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  1. /*
  2. ** $Id: lstate.h $
  3. ** Global State
  4. ** See Copyright Notice in lua.h
  5. */
  6.  
  7. #ifndef lstate_h
  8. #define lstate_h
  9.  
  10. #include "lua.h"
  11.  
  12. #include "lobject.h"
  13. #include "ltm.h"
  14. #include "lzio.h"
  15.  
  16.  
  17. /*
  18. ** Some notes about garbage-collected objects: All objects in Lua must
  19. ** be kept somehow accessible until being freed, so all objects always
  20. ** belong to one (and only one) of these lists, using field 'next' of
  21. ** the 'CommonHeader' for the link:
  22. **
  23. ** 'allgc': all objects not marked for finalization;
  24. ** 'finobj': all objects marked for finalization;
  25. ** 'tobefnz': all objects ready to be finalized;
  26. ** 'fixedgc': all objects that are not to be collected (currently
  27. ** only small strings, such as reserved words).
  28. **
  29. ** For the generational collector, some of these lists have marks for
  30. ** generations. Each mark points to the first element in the list for
  31. ** that particular generation; that generation goes until the next mark.
  32. **
  33. ** 'allgc' -> 'survival': new objects;
  34. ** 'survival' -> 'old': objects that survived one collection;
  35. ** 'old1' -> 'reallyold': objects that became old in last collection;
  36. ** 'reallyold' -> NULL: objects old for more than one cycle.
  37. **
  38. ** 'finobj' -> 'finobjsur': new objects marked for finalization;
  39. ** 'finobjsur' -> 'finobjold1': survived   """";
  40. ** 'finobjold1' -> 'finobjrold': just old  """";
  41. ** 'finobjrold' -> NULL: really old       """".
  42. **
  43. ** All lists can contain elements older than their main ages, due
  44. ** to 'luaC_checkfinalizer' and 'udata2finalize', which move
  45. ** objects between the normal lists and the "marked for finalization"
  46. ** lists. Moreover, barriers can age young objects in young lists as
  47. ** OLD0, which then become OLD1. However, a list never contains
  48. ** elements younger than their main ages.
  49. **
  50. ** The generational collector also uses a pointer 'firstold1', which
  51. ** points to the first OLD1 object in the list. It is used to optimize
  52. ** 'markold'. (Potentially OLD1 objects can be anywhere between 'allgc'
  53. ** and 'reallyold', but often the list has no OLD1 objects or they are
  54. ** after 'old1'.) Note the difference between it and 'old1':
  55. ** 'firstold1': no OLD1 objects before this point; there can be all
  56. **   ages after it.
  57. ** 'old1': no objects younger than OLD1 after this point.
  58. */
  59.  
  60. /*
  61. ** Moreover, there is another set of lists that control gray objects.
  62. ** These lists are linked by fields 'gclist'. (All objects that
  63. ** can become gray have such a field. The field is not the same
  64. ** in all objects, but it always has this name.)  Any gray object
  65. ** must belong to one of these lists, and all objects in these lists
  66. ** must be gray (with two exceptions explained below):
  67. **
  68. ** 'gray': regular gray objects, still waiting to be visited.
  69. ** 'grayagain': objects that must be revisited at the atomic phase.
  70. **   That includes
  71. **   - black objects got in a write barrier;
  72. **   - all kinds of weak tables during propagation phase;
  73. **   - all threads.
  74. ** 'weak': tables with weak values to be cleared;
  75. ** 'ephemeron': ephemeron tables with white->white entries;
  76. ** 'allweak': tables with weak keys and/or weak values to be cleared.
  77. **
  78. ** The exceptions to that "gray rule" are:
  79. ** - TOUCHED2 objects in generational mode stay in a gray list (because
  80. ** they must be visited again at the end of the cycle), but they are
  81. ** marked black because assignments to them must activate barriers (to
  82. ** move them back to TOUCHED1).
