?login_element?

Subversion Repositories NedoOS

Rev

Blame | Last modification | View Log | Download | RSS feed

  1. /*
  2. ** $Id: ltablib.c $
  3. ** Library for Table Manipulation
  4. ** See Copyright Notice in lua.h
  5. */
  6.  
  7. #define ltablib_c
  8. #define LUA_LIB
  9.  
  10. #include "lprefix.h"
  11.  
  12.  
  13. #include <limits.h>
  14. #include <stddef.h>
  15. #include <string.h>
  16.  
  17. #include "lua.h"
  18.  
  19. #include "lauxlib.h"
  20. #include "lualib.h"
  21.  
  22.  
  23. /*
  24. ** Operations that an object must define to mimic a table
  25. ** (some functions only need some of them)
  26. */
  27. #define TAB_R   1                       /* read */
  28. #define TAB_W   2                       /* write */
  29. #define TAB_L   4                       /* length */
  30. #define TAB_RW  (TAB_R | TAB_W)         /* read/write */
  31.  
  32.  
  33. #define aux_getn(L,n,w) (checktab(L, n, (w) | TAB_L), luaL_len(L, n))
  34.  
  35.  
  36. static int checkfield (lua_State *L, const char *key, int n) {
  37.   lua_pushstring(L, key);
  38.   return (lua_rawget(L, -n) != LUA_TNIL);
  39. }
  40.  
  41.  
  42. /*
  43. ** Check that 'arg' either is a table or can behave like one (that is,
  44. ** has a metatable with the required metamethods)
  45. */
  46. static void checktab (lua_State *L, int arg, int what) {
  47.   if (lua_type(L, arg) != LUA_TTABLE) {  /* is it not a table? */
  48.     int n = 1;  /* number of elements to pop */
  49.     if (lua_getmetatable(L, arg) &&  /* must have metatable */
  50.         (!(what & TAB_R) || checkfield(L, "__index", ++n)) &&
  51.         (!(what & TAB_W) || checkfield(L, "__newindex", ++n)) &&
  52.         (!(what & TAB_L) || checkfield(L, "__len", ++n))) {
  53.       lua_pop(L, n);  /* pop metatable and tested metamethods */
  54.     }
  55.     else
  56.       luaL_checktype(L, arg, LUA_TTABLE);  /* force an error */
  57.   }
  58. }
  59.  
  60.  
  61. static int tinsert (lua_State *L) {
  62.   lua_Integer pos;  /* where to insert new element */
  63.   lua_Integer e = aux_getn(L, 1, TAB_RW);
  64.   e = luaL_intop(+, e, 1);  /* first empty element */
  65.   switch (lua_gettop(L)) {
  66.     case 2: {  /* called with only 2 arguments */
  67.       pos = e;  /* insert new element at the end */
  68.       break;
  69.     }
  70.     case 3: {
  71.       lua_Integer i;
  72.       pos = luaL_checkinteger(L, 2);  /* 2nd argument is the position */
  73.       /* check whether 'pos' is in [1, e] */
  74.       luaL_argcheck(L, (lua_Unsigned)pos - 1u < (lua_Unsigned)e, 2,
  75.                        "position out of bounds");
  76.       for (i = e; i > pos; i--) {  /* move up elements */
  77.         lua_geti(L, 1, i - 1);
  78.         lua_seti(L, 1, i);  /* t[i] = t[i - 1] */
  79.       }
  80.       break;
  81.     }
  82.     default: {
  83.       return luaL_error(L, "wrong number of arguments to 'insert'");
  84.     }
  85.   }
  86.   lua_seti(L, 1, pos);  /* t[pos] = v */
  87.   return 0;
  88. }
  89.  
  90.  
  91. static int tremove (lua_State *L) {
  92.   lua_Integer size = aux_getn(L, 1, TAB_RW);
  93.   lua_Integer pos = luaL_optinteger(L, 2, size);
  94.   if (pos != size)  /* validate 'pos' if given */
  95.     /* check whether 'pos' is in [1, size + 1] */
  96.     luaL_argcheck(L, (lua_Unsigned)pos - 1u <= (lua_Unsigned)size, 1,
  97.                      "position out of bounds");
  98.   lua_geti(L, 1, pos);  /* result = t[pos] */
  99.   for ( ; pos < size; pos++) {
  100.     lua_geti(L, 1, pos + 1);
  101.     lua_seti(L, 1, pos);  /* t[pos] = t[pos + 1] */
  102.   }
  103.   lua_pushnil(L);
  104.   lua_seti(L, 1, pos);  /* remove entry t[pos] */
  105.   return 1;
  106. }
  107.  
  108.  
  109. /*
  110. ** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever
  111. ** possible, copy in increasing order, which is better for rehashing.
