- // Copyright 2008, Google Inc. 
- // All rights reserved. 
- // 
- // Redistribution and use in source and binary forms, with or without 
- // modification, are permitted provided that the following conditions are 
- // met: 
- // 
- //     * Redistributions of source code must retain the above copyright 
- // notice, this list of conditions and the following disclaimer. 
- //     * Redistributions in binary form must reproduce the above 
- // copyright notice, this list of conditions and the following disclaimer 
- // in the documentation and/or other materials provided with the 
- // distribution. 
- //     * Neither the name of Google Inc. nor the names of its 
- // contributors may be used to endorse or promote products derived from 
- // this software without specific prior written permission. 
- // 
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
-   
- #include "gtest/internal/gtest-filepath.h" 
-   
- #include <stdlib.h> 
- #include "gtest/internal/gtest-port.h" 
- #include "gtest/gtest-message.h" 
-   
- #if GTEST_OS_WINDOWS_MOBILE 
- # include <windows.h> 
- #elif GTEST_OS_WINDOWS 
- # include <direct.h> 
- # include <io.h> 
- #elif GTEST_OS_SYMBIAN 
- // Symbian OpenC has PATH_MAX in sys/syslimits.h 
- # include <sys/syslimits.h> 
- #else 
- # include <limits.h> 
- # include <climits>  // Some Linux distributions define PATH_MAX here. 
- #endif  // GTEST_OS_WINDOWS_MOBILE 
-   
- #include "gtest/internal/gtest-string.h" 
-   
- #if GTEST_OS_WINDOWS 
- # define GTEST_PATH_MAX_ _MAX_PATH 
- #elif defined(PATH_MAX) 
- # define GTEST_PATH_MAX_ PATH_MAX 
- #elif defined(_XOPEN_PATH_MAX) 
- # define GTEST_PATH_MAX_ _XOPEN_PATH_MAX 
- #else 
- # define GTEST_PATH_MAX_ _POSIX_PATH_MAX 
- #endif  // GTEST_OS_WINDOWS 
-   
- namespace testing { 
- namespace internal { 
-   
- #if GTEST_OS_WINDOWS 
- // On Windows, '\\' is the standard path separator, but many tools and the 
- // Windows API also accept '/' as an alternate path separator. Unless otherwise 
- // noted, a file path can contain either kind of path separators, or a mixture 
- // of them. 
- const char kPathSeparator = '\\'; 
- const char kAlternatePathSeparator = '/'; 
- const char kAlternatePathSeparatorString[] = "/"; 
- # if GTEST_OS_WINDOWS_MOBILE 
- // Windows CE doesn't have a current directory. You should not use 
- // the current directory in tests on Windows CE, but this at least 
- // provides a reasonable fallback. 
- const char kCurrentDirectoryString[] = "\\"; 
- // Windows CE doesn't define INVALID_FILE_ATTRIBUTES 
- const DWORD kInvalidFileAttributes = 0xffffffff; 
- # else 
- const char kCurrentDirectoryString[] = ".\\"; 
- # endif  // GTEST_OS_WINDOWS_MOBILE 
- #else 
- const char kPathSeparator = '/'; 
- const char kCurrentDirectoryString[] = "./"; 
- #endif  // GTEST_OS_WINDOWS 
-   
- // Returns whether the given character is a valid path separator. 
- static bool IsPathSeparator(char c) { 
- #if GTEST_HAS_ALT_PATH_SEP_ 
-   return (c == kPathSeparator) || (c == kAlternatePathSeparator); 
- #else 
-   return c == kPathSeparator; 
- #endif 
- } 
-   
- // Returns the current working directory, or "" if unsuccessful. 
- FilePath FilePath::GetCurrentDir() { 
- #if GTEST_OS_WINDOWS_MOBILE || GTEST_OS_WINDOWS_PHONE || GTEST_OS_WINDOWS_RT 
-   // Windows CE doesn't have a current directory, so we just return 
-   // something reasonable. 
