(L, 1);  /* signal for libraries to ignore env. vars. */
  569.     lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
  570.   }
  571.   luaL_openlibs(L);  /* open standard libraries */
  572.   createargtable(L, argv, argc, script);  /* create table 'arg' */
  573.   if (!(args & has_E)) {  /* no option '-E'? */
  574.     if (handle_luainit(L) != LUA_OK)  /* run LUA_INIT */
  575.       return 0;  /* error running LUA_INIT */
  576.   }
  577.   if (!runargs(L, argv, script))  /* execute arguments -e and -l */
  578.     return 0;  /* something failed */
  579.   if (script < argc &&  /* execute main script (if there is one) */
  580.       handle_script(L, argv + script) != LUA_OK)
  581.     return 0;
  582.   if (args & has_i)  /* -i option? */
  583.     doREPL(L);  /* do read-eval-print loop */
  584.   else if (script == argc && !(args & (has_e | has_v))) {  /* no arguments? */
  585.     if (lua_stdin_is_tty()) {  /* running in interactive mode? */
  586.       print_version();
  587.       doREPL(L);  /* do read-eval-print loop */
  588.     }
  589.     else dofile(L, NULL);  /* executes stdin as a file */
  590.   }
  591.   lua_pushboolean(L, 1);  /* signal no errors */
  592.   return 1;
  593. }
  594.  
  595.  
  596. int main (int argc, char **argv) {
  597.   int status, result;
  598.   lua_State *L = luaL_newstate();  /* create state */
  599.   if (L == NULL) {
  600.     l_message(argv[0], "cannot create state: not enough memory");
  601.     return EXIT_FAILURE;
  602.   }
  603.   lua_pushcfunction(L, &pmain);  /* to call 'pmain' in protected mode */
  604.   lua_pushinteger(L, argc);  /* 1st argument */
  605.   lua_pushlightuserdata(L, argv); /* 2nd argument */
  606.   status = lua_pcall(L, 2, 1, 0);  /* do the call */
  607.   result = lua_toboolean(L, -1);  /* get result */
  608.   report(L, status);
  609.   lua_close(L);
  610.   return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
  611. }
  612.  
  613.