- // Copyright 2005, Google Inc. 
- // All rights reserved. 
- // 
- // Redistribution and use in source and binary forms, with or without 
- // modification, are permitted provided that the following conditions are 
- // met: 
- // 
- //     * Redistributions of source code must retain the above copyright 
- // notice, this list of conditions and the following disclaimer. 
- //     * Redistributions in binary form must reproduce the above 
- // copyright notice, this list of conditions and the following disclaimer 
- // in the documentation and/or other materials provided with the 
- // distribution. 
- //     * Neither the name of Google Inc. nor the names of its 
- // contributors may be used to endorse or promote products derived from 
- // this software without specific prior written permission. 
- // 
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
-   
- // A sample program demonstrating using Google C++ testing framework. 
-   
- // In this example, we use a more advanced feature of Google Test called 
- // test fixture. 
- // 
- // A test fixture is a place to hold objects and functions shared by 
- // all tests in a test case.  Using a test fixture avoids duplicating 
- // the test code necessary to initialize and cleanup those common 
- // objects for each test.  It is also useful for defining sub-routines 
- // that your tests need to invoke a lot. 
- // 
- // <TechnicalDetails> 
- // 
- // The tests share the test fixture in the sense of code sharing, not 
- // data sharing.  Each test is given its own fresh copy of the 
- // fixture.  You cannot expect the data modified by one test to be 
- // passed on to another test, which is a bad idea. 
- // 
- // The reason for this design is that tests should be independent and 
- // repeatable.  In particular, a test should not fail as the result of 
- // another test's failure.  If one test depends on info produced by 
- // another test, then the two tests should really be one big test. 
- // 
- // The macros for indicating the success/failure of a test 
- // (EXPECT_TRUE, FAIL, etc) need to know what the current test is 
- // (when Google Test prints the test result, it tells you which test 
- // each failure belongs to).  Technically, these macros invoke a 
- // member function of the Test class.  Therefore, you cannot use them 
- // in a global function.  That's why you should put test sub-routines 
- // in a test fixture. 
- // 
- // </TechnicalDetails> 
-   
- #include "sample3-inl.h" 
- #include "gtest/gtest.h" 
- namespace { 
- // To use a test fixture, derive a class from testing::Test. 
- class QueueTestSmpl3 : public testing::Test { 
-  protected:  // You should make the members protected s.t. they can be 
-              // accessed from sub-classes. 
-   
-   // virtual void SetUp() will be called before each test is run.  You 
-   // should define it if you need to initialize the variables. 
-   // Otherwise, this can be skipped. 
-   virtual void SetUp() { 
-     q1_.Enqueue(1); 
-     q2_.Enqueue(2); 
-     q2_.Enqueue(3); 
-   } 
-   
-   // virtual void TearDown() will be called after each test is run. 
-   // You should define it if there is cleanup work to do.  Otherwise, 
-   // you don't have to provide it. 
-   // 
-   // virtual void TearDown() { 
-   // } 
-   
-   // A helper function that some test uses. 
-   static int Double(int n) { 
-     return 2*n; 
-   } 
-   
-   // A helper function for testing Queue::Map(). 
-   void MapTester(const Queue<int> * q) { 
-     // Creates a new queue, where each element is twice as big as the 
-     // corresponding one in q. 
-     const Queue<int> * const new_q = q->Map(Double); 
-   
-     // Verifies that the new queue has the same size as q. 
-     ASSERT_EQ(q->Size(), new_q->Size()); 
-   
-     // Verifies the relationship between the elements of the two queues. 
-     for ( const QueueNode<int> * n1 = q->Head(), * n2 = new_q->Head(); 
-           n1 != NULL; n1 = n1->next(), n2 = n2->next() ) { 
-       EXPECT_EQ(2 * n1->element(), n2->element()); 
-     } 
-   
-     delete new_q; 
-   } 
-   
-   // Declares the variables your tests want to use. 
-   Queue<int> q0_; 
-   Queue<int> q1_; 
-   Queue<int> q2_; 
- }; 
-   
- // When you have a test fixture, you define a test using TEST_F 
- // instead of TEST. 
-   
- // Tests the default c'tor. 
- TEST_F(QueueTestSmpl3, DefaultConstructor) { 
-   // You can access data in the test fixture here. 
-   EXPECT_EQ(0u, q0_.Size()); 
- } 
-   
- // Tests Dequeue(). 
- TEST_F(QueueTestSmpl3, Dequeue) { 
-   int * n = q0_.Dequeue(); 
-   EXPECT_TRUE(n == NULL); 
-   
-   n = q1_.Dequeue(); 
-   ASSERT_TRUE(n != NULL); 
-   EXPECT_EQ(1, *n); 
-   EXPECT_EQ(0u, q1_.Size()); 
-   delete n; 
-   
-   n = q2_.Dequeue(); 
-   ASSERT_TRUE(n != NULL); 
-   EXPECT_EQ(2, *n); 
-   EXPECT_EQ(1u, q2_.Size()); 
-   delete n; 
- } 
-   
- // Tests the Queue::Map() function. 
- TEST_F(QueueTestSmpl3, Map) { 
-   MapTester(&q0_); 
-   MapTester(&q1_); 
-   MapTester(&q2_); 
- } 
- }  // namespace 
-