- /* 
- ** $Id: lstate.h $ 
- ** Global State 
- ** See Copyright Notice in lua.h 
- */ 
-   
- #ifndef lstate_h 
- #define lstate_h 
-   
- #include "lua.h" 
-   
- #include "lobject.h" 
- #include "ltm.h" 
- #include "lzio.h" 
-   
-   
- /* 
- ** Some notes about garbage-collected objects: All objects in Lua must 
- ** be kept somehow accessible until being freed, so all objects always 
- ** belong to one (and only one) of these lists, using field 'next' of 
- ** the 'CommonHeader' for the link: 
- ** 
- ** 'allgc': all objects not marked for finalization; 
- ** 'finobj': all objects marked for finalization; 
- ** 'tobefnz': all objects ready to be finalized; 
- ** 'fixedgc': all objects that are not to be collected (currently 
- ** only small strings, such as reserved words). 
- ** 
- ** For the generational collector, some of these lists have marks for 
- ** generations. Each mark points to the first element in the list for 
- ** that particular generation; that generation goes until the next mark. 
- ** 
- ** 'allgc' -> 'survival': new objects; 
- ** 'survival' -> 'old': objects that survived one collection; 
- ** 'old1' -> 'reallyold': objects that became old in last collection; 
- ** 'reallyold' -> NULL: objects old for more than one cycle. 
- ** 
- ** 'finobj' -> 'finobjsur': new objects marked for finalization; 
- ** 'finobjsur' -> 'finobjold1': survived   """"; 
- ** 'finobjold1' -> 'finobjrold': just old  """"; 
- ** 'finobjrold' -> NULL: really old       """". 
- ** 
- ** All lists can contain elements older than their main ages, due 
- ** to 'luaC_checkfinalizer' and 'udata2finalize', which move 
- ** objects between the normal lists and the "marked for finalization" 
- ** lists. Moreover, barriers can age young objects in young lists as 
- ** OLD0, which then become OLD1. However, a list never contains 
- ** elements younger than their main ages. 
- ** 
- ** The generational collector also uses a pointer 'firstold1', which 
- ** points to the first OLD1 object in the list. It is used to optimize 
- ** 'markold'. (Potentially OLD1 objects can be anywhere between 'allgc' 
- ** and 'reallyold', but often the list has no OLD1 objects or they are 
- ** after 'old1'.) Note the difference between it and 'old1': 
- ** 'firstold1': no OLD1 objects before this point; there can be all 
- **   ages after it. 
- ** 'old1': no objects younger than OLD1 after this point. 
- */ 
-   
- /* 
- ** Moreover, there is another set of lists that control gray objects. 
- ** These lists are linked by fields 'gclist'. (All objects that 
- ** can become gray have such a field. The field is not the same 
- ** in all objects, but it always has this name.)  Any gray object 
- ** must belong to one of these lists, and all objects in these lists 
- ** must be gray (with two exceptions explained below): 
- ** 
- ** 'gray': regular gray objects, still waiting to be visited. 
- ** 'grayagain': objects that must be revisited at the atomic phase. 
- **   That includes 
- **   - black objects got in a write barrier; 
- **   - all kinds of weak tables during propagation phase; 
- **   - all threads. 
- ** 'weak': tables with weak values to be cleared; 
- ** 'ephemeron': ephemeron tables with white->white entries; 
- ** 'allweak': tables with weak keys and/or weak values to be cleared. 
- ** 
- ** The exceptions to that "gray rule" are: 
- ** - TOUCHED2 objects in generational mode stay in a gray list (because 
- ** they must be visited again at the end of the cycle), but they are 
- ** marked black because assignments to them must activate barriers (to 
- ** move them back to TOUCHED1). 
- ** - Open upvales are kept gray to avoid barriers, but they stay out 
- ** of gray lists. (They don't even have a 'gclist' field.) 
- */ 
-   
-   
-   
- /* 
- ** About 'nCcalls':  This count has two parts: the lower 16 bits counts 
- ** the number of recursive invocations in the C stack; the higher 
- ** 16 bits counts the number of non-yieldable calls in the stack. 
- ** (They are together so that we can change and save both with one 
- ** instruction.) 
