- /* 
- ** $Id: ltablib.c $ 
- ** Library for Table Manipulation 
- ** See Copyright Notice in lua.h 
- */ 
-   
- #define ltablib_c 
- #define LUA_LIB 
-   
- #include "lprefix.h" 
-   
-   
- #include <limits.h> 
- #include <stddef.h> 
- #include <string.h> 
-   
- #include "lua.h" 
-   
- #include "lauxlib.h" 
- #include "lualib.h" 
-   
-   
- /* 
- ** Operations that an object must define to mimic a table 
- ** (some functions only need some of them) 
- */ 
- #define TAB_R   1                       /* read */ 
- #define TAB_W   2                       /* write */ 
- #define TAB_L   4                       /* length */ 
- #define TAB_RW  (TAB_R | TAB_W)         /* read/write */ 
-   
-   
- #define aux_getn(L,n,w) (checktab(L, n, (w) | TAB_L), luaL_len(L, n)) 
-   
-   
- static int checkfield (lua_State *L, const char *key, int n) { 
-   lua_pushstring(L, key); 
-   return (lua_rawget(L, -n) != LUA_TNIL); 
- } 
-   
-   
- /* 
- ** Check that 'arg' either is a table or can behave like one (that is, 
- ** has a metatable with the required metamethods) 
- */ 
- static void checktab (lua_State *L, int arg, int what) { 
-   if (lua_type(L, arg) != LUA_TTABLE) {  /* is it not a table? */ 
-     int n = 1;  /* number of elements to pop */ 
-     if (lua_getmetatable(L, arg) &&  /* must have metatable */ 
-         (!(what & TAB_R) || checkfield(L, "__index", ++n)) && 
-         (!(what & TAB_W) || checkfield(L, "__newindex", ++n)) && 
-         (!(what & TAB_L) || checkfield(L, "__len", ++n))) { 
-       lua_pop(L, n);  /* pop metatable and tested metamethods */ 
-     } 
-     else 
-       luaL_checktype(L, arg, LUA_TTABLE);  /* force an error */ 
-   } 
- } 
-   
-   
- static int tinsert (lua_State *L) { 
-   lua_Integer pos;  /* where to insert new element */ 
-   lua_Integer e = aux_getn(L, 1, TAB_RW); 
-   e = luaL_intop(+, e, 1);  /* first empty element */ 
-   switch (lua_gettop(L)) { 
-     case 2: {  /* called with only 2 arguments */ 
-       pos = e;  /* insert new element at the end */ 
-       break; 
-     } 
-     case 3: { 
-       lua_Integer i; 
-       pos = luaL_checkinteger(L, 2);  /* 2nd argument is the position */ 
-       /* check whether 'pos' is in [1, e] */ 
-       luaL_argcheck(L, (lua_Unsigned)pos - 1u < (lua_Unsigned)e, 2, 
-                        "position out of bounds"); 
-       for (i = e; i > pos; i--) {  /* move up elements */ 
-         lua_geti(L, 1, i - 1); 
-         lua_seti(L, 1, i);  /* t[i] = t[i - 1] */ 
-       } 
-       break; 
-     } 
-     default: { 
-       return luaL_error(L, "wrong number of arguments to 'insert'"); 
-     } 
-   } 
-   lua_seti(L, 1, pos);  /* t[pos] = v */ 
-   return 0; 
- } 
-   
-   
- static int tremove (lua_State *L) { 
-   lua_Integer size = aux_getn(L, 1, TAB_RW); 
-   lua_Integer pos = luaL_optinteger(L, 2, size); 
-   if (pos != size)  /* validate 'pos' if given */ 
-     /* check whether 'pos' is in [1, size + 1] */ 
-     luaL_argcheck(L, (lua_Unsigned)pos - 1u <= (lua_Unsigned)size, 1, 
-                      "position out of bounds"); 
-   lua_geti(L, 1, pos);  /* result = t[pos] */ 
-   for ( ; pos < size; pos++) { 
-     lua_geti(L, 1, pos + 1); 
-     lua_seti(L, 1, pos);  /* t[pos] = t[pos + 1] */ 
-   } 
-   lua_pushnil(L); 
-   lua_seti(L, 1, pos);  /* remove entry t[pos] */ 
-   return 1; 
- } 
-   
-   
- /* 
- ** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever 
- ** possible, copy in increasing order, which is better for rehashing. 
- ** "possible" means destination after original range, or smaller 
- ** than origin, or copying to another table. 
