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  1. [*]
  2. ; unreal speccy configuration file
  3.  
  4. UNREAL=0.39.0   ; make sure you don't have old INI version
  5.  
  6.  
  7. [MISC]
  8. ; give idle timeslices to other applications
  9. ShareCPU=1      ; 1 - only for fast CPUs (incompatible with SoundDrv=none)
  10. ;
  11. HighPriority=1  ; boost process priority, disabled on ShareCPU=0
  12. ;
  13. SyncMode=SOUND ; tsc ; video synchronization method: sound, tsc, video
  14. ;
  15. HighResolutionTimer=0 ; 1 - set system timer resolution to 1ms, 0 - default timer resolution (~15ms)
  16. ;
  17. ; high memory: PENTAGON, SCORPION, PROFSCORP, PROFI, ATM450, ATM710, ATM3, KAY, PLUS3, QUORUM
  18. HIMEM=ATM3
  19. ; memory size, KB. pentagon,atm2: 128/256/512/1024, scorp,kay: 256/1024,
  20. ; ATM450: 512/1024, profi: 1024 only, quorum: 128/1024
  21. RAMSize=4096
  22. ;Pattern for fill RAM on start
  23. ;ColdRAM=00000000
  24. ColdRAM=00030003
  25. ; Lock memory above 128k when loading sna128 (pentagon only)
  26. Sna128Lock=1
  27. ; intercept rom tape loader for faster loading
  28. TapeTraps=1
  29. ; start tape on ROM load routine
  30. TapeAutoStart=1
  31. ; cmos on DFF7/BFF7: none, DALLAS (pc chip), or 512Bu1 (russian chip)
  32. CMOS=DALLAS
  33. ; cache size: 16,32 or 0 - disabled. no effect for ATM-4.50 model
  34. Cache=0
  35. ; bits, that can't be updated by Z80 and cleared by RESET (decimal value)
  36. ; ex: mask=3 - disable HWMC and 512x192, mask=255 - disable all additional hardware
  37. EFF7mask=66      ; EFF7mask=0 - all pentagon features on
  38. ;
  39. SMUC=0          ; enable/disable NVRAM + CMOS RTC
  40. ;
  41. RESET=SYS ;MENU       ; may be: BASIC,DOS,MENU,SYS
  42. ;
  43. ZC=1             ; enable/disable Z-Controller
  44. ;
  45. HideConsole=1   ; for gui freaks, who annoyed by main console window, set to 1
  46. ;
  47. ConfirmExit=0   ; 1 for exit confirmation message
  48. ;
  49. ; help filename
  50. Help=help_eng.html
  51.  
  52. ; directory with zx-files
  53. DIR=.
  54.  
  55. ; Kondrat'yev ISA modem emulated through windows modem on COM-port
  56. ; if you own internal PCI modem, use "settings/input" dialog to find out port
  57. Modem=NONE      ; NONE or COM1-COM255
  58.  
  59.  
  60. [AUTOLOAD]
  61. ; disk images and snapshot, loaded at startup
  62. ; file may be compressed, but only one file in archive is allowed
  63. ;c:\zx\us032atm\atmmm4.trd
  64. ;c:\zx\sys.trd
  65. diskA=
  66. diskB=
  67. diskC=
  68. diskD=
  69. ;snapshot=demo1.sna
  70. DefaultDrive=Auto ; Auto, A, B, C, D
  71.  
  72.  
  73. [INPUT]
  74. ; default/bk08/quorum
  75. ZXKeyMap=default
  76. ; you can define own layout, naming section in this INI file [ZX.KEYS.myname]
  77. ; create layouts for xas/storm/zxasm/alasm/zxword/sts/etc yourself, i'm bored
  78. KeybLayout=ACEdit
  79. ;default
  80. KeybPCMode=0    ; when enabled, using pc defaults, ex: SHIFT+7 => &
  81. Mouse=KEMPSTON  ; mouse type: NONE/KEMPSTON/AY
  82. Wheel=KEMPSTON  ; mouse wheel: NONE/KEMPSTON/KEYBOARD
  83. JoyMouse=0      ; emulate kempston joystick on mouse
  84. MouseScale=0    ; logarithmic scale: ZX_mouse=PC_mouse*2^(Scale), valid: [-3;3]
  85. SwapMouse=0     ; swap left and right mouse buttons
  86. KJoystick=1     ; emulate kempston joystick on keyboard and/or gameport
  87. FJoystick=0     ; emulate fuller joystick on keyboard and/or gameport
  88. Matrix=1        ; emulate keymatrix effect
  89. Fire=KFIRE      ; autofire key -> kempston
  90. FireRate=1      ; autofire button up/down delay (INTs)
  91. AltLock=1       ; does not update ZX-SPECTRUM keyboard while ALT pressed
  92. ATMKBD=0        ; ATM PC/XT keyboard controller
  93. Joy=0           ; Joystick id (0, 1, ...)
  94.  
  95. ; clipboard paste delays
  96. HoldDelay=2
  97. ReleaseDelay=2
  98. NewlineDelay=10
  99.  
  100.  
  101. [ULA]
  102. Frame=240000     ; t-states in frame
  103. Paper=35978;17989      ; t-states before paper
  104. Line=448;224         ; t-states in line
  105. int=50           ; int freq
  106. intlen=32        ; int length in t-states
  107. EvenM1=0         ; align M1 cycle to even T-state (for scorpion)
  108. 4TBorder=0       ; update border every 4T states (for scorpion)
  109. FloatBus=0       ; unstable data bus
  110. FloatDOS=0       ; unstable data bus in TR-DOS mode
  111. PortFF=0         ; enable/disable port FF
  112. mcx_small=320    ; visible multicolor area width (small border)
  113. mcy_small=240    ; visible multicolor area height (small border)
  114. b_top_small=24   ; top border height (small border)
  115. b_left_small=32  ; left border width (small border)
  116. mcx_full=384     ; visible multicolor area width (full border)  
  117. mcy_full=288     ; visible multicolor area height (full border)
  118. b_top_full=48    ; top border height (full border)              
  119. b_left_full=64   ; left border width (full border)              
  120.  
  121. ;Preset=PENTAGON     ; don't use above settings and load preset
  122.  
  123. ; PRESET.NAME=FRAME,PAPER,LINE,INT,INTLEN,EvenM1,4TBorder,floatBus,floatDOS,PortFF,
  124. ; mcx_small,mcy_small,b_top_small,b_left_small,mcx_full,mcy_full,b_top_full,b_left_full
  125. PRESET.PENTAGON=71680,17989,224,50,32,0,0,0,0,0,320,240,24,32,384,288,48,64
  126. PRESET.SCORPION=69888,14344,224,50,32,1,1,0,0,1,320,240,24,32,384,288,48,64 ; thanks to Faster
  127. PRESET.SCORPION_TURBO+=70784,14344,224,50,32,0,1,0,0,1,320,240,24,32,384,288,48,64 ; thanks to Faster
  128. PRESET.ATM1_2_3.5MHz=69888,14395,224,50,32,0,0,0,0,1,320,240,24,32,384,288,48,64 ; thanks to DDp
  129. PRESET.ATM1_2_7.0MHz=99880,17989,224,50,32,0,0,0,0,1,320,240,24,32,384,288,48,64
  130. PRESET.PROFI=69888,12580,224,50,28,0,0,0,0,0,320,240,24,32,384,288,48,64 ; thanks to DDp
  131. PRESET.KAY1024=69887,16132,224,50,32,0,1,0,0,0,320,240,24,32,384,296,56,64 ; (яюфуюэ яюф kay_demo)
  132.  
  133. ; ATM 7.10 hi-res video modes swap RAM/CPU address bus A5-A7<=>A8-A10
  134. AtmMemSwap=0
  135. ; reprogram color DACs with ATM palette. with this option
  136. ; noflic filter works only in fullscreen 16/32-bit,
  137. ; colors of system leds are also affected
  138. UsePalette=1
  139. ProfiMonochrome=0
  140. ;
  141. ULAPlus=0     ; enable/disable ULA+
  142.  
  143. [VIDEO]
  144.  