-   return FilePath(kCurrentDirectoryString); 
- #elif GTEST_OS_WINDOWS 
-   char cwd[GTEST_PATH_MAX_ + 1] = { '\0' }; 
-   return FilePath(_getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd); 
- #else 
-   char cwd[GTEST_PATH_MAX_ + 1] = { '\0' }; 
-   char* result = getcwd(cwd, sizeof(cwd)); 
- # if GTEST_OS_NACL 
-   // getcwd will likely fail in NaCl due to the sandbox, so return something 
-   // reasonable. The user may have provided a shim implementation for getcwd, 
-   // however, so fallback only when failure is detected. 
-   return FilePath(result == NULL ? kCurrentDirectoryString : cwd); 
- # endif  // GTEST_OS_NACL 
-   return FilePath(result == NULL ? "" : cwd); 
- #endif  // GTEST_OS_WINDOWS_MOBILE 
- } 
-   
- // Returns a copy of the FilePath with the case-insensitive extension removed. 
- // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns 
- // FilePath("dir/file"). If a case-insensitive extension is not 
- // found, returns a copy of the original FilePath. 
- FilePath FilePath::RemoveExtension(const char* extension) const { 
-   const std::string dot_extension = std::string(".") + extension; 
-   if (String::EndsWithCaseInsensitive(pathname_, dot_extension)) { 
-     return FilePath(pathname_.substr( 
-         0, pathname_.length() - dot_extension.length())); 
-   } 
-   return *this; 
- } 
-   
- // Returns a pointer to the last occurrence of a valid path separator in 
- // the FilePath. On Windows, for example, both '/' and '\' are valid path 
- // separators. Returns NULL if no path separator was found. 
- const char* FilePath::FindLastPathSeparator() const { 
-   const char* const last_sep = strrchr(c_str(), kPathSeparator); 
- #if GTEST_HAS_ALT_PATH_SEP_ 
-   const char* const last_alt_sep = strrchr(c_str(), kAlternatePathSeparator); 
-   // Comparing two pointers of which only one is NULL is undefined. 
-   if (last_alt_sep != NULL && 
-       (last_sep == NULL || last_alt_sep > last_sep)) { 
-     return last_alt_sep; 
-   } 
- #endif 
-   return last_sep; 
- } 
-   
- // Returns a copy of the FilePath with the directory part removed. 
- // Example: FilePath("path/to/file").RemoveDirectoryName() returns 
- // FilePath("file"). If there is no directory part ("just_a_file"), it returns 
- // the FilePath unmodified. If there is no file part ("just_a_dir/") it 
- // returns an empty FilePath (""). 
- // On Windows platform, '\' is the path separator, otherwise it is '/'. 
- FilePath FilePath::RemoveDirectoryName() const { 
-   const char* const last_sep = FindLastPathSeparator(); 
-   return last_sep ? FilePath(last_sep + 1) : *this; 
- } 
-   
- // RemoveFileName returns the directory path with the filename removed. 
- // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/". 
- // If the FilePath is "a_file" or "/a_file", RemoveFileName returns 
- // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does 
- // not have a file, like "just/a/dir/", it returns the FilePath unmodified. 
- // On Windows platform, '\' is the path separator, otherwise it is '/'. 
- FilePath FilePath::RemoveFileName() const { 
-   const char* const last_sep = FindLastPathSeparator(); 
-   std::string dir; 
-   if (last_sep) { 
-     dir = std::string(c_str(), last_sep + 1 - c_str()); 
-   } else { 
-     dir = kCurrentDirectoryString; 
-   } 
-   return FilePath(dir); 
- } 
-   
- // Helper functions for naming files in a directory for xml output. 
-   
- // Given directory = "dir", base_name = "test", number = 0, 
- // extension = "xml", returns "dir/test.xml". If number is greater 
- // than zero (e.g., 12), returns "dir/test_12.xml". 
- // On Windows platform, uses \ as the separator rather than /. 
