#include "TestResults.h"
#include "TestReporter.h"
#include "TestDetails.h"
namespace UnitTest {
TestResults::TestResults(TestReporter* testReporter)
: m_testReporter(testReporter)
, m_totalTestCount(0)
, m_failedTestCount(0)
, m_failureCount(0)
, m_currentTestFailed(false)
{}
void TestResults::OnTestStart(TestDetails const& test)
{
++m_totalTestCount;
m_currentTestFailed = false;
if (m_testReporter)
m_testReporter->ReportTestStart(test);
}
void TestResults::OnTestFailure(TestDetails const& test, char const* failure)
{
++m_failureCount;
if (!m_currentTestFailed)
{
++m_failedTestCount;
m_currentTestFailed = true;
}
if (m_testReporter)
m_testReporter->ReportFailure(test, failure);
}
void TestResults::OnTestFinish(TestDetails const& test, float secondsElapsed)
{
if (m_testReporter)
m_testReporter->ReportTestFinish(test, secondsElapsed);
}
int TestResults::GetTotalTestCount() const
{
return m_totalTestCount;
}
int TestResults::GetFailedTestCount() const
{
return m_failedTestCount;
}
int TestResults::GetFailureCount() const
{
return m_failureCount;
}
}