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# file opened: struct_in_files.asm
1 0000 ;; options used to assemble this test:
2 0000 ;; sjasmplus --fullpath --nologo --lst="struct_in_files.lst" --lstlab --msg=war "struct_in_files.asm" --zxnext=cspect
3 0000 INCLUDE "struct_in_files.def.s1.i.asm"
# file opened: struct_in_files.def.s1.i.asm
1+ 0000 MODULE mod1
2+ 0000 STRUCT @struct_1
3+ 0000 ~ state: BYTE 0
4+ 0000 ~ SpriteAddress: WORD 0
5+ 0000 ~ AnimationIndex: BYTE 0
6+ 0000 ~ LinkList: WORD 0
7+ 0000 ENDS
8+ 0000 ENDMODULE
9+ 0000
# file closed: struct_in_files.def.s1.i.asm
4 0000 INCLUDE "struct_in_files.def.s2.i.asm"
# file opened: struct_in_files.def.s2.i.asm
1+ 0000 MODULE mod2
2+ 0000 STRUCT struct_2
3+ 0000 ~ x BYTE 2
4+ 0000 ~ y BYTE 3
5+ 0000 ~ z BYTE 4
6+ 0000 ENDS
7+ 0000 ENDMODULE
8+ 0000
# file closed: struct_in_files.def.s2.i.asm
5 0000 INCLUDE "struct_in_files.def.s12.i.asm"
# file opened: struct_in_files.def.s12.i.asm
1+ 0000 MODULE mod12
2+ 0000 STRUCT @struct_12
3+ 0000 ~ myS1: struct_1 { $50, $51, $52, $53 }
4+ 0000 ~ myS2: mod2.struct_2 { $54, $55, $56 }
5+ 0000 ENDS
6+ 0000 ENDMODULE
7+ 0000
# file closed: struct_in_files.def.s12.i.asm
6 0000
7 0000 DEVICE ZXSPECTRUMNEXT
8 0000 ORG $4000
9 4000
10 4000 INCLUDE "struct_in_files.use.s1.i.asm"
# file opened: struct_in_files.use.s1.i.asm
1+ 4000 MODULE mod_u_1
2+ 4000 10 11 00 12 myS1 struct_1 { 16, 17, 18, 19 }
2+ 4004 13 00
3+ 4006 ENDMODULE
4+ 4006
# file closed: struct_in_files.use.s1.i.asm
11 4006 INCLUDE "struct_in_files.use.s2.i.asm"
# file opened: struct_in_files.use.s2.i.asm
1+ 4006 MODULE mod_u_2
2+ 4006 20 21 22 myS2 mod2.struct_2 { 32, 33, 34 }
3+ 4009 ENDMODULE
4+ 4009
# file closed: struct_in_files.use.s2.i.asm
12 4009 INCLUDE "struct_in_files.use.s12.i.asm"
# file opened: struct_in_files.use.s12.i.asm
1+ 4009 MODULE mod_u_12
2+ 4009 50 51 00 52 myS12: struct_12
2+ 400D 53 00 54 55
2+ 4011 56
3+ 4012 myS12_at: struct_12 = 0x8100
4+ 4012 80 81 00 52 myS12_init: struct_12 { $80, $81, { $82, $83 } }
4+ 4016 53 00 82 83
4+ 401A 56
5+ 401B ENDMODULE
6+ 401B
# file closed: struct_in_files.use.s12.i.asm
13 401B
14 401B MODULE modMain
15 401B STRUCT @struct_1_2_12
16 401B ~ s1 struct_1 { 0, 0 }
17 401B ~ s2: @mod2.struct_2 { $A4, $A5, $A6 }
18 401B ~ s12: struct_12
19 401B ENDS
20 401B ENDMODULE
21 401B
22 401B MODULE modNonMain
23 401B 00 00 00 00 xyz: struct_1_2_12
23 401F 00 00 A4 A5
23 4023 A6 50 51 00
23 4027 52 53 00 54
23 402B 55 56
24 402D abc: struct_1_2_12 = $9000
25 402D 00 00 00 00 def: @struct_1_2_12
25 4031 00 00 A4 A5
25 4035 A6 50 51 00
25 4039 52 53 00 54
25 403D 55 56
26 403F ghi: @struct_1_2_12 = $9100
27 403F 01 02 00 00 jkl: @struct_1_2_12 { 1, 2 { 3, 4 } }
27 4043 00 00 03 04
27 4047 A6 50 51 00
27 404B 52 53 00 54
27 404F 55 56
28 4051 ENDMODULE
29 4051
# file closed: struct_in_files.asm
Value Label
------ - -----------------------------------------------------------
0x0003 X mod2.struct_2
0x0000 X mod2.struct_2.x
