- /* 
- ** $Id: lua.c $ 
- ** Lua stand-alone interpreter 
- ** See Copyright Notice in lua.h 
- */ 
-   
- #define lua_c 
-   
- #include "lprefix.h" 
-   
-   
- #include <stdio.h> 
- #include <stdlib.h> 
- #include <string.h> 
-   
- #include <signal.h> 
-   
- #include "lua.h" 
-   
- #include "lauxlib.h" 
- #include "lualib.h" 
-   
-   
- #if !defined(LUA_PROGNAME) 
- #define LUA_PROGNAME            "lua" 
- #endif 
-   
- #if !defined(LUA_INIT_VAR) 
- #define LUA_INIT_VAR            "LUA_INIT" 
- #endif 
-   
- #define LUA_INITVARVERSION      LUA_INIT_VAR LUA_VERSUFFIX 
-   
-   
- static lua_State *globalL = NULL; 
-   
- static const char *progname = LUA_PROGNAME; 
-   
-   
- #if defined(LUA_USE_POSIX)   /* { */ 
-   
- /* 
- ** Use 'sigaction' when available. 
- */ 
- static void setsignal (int sig, void (*handler)(int)) { 
-   struct sigaction sa; 
-   sa.sa_handler = handler; 
-   sa.sa_flags = 0; 
-   sigemptyset(&sa.sa_mask);  /* do not mask any signal */ 
-   sigaction(sig, &sa, NULL); 
- } 
-   
- #else           /* }{ */ 
-   
- #define setsignal            signal 
-   
- #endif                               /* } */ 
-   
-   
- /* 
- ** Hook set by signal function to stop the interpreter. 
- */ 
- static void lstop (lua_State *L, lua_Debug *ar) { 
-   (void)ar;  /* unused arg. */ 
-   lua_sethook(L, NULL, 0, 0);  /* reset hook */ 
-   luaL_error(L, "interrupted!"); 
- } 
-   
-   
- /* 
- ** Function to be called at a C signal. Because a C signal cannot 
- ** just change a Lua state (as there is no proper synchronization), 
- ** this function only sets a hook that, when called, will stop the 
- ** interpreter. 
- */ 
- static void laction (int i) { 
-   int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT; 
-   setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */ 
-   lua_sethook(globalL, lstop, flag, 1); 
- } 
-   
-   
- static void print_usage (const char *badoption) { 
-   lua_writestringerror("%s: ", progname); 
-   if (badoption[1] == 'e' || badoption[1] == 'l') 
-     lua_writestringerror("'%s' needs argument\n", badoption); 
-   else 
-     lua_writestringerror("unrecognized option '%s'\n", badoption); 
-   lua_writestringerror( 
-   "usage: %s [options] [script [args]]\n" 
-   "Available options are:\n" 
-   "  -e stat   execute string 'stat'\n" 
-   "  -i        enter interactive mode after executing 'script'\n" 
-   "  -l mod    require library 'mod' into global 'mod'\n" 
-   "  -l g=mod  require library 'mod' into global 'g'\n" 
-   "  -v        show version information\n" 
-   "  -E        ignore environment variables\n" 
-   "  -W        turn warnings on\n" 
-   "  --        stop handling options\n" 
-   "  -         stop handling options and execute stdin\n" 
-   , 
-   progname); 
- } 
-   
-   
- /* 
- ** Prints an error message, adding the program name in front of it 
- ** (if present) 
- */ 
- static void l_message (const char *pname, const char *msg) { 
-   if (pname) lua_writestringerror("%s: ", pname); 
-   lua_writestringerror("%s\n", msg); 
- } 
-   
-   
- /* 
- ** Check whether 'status' is not OK and, if so, prints the error 
- ** message on the top of the stack. It assumes that the error object 
- ** is a string, as it was either generated by Lua or by 'msghandler'. 