- */ 
- static int tmove (lua_State *L) { 
-   lua_Integer f = luaL_checkinteger(L, 2); 
-   lua_Integer e = luaL_checkinteger(L, 3); 
-   lua_Integer t = luaL_checkinteger(L, 4); 
-   int tt = !lua_isnoneornil(L, 5) ? 5 : 1;  /* destination table */ 
-   checktab(L, 1, TAB_R); 
-   checktab(L, tt, TAB_W); 
-   if (e >= f) {  /* otherwise, nothing to move */ 
-     lua_Integer n, i; 
-     luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3, 
-                   "too many elements to move"); 
-     n = e - f + 1;  /* number of elements to move */ 
-     luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4, 
-                   "destination wrap around"); 
-     if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) { 
-       for (i = 0; i < n; i++) { 
-         lua_geti(L, 1, f + i); 
-         lua_seti(L, tt, t + i); 
-       } 
-     } 
-     else { 
-       for (i = n - 1; i >= 0; i--) { 
-         lua_geti(L, 1, f + i); 
-         lua_seti(L, tt, t + i); 
-       } 
-     } 
-   } 
-   lua_pushvalue(L, tt);  /* return destination table */ 
-   return 1; 
- } 
-   
-   
- static void addfield (lua_State *L, luaL_Buffer *b, lua_Integer i) { 
-   lua_geti(L, 1, i); 
-   if (l_unlikely(!lua_isstring(L, -1))) 
-     luaL_error(L, "invalid value (%s) at index %I in table for 'concat'", 
-                   luaL_typename(L, -1), (LUAI_UACINT)i); 
-   luaL_addvalue(b); 
- } 
-   
-   
- static int tconcat (lua_State *L) { 
-   luaL_Buffer b; 
-   lua_Integer last = aux_getn(L, 1, TAB_R); 
-   size_t lsep; 
-   const char *sep = luaL_optlstring(L, 2, "", &lsep); 
-   lua_Integer i = luaL_optinteger(L, 3, 1); 
-   last = luaL_optinteger(L, 4, last); 
-   luaL_buffinit(L, &b); 
-   for (; i < last; i++) { 
-     addfield(L, &b, i); 
-     luaL_addlstring(&b, sep, lsep); 
-   } 
-   if (i == last)  /* add last value (if interval was not empty) */ 
-     addfield(L, &b, i); 
-   luaL_pushresult(&b); 
-   return 1; 
- } 
-   
-   
- /* 
- ** {====================================================== 
- ** Pack/unpack 
- ** ======================================================= 
- */ 
-   
- static int tpack (lua_State *L) { 
-   int i; 
-   int n = lua_gettop(L);  /* number of elements to pack */ 
-   lua_createtable(L, n, 1);  /* create result table */ 
-   lua_insert(L, 1);  /* put it at index 1 */ 
-   for (i = n; i >= 1; i--)  /* assign elements */ 
-     lua_seti(L, 1, i); 
-   lua_pushinteger(L, n); 
-   lua_setfield(L, 1, "n");  /* t.n = number of elements */ 
-   return 1;  /* return table */ 
- } 
-   
-   
- static int tunpack (lua_State *L) { 
-   lua_Unsigned n; 
-   lua_Integer i = luaL_optinteger(L, 2, 1); 
-   lua_Integer e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1)); 
-   if (i > e) return 0;  /* empty range */ 
-   n = (lua_Unsigned)e - i;  /* number of elements minus 1 (avoid overflows) */ 
-   if (l_unlikely(n >= (unsigned int)INT_MAX  || 
-                  !lua_checkstack(L, (int)(++n)))) 
-     return luaL_error(L, "too many results to unpack"); 
-   for (; i < e; i++) {  /* push arg[i..e - 1] (to avoid overflows) */ 
-     lua_geti(L, 1, i); 
-   } 
-   lua_geti(L, 1, e);  /* push last element */ 
-   return (int)n; 
- } 
-   
- /* }====================================================== */ 
-   
-   
-   
- /* 
- ** {====================================================== 
- ** Quicksort 
- ** (based on 'Algorithms in MODULA-3', Robert Sedgewick; 
- **  Addison-Wesley, 1993.) 
- ** ======================================================= 
- */ 
-   
-   
- /* type for array indices */ 
- typedef unsigned int IdxT; 
-   
-   
- /* 
- ** Produce a "random" 'unsigned int' to randomize pivot choice. This 
- ** macro is used only when 'sort' detects a big imbalance in the result 
- ** of a partition. (If you don't want/need this "randomness", ~0 is a 
- ** good choice.) 