  145. VSync=0       ; enable for slower, but less jerky screen repaint.
  146.              ; uses backbuffer - requires twice more video memory
  147.              ; WARNING: eats a lot of cpu time!
  148.  
  149. FullScr=0     ; start at full-screen. windowed mode can be used only for
  150.              ; GDI, Blitter or Overlay video filter / driver
  151.  
  152. Refresh=0     ; monitor refresh rate in fullscreen mode (0-default).
  153.              ; for video=resampler, the more - the better
  154.  
  155. Border=small  ; border size:            none / small / wide
  156. NoFlic=0      ; apply noflic filter
  157. AltNoFlic=0   ; use interlaced algorithm for video=double
  158. FlashColor=0  ;
  159.  
  160. MinRes=480    ; minimal screen y-resolution in fullscreen mode
  161.              ; use 480 or higher to avoid switching mode when entering monitor
  162.              ; use 1024 to force 1280x1024 on LCD instead of 1280x960
  163.  
  164.  
  165. ChunkSize=auto  ; 2,4, or auto-detect (only for ch* videofilters)
  166. PixelScroll=0   ; detect per-pixel scrolling for video=text
  167.  
  168.  
  169. ; frame resampler options:
  170. rsm.frames=4  ; frames to mix (2-8)
  171.  
  172. ; fir interpolation mode:
  173. ; 2C - 12hz cut-off (gigascreen), 3C - 8hz cut-off (3-color)
  174. ; FULL - full details (scrollers), SIMPLE - average of last 2 frames
  175. rsm.mode=2C
  176.  
  177.  
  178. ; scale factor for 'video=advmame'. accepted values: 2,3,4
  179. ; 4x scale requires 1280x960 pixels. use border=none, if your monitor displays only 1024x768
  180. scale=2
  181.  
  182. ; window scale factor (for hardware stretching)
  183. winscale=1
  184.  
  185. ; video filter/renderer
  186.  
  187. video=double
  188.  
  189. ; values for video filter:
  190. ;  normal - fastest, but supports only standart spectrum screen, noflic, flash-color and HWMC
  191. ;  double - slower, but offers better quality and works in: pentagon 512x192, profi 512x240, ...
  192. ;  triple - 3x picture scale
  193. ;  quad - 4x picture scale, designed to use in LCD with 1280x1024 to avoid hardware stretching
  194. ;         use with minres=1024 to avoid 1280x960 mode
  195. ;  text - converts 4x8 fonts to 8x8 or 8x16 (for reading e-zines)
  196. ;  resampler - converts spectrum 50hz-int into 60/75/80/... hz display refresh
  197. ;  bilinear - color interpolation (MMX)
  198. ;  scale - fake 'vector' scaling
  199. ;  advmame - 2x,3x,4x scaling algorithm from AdvanceMAME project
  200. ;  tv - color TV emulation, windowed mode
  201. ;  ch_ov - chunky (fast), windowed mode (overlay, 16bit)
  202. ;  ch_hw - chunky (fast), windowed mode (hardware accel, 32bit)
  203. ;  ch_bl - chunky (filtered,320x240x16)
  204. ;  ch_b  - chunky (filtered,640x480x16)
  205. ;  ch4true - 32bit 4x4 chunky, full color precision (slow, but no special hardware reqd)
  206.  
  207. ; driver for video=normal/double/triple/quad/text
  208.  
  209. driver=gdi;d3d
  210.  
  211. ; video driver:
  212. ;   ddraw - direct access to video memory, fullscreen only, fastest
  213. ;   ddrawh, ddrawt - fullscreen 16- and 32-bit modes
  214. ;   gdi   - standart windows driver (slowest, but most compatible)
  215. ;   blt   - hardware blitter. recommended for accelerated cards (geforce4/etc)
  216. ;   ovr   - video overlay. recommended in windowed mode for slow video cards
  217. ;   d3d   - hardware scaling via direct 3d surface (dx9 required)
  218. ;   d3de  - hardware scaling via direct 3d surface (dx9 required) fullscreen only
  219.  
  220. fastlines=0 ; for video=double - draw twice faster in expense of visual quality
  221.            ; for video=anti64 - 4x8->8x8, else 4x8->8x16
  222.  
  223. ; use overlay is faster, but you'll get wrong colors if videocard can't
  224. ; use RGB555/RGB565 pixels formats for overlay (such as all nVidia cards)
  225. ; some video cards do interpolation in overlay mode,
  226. ; even if we don't requested it
  227.  
  228. ScanIntens=100;45  ; (%) bright for scan lines when video=double,fastlines=0
  229.               ; only for true-color and high-color modes
  230.               ; 8-bit modes use palette values ZN,ZB
  231.  
  232. ; ignore these filters
  233. Hide= ;ch_bl,ch_ov,ch4true
  234.  
  235. ; update border for CPU expensive filters
  236. Update=1
  237. ; how much frames to skip before displaying frame (for PCI video set to 2)
  238. SkipFrame=0
  239. ; don't wastetime on drawing when running on max speed
  240. SkipFrameMaxSpeed=8;64
  241. ; screenshot format: SCR, BMP, PNG
  242. ScrShot=BMP;PNG
  243. ; directory for screenshots (without '\' at end)
  244. ScrShotDir=.
  245. ; when enabled, displays videocard vendor id, device id, card name
  246. ; (warning: sometimes uses driver database at http://crl.microsoft.com !!!)
  247. ; when disabled, faster startup but no additional information
  248. DetectModel=0
  249.  
  250. ; apply filter for 1x2 Atari chunks. situable for games, converted from XL,
  251. ; like SpyVsSpy, Flying Shark. presets for games defined in [COLORS] section
  252. ; (for now, filter works in 8-bit and 16-bit-normal /not-double/ modes)
  253. ;AtariPreset=fl_shark_red_palette
  254. AtariPreset=none
  255.  
  256.  
  257. ; ffmpeg settings
  258. ; exec:       path and name of ffmpeg executable (without quotes)
  259. ; newconsole: 1 - open new console for ffmpeg output,
  260. ;             0 - print ffmpeg output into emul's console (useful for debug)
  261. ; parm:       encoding settings (see ffmpeg doc)
  262. ; vout:       output video file name (use '#' sign for sequence number substitution)
  263. ffmpeg.exec=ffmpeg.exe
  264. ffmpeg.newconsole=1
  265.  
  266. ; ffmpeg encoding options
  267. ; -ss 00:00:00.500   - skip first 500 ms (skip 25 frames with status line)
  268. ; -af volume=3.0     - gain sound volume by 3
  269. ; -vf "..."          - apply video filter
  270. ; -r 25              - set 25 fps
  271. ; -c:a ...           - set audio codec ("copy" for uncompressed wav)
  272. ; -c:v ...           - set video codec ("copy" for uncompressed rgb24)
  273. ; -b:a 320k          - set bitrate for audio
  274. ; -b:v 2800k         - set bitrate for video
  275.  
  276. ;# mp3:320kbps, x264:baseline,10
  277. ffmpeg.parm=-c:a libmp3lame -b:a 320k -af volume=3.000000 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -ss 00:00:00.500
  278. ffmpeg.vout=video#.avi
  279.  
  280. ;# mp3:320kbps, x264:lossless
  281. ;ffmpeg.parm=-c:a libmp3lame -b:a 320k -af volume=3.000000 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -crf 0 -ss 00:00:00.500
  282. ;ffmpeg.vout=video#.avi
  283.  
  284. ;# wav, x264:lossless
  285. ;ffmpeg.parm=-c:a copy -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -crf 0 -ss 00:00:00.500
  286. ;ffmpeg.vout=video#.avi
  287.  
  288. ;# uncompressed
  289. ;ffmpeg.parm=-c:a copy -c:v copy -ss 00:00:00.500
  290. ;ffmpeg.vout=video#.avi
  291.  
  292. ;# Image sequence: PNG
  293. ;ffmpeg.parm=
  294. ;ffmpeg.vout=video#_%06d.png
  295.  
  296. ;# PAL DVD video
  297. ;  MUST use picture size greater than 720x576 (for example, DOUBLE SIZE and COMPLETE border)!
