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#include "UnitTest++/UnitTestPP.h"
#include "ScopedCurrentTest.h"

// These are sample tests that show the different features of the framework

namespace {

   TEST(ValidCheckSucceeds)
   {
      bool const b = true;
      CHECK(b);
   }

   TEST(CheckWorksWithPointers)
   {
      void* p = (void *)0x100;
      CHECK(p);
      CHECK(p != 0);
   }

   TEST(ValidCheckEqualSucceeds)
   {
      int const x = 3;
      int const y = 3;
      CHECK_EQUAL(x, y);
   }

   TEST(CheckEqualWorksWithPointers)
   {
      void* p = (void *)0;
      CHECK_EQUAL((void*)0, p);
   }

   TEST(ValidCheckCloseSucceeds)
   {
      CHECK_CLOSE(2.0f, 2.001f, 0.01f);
      CHECK_CLOSE(2.001f, 2.0f, 0.01f);
   }

   TEST(ArrayCloseSucceeds)
   {
      float const a1[] = {1, 2, 3};
      float const a2[] = {1, 2.01f, 3};
      CHECK_ARRAY_CLOSE(a1, a2, 3, 0.1f);
   }

#ifndef UNITTEST_NO_EXCEPTIONS

   TEST(CheckThrowMacroSucceedsOnCorrectException)
   {
      struct TestException {};
      CHECK_THROW(throw TestException(), TestException);
   }

   TEST(CheckAssertSucceeds)
   {
      CHECK_ASSERT(UnitTest::ReportAssert("desc", "file", 0));
   }

   TEST(CheckThrowMacroFailsOnMissingException)
   {
      class NoThrowTest : public UnitTest::Test
      {
      public:
         NoThrowTest() : Test("nothrow") {}
         void DontThrow() const
         {}

         virtual void RunImpl() const
         {
            CHECK_THROW(DontThrow(), int);
         }
      };

      UnitTest::TestResults results;
      {
         ScopedCurrentTest scopedResults(results);

         NoThrowTest test;
         test.Run();
      }

      CHECK_EQUAL(1, results.GetFailureCount());
   }

   TEST(CheckThrowMacroFailsOnWrongException)
   {
      class WrongThrowTest : public UnitTest::Test
      {
      public:
         WrongThrowTest() : Test("wrongthrow") {}
         virtual void RunImpl() const
         {
            CHECK_THROW(throw "oops", int);
         }
      };

      UnitTest::TestResults results;
      {
         ScopedCurrentTest scopedResults(results);

         WrongThrowTest test;
         test.Run();
      }

      CHECK_EQUAL(1, results.GetFailureCount());
   }

#endif

   struct SimpleFixture
   {
      SimpleFixture()
      {
         ++instanceCount;
      }
      ~SimpleFixture()
      {
         --instanceCount;
      }

      static int instanceCount;
   };

   int SimpleFixture::instanceCount = 0;

   TEST_FIXTURE(SimpleFixture, DefaultFixtureCtorIsCalled)
   {
      CHECK(SimpleFixture::instanceCount > 0);
   }

   TEST_FIXTURE(SimpleFixture, OnlyOneFixtureAliveAtATime)
   {
      CHECK_EQUAL(1, SimpleFixture::instanceCount);
   }

   void CheckBool(const bool b)
   {
      CHECK(b);
   }

   TEST(CanCallCHECKOutsideOfTestFunction)
   {
      CheckBool(true);
   }

}