- */ 
-   
-   
- /* true if this thread does not have non-yieldable calls in the stack */ 
- #define yieldable(L)            (((L)->nCcalls & 0xffff0000) == 0) 
-   
- /* real number of C calls */ 
- #define getCcalls(L)    ((L)->nCcalls & 0xffff) 
-   
-   
- /* Increment the number of non-yieldable calls */ 
- #define incnny(L)       ((L)->nCcalls += 0x10000) 
-   
- /* Decrement the number of non-yieldable calls */ 
- #define decnny(L)       ((L)->nCcalls -= 0x10000) 
-   
- /* Non-yieldable call increment */ 
- #define nyci    (0x10000 | 1) 
-   
-   
-   
-   
- struct lua_longjmp;  /* defined in ldo.c */ 
-   
-   
- /* 
- ** Atomic type (relative to signals) to better ensure that 'lua_sethook' 
- ** is thread safe 
- */ 
- #if !defined(l_signalT) 
- #include <signal.h> 
- #define l_signalT       sig_atomic_t 
- #endif 
-   
-   
- /* 
- ** Extra stack space to handle TM calls and some other extras. This 
- ** space is not included in 'stack_last'. It is used only to avoid stack 
- ** checks, either because the element will be promptly popped or because 
- ** there will be a stack check soon after the push. Function frames 
- ** never use this extra space, so it does not need to be kept clean. 
- */ 
- #define EXTRA_STACK   5 
-   
-   
- #define BASIC_STACK_SIZE        (2*LUA_MINSTACK) 
-   
- #define stacksize(th)   cast_int((th)->stack_last - (th)->stack) 
-   
-   
- /* kinds of Garbage Collection */ 
- #define KGC_INC         0       /* incremental gc */ 
- #define KGC_GEN         1       /* generational gc */ 
-   
-   
- typedef struct stringtable { 
-   TString **hash; 
-   int nuse;  /* number of elements */ 
-   int size; 
- } stringtable; 
-   
-   
- /* 
- ** Information about a call. 
- ** About union 'u': 
- ** - field 'l' is used only for Lua functions; 
- ** - field 'c' is used only for C functions. 
- ** About union 'u2': 
- ** - field 'funcidx' is used only by C functions while doing a 
- ** protected call; 
- ** - field 'nyield' is used only while a function is "doing" an 
- ** yield (from the yield until the next resume); 
- ** - field 'nres' is used only while closing tbc variables when 
- ** returning from a function; 
- ** - field 'transferinfo' is used only during call/returnhooks, 
- ** before the function starts or after it ends. 
- */ 
- typedef struct CallInfo { 
-   StkId func;  /* function index in the stack */ 
-   StkId top;  /* top for this function */ 
-   struct CallInfo *previous, *next;  /* dynamic call link */ 
-   union { 
-     struct {  /* only for Lua functions */ 
-       const Instruction *savedpc; 
-       volatile l_signalT trap; 
-       int nextraargs;  /* # of extra arguments in vararg functions */ 
-     } l; 
-     struct {  /* only for C functions */ 
-       lua_KFunction k;  /* continuation in case of yields */ 
-       ptrdiff_t old_errfunc; 
-       lua_KContext ctx;  /* context info. in case of yields */ 
-     } c; 
-   } u; 
-   union { 
-     int funcidx;  /* called-function index */ 
-     int nyield;  /* number of values yielded */ 
-     int nres;  /* number of values returned */ 
-     struct {  /* info about transferred values (for call/return hooks) */ 
-       unsigned short ftransfer;  /* offset of first value transferred */ 
-       unsigned short ntransfer;  /* number of values transferred */ 
-     } transferinfo; 
-   } u2; 
-   short nresults;  /* expected number of results from this function */ 
-   unsigned short callstatus; 
- } CallInfo; 
-   
-   
- /* 
- ** Bits in CallInfo status 
- */ 
- #define CIST_OAH        (1<<0)  /* original value of 'allowhook' */ 
- #define CIST_C          (1<<1)  /* call is running a C function */ 
- #define CIST_FRESH      (1<<2)  /* call is on a fresh "luaV_execute" frame */ 
- #define CIST_HOOKED     (1<<3)  /* call is running a debug hook */ 
- #define CIST_YPCALL     (1<<4)  /* doing a yieldable protected call */ 
- #define CIST_TAIL       (1<<5)  /* call was tail called */ 
- #define CIST_HOOKYIELD  (1<<6)  /* last hook called yielded */ 
- #define CIST_FIN        (1<<7)  /* function "called" a finalizer */ 
- #define CIST_TRAN       (1<<8)  /* 'ci' has transfer information */ 
- #define CIST_CLSRET     (1<<9)  /* function is closing tbc variables */ 
- /* Bits 10-12 are used for CIST_RECST (see below) */ 
- #define CIST_RECST      10 
- #if defined(LUA_COMPAT_LT_LE) 
- #define CIST_LEQ        (1<<13)  /* using __lt for __le */ 
- #endif 
-   
-   
- /* 
- ** Field CIST_RECST stores the "recover status", used to keep the error 
- ** status while closing to-be-closed variables in coroutines, so that 
- ** Lua can correctly resume after an yield from a __close method called 
- ** because of an error.  (Three bits are enough for error status.) 