  298. ;ffmpeg.parm=-af volume=3.000000 -bf 2 -vf "crop=720:576,tinterlace=mode=interlacex2" -aspect 4:3 -target pal-dvd -r 25 -b:v 2800k -ss 00:00:00.500
  299. ;ffmpeg.vout=video#.mpg
  300.  
  301. ;# PAL DVD video
  302. ;  MUST use picture size lower than 720x576 (and DOUBLE SIZE for correct interlace)!
  303. ;ffmpeg.parm=-af volume=3.000000 -bf 2 -vf "pad=720:576:(ow-iw)/2:(oh-ih)/2,tinterlace=mode=interlacex2" -aspect 4:3 -target pal-dvd -r 25 -b:v 2800k -ss 00:00:00.500
  304. ;ffmpeg.vout=video#.mpg
  305.  
  306. ;# RTMP streaming: justin.tv
  307. ;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -f flv
  308. ;ffmpeg.vout=rtmp://live.justin.tv/app/live_74829844_mfrdpoeg034tn03gn03ring3f0rngc
  309.  
  310. ;# RTMP streaming: own3d.tv
  311. ;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -f flv
  312. ;ffmpeg.vout=rtmp://live.eu.own3d.tv/live/b8493921_949585_kjhb5632l3l1
  313.  
  314. ;# RTMP streaming: twitch.tv
  315. ;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -bufsize 1835k -f flv
  316. ;ffmpeg.vout=rtmp://live.justin.tv/app/live_sub_5b8ed4fae83fe83e920227337beab7e73b7a3ba3
  317.  
  318.  
  319.  
  320. [BETA128]
  321. Beta128=1
  322. Noise=0 ; seek noise
  323. Traps=0 ; intercept sector save/load routines in TR-DOS ROM for faster loading
  324. Fast=0  ; disable all FDD/FDC delays. some programs will not work
  325. IL=1    ; sector interleave (1=1:1, 2=2:1, 3=3:1) applied when loading TRD/SCL
  326.        ; if you prefer fast=0, set to 2 for 3d13 loaders, to 1 for turbo-loaders
  327. BOOT=boot6.$b
  328.  
  329. ;Activates the substitution of RAM for i/o in FDD.
  330. RamPageFddIO=254 ;RAM page. Comment out this line if you do not need it.
  331.  
  332.  
  333. [USBZXNET]
  334. WizNet=1
  335.  
  336. [SOUND]
  337. SoundFilter=0   ; lowpass filter (good for beeper)
  338. SoundDrv=ds     ; wave, ds or none
  339. RejectDC=1      ; reject DC component of output sound
  340.  
  341. ; sound buffer size for SoundDrv=wave
  342. ; the more buffer, the more delay before sound playing...
  343. ; if sound is jerky, try SoundBuffer=16
  344. ; for really fast computers with windows 2000, try SoundBuffer=4
  345. SoundBuffer=auto;10  ; only for SoundDrv=wave
  346.  
  347. DSPrimary=0;1     ; use primary buffer for DSound. no sound in background.
  348.                ; useful only for troubleshooting
  349.  
  350.  
  351. ; when [SOUND] Enabled=0, emulator runs on maximum speed
  352. Enabled=1
  353.  
  354. Fq=44100        ; check maximum sampling rate in your soundcard manual
  355.                ; setting freq not supported by hardware
  356.                ; will cause resampling and degrade quality and performance
  357.  
  358. GSType=Z80    ; BASS, Z80 or NONE
  359. GSReset=1;0       ; reinit GS on reset
  360.  
  361. SD=0            ; enable/disable soundrive
  362. CovoxFB=1       ; enable/disable pentagon covox
  363. CovoxDD=0       ; enable/disable scorpion covox
  364.  
  365. Saa1099=TFMpro       ; NONE, ZXM, TFMpro
  366.  
  367. ; max sound volume is 8192. set to 0 to completely disable sound device
  368. BeeperVol=8192     ; most popular sound device
  369. MicOutVol=1000     ; tape saving
  370. MicInVol=1000      ; tape loading
  371. AYVol=8192         ; volume of each channel
  372. CovoxFBVol=8192    ; pentagon covox
  373. CovoxDDVol=6000    ; scorpion covox
  374. SDVol=4000         ; soundrive
  375. GSVol=8000         ; general sound (for both high- and low- level emulation modes)
  376. BASSVol=8000       ; MOD-player of BASS.DLL
  377.  
  378. [NGS]           ; neo gs settings
  379. RamSize=2048    ; ngs ram size 2048, 4096
  380. ; sdcard image
  381. SDCARD=
  382. ;sd_nedo.vhd
  383.  
  384. [SAA1099]
  385. FQ=8000000
  386.  
  387. [AY]
  388. Chip=YM2203                     ; bus reaction (none/AY/YM/YM2203)
  389. FQ=1774400                      ; chip clock fq
  390. Stereo=ABC                      ; AY stereo mode - any of STEREO.*
  391. VolTab=default.YM               ; volume table - any of VOLTAB.*
  392. UseSamples=0                    ; 0 - square tones, 1 - digital samples (low quality)
  393. ; double-AY scheme:
  394. ;   none    - no soundchip
  395. ;   default - single AY/YM
  396. ;   FULLER  - fuller box (single AY/YM) (0x3F, 0x5F)
  397. ;   PSEUDO  - pseudo-turbo (one port for two devices + some phase shift)
  398. ;   QUADRO  - pentagon 2nd AY on #AFFD,#EFFD
  399. ;   POS     - power of sound turbo-AY (bit 0 of port #1F)
  400. ;   CHRV    - NedoPC turbo-sound (switch chip on selection reg #FE/FF)
  401. Scheme=CHRV;CHRV;default
  402.  
  403.  
  404. ; STEREO.PRESET_NAME=A_left,A_right,B_left,B_right,C_left,C_right
  405. ; (you can define your custom presets, all numbers are from [0; 100])
  406. STEREO.ABC=100,10,66,66,10,100
  407. STEREO.ACB=100,10,10,100,66,66
  408. STEREO.BAC=66,66,100,10,10,100
  409. STEREO.mono=66,66,66,66,66,66
  410. STEREO.unreal=90,20,66,66,20,90
  411.  
  412. ; volume tables
  413. VOLTAB.default.AY=0000,0340,04C0,06F2,0A44,0F13,1510,227E,289F,414E,5B21,7258,905E,B550,D7A0,FFFF
  414. VOLTAB.default.YM=0000,0000,00EF,01D0,0290,032A,03EE,04D2,0611,0782,0912,0A36,0C31,0EB6,1130,13A0,1751,1BF5,20E2,2594,2CA1,357F,3E45,475E,5502,6620,7730,8844,A1D2,C102,E0A2,FFFF
  415. VOLTAB.BULBA_OPEN.AY=0000,1111,2222,3333,4444,5555,6666,7777,8888,9999,AAAA,BBBB,CCCC,DDDD,EEEE,FFFF
  416. VOLTAB.BULBA_OPEN.YM=0000,0000,041A,08D4,11A8,1A7B,234F,2C23,34F7,3DCB,469F,4F72,5846,611A,69EE,72C2,7B96,8469,8D3D,9611,9EE5,A7B9,B08D,B960,C234,CB08,D3DB,DCB0,E584,EE57,F72B,FFFF
  417. VOLTAB.DELPHISPEC=0136,0170,01B5,0208,026A,02DF,0369,040E,04D2,05BB,06CF,0818,099F,0B6F,0D97,1026,1332,16D0,1B1D,203A,264D,2D85,361A,404D,4C6C,5AD4,6BF3,804D,987C,B53B,D764,FFFF
  418. VOLTAB.X128=0000,0200,0500,0700,0A00,0C00,1200,1600,1D00,2200,2600,2C00,3F00,3F00,3F00,FF00
  419. VOLTAB.YASE=0000,0200,0500,0700,0A00,0C00,1200,1600,1D00,2200,2600,2C00,3F00,3F00,3F00,FF00
  420. VOLTAB.ZXMAK=0000,0000,00F8,01C2,029E,033A,03F2,04D7,0610,077F,090A,0A42,0C3B,0EC2,1137,13A7,1750,1BF9,20DF,2596,2C9D,3579,3E55,4768,54FF,6624,773B,883F,A1DA,C0FC,E094,FFFF
  421. ;original Lion17.YM=0000,0156,0228,033A,0502,086F,0CD4,17B9,1AF0,2E8D,4047,4F47,6528,7B19,92E1,AAAA
  422. ;original Lion17.AY=0000,0014,007F,00BF,00FA,0139,0175,01BB,0241,02F1,03F2,04B2,05DE,076B,08BA,0A0F
  423. VOLTAB.Lion17.YM=0000,0201,033C,04D7,0783,0CA6,133E,2395,2868,45D3,606A,76EA,97BC,B8A5,DC51,FFFF
  424. VOLTAB.Lion17.AY=0000,01FD,0CA0,12FD,18DA,1F1E,2515,2C0A,395C,4ADC,6468,777F,9552,BCCA,DE18,FFFF
  425. ;original Vaggelis Kapartzianis=00,03,04,05,06,07,08,0A,0C,0E,11,15,19,1D,23,2A
  426. VOLTAB.Vaggelis Kapartzianis=0000,1249,1861,1E79,2492,2AAA,30C2,3CF3,4924,5555,679E,7FFF,9860,B0C2,D554,FFFF
  427. VOLTAB.RAMSOFT.AY=0000,0364,0500,0700,0A80,1000,1600,2300,2A00,4300,5C00,7300,9180,B400,D800,FFFF
  428. VOLTAB.RAMSOFT.YM=0000,0000,00F8,01C2,029E,033A,03F2,04D7,0610,077F,090A,0A42,0C3B,0EC2,1137,13A7,1750,1BF9,20DF,2596,2C9D,3579,3E55,4768,54FF,6624,773B,883F,A1DA,C0FC,E094,FFFF
  429. VOLTAB.R80=0000,0201,033C,04D7,0783,0CA6,133E,2396,2868,45D4,606A,76EA,97BC,B8A6,DC52,FFFF
  430.  