- */ 
- static int report (lua_State *L, int status) { 
-   if (status != LUA_OK) { 
-     const char *msg = lua_tostring(L, -1); 
-     l_message(progname, msg); 
-     lua_pop(L, 1);  /* remove message */ 
-   } 
-   return status; 
- } 
-   
-   
- /* 
- ** Message handler used to run all chunks 
- */ 
- static int msghandler (lua_State *L) { 
-   const char *msg = lua_tostring(L, 1); 
-   if (msg == NULL) {  /* is error object not a string? */ 
-     if (luaL_callmeta(L, 1, "__tostring") &&  /* does it have a metamethod */ 
-         lua_type(L, -1) == LUA_TSTRING)  /* that produces a string? */ 
-       return 1;  /* that is the message */ 
-     else 
-       msg = lua_pushfstring(L, "(error object is a %s value)", 
-                                luaL_typename(L, 1)); 
-   } 
-   luaL_traceback(L, L, msg, 1);  /* append a standard traceback */ 
-   return 1;  /* return the traceback */ 
- } 
-   
-   
- /* 
- ** Interface to 'lua_pcall', which sets appropriate message function 
- ** and C-signal handler. Used to run all chunks. 
- */ 
- static int docall (lua_State *L, int narg, int nres) { 
-   int status; 
-   int base = lua_gettop(L) - narg;  /* function index */ 
-   lua_pushcfunction(L, msghandler);  /* push message handler */ 
-   lua_insert(L, base);  /* put it under function and args */ 
-   globalL = L;  /* to be available to 'laction' */ 
-   setsignal(SIGINT, laction);  /* set C-signal handler */ 
-   status = lua_pcall(L, narg, nres, base); 
-   setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */ 
-   lua_remove(L, base);  /* remove message handler from the stack */ 
-   return status; 
- } 
-   
-   
- static void print_version (void) { 
-   lua_writestring (- LUA_COPYRIGHT , strlen(- LUA_COPYRIGHT ));
-   lua_writeline(); 
- } 
-   
-   
- /* 
- ** Create the 'arg' table, which stores all arguments from the 
- ** command line ('argv'). It should be aligned so that, at index 0, 
- ** it has 'argv[script]', which is the script name. The arguments 
- ** to the script (everything after 'script') go to positive indices; 
- ** other arguments (before the script name) go to negative indices. 
- ** If there is no script name, assume interpreter's name as base. 
- */ 
- static void createargtable (lua_State *L, char **argv, int argc, int script) { 
-   int i, narg; 
-   if (script == argc) script = 0;  /* no script name? */ 
-   narg = argc - (script + 1);  /* number of positive indices */ 
-   lua_createtable(L, narg, script + 1); 
-   for (i = 0; i < argc; i++) { 
-     lua_pushstring(L, argv[i]); 
-     lua_rawseti(L, -2, i - script); 
-   } 
-   lua_setglobal(L, "arg"); 
- } 
-   
-   
- static int dochunk (lua_State *L, int status) { 
-   if (status == LUA_OK) status = docall(L, 0, 0); 
-   return report(L, status); 
- } 
-   
-   
- static int dofile (lua_State *L, const char *name) { 
-   return dochunk(L, luaL_loadfile(L, name)); 
- } 
-   
-   
- static int dostring (lua_State *L, const char *s, const char *name) { 
-   return-  dochunk (- L ,-  luaL_loadbuffer (- L ,-  s , strlen(- s ),-  name ));
 
- } 
-   
-   
- /* 
- ** Receives 'globname[=modname]' and runs 'globname = require(modname)'. 