- FilePath FilePath::MakeFileName(const FilePath& directory, 
-                                 const FilePath& base_name, 
-                                 int number, 
-                                 const char* extension) { 
-   std::string file; 
-   if (number == 0) { 
-     file = base_name.string() + "." + extension; 
-   } else { 
-     file = base_name.string() + "_" + StreamableToString(number) 
-         + "." + extension; 
-   } 
-   return ConcatPaths(directory, FilePath(file)); 
- } 
-   
- // Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml". 
- // On Windows, uses \ as the separator rather than /. 
- FilePath FilePath::ConcatPaths(const FilePath& directory, 
-                                const FilePath& relative_path) { 
-   if (directory.IsEmpty()) 
-     return relative_path; 
-   const FilePath dir(directory.RemoveTrailingPathSeparator()); 
-   return FilePath(dir.string() + kPathSeparator + relative_path.string()); 
- } 
-   
- // Returns true if pathname describes something findable in the file-system, 
- // either a file, directory, or whatever. 
- bool FilePath::FileOrDirectoryExists() const { 
- #if GTEST_OS_WINDOWS_MOBILE 
-   LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str()); 
-   const DWORD attributes = GetFileAttributes(unicode); 
-   delete [] unicode; 
-   return attributes != kInvalidFileAttributes; 
- #else 
-   posix::StatStruct file_stat; 
-   return posix::Stat(pathname_.c_str(), &file_stat) == 0; 
- #endif  // GTEST_OS_WINDOWS_MOBILE 
- } 
-   
- // Returns true if pathname describes a directory in the file-system 
- // that exists. 
- bool FilePath::DirectoryExists() const { 
-   bool result = false; 
- #if GTEST_OS_WINDOWS 
-   // Don't strip off trailing separator if path is a root directory on 
-   // Windows (like "C:\\"). 
-   const FilePath& path(IsRootDirectory() ? *this : 
-                                            RemoveTrailingPathSeparator()); 
- #else 
-   const FilePath& path(*this); 
- #endif 
-   
- #if GTEST_OS_WINDOWS_MOBILE 
-   LPCWSTR unicode = String::AnsiToUtf16(path.c_str()); 
-   const DWORD attributes = GetFileAttributes(unicode); 
-   delete [] unicode; 
-   if ((attributes != kInvalidFileAttributes) && 
-       (attributes & FILE_ATTRIBUTE_DIRECTORY)) { 
-     result = true; 
-   } 
- #else 
-   posix::StatStruct file_stat; 
-   result = posix::Stat(path.c_str(), &file_stat) == 0 && 
-       posix::IsDir(file_stat); 
- #endif  // GTEST_OS_WINDOWS_MOBILE 
-   
-   return result; 
- } 
-   
- // Returns true if pathname describes a root directory. (Windows has one 
- // root directory per disk drive.) 
- bool FilePath::IsRootDirectory() const { 
- #if GTEST_OS_WINDOWS 
-   // FIXME: on Windows a network share like 
-   // \\server\share can be a root directory, although it cannot be the 
-   // current directory.  Handle this properly. 
-   return pathname_.length() == 3 && IsAbsolutePath(); 
- #else 
-   return pathname_.length() == 1 && IsPathSeparator(pathname_.c_str()[0]); 
- #endif 
- } 
-   
- // Returns true if pathname describes an absolute path. 
- bool FilePath::IsAbsolutePath() const { 
-   const char* const name = pathname_.c_str(); 
- #if GTEST_OS_WINDOWS 
-   return pathname_.length() >= 3 && 
-      ((name[0] >= 'a' && name[0] <= 'z') || 
-       (name[0] >= 'A' && name[0] <= 'Z')) && 
-      name[1] == ':' && 
-      IsPathSeparator(name[2]); 
- #else 
-   return IsPathSeparator(name[0]); 
- #endif 
- } 
-   
- // Returns a pathname for a file that does not currently exist. The pathname 
- // will be directory/base_name.extension or 
- // directory/base_name_<number>.extension if directory/base_name.extension 
- // already exists. The number will be incremented until a pathname is found 
- // that does not already exist. 
- // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'. 
- // There could be a race condition if two or more processes are calling this 
- // function at the same time -- they could both pick the same filename. 
