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  1. // Copyright 2005, Google Inc.
  2. // All rights reserved.
  3. //
  4. // Redistribution and use in source and binary forms, with or without
  5. // modification, are permitted provided that the following conditions are
  6. // met:
  7. //
  8. //     * Redistributions of source code must retain the above copyright
  9. // notice, this list of conditions and the following disclaimer.
  10. //     * Redistributions in binary form must reproduce the above
  11. // copyright notice, this list of conditions and the following disclaimer
  12. // in the documentation and/or other materials provided with the
  13. // distribution.
  14. //     * Neither the name of Google Inc. nor the names of its
  15. // contributors may be used to endorse or promote products derived from
  16. // this software without specific prior written permission.
  17. //
  18. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  19. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  20. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  21. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  22. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  24. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  25. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  26. // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  27. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  28. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  29.  
  30. // A sample program demonstrating using Google C++ testing framework.
  31.  
  32. #ifndef GTEST_SAMPLES_SAMPLE3_INL_H_
  33. #define GTEST_SAMPLES_SAMPLE3_INL_H_
  34.  
  35. #include <stddef.h>
  36.  
  37.  
  38. // Queue is a simple queue implemented as a singled-linked list.
  39. //
  40. // The element type must support copy constructor.
  41. template <typename E>  // E is the element type
  42. class Queue;
  43.  
  44. // QueueNode is a node in a Queue, which consists of an element of
  45. // type E and a pointer to the next node.
  46. template <typename E>  // E is the element type
  47. class QueueNode {
  48.   friend class Queue<E>;
  49.  
  50.  public:
  51.   // Gets the element in this node.
  52.   const E& element() const { return element_; }
  53.  
  54.   // Gets the next node in the queue.
  55.   QueueNode* next() { return next_; }
  56.   const QueueNode* next() const { return next_; }
  57.  
  58.  private:
  59.   // Creates a node with a given element value.  The next pointer is
  60.   // set to NULL.
  61.   explicit QueueNode(const E& an_element) : element_(an_element), next_(NULL) {}
  62.  
  63.   // We disable the default assignment operator and copy c'tor.
  64.   const QueueNode& operator = (const QueueNode&);
  65.   QueueNode(const QueueNode&);
  66.  
  67.   E element_;
  68.   QueueNode* next_;
  69. };
  70.  
  71. template <typename E>  // E is the element type.
  72. class Queue {
  73.  public:
  74.   // Creates an empty queue.
  75.   Queue() : head_(NULL), last_(NULL), size_(0) {}
  76.  
  77.   // D'tor.  Clears the queue.
  78.   ~Queue() { Clear(); }
  79.  
  80.   // Clears the queue.
  81.   void Clear() {
  82.     if (size_ > 0) {
  83.       // 1. Deletes every node.
  84.       QueueNode<E>* node = head_;
  85.       QueueNode<E>* next = node->next();
  86.       for (; ;) {
  87.         delete node;
  88.         node = next;
  89.         if (node == NULL) break;
  90.         next = node->next();
  91.       }
  92.  
  93.       // 2. Resets the member variables.
  94.       head_ = last_ = NULL;
  95.       size_ = 0;
  96.     }
  97.   }
  98.  
  99.   // Gets the number of elements.
  100.   size_t Size() const { return size_; }
  101.  
  102.   // Gets the first element of the queue, or NULL if the queue is empty.
  103.   QueueNode<E>* Head() { return head_; }
  104.   const QueueNode<E>* Head() const { return head_; }
  105.  
  106.   // Gets the last element of the queue, or NULL if the queue is empty.
  107.   QueueNode<E>* Last() { return last_; }
  108.   const QueueNode<E>* Last() const { return last_; }
  109.  
  110.   // Adds an element to the end of the queue.  A copy of the element is
  111.   // created using the copy constructor, and then stored in the queue.
  112.   // Changes made to the element in the queue doesn't affect the source
  113.   // object, and vice versa.
  114.   void Enqueue(const E& element) {
  115.     QueueNode<E>* new_node = new QueueNode<E>(element);
  116.  
  117.     if (size_ == 0) {
  118.       head_ = last_ = new_node;
  119.       size_ = 1;
  120.     } else {
  121.       last_->next_ = new_node;
  122.       last_ = new_node;
  123.       size_++;
  124.     }
  125.   }
  126.  
  127.   // Removes the head of the queue and returns it.  Returns NULL if
  128.   // the queue is empty.
  129.   E* Dequeue() {
  130.     if (size_ == 0) {
  131.       return NULL;
  132.     }
  133.  
  134.     const QueueNode<E>* const old_head = head_;
  135.     head_ = head_->next_;
  136.     size_--;
  137.     if (size_ == 0) {
  138.       last_ = NULL;
  139.     }
  140.  
  141.     E* element = new E(old_head->element());
  142.     delete old_head;
  143.  
  144.     return element;
  145.   }
  146.  
  147.   // Applies a function/functor on each element of the queue, and
  148.   // returns the result in a new queue.  The original queue is not
  149.   // affected.
  150.   template <typename F>
  151.   Queue* Map(F function) const {
  152.     Queue* new_queue = new Queue();
  153.     for (const QueueNode<E>* node = head_; node != NULL; node = node->next_) {
  154.       new_queue->Enqueue(function(node->element()));
  155.     }
  156.  
  157.     return new_queue;
  158.   }
  159.  
  160.  private:
  161.   QueueNode<E>* head_;  // The first node of the queue.
  162.   QueueNode<E>* last_;  // The last node of the queue.
  163.   size_t size_;  // The number of elements in the queue.
  164.  
  165.   // We disallow copying a queue.
  166.   Queue(const Queue&);
  167.   const Queue& operator = (const Queue&);
  168. };
  169.  
  170. #endif  // GTEST_SAMPLES_SAMPLE3_INL_H_
  171.