- */ 
- static int dolibrary (lua_State *L, char *globname) { 
-   int status; 
-   char *- modname  = strchr(- globname , '=');
 
-   if (modname == NULL)  /* no explicit name? */ 
-     modname = globname;  /* module name is equal to global name */ 
-   else { 
-     *modname = '\0';  /* global name ends here */ 
-     modname++;  /* module name starts after the '=' */ 
-   } 
-   lua_getglobal(L, "require"); 
-   lua_pushstring(L, modname); 
-   status = docall(L, 1, 1);  /* call 'require(modname)' */ 
-   if (status == LUA_OK) 
-     lua_setglobal(L, globname);  /* globname = require(modname) */ 
-   return report(L, status); 
- } 
-   
-   
- /* 
- ** Push on the stack the contents of table 'arg' from 1 to #arg 
- */ 
- static int pushargs (lua_State *L) { 
-   int i, n; 
-   if (lua_getglobal(L, "arg") != LUA_TTABLE) 
-     luaL_error(L, "'arg' is not a table"); 
-   n = (int)luaL_len(L, -1); 
-   luaL_checkstack(L, n + 3, "too many arguments to script"); 
-   for (i = 1; i <= n; i++) 
-     lua_rawgeti(L, -i, i); 
-   lua_remove(L, -i);  /* remove table from the stack */ 
-   return n; 
- } 
-   
-   
- static int handle_script (lua_State *L, char **argv) { 
-   int status; 
-   const char *fname = argv[0]; 
-     fname = NULL;  /* stdin */ 
-   status = luaL_loadfile(L, fname); 
-   if (status == LUA_OK) { 
-     int n = pushargs(L);  /* push arguments to script */ 
-     status = docall(L, n, LUA_MULTRET); 
-   } 
-   return report(L, status); 
- } 
-   
-   
- /* bits of various argument indicators in 'args' */ 
- #define has_error       1       /* bad option */ 
- #define has_i           2       /* -i */ 
- #define has_v           4       /* -v */ 
- #define has_e           8       /* -e */ 
- #define has_E           16      /* -E */ 
-   
-   
- /* 
- ** Traverses all arguments from 'argv', returning a mask with those 
- ** needed before running any Lua code (or an error code if it finds 
- ** any invalid argument). 'first' returns the first not-handled argument 
- ** (either the script name or a bad argument in case of error). 
- */ 
- static int collectargs (char **argv, int *first) { 
-   int args = 0; 
-   int i; 
-   for (i = 1; argv[i] != NULL; i++) { 
-     *first = i; 
-     if (argv[i][0] != '-')  /* not an option? */ 
-         return args;  /* stop handling options */ 
-     switch (argv[i][1]) {  /* else check option */ 
-       case '-':  /* '--' */ 
-         if (argv[i][2] != '\0')  /* extra characters after '--'? */ 
-           return has_error;  /* invalid option */ 
-         *first = i + 1; 
-         return args; 
-       case '\0':  /* '-' */ 
-         return args;  /* script "name" is '-' */ 
-       case 'E': 
-         if (argv[i][2] != '\0')  /* extra characters? */ 
-           return has_error;  /* invalid option */ 
-         args |= has_E; 
-         break; 
-       case 'W': 
-         if (argv[i][2] != '\0')  /* extra characters? */ 
-           return has_error;  /* invalid option */ 
-         break; 
-       case 'i': 
-         args |= has_i;  /* (-i implies -v) *//* FALLTHROUGH */ 
-       case 'v': 
-         if (argv[i][2] != '\0')  /* extra characters? */ 
-           return has_error;  /* invalid option */ 
-         args |= has_v; 
-         break; 
-       case 'e': 
-         args |= has_e;  /* FALLTHROUGH */ 
-       case 'l':  /* both options need an argument */ 
-         if (argv[i][2] == '\0') {  /* no concatenated argument? */ 
-           i++;  /* try next 'argv' */ 
-           if (argv[i] == NULL || argv[i][0] == '-') 
-             return has_error;  /* no next argument or it is another option */ 
-         } 
-         break; 
-       default:  /* invalid option */ 
-         return has_error; 
-     } 
-   } 
-   *first = i;  /* no script name */ 
-   return args; 
- } 
-   
-   
- /* 
- ** Processes options 'e' and 'l', which involve running Lua code, and 
- ** 'W', which also affects the state. 
- ** Returns 0 if some code raises an error. 