  112. ** "possible" means destination after original range, or smaller
  113. ** than origin, or copying to another table.
  114. */
  115. static int tmove (lua_State *L) {
  116.   lua_Integer f = luaL_checkinteger(L, 2);
  117.   lua_Integer e = luaL_checkinteger(L, 3);
  118.   lua_Integer t = luaL_checkinteger(L, 4);
  119.   int tt = !lua_isnoneornil(L, 5) ? 5 : 1;  /* destination table */
  120.   checktab(L, 1, TAB_R);
  121.   checktab(L, tt, TAB_W);
  122.   if (e >= f) {  /* otherwise, nothing to move */
  123.     lua_Integer n, i;
  124.     luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
  125.                   "too many elements to move");
  126.     n = e - f + 1;  /* number of elements to move */
  127.     luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
  128.                   "destination wrap around");
  129.     if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) {
  130.       for (i = 0; i < n; i++) {
  131.         lua_geti(L, 1, f + i);
  132.         lua_seti(L, tt, t + i);
  133.       }
  134.     }
  135.     else {
  136.       for (i = n - 1; i >= 0; i--) {
  137.         lua_geti(L, 1, f + i);
  138.         lua_seti(L, tt, t + i);
  139.       }
  140.     }
  141.   }
  142.   lua_pushvalue(L, tt);  /* return destination table */
  143.   return 1;
  144. }
  145.  
  146.  
  147. static void addfield (lua_State *L, luaL_Buffer *b, lua_Integer i) {
  148.   lua_geti(L, 1, i);
  149.   if (l_unlikely(!lua_isstring(L, -1)))
  150.     luaL_error(L, "invalid value (%s) at index %I in table for 'concat'",
  151.                   luaL_typename(L, -1), (LUAI_UACINT)i);
  152.   luaL_addvalue(b);
  153. }
  154.  
  155.  
  156. static int tconcat (lua_State *L) {
  157.   luaL_Buffer b;
  158.   lua_Integer last = aux_getn(L, 1, TAB_R);
  159.   size_t lsep;
  160.   const char *sep = luaL_optlstring(L, 2, "", &lsep);
  161.   lua_Integer i = luaL_optinteger(L, 3, 1);
  162.   last = luaL_optinteger(L, 4, last);
  163.   luaL_buffinit(L, &b);
  164.   for (; i < last; i++) {
  165.     addfield(L, &b, i);
  166.     luaL_addlstring(&b, sep, lsep);
  167.   }
  168.   if (i == last)  /* add last value (if interval was not empty) */
  169.     addfield(L, &b, i);
  170.   luaL_pushresult(&b);
  171.   return 1;
  172. }
  173.  
  174.  
  175. /*
  176. ** {======================================================
  177. ** Pack/unpack
  178. ** =======================================================
  179. */
  180.  
  181. static int tpack (lua_State *L) {
  182.   int i;
  183.   int n = lua_gettop(L);  /* number of elements to pack */
  184.   lua_createtable(L, n, 1);  /* create result table */
  185.   lua_insert(L, 1);  /* put it at index 1 */
  186.   for (i = n; i >= 1; i--)  /* assign elements */
  187.     lua_seti(L, 1, i);
  188.   lua_pushinteger(L, n);
  189.   lua_setfield(L, 1, "n");  /* t.n = number of elements */
  190.   return 1;  /* return table */
  191. }
  192.  
  193.  
  194. static int tunpack (lua_State *L) {
  195.   lua_Unsigned n;
  196.   lua_Integer i = luaL_optinteger(L, 2, 1);
  197.   lua_Integer e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
  198.   if (i > e) return 0;  /* empty range */
  199.   n = (lua_Unsigned)e - i;  /* number of elements minus 1 (avoid overflows) */
  200.   if (l_unlikely(n >= (unsigned int)INT_MAX  ||
  201.                  !lua_checkstack(L, (int)(++n))))
  202.     return luaL_error(L, "too many results to unpack");
  203.   for (; i < e; i++) {  /* push arg[i..e - 1] (to avoid overflows) */
  204.     lua_geti(L, 1, i);
  205.   }
  206.   lua_geti(L, 1, e);  /* push last element */
  207.   return (int)n;
  208. }
  209.  
  210. /* }====================================================== */
  211.  
  212.  
  213.  
  214. /*
  215. ** {======================================================
  216. ** Quicksort
  217. ** (based on 'Algorithms in MODULA-3', Robert Sedgewick;
  218. **  Addison-Wesley, 1993.)
  219. ** =======================================================
  220. */
  221.  
  222.  
  223. /* type for array indices */
  224. typedef unsigned int IdxT;
  225.  
  226.  
  227. /*
  228. ** Produce a "random" 'unsigned int' to randomize pivot choice. This
  229. ** macro is used only when 'sort' detects a big imbalance in the result
  230. ** of a partition. (If you don't want/need this "randomness", ~0 is a
  231. ** good choice.)