  431. [COLORS]
  432. color=alone     ; default
  433.  
  434. ; palette format:
  435. ; name=ZZ,ZN,NN,NB,BB,ZB:R11,R12,R13;R21;R22;R23;R31;R32;R33
  436. ; where ZZ,NN,BB - bright levels for black,normal,and bright colors
  437. ; ZN,NB,ZB - bright levels for zero+normal, normal+bright, zero+bright
  438. ;            for GIGASCREEN and FLASH-COLORS
  439. ; Rnn - matrix for post-processing:
  440. ;  real_Red    = (Red*R11 + Green*R12 + Blue*R13) / 0x100
  441. ;  real_Green  = (Red*R21 + Green*R22 + Blue*R23) / 0x100
  442. ;  real_Blue   = (Red*R31 + Green*R32 + Blue*R33) / 0x100
  443. ;
  444. ; note: emulator uses 8-bit precision for color components,
  445. ; 8-bit filters: use 6 bit precision (VGA palette limitation)
  446. ; overlay & hi-color: truncates results to 5 bit
  447. ; true color: no quality loss
  448. ;
  449. ; R, G, B - 0..0xFF
  450. ; R11..R33 - 0..0x100
  451. ; palette settings does not affect chunky modes
  452. ;
  453. ; default=00,80,C0,E0,FF,C8:100,00,00;00,100,00;00,00,100
  454.  
  455. Mars=00,80,C0,E0,FF,C8:100,00,00;40,C0,00;00,40,C0
  456. Ocean=20,80,A0,C0,E0,A8:D0,00,30;00,D0,30;00,00,100
  457. Grey=00,80,C0,E0,FF,C8:49,92,24;49,92,24;49,92,24
  458. alone=00,60,A0,E0,FF,A0:100,00,00;00,100,00;00,00,100
  459. pulsar=00,76,CD,E9,FF,9F:100,00,00;00,100,00;00,00,100
  460. ATM=00,55,AA,E0,FF,80:100,00,00;00,100,00;00,00,100
  461.  
  462. ; presets for atari-like mode
  463. ; format: <PAPER><INK>:<COL1><COL2><COL3><COL4> [ , <PAPER><INK>:<COL1><COL2><COL3><COL4> ]*
  464. ; color is a mix of 2 pure spectrum colors, e.g. 11=red+red=red, 47=green+white=light-green, etc...
  465. atari.fl_shark_red_palette=06:EE666600
  466. atari.test=70:00132177,0F:001199FF,34:33119944
  467.  
  468.  
  469. [HDD]
  470. Scheme=NEMO-DIVIDE     ; interface type: NONE/ATM/NEMO/NEMO-A8/NEMO-DIVIDE/SMUC/PROFI/DIVIDE
  471. SkipReal=1;1  ; disable work with physical drives. faster startup when
  472.            ; you have no connected spectrum drive(s)
  473.  
  474. CDROM=SPTI ;ASPI;SPTI  ; SPTI (native WinNT) or ASPI (use 3rd-party library wnaspi32.dll)
  475.  
  476. ; for image file, specify filename with full path, else it'll not work
  477.  
  478. ; master device. specify image filename or <MODEL,SERIAL> to use real drive
  479. Image0=hdd_nedo.vhd
  480. CHS0=609/16/63  ; max size, accessible through CHS. not used for real drive
  481. LBA0=614400    ; max size, accessible through LBA. not used for real drive
  482. HD0RO=0         ; read only flag
  483. CD0=0           ; 1 if image is cdrom
  484. ; slave device. empty filename used for disconnected device
  485. Image1=
  486. ;<SAMSUNG CD-ROM SC-140F,>
  487. ;<_NEC CD-RW NR-7800B>
  488. ;<SONY DVD RW DRU-710A,May26,2005>
  489. CHS1=0/0/0
  490. LBA1=0
  491. HD1RO=0
  492. CD1=0            ; 1 if image is cdrom
  493.  
  494. [ZC]            ; Z-Controller settings
  495. ; sdcard image
  496. SDCARD=sd_nedo.vhd
  497. SDDelay=700    ; delay before data token, T-states
  498.  
  499. [ROM]
  500. ; general sound firmware
  501. GS=bootgs.rom
  502.  
  503. ; 64/128/512/1024K ROM images (single file)
  504.  
  505. ATM1=atm103rs.rom
  506.  
  507. ;ATM2=Xbios103.rom
  508. ;ATM2=bios_1_07_13.rom
  509. ATM2=glukatm.rom
  510.  
  511. ATM3=zxevo.rom
  512.  
  513. ; standard PROFI 64K rom
  514. PROFI=profi.rom
  515.  
  516. ; standard scorpion 64K rom
  517. SCORP=scorp295.rom
  518.  
  519. ; for SMUC 512k ROM, use file.rom:0 and file.rom:1 to select active bank
  520. PROFROM=scorp_prof401.rom:0
  521.  
  522. ; standard +3 64K rom
  523. PLUS3=plus341.rom
  524.  
  525. ; standard quorum 64K rom
  526. QUORUM=qu7v42.rom
  527.  
  528.  
  529.  
  530. ; you can create own 64K-ROMSET, naming ini section [ROM.my_own_set]
  531. ; for empty ROMSET, single-file large ROM used (accordingly to memory model)
  532. ROMSET=
  533.  
  534. [ROM.default]
  535. title=Separate ROMs set
  536. ; service rom [optional]
  537. sys=glukpen.rom
  538. ; basic48 - high 16K of sinclair rom [required!]
  539. sos=2006.rom
  540. ; tr-dos [optional]
  541. dos=dos6_10e.rom
  542. ; basic128 - low 16K of sinclair rom [optional]
  543. 128=qc_3_05.rom
  544.  
  545. [ROM.pentagon]
  546. title=Pentagon-128 (32K) + TR-DOS
  547. 128=pentagon.rom:0
  548. sos=pentagon.rom:1
  549. dos=trd504tm.rom
  550. sys=trd504tm.rom
  551.  
  552. [ROM.GLUK]
  553. title=Mr Gluk Reset Service
  554. 128=qc_3_05.rom
  555. sos=2006.rom
  556. dos=dos6_10e.rom
  557. sys=glukpen.rom
  558.  
  559. [ROM.scorpion]
  560. title=Scorpion (64K,v2.95)
  561. 128=scorp295.rom:0
  562. sos=scorp295.rom:1
  563. sys=scorp295.rom:2
  564. dos=scorp295.rom:3
  565.  