  83. ** - Open upvales are kept gray to avoid barriers, but they stay out
  84. ** of gray lists. (They don't even have a 'gclist' field.)
  85. */
  86.  
  87.  
  88.  
  89. /*
  90. ** About 'nCcalls':  This count has two parts: the lower 16 bits counts
  91. ** the number of recursive invocations in the C stack; the higher
  92. ** 16 bits counts the number of non-yieldable calls in the stack.
  93. ** (They are together so that we can change and save both with one
  94. ** instruction.)
  95. */
  96.  
  97.  
  98. /* true if this thread does not have non-yieldable calls in the stack */
  99. #define yieldable(L)            (((L)->nCcalls & 0xffff0000) == 0)
  100.  
  101. /* real number of C calls */
  102. #define getCcalls(L)    ((L)->nCcalls & 0xffff)
  103.  
  104.  
  105. /* Increment the number of non-yieldable calls */
  106. #define incnny(L)       ((L)->nCcalls += 0x10000)
  107.  
  108. /* Decrement the number of non-yieldable calls */
  109. #define decnny(L)       ((L)->nCcalls -= 0x10000)
  110.  
  111. /* Non-yieldable call increment */
  112. #define nyci    (0x10000 | 1)
  113.  
  114.  
  115.  
  116.  
  117. struct lua_longjmp;  /* defined in ldo.c */
  118.  
  119.  
  120. /*
  121. ** Atomic type (relative to signals) to better ensure that 'lua_sethook'
  122. ** is thread safe
  123. */
  124. #if !defined(l_signalT)
  125. #include <signal.h>
  126. #define l_signalT       sig_atomic_t
  127. #endif
  128.  
  129.  
  130. /*
  131. ** Extra stack space to handle TM calls and some other extras. This
  132. ** space is not included in 'stack_last'. It is used only to avoid stack
  133. ** checks, either because the element will be promptly popped or because
  134. ** there will be a stack check soon after the push. Function frames
  135. ** never use this extra space, so it does not need to be kept clean.
  136. */
  137. #define EXTRA_STACK   5
  138.  
  139.  
  140. #define BASIC_STACK_SIZE        (2*LUA_MINSTACK)
  141.  
  142. #define stacksize(th)   cast_int((th)->stack_last - (th)->stack)
  143.  
  144.  
  145. /* kinds of Garbage Collection */
  146. #define KGC_INC         0       /* incremental gc */
  147. #define KGC_GEN         1       /* generational gc */
  148.  
  149.  
  150. typedef struct stringtable {
  151.   TString **hash;
  152.   int nuse;  /* number of elements */
  153.   int size;
  154. } stringtable;
  155.  
  156.  
  157. /*
  158. ** Information about a call.
  159. ** About union 'u':
  160. ** - field 'l' is used only for Lua functions;
  161. ** - field 'c' is used only for C functions.
  162. ** About union 'u2':
  163. ** - field 'funcidx' is used only by C functions while doing a
  164. ** protected call;
  165. ** - field 'nyield' is used only while a function is "doing" an
  166. ** yield (from the yield until the next resume);
  167. ** - field 'nres' is used only while closing tbc variables when
  168. ** returning from a function;
  169. ** - field 'transferinfo' is used only during call/returnhooks,
  170. ** before the function starts or after it ends.
  171. */
  172. typedef struct CallInfo {
  173.   StkId func;  /* function index in the stack */
  174.   StkId top;  /* top for this function */
  175.   struct CallInfo *previous, *next;  /* dynamic call link */
  176.   union {
  177.     struct {  /* only for Lua functions */
  178.       const Instruction *savedpc;
  179.       volatile l_signalT trap;
  180.       int nextraargs;  /* # of extra arguments in vararg functions */
  181.     } l;
  182.     struct {  /* only for C functions */
  183.       lua_KFunction k;  /* continuation in case of yields */
  184.       ptrdiff_t old_errfunc;
  185.       lua_KContext ctx;  /* context info. in case of yields */
  186.     } c;
  187.   } u;
  188.   union {
  189.     int funcidx;  /* called-function index */
  190.     int nyield;  /* number of values yielded */
  191.     int nres;  /* number of values returned */
  192.     struct {  /* info about transferred values (for call/return hooks) */
  193.       unsigned short ftransfer;  /* offset of first value transferred */
  194.       unsigned short ntransfer;  /* number of values transferred */
  195.     } transferinfo;
  196.   } u2;
  197.   short nresults;  /* expected number of results from this function */
  198.   unsigned short callstatus;
  199. } CallInfo;
  200.  