  232. */
  233. #if !defined(l_randomizePivot)          /* { */
  234.  
  235. #include <time.h>
  236.  
  237. /* size of 'e' measured in number of 'unsigned int's */
  238. #define sof(e)          (sizeof(e) / sizeof(unsigned int))
  239.  
  240. /*
  241. ** Use 'time' and 'clock' as sources of "randomness". Because we don't
  242. ** know the types 'clock_t' and 'time_t', we cannot cast them to
  243. ** anything without risking overflows. A safe way to use their values
  244. ** is to copy them to an array of a known type and use the array values.
  245. */
  246. static unsigned int l_randomizePivot (void) {
  247.   clock_t c = clock();
  248.   time_t t = time(NULL);
  249.   unsigned int buff[sof(c) + sof(t)];
  250.   unsigned int i, rnd = 0;
  251.   memcpy(buff, &c, sof(c) * sizeof(unsigned int));
  252.   memcpy(buff + sof(c), &t, sof(t) * sizeof(unsigned int));
  253.   for (i = 0; i < sof(buff); i++)
  254.     rnd += buff[i];
  255.   return rnd;
  256. }
  257.  
  258. #endif                                  /* } */
  259.  
  260.  
  261. /* arrays larger than 'RANLIMIT' may use randomized pivots */
  262. #define RANLIMIT        100u
  263.  
  264.  
  265. static void set2 (lua_State *L, IdxT i, IdxT j) {
  266.   lua_seti(L, 1, i);
  267.   lua_seti(L, 1, j);
  268. }
  269.  
  270.  
  271. /*
  272. ** Return true iff value at stack index 'a' is less than the value at
  273. ** index 'b' (according to the order of the sort).
  274. */
  275. static int sort_comp (lua_State *L, int a, int b) {
  276.   if (lua_isnil(L, 2))  /* no function? */
  277.     return lua_compare(L, a, b, LUA_OPLT);  /* a < b */
  278.   else {  /* function */
  279.     int res;
  280.     lua_pushvalue(L, 2);    /* push function */
  281.     lua_pushvalue(L, a-1);  /* -1 to compensate function */
  282.     lua_pushvalue(L, b-2);  /* -2 to compensate function and 'a' */
  283.     lua_call(L, 2, 1);      /* call function */
  284.     res = lua_toboolean(L, -1);  /* get result */
  285.     lua_pop(L, 1);          /* pop result */
  286.     return res;
  287.   }
  288. }
  289.  
  290.  
  291. /*
  292. ** Does the partition: Pivot P is at the top of the stack.
  293. ** precondition: a[lo] <= P == a[up-1] <= a[up],
  294. ** so it only needs to do the partition from lo + 1 to up - 2.
  295. ** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up]
  296. ** returns 'i'.
  297. */
  298. static IdxT partition (lua_State *L, IdxT lo, IdxT up) {
  299.   IdxT i = lo;  /* will be incremented before first use */
  300.   IdxT j = up - 1;  /* will be decremented before first use */
  301.   /* loop invariant: a[lo .. i] <= P <= a[j .. up] */
  302.   for (;;) {
  303.     /* next loop: repeat ++i while a[i] < P */
  304.     while ((void)lua_geti(L, 1, ++i), sort_comp(L, -1, -2)) {
  305.       if (l_unlikely(i == up - 1))  /* a[i] < P  but a[up - 1] == P  ?? */
  306.         luaL_error(L, "invalid order function for sorting");
  307.       lua_pop(L, 1);  /* remove a[i] */
  308.     }
  309.     /* after the loop, a[i] >= P and a[lo .. i - 1] < P */
  310.     /* next loop: repeat --j while P < a[j] */
  311.     while ((void)lua_geti(L, 1, --j), sort_comp(L, -3, -1)) {
  312.       if (l_unlikely(j < i))  /* j < i  but  a[j] > P ?? */
  313.         luaL_error(L, "invalid order function for sorting");
  314.       lua_pop(L, 1);  /* remove a[j] */
  315.     }
  316.     /* after the loop, a[j] <= P and a[j + 1 .. up] >= P */
  317.     if (j < i) {  /* no elements out of place? */
  318.       /* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */
  319.       lua_pop(L, 1);  /* pop a[j] */
  320.       /* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */
  321.       set2(L, up - 1, i);
  322.       return i;
  323.     }
  324.     /* otherwise, swap a[i] - a[j] to restore invariant and repeat */
  325.     set2(L, i, j);
  326.   }
  327. }
  328.  
  329.  