  566. [ROM.profi]
  567. title=PROFI (64k)
  568. sys=profi.rom:0
  569. dos=profi.rom:1
  570. 128=profi.rom:2
  571. sos=profi.rom:3
  572.  
  573. [ROM.KAY1]
  574. title=KAY 2002 (64K,JV Kramis 0.3)
  575. 128=kay1024_v2_1_las.rom:0
  576. sos=kay1024_v2_1_las.rom:1
  577. sys=kay1024_v2_1_las.rom:2
  578. dos=kay1024_v2_1_las.rom:3
  579.  
  580. [ROM.KAY2]
  581. title=KAY 2000 (64K,JV Kramis 0.3)
  582. 128=kay1024.rom:0
  583. sos=kay1024.rom:1
  584. dos=kay1024.rom:2
  585. sys=kay1024.rom:3
  586.  
  587. [ROM.KAY3]
  588. title=KAY 98 (64K,JV Kramis 0.2)
  589. sys=kay1024b.rom:0
  590. dos=kay1024b.rom:1
  591. 128=kay1024b.rom:2
  592. sos=kay1024b.rom:3
  593.  
  594. [ROM.48K]
  595. title=ZX-Spectrum 48K
  596. sos=48.rom
  597.  
  598. [ROM.48KTRDOS]
  599. title=ZX-Spectrum 48K + TR-DOS
  600. sos=48.rom
  601. dos=trd504tm.rom
  602.  
  603. [ROM.128K]
  604. title=ZX-Spectrum 128K
  605. 128=128.rom:0
  606. sos=128.rom:1
  607.  
  608. [ROM.ATM2]
  609. Title=BIOS1.07.13 for ATM2
  610. sos=bios_1_07_13.rom:0
  611. dos=bios_1_07_13.rom:1
  612. 128=bios_1_07_13.rom:2
  613. sys=bios_1_07_13.rom:3
  614.  
  615. [ROM.PLUS3]
  616. title=ZX-Spectrum +3
  617. 128=plus341.rom:0
  618. sys=plus341.rom:1
  619. dos=plus341.rom:2
  620. sos=plus341.rom:3
  621.  
  622.  
  623. [LEDS]
  624. ; enable leds
  625. leds=1
  626. ; ay amplitude peaks on keyboard leds
  627. KBD_AY=0
  628.  
  629. ; led coordinates in pixels. comment out, if you don't want some led
  630. ; negative coordinates are offset from bottom and right
  631. ; WARNING! if you choose coordinates outside visible screen area
  632. ; emulator will crash
  633.  
  634. ; AY volumes. color indicates noise, envelope or digital sound use
  635. AY=1:1,1
  636. ; show Z80 t-states between HALTs and PC framerate
  637. Perf=1:1,-11
  638. PerfShowT=0             ; display used CPU t-states
  639.  
  640. ; GS/TRDOS/TAPE read/write
  641. LOAD=1:-24,1
  642. ; active input devices: keyboard, mouse, kempston
  643. Input=1:20,1
  644. ; local time
  645. Time=1:-32,-10
  646. ; on-screen watches (debugger)
  647. OSW=0:-50,26
  648. ; zx-spectrum memory in dynamic: read/write/execute
  649. MemBand=0:60,3
  650. ; bytes per pixel in memory band (allowed 64,128,256,512)
  651. BandBpp=256
  652.  
  653. [ARC]
  654. ; these files are ignored
  655. SkipFiles=*.nfo;*.txt;*.diz;*.inf;files.bbs;descript.ion
  656.  
  657. ; you may add your own archivers!
  658.  
  659. ; command line to extract all files without pathnames and without
  660. ; queries on overwrite, use %s to indicate archive filename;
  661. ; use archivers, that understand long filenames!
  662. CAB=extrac32 /E /Y "%s"
  663. ZIP=pkzip25 -extract=all -overwrite=all "%s"
  664. ZIP=pkunzip -o -Jahrs %s
  665. ZIP=pkunzip -o %s
  666. ZIP=pkunzip %s
  667. RAR=rar32 e -y "%s"
  668. RAR=unrar e -y "%s"
  669. 7Z=7z e -y "%s"
  670.  
  671. [SYSTEM.KEYS]
  672.  
  673. ; pc keyboard:
  674. ;
  675. ;  ESC  F1  F2  F3  F4     F5  F6  F7  F8    F9  F10 F11 F12          PRSCR SCLOCK PAUSE
  676. ;  TIL   1   2   3   4   5   6   7   8   9   0 MINUS PLUS  BACK         INS HOME PGUP     NUMLOCK GRDIV GRMUL GRSUB
  677. ;  TAB   Q   W   E   R   T   Y   U   I   O   P   LB    RB               DEL END  PGDN        N7    N8    N9   GRADD
  678. ;  CAPS  A   S   D   F   G   H   J   K   L   COL QUOTE ENTER                                 N4    N5    N6
  679. ;  LSHIFT Z  X   C   V   B   N   M COMMA POINT SLASH RSHIFT BACKSL           UP              N1    N2    N3   GRENTER
  680. ;  LCONTROL LALT              SPACE                  RALT RCONTROL     LEFT DOWN RIGHT       N0          NP
  681.  
  682. ; LMB,RMB,MMB - mouse buttons
  683. ; MWU,MWD - mouse wheel up/down
  684. ; JLEFT,JRIGHT,JUP,JDOWN,JFIRE - joystick/gamepad
  685. ; JB0..JB31 - joystick/gamepad buttons
  686.  
  687. ; mouse & joystick "keys" can't be bound to commands, only to spectrum keys
  688.  
  689. ; p.s.
  690. ;      CONTROL = LCONTROL or RCONTROL
  691. ;      ALT     = LALT or RALT
  692. ;      SHIFT   = LSHIFT or RSHIFT
  693. ; numlock must be on for N0-N9 and NP
  694.  
  695. ; system commands:
  696. ; command=key1 [key2 [key3 [key4]]]
  697.  
  698. ; keys active in emulation mode
  699.  
  700. main.exit=ALT F4           ; why do this?
  701. main.lockmouse=SHIFT ESC ;MMB         ; read kempston mouse in windowed mode
  702. main.monitor=SHIFT F1 ;ESC           ; for hackers only
  703. main.selectfilter=F4       ; select video filter
  704. main.selectdriver=SHIFT F4 ; select video driver for some filters
  705. main.fullscreen=ALT ENTER  ; toggle full-screen on/off
  706. main.pause=PAUSE           ; pause
  707. main.selectfix=GRMUL       ; select video parameter
  708. main.selectsnd=ALT GRMUL   ; select soundchip parameter or palette
  709. main.incfix=SHIFT GRADD    ; fine tuneup
  710. main.decfix=SHIFT GRSUB    ; fine tuneup
  711. main.incfix10=GRADD        ; tuneup
  712. main.decfix10=GRSUB        ; tuneup
  713. main.leds=GRDIV            ; leds on/off
  714. main.maxspeed=NUMLOCK      ; max speed on/off
  715. main.pokedialog=F6         ; enter poke(s)
  716. main.starttape=F7          ; start/stop tape
  717. main.tapebrowser=SHIFT F7  ; tape browser
  718. main.screenshot=ALT F8     ; screenshot
  719. main.savevideo=CONTROL F8  ; save video
  720. main.reset=F12             ; reset to [MISC]Reset=DOS/BASIC/MENU/SYS
  721. main.reset128=CONTROL SHIFT F12 ; reset to basic 128
  722. main.resetsys=ALT F12      ; reset to service ROM
  723. main.reset48=ALT SHIFT F12 ; reset to basic 48 with locked 128k memory
  724. main.resetbasic=SHIFT F12  ; reset to basic 48 with unlocked 128k memory
  725. main.resetdos=CONTROL F12  ; reset to TR-DOS
  726. main.resetcache=ALT CONTROL F12    ; reset to cache
  727. main.nmi=F11;ALT SHIFT F11     ; NMI without ROM switching
  728. main.nmidos=CONTROL F11    ; TR-DOS magic
  729. main.nmicache=ALT F11      ; NMI in cache
  730. main.help=CONTROL ALT F1 ;F1               ; show keys
  731. main.settings=F1 ;Alt F1       ; emulation settings (GUI)
  732. main.save=F2               ; save disk/snapshot
  733. main.load=F3               ; load disk/tape/snapshot
  734. main.savesound=F5          ; save WAV/VTX
  735. main.qsave1=ALT F2         ; quick save to qsave1.sna
  736. main.qsave2=CONTROL F2     ; quick save to qsave2.sna
  737. main.qsave3=SHIFT F2       ; quick save to qsave3.sna
  738. main.qload1=ALT F3         ; quick load from qsave1.sna
  739. main.qload2=CONTROL F3     ; quick load from qsave2.sna
  740. main.qload3=SHIFT F3       ; quick load from qsave3.sna
  741. main.keystick=SCLOCK       ; toggle keystick mode
  742. main.autofire=ALT NUMLOCK  ; toggle autofire mode
  743. main.saveall=F9            ; quick save cmos and disks
  744. main.xtkbd=ALT CONTROL Z   ; enable/disable ATM XT keyboard (emulation controls blocked!)