0x0001 X mod2.struct_2.y
0x0002 X mod2.struct_2.z
0x4000 X mod_u_1.myS1
0x4003 X mod_u_1.myS1.AnimationIndex
0x4004 X mod_u_1.myS1.LinkList
0x4001 X mod_u_1.myS1.SpriteAddress
0x4000 X mod_u_1.myS1.state
0x4009 X mod_u_12.myS12
0x4009 X mod_u_12.myS12.myS1
0x400C X mod_u_12.myS12.myS1.AnimationIndex
0x400D X mod_u_12.myS12.myS1.LinkList
0x400A X mod_u_12.myS12.myS1.SpriteAddress
0x4009 X mod_u_12.myS12.myS1.state
0x400F X mod_u_12.myS12.myS2
0x400F X mod_u_12.myS12.myS2.x
0x4010 X mod_u_12.myS12.myS2.y
0x4011 X mod_u_12.myS12.myS2.z
0x8100 X mod_u_12.myS12_at
0x8100 X mod_u_12.myS12_at.myS1
0x8103 X mod_u_12.myS12_at.myS1.AnimationIndex
0x8104 X mod_u_12.myS12_at.myS1.LinkList
0x8101 X mod_u_12.myS12_at.myS1.SpriteAddress
0x8100 X mod_u_12.myS12_at.myS1.state
0x8106 X mod_u_12.myS12_at.myS2
0x8106 X mod_u_12.myS12_at.myS2.x
0x8107 X mod_u_12.myS12_at.myS2.y
0x8108 X mod_u_12.myS12_at.myS2.z
0x4012 X mod_u_12.myS12_init
0x4012 X mod_u_12.myS12_init.myS1
0x4015 X mod_u_12.myS12_init.myS1.AnimationIndex
0x4016 X mod_u_12.myS12_init.myS1.LinkList
0x4013 X mod_u_12.myS12_init.myS1.SpriteAddress
0x4012 X mod_u_12.myS12_init.myS1.state
0x4018 X mod_u_12.myS12_init.myS2
0x4018 X mod_u_12.myS12_init.myS2.x
0x4019 X mod_u_12.myS12_init.myS2.y
0x401A X mod_u_12.myS12_init.myS2.z
0x4006 X mod_u_2.myS2
0x4006 X mod_u_2.myS2.x
0x4007 X mod_u_2.myS2.y
0x4008 X mod_u_2.myS2.z
0x9000 X modNonMain.abc
0x9000 X modNonMain.abc.s1
0x9003 X modNonMain.abc.s1.AnimationIndex
0x9004 X modNonMain.abc.s1.LinkList
0x9001 X modNonMain.abc.s1.SpriteAddress
0x9000 X modNonMain.abc.s1.state
0x9009 X modNonMain.abc.s12
0x9009 X modNonMain.abc.s12.myS1
0x900C X modNonMain.abc.s12.myS1.AnimationIndex
0x900D X modNonMain.abc.s12.myS1.LinkList
0x900A X modNonMain.abc.s12.myS1.SpriteAddress
0x9009 X modNonMain.abc.s12.myS1.state
0x900F X modNonMain.abc.s12.myS2
0x900F X modNonMain.abc.s12.myS2.x
0x9010 X modNonMain.abc.s12.myS2.y
0x9011 X modNonMain.abc.s12.myS2.z
0x9006 X modNonMain.abc.s2
0x9006 X modNonMain.abc.s2.x
0x9007 X modNonMain.abc.s2.y
0x9008 X modNonMain.abc.s2.z
0x402D X modNonMain.def
0x402D X modNonMain.def.s1
0x4030 X modNonMain.def.s1.AnimationIndex
0x4031 X modNonMain.def.s1.LinkList
0x402E X modNonMain.def.s1.SpriteAddress
0x402D X modNonMain.def.s1.state
0x4036 X modNonMain.def.s12
0x4036 X modNonMain.def.s12.myS1
0x4039 X modNonMain.def.s12.myS1.AnimationIndex
0x403A X modNonMain.def.s12.myS1.LinkList
0x4037 X modNonMain.def.s12.myS1.SpriteAddress
0x4036 X modNonMain.def.s12.myS1.state
0x403C X modNonMain.def.s12.myS2
0x403C X modNonMain.def.s12.myS2.x
0x403D X modNonMain.def.s12.myS2.y
0x403E X modNonMain.def.s12.myS2.z
0x4033 X modNonMain.def.s2
0x4033 X modNonMain.def.s2.x
0x4034 X modNonMain.def.s2.y
0x4035 X modNonMain.def.s2.z
0x9100 X modNonMain.ghi
0x9100 X modNonMain.ghi.s1
0x9103 X modNonMain.ghi.s1.AnimationIndex
0x9104 X modNonMain.ghi.s1.LinkList
0x9101 X modNonMain.ghi.s1.SpriteAddress
0x9100 X modNonMain.ghi.s1.state