- */ 
- static int runargs (lua_State *L, char **argv, int n) { 
-   int i; 
-   for (i = 1; i < n; i++) { 
-     int option = argv[i][1]; 
-     lua_assert(argv[i][0] == '-');  /* already checked */ 
-     switch (option) { 
-       case 'e':  case 'l': { 
-         int status; 
-         char *extra = argv[i] + 2;  /* both options need an argument */ 
-         if (*extra == '\0') extra = argv[++i]; 
-         lua_assert(extra != NULL); 
-         status = (option == 'e') 
-                  ? dostring(L, extra, "=(command line)") 
-                  : dolibrary(L, extra); 
-         if (status != LUA_OK) return 0; 
-         break; 
-       } 
-       case 'W': 
-         lua_warning(L, "@on", 0);  /* warnings on */ 
-         break; 
-     } 
-   } 
-   return 1; 
- } 
-   
-   
- static int handle_luainit (lua_State *L) { 
-   const char *name = "=" LUA_INITVARVERSION; 
-   const char *- init  = getenv(- name  + 1);
 
-   if (init == NULL) { 
-     name = "=" LUA_INIT_VAR; 
-     init  = getenv(- name  + 1);  /* try alternative name */
-   } 
-   if (init == NULL) return LUA_OK; 
-   else if (init[0] == '@') 
-     return dofile(L, init+1); 
-   else 
-     return dostring(L, init, name); 
- } 
-   
-   
- /* 
- ** {================================================================== 
- ** Read-Eval-Print Loop (REPL) 
- ** =================================================================== 
- */ 
-   
- #if !defined(LUA_PROMPT) 
- #define LUA_PROMPT              "> " 
- #define LUA_PROMPT2             ">> " 
- #endif 
-   
- #if !defined(LUA_MAXINPUT) 
- #define LUA_MAXINPUT            512 
- #endif 
-   
-   
- /* 
- ** lua_stdin_is_tty detects whether the standard input is a 'tty' (that 
- ** is, whether we're running lua interactively). 
- */ 
- #if !defined(lua_stdin_is_tty)  /* { */ 
-   
- #if defined(LUA_USE_POSIX)      /* { */ 
-   
- #include <unistd.h> 
- #define lua_stdin_is_tty()      isatty(0) 
-   
- #elif defined(LUA_USE_WINDOWS)  /* }{ */ 
-   
- #include <io.h> 
- #include <windows.h> 
-   
- #define lua_stdin_is_tty()      _isatty(_fileno(stdin)) 
-   
- #else                           /* }{ */ 
-   
- /* ISO C definition */ 
- #define lua_stdin_is_tty()      1  /* assume stdin is a tty */ 
-   
- #endif                          /* } */ 
-   
- #endif                          /* } */ 
-   
-   
- /* 
- ** lua_readline defines how to show a prompt and then read a line from 
- ** the standard input. 
- ** lua_saveline defines how to "save" a read line in a "history". 
- ** lua_freeline defines how to free a line read by lua_readline. 
- */ 
- #if !defined(lua_readline)      /* { */ 
-   
- #if defined(LUA_USE_READLINE)   /* { */ 
-   
- #include <readline/readline.h> 
- #include <readline/history.h> 
- #define lua_initreadline(L)     ((void)L, rl_readline_name="lua") 
- #define lua_readline(L,b,p)     ((void)L, ((b)=readline(p)) != NULL) 
- #define lua_saveline(L,line)    ((void)L, add_history(line)) 
- #define lua_freeline(L,b)       ((void)L, free(b)) 
-   
- #else                           /* }{ */ 
-   
- #define lua_initreadline(L)  ((void)L) 
- #define lua_readline(L,b,p) \ 
-         ((void)L, fputs(p, stdout), fflush(stdout),  /* show prompt */ \ 
-         fgets(b, LUA_MAXINPUT, stdin) != NULL)  /* get line */ 
- #define lua_saveline(L,line)    { (void)L; (void)line; } 
- #define lua_freeline(L,b)       { (void)L; (void)b; } 
-   
- #endif                          /* } */ 
-   
- #endif                          /* } */ 
-   
-   
- /* 
- ** Return the string to be used as a prompt by the interpreter. Leave 
- ** the string (or nil, if using the default value) on the stack, to keep 
- ** it anchored. 
- */ 
- static const char *get_prompt (lua_State *L, int firstline) { 
-   if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL) 
-     return (firstline ? LUA_PROMPT : LUA_PROMPT2);  /* use the default */ 
-   else {  /* apply 'tostring' over the value */ 
-     const char *p = luaL_tolstring(L, -1, NULL); 
-     lua_remove(L, -2);  /* remove original value */ 
-     return p; 
-   } 
- } 
-   
- /* mark in error messages for incomplete statements */ 
- #define EOFMARK         "<eof>" 
- #define marklen         (sizeof(EOFMARK)/sizeof(char) - 1) 
-   
-   
- /* 
- ** Check whether 'status' signals a syntax error and the error 
- ** message at the top of the stack ends with the above mark for 
- ** incomplete statements. 