  201.  
  202. /*
  203. ** Bits in CallInfo status
  204. */
  205. #define CIST_OAH        (1<<0)  /* original value of 'allowhook' */
  206. #define CIST_C          (1<<1)  /* call is running a C function */
  207. #define CIST_FRESH      (1<<2)  /* call is on a fresh "luaV_execute" frame */
  208. #define CIST_HOOKED     (1<<3)  /* call is running a debug hook */
  209. #define CIST_YPCALL     (1<<4)  /* doing a yieldable protected call */
  210. #define CIST_TAIL       (1<<5)  /* call was tail called */
  211. #define CIST_HOOKYIELD  (1<<6)  /* last hook called yielded */
  212. #define CIST_FIN        (1<<7)  /* function "called" a finalizer */
  213. #define CIST_TRAN       (1<<8)  /* 'ci' has transfer information */
  214. #define CIST_CLSRET     (1<<9)  /* function is closing tbc variables */
  215. /* Bits 10-12 are used for CIST_RECST (see below) */
  216. #define CIST_RECST      10
  217. #if defined(LUA_COMPAT_LT_LE)
  218. #define CIST_LEQ        (1<<13)  /* using __lt for __le */
  219. #endif
  220.  
  221.  
  222. /*
  223. ** Field CIST_RECST stores the "recover status", used to keep the error
  224. ** status while closing to-be-closed variables in coroutines, so that
  225. ** Lua can correctly resume after an yield from a __close method called
  226. ** because of an error.  (Three bits are enough for error status.)
  227. */
  228. #define getcistrecst(ci)     (((ci)->callstatus >> CIST_RECST) & 7)
  229. #define setcistrecst(ci,st)  \
  230.   check_exp(((st) & 7) == (st),   /* status must fit in three bits */  \
  231.             ((ci)->callstatus = ((ci)->callstatus & ~(7 << CIST_RECST))  \
  232.                                                   | ((st) << CIST_RECST)))
  233.  
  234.  
  235. /* active function is a Lua function */
  236. #define isLua(ci)       (!((ci)->callstatus & CIST_C))
  237.  
  238. /* call is running Lua code (not a hook) */
  239. #define isLuacode(ci)   (!((ci)->callstatus & (CIST_C | CIST_HOOKED)))
  240.  
  241. /* assume that CIST_OAH has offset 0 and that 'v' is strictly 0/1 */
  242. #define setoah(st,v)    ((st) = ((st) & ~CIST_OAH) | (v))
  243. #define getoah(st)      ((st) & CIST_OAH)
  244.  
  245.  