- */ 
- #define getcistrecst(ci)     (((ci)->callstatus >> CIST_RECST) & 7) 
- #define setcistrecst(ci,st)  \ 
-   check_exp(((st) & 7) == (st),   /* status must fit in three bits */  \ 
-             ((ci)->callstatus = ((ci)->callstatus & ~(7 << CIST_RECST))  \ 
-                                                   | ((st) << CIST_RECST))) 
-   
-   
- /* active function is a Lua function */ 
- #define isLua(ci)       (!((ci)->callstatus & CIST_C)) 
-   
- /* call is running Lua code (not a hook) */ 
- #define isLuacode(ci)   (!((ci)->callstatus & (CIST_C | CIST_HOOKED))) 
-   
- /* assume that CIST_OAH has offset 0 and that 'v' is strictly 0/1 */ 
- #define setoah(st,v)    ((st) = ((st) & ~CIST_OAH) | (v)) 
- #define getoah(st)      ((st) & CIST_OAH) 
-   
-   
- /* 
- ** 'global state', shared by all threads of this state 
- */ 
- typedef struct global_State { 
-   lua_Alloc frealloc;  /* function to reallocate memory */ 
-   void *ud;         /* auxiliary data to 'frealloc' */ 
-   l_mem totalbytes;  /* number of bytes currently allocated - GCdebt */ 
-   l_mem GCdebt;  /* bytes allocated not yet compensated by the collector */ 
-   lu_mem GCestimate;  /* an estimate of the non-garbage memory in use */ 
-   lu_mem lastatomic;  /* see function 'genstep' in file 'lgc.c' */ 
-   stringtable strt;  /* hash table for strings */ 
-   TValue l_registry; 
-   TValue nilvalue;  /* a nil value */ 
-   unsigned int seed;  /* randomized seed for hashes */ 
-   lu_byte currentwhite; 
-   lu_byte gcstate;  /* state of garbage collector */ 
-   lu_byte gckind;  /* kind of GC running */ 
-   lu_byte gcstopem;  /* stops emergency collections */ 
-   lu_byte genminormul;  /* control for minor generational collections */ 
-   lu_byte genmajormul;  /* control for major generational collections */ 
-   lu_byte gcstp;  /* control whether GC is running */ 
-   lu_byte gcemergency;  /* true if this is an emergency collection */ 
-   lu_byte gcpause;  /* size of pause between successive GCs */ 
-   lu_byte gcstepmul;  /* GC "speed" */ 
-   lu_byte gcstepsize;  /* (log2 of) GC granularity */ 
-   GCObject *allgc;  /* list of all collectable objects */ 
-   GCObject **sweepgc;  /* current position of sweep in list */ 
-   GCObject *finobj;  /* list of collectable objects with finalizers */ 
-   GCObject *gray;  /* list of gray objects */ 
-   GCObject *grayagain;  /* list of objects to be traversed atomically */ 
-   GCObject *weak;  /* list of tables with weak values */ 
-   GCObject *ephemeron;  /* list of ephemeron tables (weak keys) */ 
-   GCObject *allweak;  /* list of all-weak tables */ 
-   GCObject *tobefnz;  /* list of userdata to be GC */ 
-   GCObject *fixedgc;  /* list of objects not to be collected */ 
-   /* fields for generational collector */ 
-   GCObject *survival;  /* start of objects that survived one GC cycle */ 
-   GCObject *old1;  /* start of old1 objects */ 
-   GCObject *reallyold;  /* objects more than one cycle old ("really old") */ 
-   GCObject *firstold1;  /* first OLD1 object in the list (if any) */ 
-   GCObject *finobjsur;  /* list of survival objects with finalizers */ 
-   GCObject *finobjold1;  /* list of old1 objects with finalizers */ 
-   GCObject *finobjrold;  /* list of really old objects with finalizers */ 
-   struct lua_State *twups;  /* list of threads with open upvalues */ 
-   lua_CFunction panic;  /* to be called in unprotected errors */ 
-   struct lua_State *mainthread; 
-   TString *memerrmsg;  /* message for memory-allocation errors */ 
-   TString *tmname[TM_N];  /* array with tag-method names */ 
-   struct Table *mt[LUA_NUMTAGS];  /* metatables for basic types */ 
-   TString *strcache[STRCACHE_N][STRCACHE_M];  /* cache for strings in API */ 
-   lua_WarnFunction warnf;  /* warning function */ 
-   void *ud_warn;         /* auxiliary data to 'warnf' */ 
- } global_State; 
-   
-   
- /* 
- ** 'per thread' state 
- */ 
- struct lua_State { 
-   CommonHeader; 
-   lu_byte status; 
-   lu_byte allowhook; 
-   unsigned short nci;  /* number of items in 'ci' list */ 
-   StkId top;  /* first free slot in the stack */ 
-   global_State *l_G; 
-   CallInfo *ci;  /* call info for current function */ 
-   StkId stack_last;  /* end of stack (last element + 1) */ 
-   StkId stack;  /* stack base */ 
-   UpVal *openupval;  /* list of open upvalues in this stack */ 
-   StkId tbclist;  /* list of to-be-closed variables */ 
-   GCObject *gclist; 
-   struct lua_State *twups;  /* list of threads with open upvalues */ 
-   struct lua_longjmp *errorJmp;  /* current error recover point */ 
-   CallInfo base_ci;  /* CallInfo for first level (C calling Lua) */ 
-   volatile lua_Hook hook; 
-   ptrdiff_t errfunc;  /* current error handling function (stack index) */ 
-   l_uint32 nCcalls;  /* number of nested (non-yieldable | C)  calls */ 
-   int oldpc;  /* last pc traced */ 
-   int basehookcount; 
-   int hookcount; 
-   volatile l_signalT hookmask; 
- }; 
-   
-   
- #define G(L)    (L->l_G) 
-   
- /* 
- ** 'g->nilvalue' being a nil value flags that the state was completely 
- ** build. 