- */ 
- static int incomplete (lua_State *L, int status) { 
-   if (status == LUA_ERRSYNTAX) { 
-     size_t lmsg; 
-     const char *msg = lua_tolstring(L, -1, &lmsg); 
-     if (- lmsg  >=-  marklen  && strcmp(- msg  +-  lmsg  --  marklen ,-  EOFMARK ) == 0) {
 
-       lua_pop(L, 1); 
-       return 1; 
-     } 
-   } 
-   return 0;  /* else... */ 
- } 
-   
-   
- /* 
- ** Prompt the user, read a line, and push it into the Lua stack. 
- */ 
- static int pushline (lua_State *L, int firstline) { 
-   char buffer[LUA_MAXINPUT]; 
-   char *b = buffer; 
-   size_t l; 
-   const char *prmt = get_prompt(L, firstline); 
-   int readstatus = lua_readline(L, b, prmt); 
-   if (readstatus == 0) 
-     return 0;  /* no input (prompt will be popped by caller) */ 
-   lua_pop(L, 1);  /* remove prompt */ 
-   if (l > 0 && b[l-1] == '\n')  /* line ends with newline? */ 
-     b[--l] = '\0';  /* remove it */ 
-   if (firstline && b[0] == '=')  /* for compatibility with 5.2, ... */ 
-     lua_pushfstring(L, "return %s", b + 1);  /* change '=' to 'return' */ 
-   else 
-     lua_pushlstring(L, b, l); 
-   lua_freeline(L, b); 
-   return 1; 
- } 
-   
-   
- /* 
- ** Try to compile line on the stack as 'return <line>;'; on return, stack 
- ** has either compiled chunk or original line (if compilation failed). 
- */ 
- static int addreturn (lua_State *L) { 
-   const char *line = lua_tostring(L, -1);  /* original line */ 
-   const char *retline = lua_pushfstring(L, "return %s;", line); 
-   int-  status  =-  luaL_loadbuffer (- L ,-  retline , strlen(- retline ), "=stdin");
 
-   if (status == LUA_OK) { 
-     lua_remove(L, -2);  /* remove modified line */ 
-     if (line[0] != '\0')  /* non empty? */ 
-       lua_saveline(L, line);  /* keep history */ 
-   } 
-   else 
-     lua_pop(L, 2);  /* pop result from 'luaL_loadbuffer' and modified line */ 
-   return status; 
- } 
-   
-   
- /* 
- ** Read multiple lines until a complete Lua statement 
- */ 
- static int multiline (lua_State *L) { 
-   for (;;) {  /* repeat until gets a complete statement */ 
-     size_t len; 
-     const char *line = lua_tolstring(L, 1, &len);  /* get what it has */ 
-     int status = luaL_loadbuffer(L, line, len, "=stdin");  /* try it */ 
-     if (!incomplete(L, status) || !pushline(L, 0)) { 
-       lua_saveline(L, line);  /* keep history */ 
-       return status;  /* cannot or should not try to add continuation line */ 
-     } 
-     lua_pushliteral(L, "\n");  /* add newline... */ 
-     lua_insert(L, -2);  /* ...between the two lines */ 
-     lua_concat(L, 3);  /* join them */ 
-   } 
- } 
-   
-   
- /* 
- ** Read a line and try to load (compile) it first as an expression (by 
- ** adding "return " in front of it) and second as a statement. Return 
- ** the final status of load/call with the resulting function (if any) 
- ** in the top of the stack. 
- */ 
- static int loadline (lua_State *L) { 
-   int status; 
-   lua_settop(L, 0); 
-   if (!pushline(L, 1)) 
-     return -1;  /* no input */ 
-   if ((status = addreturn(L)) != LUA_OK)  /* 'return ...' did not work? */ 
-     status = multiline(L);  /* try as command, maybe with continuation lines */ 
-   lua_remove(L, 1);  /* remove line from the stack */ 
-   lua_assert(lua_gettop(L) == 1); 
-   return status; 
- } 
-   
-   
- /* 
- ** Prints (calling the Lua 'print' function) any values on the stack 
- */ 
- static void l_print (lua_State *L) { 
-   int n = lua_gettop(L); 
-   if (n > 0) {  /* any result to be printed? */ 
-     luaL_checkstack(L, LUA_MINSTACK, "too many results to print"); 
-     lua_getglobal(L, "print"); 
-     lua_insert(L, 1); 
-     if (lua_pcall(L, n, 0, 0) != LUA_OK) 
-       l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)", 
-                                              lua_tostring(L, -1))); 
-   } 
- } 
-   
-   
- /* 
- ** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and 
- ** print any results. 