  246. /*
  247. ** 'global state', shared by all threads of this state
  248. */
  249. typedef struct global_State {
  250.   lua_Alloc frealloc;  /* function to reallocate memory */
  251.   void *ud;         /* auxiliary data to 'frealloc' */
  252.   l_mem totalbytes;  /* number of bytes currently allocated - GCdebt */
  253.   l_mem GCdebt;  /* bytes allocated not yet compensated by the collector */
  254.   lu_mem GCestimate;  /* an estimate of the non-garbage memory in use */
  255.   lu_mem lastatomic;  /* see function 'genstep' in file 'lgc.c' */
  256.   stringtable strt;  /* hash table for strings */
  257.   TValue l_registry;
  258.   TValue nilvalue;  /* a nil value */
  259.   unsigned int seed;  /* randomized seed for hashes */
  260.   lu_byte currentwhite;
  261.   lu_byte gcstate;  /* state of garbage collector */
  262.   lu_byte gckind;  /* kind of GC running */
  263.   lu_byte gcstopem;  /* stops emergency collections */
  264.   lu_byte genminormul;  /* control for minor generational collections */
  265.   lu_byte genmajormul;  /* control for major generational collections */
  266.   lu_byte gcstp;  /* control whether GC is running */
  267.   lu_byte gcemergency;  /* true if this is an emergency collection */
  268.   lu_byte gcpause;  /* size of pause between successive GCs */
  269.   lu_byte gcstepmul;  /* GC "speed" */
  270.   lu_byte gcstepsize;  /* (log2 of) GC granularity */
  271.   GCObject *allgc;  /* list of all collectable objects */
  272.   GCObject **sweepgc;  /* current position of sweep in list */
  273.   GCObject *finobj;  /* list of collectable objects with finalizers */
  274.   GCObject *gray;  /* list of gray objects */
  275.   GCObject *grayagain;  /* list of objects to be traversed atomically */
  276.   GCObject *weak;  /* list of tables with weak values */
  277.   GCObject *ephemeron;  /* list of ephemeron tables (weak keys) */
  278.   GCObject *allweak;  /* list of all-weak tables */
  279.   GCObject *tobefnz;  /* list of userdata to be GC */
  280.   GCObject *fixedgc;  /* list of objects not to be collected */
  281.   /* fields for generational collector */
  282.   GCObject *survival;  /* start of objects that survived one GC cycle */
  283.   GCObject *old1;  /* start of old1 objects */
  284.   GCObject *reallyold;  /* objects more than one cycle old ("really old") */
  285.   GCObject *firstold1;  /* first OLD1 object in the list (if any) */
  286.   GCObject *finobjsur;  /* list of survival objects with finalizers */
  287.   GCObject *finobjold1;  /* list of old1 objects with finalizers */
  288.   GCObject *finobjrold;  /* list of really old objects with finalizers */
  289.   struct lua_State *twups;  /* list of threads with open upvalues */
  290.   lua_CFunction panic;  /* to be called in unprotected errors */
  291.   struct lua_State *mainthread;
  292.   TString *memerrmsg;  /* message for memory-allocation errors */
  293.   TString *tmname[TM_N];  /* array with tag-method names */
  294.   struct Table *mt[LUA_NUMTAGS];  /* metatables for basic types */
  295.   TString *strcache[STRCACHE_N][STRCACHE_M];  /* cache for strings in API */
  296.   lua_WarnFunction warnf;  /* warning function */
  297.   void *ud_warn;         /* auxiliary data to 'warnf' */
  298. } global_State;
  299.  
  300.  
  301. /*
  302. ** 'per thread' state
  303. */
  304. struct lua_State {
  305.   CommonHeader;
  306.   lu_byte status;
  307.   lu_byte allowhook;
  308.   unsigned short nci;  /* number of items in 'ci' list */
  309.   StkId top;  /* first free slot in the stack */
  310.   global_State *l_G;
  311.   CallInfo *ci;  /* call info for current function */
  312.   StkId stack_last;  /* end of stack (last element + 1) */
  313.   StkId stack;  /* stack base */
  314.   UpVal *openupval;  /* list of open upvalues in this stack */
  315.   StkId tbclist;  /* list of to-be-closed variables */
  316.   GCObject *gclist;
  317.   struct lua_State *twups;  /* list of threads with open upvalues */
  318.   struct lua_longjmp *errorJmp;  /* current error recover point */
  319.   CallInfo base_ci;  /* CallInfo for first level (C calling Lua) */
  320.   volatile lua_Hook hook;
  321.   ptrdiff_t errfunc;  /* current error handling function (stack index) */
  322.   l_uint32 nCcalls;  /* number of nested (non-yieldable | C)  calls */
  323.   int oldpc;  /* last pc traced */
  324.   int basehookcount;
  325.   int hookcount;
  326.   volatile l_signalT hookmask;
  327. };
  328.  
