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1711
2023-05-12 18:02:07
lvd
/nedoos/us/
unreal: it turned out that on lame so-called OSes symlinks in SVN are not supported, instead of merely copying file instead of keeping its symlink, the SVN there creates *TEXT* file with path. Because of that, the whole idea of unreal being automatically updated from pentevo repo while working with custom nedoos emul.ini is flawed (only on those lame so-called OSes, everything perfect in normal OSes\!). So reverted to the basic state, with unreal being enetually updated. Now users of lame OSes can always update unreal manually from the external x32 folder