- FilePath FilePath::GenerateUniqueFileName(const FilePath& directory, 
-                                           const FilePath& base_name, 
-                                           const char* extension) { 
-   FilePath full_pathname; 
-   int number = 0; 
-   do { 
-     full_pathname.Set(MakeFileName(directory, base_name, number++, extension)); 
-   } while (full_pathname.FileOrDirectoryExists()); 
-   return full_pathname; 
- } 
-   
- // Returns true if FilePath ends with a path separator, which indicates that 
- // it is intended to represent a directory. Returns false otherwise. 
- // This does NOT check that a directory (or file) actually exists. 
- bool FilePath::IsDirectory() const { 
-   return !pathname_.empty() && 
-          IsPathSeparator(pathname_.c_str()[pathname_.length() - 1]); 
- } 
-   
- // Create directories so that path exists. Returns true if successful or if 
- // the directories already exist; returns false if unable to create directories 
- // for any reason. 
- bool FilePath::CreateDirectoriesRecursively() const { 
-   if (!this->IsDirectory()) { 
-     return false; 
-   } 
-   
-   if (pathname_.length() == 0 || this->DirectoryExists()) { 
-     return true; 
-   } 
-   
-   const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName()); 
-   return parent.CreateDirectoriesRecursively() && this->CreateFolder(); 
- } 
-   
- // Create the directory so that path exists. Returns true if successful or 
- // if the directory already exists; returns false if unable to create the 
- // directory for any reason, including if the parent directory does not 
- // exist. Not named "CreateDirectory" because that's a macro on Windows. 
- bool FilePath::CreateFolder() const { 
- #if GTEST_OS_WINDOWS_MOBILE 
-   FilePath removed_sep(this->RemoveTrailingPathSeparator()); 
-   LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str()); 
-   int result = CreateDirectory(unicode, NULL) ? 0 : -1; 
-   delete [] unicode; 
- #elif GTEST_OS_WINDOWS 
-   int result = _mkdir(pathname_.c_str()); 
- #else 
-   int result = mkdir(pathname_.c_str(), 0777); 
- #endif  // GTEST_OS_WINDOWS_MOBILE 
-   
-   if (result == -1) { 
-     return this->DirectoryExists();  // An error is OK if the directory exists. 
-   } 
-   return true;  // No error. 
- } 
-   
- // If input name has a trailing separator character, remove it and return the 
- // name, otherwise return the name string unmodified. 
- // On Windows platform, uses \ as the separator, other platforms use /. 
- FilePath FilePath::RemoveTrailingPathSeparator() const { 
-   return IsDirectory() 
-       ? FilePath(pathname_.substr(0, pathname_.length() - 1)) 
-       : *this; 
- } 
-   
- // Removes any redundant separators that might be in the pathname. 
- // For example, "bar///foo" becomes "bar/foo". Does not eliminate other 
- // redundancies that might be in a pathname involving "." or "..". 
- // FIXME: handle Windows network shares (e.g. \\server\share). 
- void FilePath::Normalize() { 
-   if (pathname_.c_str() == NULL) { 
-     pathname_ = ""; 
-     return; 
-   } 
-   const char* src = pathname_.c_str(); 
-   char* const dest = new char[pathname_.length() + 1]; 
-   char* dest_ptr = dest; 
-   memset(dest_ptr, 0, pathname_.length() + 1); 
-   
-   while (*src != '\0') { 
-     *dest_ptr = *src; 
-     if (!IsPathSeparator(*src)) { 
-       src++; 
-     } else { 
- #if GTEST_HAS_ALT_PATH_SEP_ 
-       if (*dest_ptr == kAlternatePathSeparator) { 
-         *dest_ptr = kPathSeparator; 
-       } 
- #endif 
-       while (IsPathSeparator(*src)) 
-         src++; 
-     } 
-     dest_ptr++; 
-   } 
-   *dest_ptr = '\0'; 
-   pathname_ = dest; 
-   delete[] dest; 
- } 
-   
- }  // namespace internal 
- }  // namespace testing 
-