- */ 
- static void doREPL (lua_State *L) { 
-   int status; 
-   const char *oldprogname = progname; 
-   progname = NULL;  /* no 'progname' on errors in interactive mode */ 
-   lua_initreadline(L); 
-   while ((status = loadline(L)) != -1) { 
-     if (status == LUA_OK) 
-       status = docall(L, 0, LUA_MULTRET); 
-     if (status == LUA_OK) l_print(L); 
-     else report(L, status); 
-   } 
-   lua_settop(L, 0);  /* clear stack */ 
-   lua_writeline(); 
-   progname = oldprogname; 
- } 
-   
- /* }================================================================== */ 
-   
-   
- /* 
- ** Main body of stand-alone interpreter (to be called in protected mode). 
- ** Reads the options and handles them all. 
- */ 
- static int pmain (lua_State *L) { 
-   int argc = (int)lua_tointeger(L, 1); 
-   char **argv = (char **)lua_touserdata(L, 2); 
-   int script; 
-   int args = collectargs(argv, &script); 
-   luaL_checkversion(L);  /* check that interpreter has correct version */ 
-   if (argv[0] && argv[0][0]) progname = argv[0]; 
-   if (args == has_error) {  /* bad arg? */ 
-     print_usage(argv[script]);  /* 'script' has index of bad arg. */ 
-     return 0; 
-   } 
-   if (args & has_v)  /* option '-v'? */ 
-     print_version(); 
-   if (args & has_E) {  /* option '-E'? */ 
-     lua_pushboolean(L, 1);  /* signal for libraries to ignore env. vars. */ 
-     lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV"); 
-   } 
-   luaL_openlibs(L);  /* open standard libraries */ 
-   createargtable(L, argv, argc, script);  /* create table 'arg' */ 
-   lua_gc(L, LUA_GCGEN, 0, 0);  /* GC in generational mode */ 
-   if (!(args & has_E)) {  /* no option '-E'? */ 
-     if (handle_luainit(L) != LUA_OK)  /* run LUA_INIT */ 
-       return 0;  /* error running LUA_INIT */ 
-   } 
-   if (!runargs(L, argv, script))  /* execute arguments -e and -l */ 
-     return 0;  /* something failed */ 
-   if (script < argc &&  /* execute main script (if there is one) */ 
-       handle_script(L, argv + script) != LUA_OK) 
-     return 0; 
-   if (args & has_i)  /* -i option? */ 
-     doREPL(L);  /* do read-eval-print loop */ 
-   else if (script == argc && !(args & (has_e | has_v))) {  /* no arguments? */ 
-     if (lua_stdin_is_tty()) {  /* running in interactive mode? */ 
-       print_version(); 
-       doREPL(L);  /* do read-eval-print loop */ 
-     } 
-     else dofile(L, NULL);  /* executes stdin as a file */ 
-   } 
-   lua_pushboolean(L, 1);  /* signal no errors */ 
-   return 1; 
- } 
-   
-   
- int main (int argc, char **argv) { 
-   int status, result; 
-   lua_State *L = luaL_newstate();  /* create state */ 
-   if (L == NULL) { 
-     l_message(argv[0], "cannot create state: not enough memory"); 
-     return EXIT_FAILURE; 
-   } 
-   lua_pushcfunction(L, &pmain);  /* to call 'pmain' in protected mode */ 
-   lua_pushinteger(L, argc);  /* 1st argument */ 
-   lua_pushlightuserdata(L, argv); /* 2nd argument */ 
-   status = lua_pcall(L, 2, 1, 0);  /* do the call */ 
-   result = lua_toboolean(L, -1);  /* get result */ 
-   report(L, status); 
-   lua_close(L); 
-   return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE; 
- } 
-   
-