- */ 
- #if !defined(l_randomizePivot)          /* { */ 
-   
- #include <time.h> 
-   
- /* size of 'e' measured in number of 'unsigned int's */ 
- #define sof(e)          (sizeof(e) / sizeof(unsigned int)) 
-   
- /* 
- ** Use 'time' and 'clock' as sources of "randomness". Because we don't 
- ** know the types 'clock_t' and 'time_t', we cannot cast them to 
- ** anything without risking overflows. A safe way to use their values 
- ** is to copy them to an array of a known type and use the array values. 
- */ 
- static unsigned int l_randomizePivot (void) { 
-   unsigned int buff[sof(c) + sof(t)]; 
-   unsigned int i, rnd = 0; 
-   memcpy(- buff , &- c ,-  sof (- c ) * sizeof(unsigned int));
 
-   memcpy(- buff  +-  sof (- c ), &- t ,-  sof (- t ) * sizeof(unsigned int));
 
-   for (i = 0; i < sof(buff); i++) 
-     rnd += buff[i]; 
-   return rnd; 
- } 
-   
- #endif                                  /* } */ 
-   
-   
- /* arrays larger than 'RANLIMIT' may use randomized pivots */ 
- #define RANLIMIT        100u 
-   
-   
- static void set2 (lua_State *L, IdxT i, IdxT j) { 
-   lua_seti(L, 1, i); 
-   lua_seti(L, 1, j); 
- } 
-   
-   
- /* 
- ** Return true iff value at stack index 'a' is less than the value at 
- ** index 'b' (according to the order of the sort). 
- */ 
- static int sort_comp (lua_State *L, int a, int b) { 
-   if (lua_isnil(L, 2))  /* no function? */ 
-     return lua_compare(L, a, b, LUA_OPLT);  /* a < b */ 
-   else {  /* function */ 
-     int res; 
-     lua_pushvalue(L, 2);    /* push function */ 
-     lua_pushvalue(L, a-1);  /* -1 to compensate function */ 
-     lua_pushvalue(L, b-2);  /* -2 to compensate function and 'a' */ 
-     lua_call(L, 2, 1);      /* call function */ 
-     res = lua_toboolean(L, -1);  /* get result */ 
-     lua_pop(L, 1);          /* pop result */ 
-     return res; 
-   } 
- } 
-   
-   
- /* 
- ** Does the partition: Pivot P is at the top of the stack. 
- ** precondition: a[lo] <= P == a[up-1] <= a[up], 
- ** so it only needs to do the partition from lo + 1 to up - 2. 
- ** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up] 
- ** returns 'i'. 
- */ 
- static IdxT partition (lua_State *L, IdxT lo, IdxT up) { 
-   IdxT i = lo;  /* will be incremented before first use */ 
-   IdxT j = up - 1;  /* will be decremented before first use */ 
-   /* loop invariant: a[lo .. i] <= P <= a[j .. up] */ 
-   for (;;) { 
-     /* next loop: repeat ++i while a[i] < P */ 
-     while ((void)lua_geti(L, 1, ++i), sort_comp(L, -1, -2)) { 
-       if (l_unlikely(i == up - 1))  /* a[i] < P  but a[up - 1] == P  ?? */ 
-         luaL_error(L, "invalid order function for sorting"); 
-       lua_pop(L, 1);  /* remove a[i] */ 
-     } 
-     /* after the loop, a[i] >= P and a[lo .. i - 1] < P */ 
-     /* next loop: repeat --j while P < a[j] */ 
-     while ((void)lua_geti(L, 1, --j), sort_comp(L, -3, -1)) { 
-       if (l_unlikely(j < i))  /* j < i  but  a[j] > P ?? */ 
-         luaL_error(L, "invalid order function for sorting"); 
-       lua_pop(L, 1);  /* remove a[j] */ 
-     } 
-     /* after the loop, a[j] <= P and a[j + 1 .. up] >= P */ 
-     if (j < i) {  /* no elements out of place? */ 
-       /* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */ 
-       lua_pop(L, 1);  /* pop a[j] */ 
-       /* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */ 
-       set2(L, up - 1, i); 
-       return i; 
-     } 
-     /* otherwise, swap a[i] - a[j] to restore invariant and repeat */ 
-     set2(L, i, j); 
-   } 
- } 
-   
-   
- /* 
- ** Choose an element in the middle (2nd-3th quarters) of [lo,up] 