  330. /*
  331. ** Choose an element in the middle (2nd-3th quarters) of [lo,up]
  332. ** "randomized" by 'rnd'
  333. */
  334. static IdxT choosePivot (IdxT lo, IdxT up, unsigned int rnd) {
  335.   IdxT r4 = (up - lo) / 4;  /* range/4 */
  336.   IdxT p = rnd % (r4 * 2) + (lo + r4);
  337.   lua_assert(lo + r4 <= p && p <= up - r4);
  338.   return p;
  339. }
  340.  
  341.  
  342. /*
  343. ** Quicksort algorithm (recursive function)
  344. */
  345. static void auxsort (lua_State *L, IdxT lo, IdxT up,
  346.                                    unsigned int rnd) {
  347.   while (lo < up) {  /* loop for tail recursion */
  348.     IdxT p;  /* Pivot index */
  349.     IdxT n;  /* to be used later */
  350.     /* sort elements 'lo', 'p', and 'up' */
  351.     lua_geti(L, 1, lo);
  352.     lua_geti(L, 1, up);
  353.     if (sort_comp(L, -1, -2))  /* a[up] < a[lo]? */
  354.       set2(L, lo, up);  /* swap a[lo] - a[up] */
  355.     else
  356.       lua_pop(L, 2);  /* remove both values */
  357.     if (up - lo == 1)  /* only 2 elements? */
  358.       return;  /* already sorted */
  359.     if (up - lo < RANLIMIT || rnd == 0)  /* small interval or no randomize? */
  360.       p = (lo + up)/2;  /* middle element is a good pivot */
  361.     else  /* for larger intervals, it is worth a random pivot */
  362.       p = choosePivot(lo, up, rnd);
  363.     lua_geti(L, 1, p);
  364.     lua_geti(L, 1, lo);
  365.     if (sort_comp(L, -2, -1))  /* a[p] < a[lo]? */
  366.       set2(L, p, lo);  /* swap a[p] - a[lo] */
  367.     else {
  368.       lua_pop(L, 1);  /* remove a[lo] */
  369.       lua_geti(L, 1, up);
  370.       if (sort_comp(L, -1, -2))  /* a[up] < a[p]? */
  371.         set2(L, p, up);  /* swap a[up] - a[p] */
  372.       else
  373.         lua_pop(L, 2);
  374.     }
  375.     if (up - lo == 2)  /* only 3 elements? */
  376.       return;  /* already sorted */
  377.     lua_geti(L, 1, p);  /* get middle element (Pivot) */
  378.     lua_pushvalue(L, -1);  /* push Pivot */
  379.     lua_geti(L, 1, up - 1);  /* push a[up - 1] */
  380.     set2(L, p, up - 1);  /* swap Pivot (a[p]) with a[up - 1] */
  381.     p = partition(L, lo, up);
  382.     /* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */
  383.     if (p - lo < up - p) {  /* lower interval is smaller? */
  384.       auxsort(L, lo, p - 1, rnd);  /* call recursively for lower interval */
  385.       n = p - lo;  /* size of smaller interval */
  386.       lo = p + 1;  /* tail call for [p + 1 .. up] (upper interval) */
  387.     }
  388.     else {
  389.       auxsort(L, p + 1, up, rnd);  /* call recursively for upper interval */
  390.       n = up - p;  /* size of smaller interval */
  391.       up = p - 1;  /* tail call for [lo .. p - 1]  (lower interval) */
  392.     }
  393.     if ((up - lo) / 128 > n) /* partition too imbalanced? */
  394.       rnd = l_randomizePivot();  /* try a new randomization */
  395.   }  /* tail call auxsort(L, lo, up, rnd) */
  396. }
  397.  
  398.  
  399. static int sort (lua_State *L) {
  400.   lua_Integer n = aux_getn(L, 1, TAB_RW);
  401.   if (n > 1) {  /* non-trivial interval? */
  402.     luaL_argcheck(L, n < INT_MAX, 1, "array too big");
  403.     if (!lua_isnoneornil(L, 2))  /* is there a 2nd argument? */
  404.       luaL_checktype(L, 2, LUA_TFUNCTION);  /* must be a function */
  405.     lua_settop(L, 2);  /* make sure there are two arguments */
  406.     auxsort(L, 1, (IdxT)n, 0);
  407.   }
  408.   return 0;
  409. }
  410.  
  411. /* }====================================================== */
  412.  
  413.  
  414. static const luaL_Reg tab_funcs[] = {
  415.   {"concat", tconcat},
  416.   {"insert", tinsert},
  417.   {"pack", tpack},
  418.   {"unpack", tunpack},
  419.   {"remove", tremove},
  420.   {"move", tmove},
  421.   {"sort", sort},
  422.   {NULL, NULL}
  423. };
  424.  
  425.  
  426. LUAMOD_API int luaopen_table (lua_State *L) {
  427.   luaL_newlib(L, tab_funcs);
  428.   return 1;
  429. }
  430.  
  431.