  745. main.pastetext=ALT SHIFT INS ; copy text from clipboard to keyboard buffer
  746. main.size1=ALT 1           ; set normal window size (in windowed mode)
  747. main.size2=ALT 2           ; set double window size (in windowed mode)
  748. main.sizem=ALT 3           ; maximize window (in windowed mode)
  749. main.memsearch=ALT F6      ; search in memory for changed values (cheats, etc)
  750. main.border_none=ALT 4     ; set empty border
  751. main.border_small=ALT 5    ; set small border
  752. main.border_full=ALT 6     ; set full border
  753.  
  754. ; keys in all monitor windows
  755.  
  756. mon.exit=ALT F4           ;
  757. mon.emul=SHIFT F1 ;ESC              ; back to emulation
  758. mon.bpdialog=ALT C        ; conditional breakpoints dialog
  759. mon.gs=ALT G              ; gs status dialog
  760. mon.pokedialog=ALT P      ; enter poke(s) F6 is already used
  761. mon.tapebrowser=SHIFT F7  ; tape browser
  762. mon.reset=F12             ; reset to [MISC]Reset=DOS/BASIC/MENU/SYS
  763. mon.reset128=CONTROL SHIFT F12 ; reset to basic 128
  764. mon.resetsys=ALT F12      ; reset to service ROM
  765. mon.reset48=ALT SHIFT F12 ; reset to basic 48 with locked 128k memory
  766. mon.resetbasic=SHIFT F12  ; reset to basic 48 with unlocked 128k memory
  767. mon.resetdos=CONTROL F12  ; reset to TR-DOS
  768. mon.resetcache=ALT CONTROL F12    ; reset to cache
  769. mon.nmi=ALT SHIFT F11     ; NMI without ROM switching
  770. mon.nmidos=CONTROL F11    ; TR-DOS magic
  771. mon.nmicache=ALT F11      ; NMI in cache
  772. mon.help=CONTROL ALT F1 ;F1               ; show keys
  773. mon.settings=F1 ;ALT F1       ; emulation settings (GUI)
  774. mon.save=F2               ; save disk/snapshot
  775. mon.load=F3               ; load disk/tape/snapshot
  776. mon.savesound=F5          ; save WAV/VTX
  777. mon.qsave1=ALT F2         ; quick save to qsave1.sna
  778. mon.qsave2=CONTROL F2     ; quick save to qsave2.sna
  779. mon.qsave3=SHIFT F2       ; quick save to qsave3.sna
  780. mon.qload1=ALT F3         ; quick load from qsave1.sna
  781. mon.qload2=CONTROL F3     ; quick load from qsave2.sna
  782. mon.qload3=SHIFT F3       ; quick load from qsave3.sna
  783. mon.setrange=F6           ; set range of breakpoints
  784. mon.resetrange=SHIFT F6   ; reset range of breakpoints
  785. mon.screen=F9             ; show screen, as it present in video memory
  786. mon.altscreen=SHIFT F9    ; show inactive screen
  787. mon.rayscreen=ALT F9      ; show painted screen area until crt-ray (with MC, border & 2-scr effects)
  788. mon.step=F7               ; single step
  789. mon.stepover=F8           ; step over loops and calls
  790. mon.exitsub=F11           ; trace until (sp)
  791. mon.loadblock=ALT R       ; load memory block
  792. mon.saveblock=ALT W       ; save memory block
  793. mon.fillblock=ALT F       ; fill memory block with pattern
  794. mon.setbank=ALT B         ; write to #7FFD
  795. mon.sethimem=ALT M        ; write to model-specific extended memory port
  796. mon.next=TAB              ; next window
  797. mon.prev=SHIFT TAB        ; prev window
  798. mon.dump=ALT D            ; toggle dump
  799. mon.rip=ALT T             ; ripper's tool
  800. mon.osw=ALT O             ; setup on-screen watches
  801. mon.scrshot=ALT S         ; toggle screenshot/scrdump/watches
  802. mon.setwatch=CONTROL U    ; set user-defined watch address
  803. mon.switchay=ALT Y        ; switch active AY (turbo-sound)
  804. mon.labels=CONTROL J      ; goto label
  805. mon.memsearch=ALT F6      ; search in memory for changed values (cheats, etc)
  806. mon.cpu=CONTROL TIL       ; switch to next cpu
  807. mon.switchdump=CONTROL D  ; switch dump mode (mem/disk/cmos/nvram/comppal)
  808. ; keys in registers window
  809.  
  810. reg.left=LEFT           ; select register
  811. reg.right=RIGHT         ; select register
  812. reg.up=UP               ; select register
  813. reg.down=DOWN           ; select register
  814. reg.edit=ENTER          ; edit current register
  815. reg.a=CONTROL A         ; edit A
  816. reg.f=CONTROL F         ; edit flags
  817. reg.bc=CONTROL B        ; edit BC
  818. reg.de=CONTROL D        ; edit DE
  819. reg.hl=H                ; edit HL
  820. reg.pc=P                ; edit PC
  821. reg.sp=S                ; edit SP
  822. reg.ix=X                ; edit IX
  823. reg.iy=Y                ; edit IY
  824. reg.i=I                 ; edit i
  825. reg.r=R                 ; edit R
  826. reg.im=M                ; edit im
  827. reg.iff1=CONTROL 1      ; edit iff1
  828. reg.iff2=CONTROL 2      ; edit iff2
  829. reg.SF=ALT S            ; toggle SF
  830. reg.ZF=ALT Z            ; toggle ZF
  831. reg.F5=ALT 5            ; toggle F5
  832. reg.HF=ALT H            ; toggle HF
  833. reg.F3=ALT 3            ; toggle F3
  834. reg.PF=ALT P            ; toggle PF/PV
  835. reg.NF=ALT N            ; toggle NF
  836. reg.CF=ALT C            ; toggle CF
  837. reg.codejump=QUOTE      ; goto address in code window under cursor
  838. reg.datajump=COL        ; goto address in data window under cursor
  839.  
  840. ; keys in cpu window
  841.  
  842. cpu.findpc=HOME         ; set cursor at PC
  843. cpu.here=F4             ; trace to cursor
  844. cpu.findtext=ALT F7     ; find string
  845. cpu.findcode=CONTROL F7 ; find code with mask
  846. cpu.goto=G              ; goto address
  847. cpu.bpx=SPACE           ; breakpoint under cursor
  848. cpu.asm=ENTER           ; edit instruction
  849. cpu.setpc=Z             ; set PC to cursor
  850. cpu.up=UP               ; move cursor up
  851. ;cpu.up=MWU             ; move cursor up
  852. cpu.down=DOWN           ; move cursor down
  853. ;cpu.down=MWD           ; move cursor down
  854. cpu.left=LEFT           ; move cursor left
  855. cpu.right=RIGHT         ; move cursor right
  856. cpu.pgdn=PGDN           ; next page
  857. cpu.pgup=PGUP           ; prev page
  858. cpu.save1=CONTROL 1     ; save cursor position to slot 1
  859. cpu.save2=CONTROL 2
  860. cpu.save3=CONTROL 3
  861. cpu.save4=CONTROL 4
  862. cpu.save5=CONTROL 5
  863. cpu.save6=CONTROL 6
  864. cpu.save7=CONTROL 7
  865. cpu.save8=CONTROL 8
  866. cpu.rest1=1             ; save cursor position to jumpstack, load from slot 1
  867. cpu.rest2=2
  868. cpu.rest3=3
  869. cpu.rest4=4
  870. cpu.rest5=5
  871. cpu.rest6=6
  872. cpu.rest7=7
  873. cpu.rest8=8
  874. cpu.back=BACK           ; pop cursor position from jumpstack
  875. cpu.context=QUOTE       ; push cursor position and goto instruction operand
  876. cpu.datajump=COL        ; jump to instruction operand in data window
  877. cpu.labels=CONTROL L    ; show labels on/off
  878. cpu.importl=CONTROL A   ; menu for importing labels from XAS/ALASM
  879.  