- */ 
- #define completestate(g)        ttisnil(&g->nilvalue) 
-   
-   
- /* 
- ** Union of all collectable objects (only for conversions) 
- ** ISO C99, 6.5.2.3 p.5: 
- ** "if a union contains several structures that share a common initial 
- ** sequence [...], and if the union object currently contains one 
- ** of these structures, it is permitted to inspect the common initial 
- ** part of any of them anywhere that a declaration of the complete type 
- ** of the union is visible." 
- */ 
- union GCUnion { 
-   GCObject gc;  /* common header */ 
-   struct TString ts; 
-   struct Udata u; 
-   union Closure cl; 
-   struct Table h; 
-   struct Proto p; 
-   struct lua_State th;  /* thread */ 
-   struct UpVal upv; 
- }; 
-   
-   
- /* 
- ** ISO C99, 6.7.2.1 p.14: 
- ** "A pointer to a union object, suitably converted, points to each of 
- ** its members [...], and vice versa." 
- */ 
- #define cast_u(o)       cast(union GCUnion *, (o)) 
-   
- /* macros to convert a GCObject into a specific value */ 
- #define gco2ts(o)  \ 
-         check_exp(novariant((o)->tt) == LUA_TSTRING, &((cast_u(o))->ts)) 
- #define gco2u(o)  check_exp((o)->tt == LUA_VUSERDATA, &((cast_u(o))->u)) 
- #define gco2lcl(o)  check_exp((o)->tt == LUA_VLCL, &((cast_u(o))->cl.l)) 
- #define gco2ccl(o)  check_exp((o)->tt == LUA_VCCL, &((cast_u(o))->cl.c)) 
- #define gco2cl(o)  \ 
-         check_exp(novariant((o)->tt) == LUA_TFUNCTION, &((cast_u(o))->cl)) 
- #define gco2t(o)  check_exp((o)->tt == LUA_VTABLE, &((cast_u(o))->h)) 
- #define gco2p(o)  check_exp((o)->tt == LUA_VPROTO, &((cast_u(o))->p)) 
- #define gco2th(o)  check_exp((o)->tt == LUA_VTHREAD, &((cast_u(o))->th)) 
- #define gco2upv(o)      check_exp((o)->tt == LUA_VUPVAL, &((cast_u(o))->upv)) 
-   
-   
- /* 
- ** macro to convert a Lua object into a GCObject 
- ** (The access to 'tt' tries to ensure that 'v' is actually a Lua object.) 
- */ 
- #define obj2gco(v)      check_exp((v)->tt >= LUA_TSTRING, &(cast_u(v)->gc)) 
-   
-   
- /* actual number of total bytes allocated */ 
- #define gettotalbytes(g)        cast(lu_mem, (g)->totalbytes + (g)->GCdebt) 
-   
- LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt); 
- LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1); 
- LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L); 
- LUAI_FUNC void luaE_freeCI (lua_State *L); 
- LUAI_FUNC void luaE_shrinkCI (lua_State *L); 
- LUAI_FUNC void luaE_checkcstack (lua_State *L); 
- LUAI_FUNC void luaE_incCstack (lua_State *L); 
- LUAI_FUNC void luaE_warning (lua_State *L, const char *msg, int tocont); 
- LUAI_FUNC void luaE_warnerror (lua_State *L, const char *where); 
- LUAI_FUNC int luaE_resetthread (lua_State *L, int status); 
-   
-   
- #endif 
-   
-