- ** "randomized" by 'rnd' 
- */ 
- static IdxT choosePivot (IdxT lo, IdxT up, unsigned int rnd) { 
-   IdxT r4 = (up - lo) / 4;  /* range/4 */ 
-   IdxT p = rnd % (r4 * 2) + (lo + r4); 
-   lua_assert(lo + r4 <= p && p <= up - r4); 
-   return p; 
- } 
-   
-   
- /* 
- ** Quicksort algorithm (recursive function) 
- */ 
- static void auxsort (lua_State *L, IdxT lo, IdxT up, 
-                                    unsigned int rnd) { 
-   while (lo < up) {  /* loop for tail recursion */ 
-     IdxT p;  /* Pivot index */ 
-     IdxT n;  /* to be used later */ 
-     /* sort elements 'lo', 'p', and 'up' */ 
-     lua_geti(L, 1, lo); 
-     lua_geti(L, 1, up); 
-     if (sort_comp(L, -1, -2))  /* a[up] < a[lo]? */ 
-       set2(L, lo, up);  /* swap a[lo] - a[up] */ 
-     else 
-       lua_pop(L, 2);  /* remove both values */ 
-     if (up - lo == 1)  /* only 2 elements? */ 
-       return;  /* already sorted */ 
-     if (up - lo < RANLIMIT || rnd == 0)  /* small interval or no randomize? */ 
-       p = (lo + up)/2;  /* middle element is a good pivot */ 
-     else  /* for larger intervals, it is worth a random pivot */ 
-       p = choosePivot(lo, up, rnd); 
-     lua_geti(L, 1, p); 
-     lua_geti(L, 1, lo); 
-     if (sort_comp(L, -2, -1))  /* a[p] < a[lo]? */ 
-       set2(L, p, lo);  /* swap a[p] - a[lo] */ 
-     else { 
-       lua_pop(L, 1);  /* remove a[lo] */ 
-       lua_geti(L, 1, up); 
-       if (sort_comp(L, -1, -2))  /* a[up] < a[p]? */ 
-         set2(L, p, up);  /* swap a[up] - a[p] */ 
-       else 
-         lua_pop(L, 2); 
-     } 
-     if (up - lo == 2)  /* only 3 elements? */ 
-       return;  /* already sorted */ 
-     lua_geti(L, 1, p);  /* get middle element (Pivot) */ 
-     lua_pushvalue(L, -1);  /* push Pivot */ 
-     lua_geti(L, 1, up - 1);  /* push a[up - 1] */ 
-     set2(L, p, up - 1);  /* swap Pivot (a[p]) with a[up - 1] */ 
-     p = partition(L, lo, up); 
-     /* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */ 
-     if (p - lo < up - p) {  /* lower interval is smaller? */ 
-       auxsort(L, lo, p - 1, rnd);  /* call recursively for lower interval */ 
-       n = p - lo;  /* size of smaller interval */ 
-       lo = p + 1;  /* tail call for [p + 1 .. up] (upper interval) */ 
-     } 
-     else { 
-       auxsort(L, p + 1, up, rnd);  /* call recursively for upper interval */ 
-       n = up - p;  /* size of smaller interval */ 
-       up = p - 1;  /* tail call for [lo .. p - 1]  (lower interval) */ 
-     } 
-     if ((up - lo) / 128 > n) /* partition too imbalanced? */ 
-       rnd = l_randomizePivot();  /* try a new randomization */ 
-   }  /* tail call auxsort(L, lo, up, rnd) */ 
- } 
-   
-   
- static int sort (lua_State *L) { 
-   lua_Integer n = aux_getn(L, 1, TAB_RW); 
-   if (n > 1) {  /* non-trivial interval? */ 
-     luaL_argcheck(L, n < INT_MAX, 1, "array too big"); 
-     if (!lua_isnoneornil(L, 2))  /* is there a 2nd argument? */ 
-       luaL_checktype(L, 2, LUA_TFUNCTION);  /* must be a function */ 
-     lua_settop(L, 2);  /* make sure there are two arguments */ 
-     auxsort(L, 1, (IdxT)n, 0); 
-   } 
-   return 0; 
- } 
-   
- /* }====================================================== */ 
-   
-   
- static const luaL_Reg tab_funcs[] = { 
-   {"concat", tconcat}, 
-   {"insert", tinsert}, 
-   {"pack", tpack}, 
-   {"unpack", tunpack}, 
-   {"remove", tremove}, 
-   {"move", tmove}, 
-   {"sort", sort}, 
-   {NULL, NULL} 
- }; 
-   
-   
- LUAMOD_API int luaopen_table (lua_State *L) { 
-   luaL_newlib(L, tab_funcs); 
-   return 1; 
- } 
-   
-