  880. ; keys in memory dump window
  881.  
  882. mem.left=LEFT           ; cursor left
  883. mem.right=RIGHT         ; cursor right
  884. mem.up=UP               ; cursor up
  885. mem.down=DOWN           ; cursor down
  886. mem.pgup=PGUP           ; page up
  887. mem.pgdn=PGDN           ; page down
  888. mem.switch=CONTROL TAB  ; move to hex/ascii
  889. mem.stline=HOME         ; start of line
  890. mem.endline=END         ; end of line
  891. mem.findtext=ALT F7     ; find text in memory / disk track
  892. mem.findcode=CONTROL F7 ; find code with mask in memory / disk track
  893. mem.goto=CONTROL G      ; goto address
  894. mem.mem=CONTROL M       ; select memory editor
  895. mem.diskphys=CONTROL V  ; select disk editor (physical track)
  896. mem.disklog=CONTROL O   ; select disk editor (logical sectors)
  897. mem.diskgo=CONTROL T    ; select drive/track/sector in diskeditor
  898. mem.pc=CONTROL P        ; goto PC
  899. mem.sp=CONTROL S        ; goto SP
  900. mem.bc=CONTROL B        ; goto BC
  901. mem.de=CONTROL D        ; goto DE
  902. mem.hl=CONTROL H        ; goto HL
  903. mem.ix=CONTROL X        ; goto IX
  904. mem.iy=CONTROL Y        ; goto IY
  905.  
  906.  
  907.  
  908. [ZX.KEYS.default]
  909.  
  910. Name=unreal default
  911.  
  912. ;               ZX keyboard layout:
  913. ;
  914. ;  1    2    3    4    5    6    7    8    9    0
  915. ;  Q    W    E    R    T    Y    U    I    O    P
  916. ;  A    S    D    F    G    H    J    K    L   ENT
  917. ; CAP   Z    X    C    V    B    N    M   SYM  SPC
  918.  
  919. ; KLEFT,KRIGHT,KUP,KDOWN,KFIRE,KFIRE1,KFIRE2,KFIRE3 - kempston joystick
  920. ; FLEFT,FRIGHT,FUP,FDOWN,FFIRE,FFIRE1,FFIRE2,FFIRE3 - fuller joystick
  921.  
  922. ; format:
  923. ; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
  924.  
  925. 1=1
  926. 2=2
  927. 3=3
  928. 4=4
  929. 5=5
  930. 6=6
  931. 7=7
  932. 8=8
  933. 9=9
  934. 0=0
  935. Q=Q
  936. W=W
  937. E=E
  938. R=R
  939. T=T
  940. Y=Y
  941. U=U
  942. I=I
  943. O=O
  944. P=P
  945. A=A
  946. S=S
  947. D=D
  948. F=F
  949. G=G
  950. H=H
  951. J=J
  952. K=K
  953. L=L
  954. Z=Z
  955. X=X
  956. C=C
  957. V=V
  958. B=B
  959. N=N
  960. M=M
  961. TIL=CAP 1
  962. CAPS=CAP 2
  963. PGUP=CAP 3
  964. PGDN=CAP 4
  965. LEFT=CAP 5
  966. DOWN=CAP 6
  967. UP=CAP 7
  968. RIGHT=CAP 8
  969. DEL=CAP 9
  970. BACK=CAP 0
  971. MINUS=SYM J
  972. PLUS=SYM K
  973. COMMA=SYM N
  974. POINT=SYM M
  975. ENTER=ENT
  976. SPACE=SPC
  977. LB=SYM 8
  978. RB=SYM 9
  979. COL=SYM Z
  980. TAB=CAP SPC             ; break
  981. INS=SYM W
  982. HOME=SYM Q
  983. END=SYM E
  984. QUOTE=SYM P
  985. SLASH=SYM C
  986. BACKSL=SYM CAP
  987.  
  988. LSHIFT=CAP
  989. RSHIFT=SYM
  990.  
  991. N4=KLEFT
  992. N6=KRIGHT
  993. N8=KUP
  994. N2=KDOWN
  995. N5=KFIRE
  996. N1=KLEFT KDOWN
  997. N3=KRIGHT KDOWN
  998. N7=KUP KLEFT
  999. N9=KUP KRIGHT
  1000.  
  1001. MWU=CAP 7
  1002. MWD=CAP 6
  1003.  
  1004. JLEFT=KLEFT
  1005. JRIGHT=KRIGHT
  1006. JUP=KUP
  1007. JDOWN=KDOWN
  1008. JFIRE=KFIRE
  1009.  
  1010. JB1=1
  1011. JB2=2
  1012. JB3=3
  1013. JB4=4
  1014. JB5=5
  1015. JB6=6
  1016. JB7=7
  1017. JB8=8
  1018.  
  1019. [ZX.KEYS.XAS]
  1020.  
  1021. Name=XAS 7.xx (incomplete)
  1022.  
  1023. 1=1
  1024. 2=2
  1025. 3=3
  1026. 4=4
  1027. 5=5
  1028. 6=6
  1029. 7=7
  1030. 8=8
  1031. 9=9
  1032. 0=0
  1033. Q=Q
  1034. W=W
  1035. E=E
  1036. R=R
  1037. T=T
  1038. Y=Y
  1039. U=U
  1040. I=I
  1041. O=O
  1042. P=P
  1043. A=A
  1044. S=S
  1045. D=D
  1046. F=F
  1047. G=G
  1048. H=H
  1049. J=J
  1050. K=K
  1051. L=L
  1052. Z=Z
  1053. X=X
  1054. C=C
  1055. V=V
  1056. B=B
  1057. N=N
  1058. M=M
  1059. SHIFT=CAP
  1060. CONTROL=SYM
  1061.  
  1062. [ZX.KEYS.ACEDIT]
  1063.  
  1064. ; layout created by Alone Coder
  1065.  
  1066. Name=ACEdit
  1067.  
  1068. 1=1
  1069. 2=2
  1070. 3=3
  1071. 4=4
  1072. 5=5
  1073. 6=6
  1074. 7=7
  1075. 8=8
  1076. 9=9
  1077. 0=0
  1078. Q=Q
  1079. W=W
  1080. E=E
  1081. R=R
  1082. T=T
  1083. Y=Y
  1084. U=U
  1085. I=I
  1086. O=O
  1087. P=P
  1088. A=A
  1089. S=S
  1090. D=D
  1091. F=F
  1092. G=G
  1093. H=H
  1094. J=J
  1095. K=K
  1096. L=L
  1097. Z=Z
  1098. X=X
  1099. C=C
  1100. V=V
  1101. B=B
  1102. N=N
  1103. M=M
  1104. TIL=CAP 1
  1105. CAPS=CAP 2
  1106. PGUP=CAP 3
  1107. PGDN=CAP 4
  1108. LEFT=CAP 5
  1109. DOWN=CAP 6
  1110. UP=CAP 7
  1111. RIGHT=CAP 8
  1112. DEL=CAP 9
  1113. BACK=CAP 0
  1114. MINUS=SYM J
  1115. PLUS=SYM L
  1116. COMMA=SYM N
  1117. POINT=SYM M
  1118. ENTER=ENT
  1119. SPACE=SPC
  1120. LB=SYM 8
  1121. RB=SYM 9
  1122. COL=SYM O
  1123. TAB=SYM CAP
  1124. ESC=CAP SPC
  1125. INS=SYM W
  1126. HOME=SYM Q
  1127. END=SYM E
  1128. QUOTE=SYM P
  1129. SLASH=SYM C
  1130. BACKSL=SYM Z
  1131.  
