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>>Text1
Hello!!
Ready?
"3"
>2<
'1'
Go!
>> DB 0 ; turn it into zero-terminated string by adding zero
>>Text2 ; the ASCII art begins with space, the ">>" is not marker, but data!
SOS!!!
>> \_o_/
>>Text3
GAME OVER
PRESS ANY KEY
>>Final
>>
>> LD A, '>' ; binary ">>"
>> RLCA
>> JP Final
>> BYTE "SEVER",0,"BURAN",0