- /* 
- ** $Id: lmem.c $ 
- ** Interface to Memory Manager 
- ** See Copyright Notice in lua.h 
- */ 
-   
- #define lmem_c 
- #define LUA_CORE 
-   
- #include "lprefix.h" 
-   
-   
- #include <stddef.h> 
-   
- #include "lua.h" 
-   
- #include "ldebug.h" 
- #include "ldo.h" 
- #include "lgc.h" 
- #include "lmem.h" 
- #include "lobject.h" 
- #include "lstate.h" 
-   
-   
- #if defined(EMERGENCYGCTESTS) 
- /* 
- ** First allocation will fail whenever not building initial state. 
- ** (This fail will trigger 'tryagain' and a full GC cycle at every 
- ** allocation.) 
- */ 
- static void *firsttry (global_State *g, void *block, size_t os, size_t ns) { 
-   if (completestate(g) && ns > 0)  /* frees never fail */ 
-     return NULL;  /* fail */ 
-   else  /* normal allocation */ 
-     return (*g->frealloc)(g->ud, block, os, ns); 
- } 
- #else 
- #define firsttry(g,block,os,ns)    ((*g->frealloc)(g->ud, block, os, ns)) 
- #endif 
-   
-   
-   
-   
-   
- /* 
- ** About the realloc function: 
- ** void *frealloc (void *ud, void *ptr, size_t osize, size_t nsize); 
- ** ('osize' is the old size, 'nsize' is the new size) 
- ** 
- ** - frealloc(ud, p, x, 0) frees the block 'p' and returns NULL. 
- ** Particularly, frealloc(ud, NULL, 0, 0) does nothing, 
- ** which is equivalent to free(NULL) in ISO C. 
- ** 
- ** - frealloc(ud, NULL, x, s) creates a new block of size 's' 
- ** (no matter 'x'). Returns NULL if it cannot create the new block. 
- ** 
- ** - otherwise, frealloc(ud, b, x, y) reallocates the block 'b' from 
- ** size 'x' to size 'y'. Returns NULL if it cannot reallocate the 
- ** block to the new size. 
- */ 
-   
-   
-   
-   
- /* 
- ** {================================================================== 
- ** Functions to allocate/deallocate arrays for the Parser 
- ** =================================================================== 
- */ 
-   
- /* 
- ** Minimum size for arrays during parsing, to avoid overhead of 
- ** reallocating to size 1, then 2, and then 4. All these arrays 
- ** will be reallocated to exact sizes or erased when parsing ends. 
- */ 
- #define MINSIZEARRAY    4 
-   
-   
- void *luaM_growaux_ (lua_State *L, void *block, int nelems, int *psize, 
-                      int size_elems, int limit, const char *what) { 
-   void *newblock; 
-   int size = *psize; 
-   if (nelems + 1 <= size)  /* does one extra element still fit? */ 
-     return block;  /* nothing to be done */ 
-   if (size >= limit / 2) {  /* cannot double it? */ 
-     if (l_unlikely(size >= limit))  /* cannot grow even a little? */ 
-       luaG_runerror(L, "too many %s (limit is %d)", what, limit); 
-     size = limit;  /* still have at least one free place */ 
-   } 
-   else { 
-     size *= 2; 
-     if (size < MINSIZEARRAY) 
-       size = MINSIZEARRAY;  /* minimum size */ 
-   } 
-   lua_assert(nelems + 1 <= size && size <= limit); 
-   /* 'limit' ensures that multiplication will not overflow */ 
-   newblock = luaM_saferealloc_(L, block, cast_sizet(*psize) * size_elems, 
-                                          cast_sizet(size) * size_elems); 
-   *psize = size;  /* update only when everything else is OK */ 
-   return newblock; 
- } 
-   
-   
- /* 
- ** In prototypes, the size of the array is also its number of 
- ** elements (to save memory). So, if it cannot shrink an array 
- ** to its number of elements, the only option is to raise an 
- ** error. 
- */ 
- void *luaM_shrinkvector_ (lua_State *L, void *block, int *size, 
-                           int final_n, int size_elem) { 
-   void *newblock; 
-   size_t oldsize = cast_sizet((*size) * size_elem); 
-   size_t newsize = cast_sizet(final_n * size_elem); 
-   lua_assert(newsize <= oldsize); 
-   newblock = luaM_saferealloc_(L, block, oldsize, newsize); 
-   *size = final_n; 
-   return newblock; 
- } 
-   
- /* }================================================================== */ 
-   
-   
- l_noret luaM_toobig (lua_State *L) { 
-   luaG_runerror(L, "memory allocation error: block too big"); 
- } 
-   
-   
- /* 
- ** Free memory 
- */ 
- void luaM_free_ (lua_State *L, void *block, size_t osize) { 
-   global_State *g = G(L); 
-   lua_assert((osize == 0) == (block == NULL)); 
-   (*g->frealloc)(g->ud, block, osize, 0); 
-   g->GCdebt -= osize; 
- } 
-   
-   
- /* 
- ** In case of allocation fail, this function will do an emergency 
- ** collection to free some memory and then try the allocation again. 
- ** The GC should not be called while state is not fully built, as the 
- ** collector is not yet fully initialized. Also, it should not be called 
- ** when 'gcstopem' is true, because then the interpreter is in the 
- ** middle of a collection step. 
- */ 
- static void *tryagain (lua_State *L, void *block, 
-                        size_t osize, size_t nsize) { 
-   global_State *g = G(L); 
-   if (completestate(g) && !g->gcstopem) { 
-     luaC_fullgc(L, 1);  /* try to free some memory... */ 
-     return (*g->frealloc)(g->ud, block, osize, nsize);  /* try again */ 
-   } 
-   else return NULL;  /* cannot free any memory without a full state */ 
- } 
-   
-   
- /* 
- ** Generic allocation routine. 
- */ 
- void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) { 
-   void *newblock; 
-   global_State *g = G(L); 
-   lua_assert((osize == 0) == (block == NULL)); 
-   newblock = firsttry(g, block, osize, nsize); 
-   if (l_unlikely(newblock == NULL && nsize > 0)) { 
-     newblock = tryagain(L, block, osize, nsize); 
-     if (newblock == NULL)  /* still no memory? */ 
-       return NULL;  /* do not update 'GCdebt' */ 
-   } 
-   lua_assert((nsize == 0) == (newblock == NULL)); 
-   g->GCdebt = (g->GCdebt + nsize) - osize; 
-   return newblock; 
- } 
-   
-   
- void *luaM_saferealloc_ (lua_State *L, void *block, size_t osize, 
-                                                     size_t nsize) { 
-   void *newblock = luaM_realloc_(L, block, osize, nsize); 
-   if (l_unlikely(newblock == NULL && nsize > 0))  /* allocation failed? */ 
-     luaM_error(L); 
-   return newblock; 
- } 
-   
-   
- void *luaM_malloc_ (lua_State *L, size_t size, int tag) { 
-   if (size == 0) 
-     return NULL;  /* that's all */ 
-   else { 
-     global_State *g = G(L); 
-     void *newblock = firsttry(g, NULL, tag, size); 
-     if (l_unlikely(newblock == NULL)) { 
-       newblock = tryagain(L, NULL, tag, size); 
-       if (newblock == NULL) 
-         luaM_error(L); 
-     } 
-     g->GCdebt += size; 
-     return newblock; 
-   } 
- } 
-