  1132. SHIFT=CAP
  1133. CONTROL=SYM
  1134.  
  1135. N4=KLEFT
  1136. N6=KRIGHT
  1137. N8=KUP
  1138. N2=KDOWN
  1139. N5=KFIRE
  1140. N1=KLEFT KDOWN
  1141. N3=KRIGHT KDOWN
  1142. N7=KUP KLEFT
  1143. N9=KUP KRIGHT
  1144. GRSUB=SYM J
  1145. GRADD=SYM K
  1146. GRMUL=SYM B
  1147. GRDIV=SYM V
  1148.  
  1149. [ZX.KEYS.Z80Stealth]
  1150.  
  1151. Name=Z80Stealth default
  1152.  
  1153. ;               ZX keyboard layout:
  1154. ;
  1155. ;  1    2    3    4    5    6    7    8    9    0
  1156. ;  Q    W    E    R    T    Y    U    I    O    P
  1157. ;  A    S    D    F    G    H    J    K    L   ENT
  1158. ; CAP   Z    X    C    V    B    N    M   SYM  SPC
  1159.  
  1160. ; KLEFT,KRIGHT,KUP,KDOWN,KFIRE,KFIRE1,KFIRE2,KFIRE3 - kempston joystick
  1161. ; FLEFT,FRIGHT,FUP,FDOWN,FFIRE,FFIRE1,FFIRE2,FFIRE3 - fuller joystick
  1162.  
  1163.  
  1164. ; format:
  1165. ; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
  1166.  
  1167. 1=1
  1168. 2=2
  1169. 3=3
  1170. 4=4
  1171. 5=5
  1172. 6=6
  1173. 7=7
  1174. 8=8
  1175. 9=9
  1176. 0=0
  1177. Q=Q
  1178. W=W
  1179. E=E
  1180. R=R
  1181. T=T
  1182. Y=Y
  1183. U=U
  1184. I=I
  1185. O=O
  1186. P=P
  1187. A=A
  1188. S=S
  1189. D=D
  1190. F=F
  1191. G=G
  1192. H=H
  1193. J=J
  1194. K=K
  1195. L=L
  1196. Z=Z
  1197. X=X
  1198. C=C
  1199. V=V
  1200. B=B
  1201. N=N
  1202. M=M
  1203. TIL=CAP 1
  1204. CAPS=CAP 2
  1205. PGUP=CAP 3
  1206. PGDN=CAP 4
  1207. LEFT=CAP 5
  1208. DOWN=CAP 6
  1209. UP=CAP 7
  1210. RIGHT=CAP 8
  1211. DEL=CAP 9
  1212. BACK=CAP 0
  1213. MINUS=SYM J
  1214. PLUS=SYM K
  1215. COMMA=SYM N
  1216. POINT=SYM M
  1217. ENTER=ENT
  1218. SPACE=SPC
  1219. LB=SYM 8
  1220. RB=SYM 9
  1221. COL=SYM Z
  1222. TAB=CAP SPC             ; break
  1223. INS=SYM W
  1224. HOME=SYM Q
  1225. END=SYM E
  1226. QUOTE=SYM P
  1227. SLASH=SYM C
  1228. BACKSL=SYM CAP
  1229.  
  1230. RALT=SYM
  1231. LSHIFT=CAP
  1232. RSHIFT=CAP
  1233. RCONTROL=CAP SYM
  1234.  
  1235. N4=KLEFT
  1236. N6=KRIGHT
  1237. N8=KUP
  1238. N2=KDOWN
  1239. N5=KFIRE
  1240. N1=KLEFT KDOWN
  1241. N3=KRIGHT KDOWN
  1242. N7=KUP KLEFT
  1243. N9=KUP KRIGHT
  1244.  
  1245. MWU=CAP 7
  1246. MWD=CAP 6
  1247.  
  1248. JLEFT=KLEFT
  1249. JRIGHT=KRIGHT
  1250. JUP=KUP
  1251. JDOWN=KDOWN
  1252. JFIRE=KFIRE
  1253.  
  1254. [ZX.KEYS.quorum]
  1255. Name=Quorum
  1256.  
  1257. ;               Quorum keyboard layout:
  1258. ;
  1259. ; F1 F2 F3 F4 F5      [G]  NMI  INV   [< RES
  1260. ; [E] 1 2 3 4 5 6 7 8 9 0 - + BS DEL                        NSLASH NSTAR NMINUS
  1261. ; TAB  Q  W  E  R  T  Y  U  I  O  P  [  ]  \                  N7    N8     N9
  1262. ; CAPS  A  S  D  F  G  H  J  K  L  ;  '  ~  ENT               N4    N5     N6
  1263. ; RUS LAT Z X C V B N M , . /  UP                             N1    N2     N3
  1264. ; CAP FIRE   SPC       SYM LT  DN  RT                         N0  NPOINT NPLUS
  1265. ;
  1266. ; FIRE,LT,DN,RT,UP=0,5,6,8,7
  1267. ; NMI,RES=F11,F12(see main.*)
  1268. ; INV,[< - NOT emulated
  1269. ; KLEFT,KRIGHT,KUP,KDOWN,KFIRE        - kempston joystick
  1270. ; (JLEFT,JRIGHT,JUP,JDOWN,JFIRE  reserved for joystick)
  1271. ; format:
  1272. ; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
  1273. 1=1
  1274. 2=2
  1275. 3=3
  1276. 4=4
  1277. 5=5
  1278. 6=6
  1279. 7=7
  1280. 8=8
  1281. 9=9
  1282. 0=0
  1283. Q=Q
  1284. W=W
  1285. E=E
  1286. R=R
  1287. T=T
  1288. Y=Y
  1289. U=U
  1290. I=I
  1291. O=O
  1292. P=P
  1293. A=A
  1294. S=S
  1295. D=D
  1296. F=F
  1297. G=G
  1298. H=H
  1299. J=J
  1300. K=K
  1301. L=L
  1302. Z=Z
  1303. X=X
  1304. C=C
  1305. V=V
  1306. B=B
  1307. N=N
  1308. M=M
  1309. ESC=EBOX
  1310. DEL=BS
  1311. TIL=TILDA
  1312. CAPS=CAPS
  1313. LEFT=5
  1314. DOWN=6
  1315. UP=7
  1316. RIGHT=8
  1317. BACK=DEL
  1318. MINUS=-
  1319. PLUS=+
  1320. COMMA=,
  1321. POINT=.
  1322. ENTER=ENT
  1323. SPACE=SPC
  1324. LB=[
  1325. RB=]
  1326. COL=COLON
  1327. TAB=TAB
  1328. ;HOME=N7
  1329. ;END=N1
  1330. ;PGUP=N8
  1331. ;PGDN=N2
  1332. N1=N1
  1333. N2=N2
  1334. N3=N3
  1335. N4=N4
  1336. N5=N5
  1337. N6=N6
  1338. N7=N7
  1339. N8=N8
  1340. N9=N9
  1341. N0=N0
  1342. NP=NPOINT
  1343. QUOTE=QUOTE
  1344. SLASH=/
  1345. BACKSL=\
  1346. F1=F1
  1347. F2=F2
  1348. F3=F3
  1349. F4=F4
  1350. F5=F5
  1351. F6=GBOX
  1352. GRDIV=NSLASH
  1353. GRMUL=NSTAR
  1354. GRSUB=NMINUS
  1355. GRADD=NPLUS
  1356. PGUP=RUS
  1357. PGDN=LAT
  1358.  
  1359. LSHIFT=CAP
  1360. RSHIFT=SYM
  1361.  
  1362. ;N4=KLEFT
  1363. ;N6=KRIGHT
  1364. ;N8=KUP
  1365. ;N2=KDOWN
  1366. ;N5=KFIRE
  1367. ;N1=KLEFT KDOWN
  1368. ;N3=KRIGHT KDOWN
  1369. ;N7=KUP KLEFT
  1370. ;N9=KUP KRIGHT
  1371.