0x9109 X modNonMain.ghi.s12
0x9109 X modNonMain.ghi.s12.myS1
0x910C X modNonMain.ghi.s12.myS1.AnimationIndex
0x910D X modNonMain.ghi.s12.myS1.LinkList
0x910A X modNonMain.ghi.s12.myS1.SpriteAddress
0x9109 X modNonMain.ghi.s12.myS1.state
0x910F X modNonMain.ghi.s12.myS2
0x910F X modNonMain.ghi.s12.myS2.x
0x9110 X modNonMain.ghi.s12.myS2.y
0x9111 X modNonMain.ghi.s12.myS2.z
0x9106 X modNonMain.ghi.s2
0x9106 X modNonMain.ghi.s2.x
0x9107 X modNonMain.ghi.s2.y
0x9108 X modNonMain.ghi.s2.z
0x403F X modNonMain.jkl
0x403F X modNonMain.jkl.s1
0x4042 X modNonMain.jkl.s1.AnimationIndex
0x4043 X modNonMain.jkl.s1.LinkList
0x4040 X modNonMain.jkl.s1.SpriteAddress
0x403F X modNonMain.jkl.s1.state
0x4048 X modNonMain.jkl.s12
0x4048 X modNonMain.jkl.s12.myS1
0x404B X modNonMain.jkl.s12.myS1.AnimationIndex
0x404C X modNonMain.jkl.s12.myS1.LinkList
0x4049 X modNonMain.jkl.s12.myS1.SpriteAddress
0x4048 X modNonMain.jkl.s12.myS1.state
0x404E X modNonMain.jkl.s12.myS2
0x404E X modNonMain.jkl.s12.myS2.x
0x404F X modNonMain.jkl.s12.myS2.y
0x4050 X modNonMain.jkl.s12.myS2.z
0x4045 X modNonMain.jkl.s2
0x4045 X modNonMain.jkl.s2.x
0x4046 X modNonMain.jkl.s2.y
0x4047 X modNonMain.jkl.s2.z
0x401B X modNonMain.xyz
0x401B X modNonMain.xyz.s1
0x401E X modNonMain.xyz.s1.AnimationIndex
0x401F X modNonMain.xyz.s1.LinkList
0x401C X modNonMain.xyz.s1.SpriteAddress
0x401B X modNonMain.xyz.s1.state
0x4024 X modNonMain.xyz.s12
0x4024 X modNonMain.xyz.s12.myS1
0x4027 X modNonMain.xyz.s12.myS1.AnimationIndex
0x4028 X modNonMain.xyz.s12.myS1.LinkList
0x4025 X modNonMain.xyz.s12.myS1.SpriteAddress
0x4024 X modNonMain.xyz.s12.myS1.state
0x402A X modNonMain.xyz.s12.myS2
0x402A X modNonMain.xyz.s12.myS2.x
0x402B X modNonMain.xyz.s12.myS2.y
0x402C X modNonMain.xyz.s12.myS2.z
0x4021 X modNonMain.xyz.s2
0x4021 X modNonMain.xyz.s2.x
0x4022 X modNonMain.xyz.s2.y
0x4023 X modNonMain.xyz.s2.z
0x0006 X struct_1
0x0003 X struct_1.AnimationIndex
0x0004 X struct_1.LinkList
0x0001 X struct_1.SpriteAddress
0x0000 X struct_1.state
0x0009 X struct_12
0x0000 X struct_12.myS1
0x0003 X struct_12.myS1.AnimationIndex
0x0004 X struct_12.myS1.LinkList
0x0001 X struct_12.myS1.SpriteAddress
0x0000 X struct_12.myS1.state
0x0006 X struct_12.myS2
0x0006 X struct_12.myS2.x
0x0007 X struct_12.myS2.y
0x0008 X struct_12.myS2.z
0x0012 X struct_1_2_12
0x0000 X struct_1_2_12.s1
0x0003 X struct_1_2_12.s1.AnimationIndex
0x0004 X struct_1_2_12.s1.LinkList
0x0001 X struct_1_2_12.s1.SpriteAddress
0x0000 X struct_1_2_12.s1.state
0x0009 X struct_1_2_12.s12
0x0009 X struct_1_2_12.s12.myS1
0x000C X struct_1_2_12.s12.myS1.AnimationIndex
0x000D X struct_1_2_12.s12.myS1.LinkList
0x000A X struct_1_2_12.s12.myS1.SpriteAddress
0x0009 X struct_1_2_12.s12.myS1.state
0x000F X struct_1_2_12.s12.myS2
0x000F X struct_1_2_12.s12.myS2.x
0x0010 X struct_1_2_12.s12.myS2.y
0x0011 X struct_1_2_12.s12.myS2.z
0x0006 X struct_1_2_12.s2
0x0006 X struct_1_2_12.s2.x
0x0007 X struct_1_2_12.s2.y
0x0008 X struct_1_2_12.s2.z