  329.  
  330. #define G(L)    (L->l_G)
  331.  
  332. /*
  333. ** 'g->nilvalue' being a nil value flags that the state was completely
  334. ** build.
  335. */
  336. #define completestate(g)        ttisnil(&g->nilvalue)
  337.  
  338.  
  339. /*
  340. ** Union of all collectable objects (only for conversions)
  341. ** ISO C99, 6.5.2.3 p.5:
  342. ** "if a union contains several structures that share a common initial
  343. ** sequence [...], and if the union object currently contains one
  344. ** of these structures, it is permitted to inspect the common initial
  345. ** part of any of them anywhere that a declaration of the complete type
  346. ** of the union is visible."
  347. */
  348. union GCUnion {
  349.   GCObject gc;  /* common header */
  350.   struct TString ts;
  351.   struct Udata u;
  352.   union Closure cl;
  353.   struct Table h;
  354.   struct Proto p;
  355.   struct lua_State th;  /* thread */
  356.   struct UpVal upv;
  357. };
  358.  
  359.  
  360. /*
  361. ** ISO C99, 6.7.2.1 p.14:
  362. ** "A pointer to a union object, suitably converted, points to each of
  363. ** its members [...], and vice versa."
  364. */
  365. #define cast_u(o)       cast(union GCUnion *, (o))
  366.  
  367. /* macros to convert a GCObject into a specific value */
  368. #define gco2ts(o)  \
  369.         check_exp(novariant((o)->tt) == LUA_TSTRING, &((cast_u(o))->ts))
  370. #define gco2u(o)  check_exp((o)->tt == LUA_VUSERDATA, &((cast_u(o))->u))
  371. #define gco2lcl(o)  check_exp((o)->tt == LUA_VLCL, &((cast_u(o))->cl.l))
  372. #define gco2ccl(o)  check_exp((o)->tt == LUA_VCCL, &((cast_u(o))->cl.c))
  373. #define gco2cl(o)  \
  374.         check_exp(novariant((o)->tt) == LUA_TFUNCTION, &((cast_u(o))->cl))
  375. #define gco2t(o)  check_exp((o)->tt == LUA_VTABLE, &((cast_u(o))->h))
  376. #define gco2p(o)  check_exp((o)->tt == LUA_VPROTO, &((cast_u(o))->p))
  377. #define gco2th(o)  check_exp((o)->tt == LUA_VTHREAD, &((cast_u(o))->th))
  378. #define gco2upv(o)      check_exp((o)->tt == LUA_VUPVAL, &((cast_u(o))->upv))
  379.  
  380.  
  381. /*
  382. ** macro to convert a Lua object into a GCObject
  383. ** (The access to 'tt' tries to ensure that 'v' is actually a Lua object.)
  384. */
  385. #define obj2gco(v)      check_exp((v)->tt >= LUA_TSTRING, &(cast_u(v)->gc))
  386.  
  387.  
  388. /* actual number of total bytes allocated */
  389. #define gettotalbytes(g)        cast(lu_mem, (g)->totalbytes + (g)->GCdebt)
  390.  
  391. LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt);
  392. LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
  393. LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L);
  394. LUAI_FUNC void luaE_freeCI (lua_State *L);
  395. LUAI_FUNC void luaE_shrinkCI (lua_State *L);
  396. LUAI_FUNC void luaE_checkcstack (lua_State *L);
  397. LUAI_FUNC void luaE_incCstack (lua_State *L);
  398. LUAI_FUNC void luaE_warning (lua_State *L, const char *msg, int tocont);
  399. LUAI_FUNC void luaE_warnerror (lua_State *L, const char *where);
  400. LUAI_FUNC int luaE_resetthread (lua_State *L, int status);
  401.  
  402.  
  403. #endif
  404.  
  405.